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mirror of https://github.com/ppy/osu.git synced 2025-02-15 14:23:02 +08:00

Cleanup and basic TestCase

This commit is contained in:
Dean Herbert 2017-12-13 19:56:16 +09:00
parent b9298325a3
commit 1b85952441
10 changed files with 193 additions and 42 deletions

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@ -0,0 +1,132 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.MathUtils;
using osu.Game.Beatmaps;
using osu.Game.Screens.Select;
using osu.Game.Screens.Select.Carousel;
namespace osu.Game.Tests.Visual
{
internal class TestCaseBeatmapCarousel : OsuTestCase
{
private BeatmapCarousel carousel;
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(CarouselItem),
typeof(CarouselGroup),
typeof(CarouselGroupEagerSelect),
typeof(CarouselBeatmap),
typeof(CarouselBeatmapSet),
typeof(DrawableCarouselItem),
typeof(CarouselItemState),
typeof(DrawableCarouselBeatmap),
typeof(DrawableCarouselBeatmapSet),
};
[BackgroundDependencyLoader]
private void load()
{
Add(carousel = new BeatmapCarousel
{
RelativeSizeAxes = Axes.Both,
});
AddStep("Load Beatmaps", () =>
{
carousel.Beatmaps = new[]
{
createTestBeatmapSet(0),
createTestBeatmapSet(1),
createTestBeatmapSet(2),
createTestBeatmapSet(3),
};
});
AddUntilStep(() => carousel.Beatmaps.Any(), "Wait for load");
AddStep("SelectNext set", () => carousel.SelectNext());
AddAssert("set1 diff1", () => carousel.SelectedBeatmap == carousel.Beatmaps.First().Beatmaps.First());
AddStep("SelectNext diff", () => carousel.SelectNext(1, false));
AddAssert("set1 diff2", () => carousel.SelectedBeatmap == carousel.Beatmaps.First().Beatmaps.Skip(1).First());
AddStep("SelectNext backwards", () => carousel.SelectNext(-1));
AddAssert("set4 diff1", () => carousel.SelectedBeatmap == carousel.Beatmaps.Last().Beatmaps.First());
AddStep("SelectNext diff backwards", () => carousel.SelectNext(-1, false));
AddAssert("set3 diff3", () => carousel.SelectedBeatmap == carousel.Beatmaps.Reverse().Skip(1).First().Beatmaps.Last());
AddStep("SelectNext", () => carousel.SelectNext());
AddStep("SelectNext", () => carousel.SelectNext());
AddAssert("set1 diff1", () => carousel.SelectedBeatmap == carousel.Beatmaps.First().Beatmaps.First());
AddStep("SelectNext diff backwards", () => carousel.SelectNext(-1, false));
AddAssert("set4 diff3", () => carousel.SelectedBeatmap == carousel.Beatmaps.Last().Beatmaps.Last());
// AddStep("Clear beatmaps", () => carousel.Beatmaps = new BeatmapSetInfo[] { });
// AddStep("SelectNext (noop)", () => carousel.SelectNext());
}
private BeatmapSetInfo createTestBeatmapSet(int i)
{
return new BeatmapSetInfo
{
OnlineBeatmapSetID = 1234 + i,
Hash = new MemoryStream(Encoding.UTF8.GetBytes(Guid.NewGuid().ToString())).ComputeMD5Hash(),
Metadata = new BeatmapMetadata
{
OnlineBeatmapSetID = 1234 + i,
// Create random metadata, then we can check if sorting works based on these
Artist = "MONACA " + RNG.Next(0, 9),
Title = "Black Song " + RNG.Next(0, 9),
AuthorString = "Some Guy " + RNG.Next(0, 9),
},
Beatmaps = new List<BeatmapInfo>(new[]
{
new BeatmapInfo
{
OnlineBeatmapID = 1234 + i,
Path = "normal.osu",
Version = "Normal",
BaseDifficulty = new BeatmapDifficulty
{
OverallDifficulty = 3.5f,
}
},
new BeatmapInfo
{
OnlineBeatmapID = 1235 + i,
Path = "hard.osu",
Version = "Hard",
BaseDifficulty = new BeatmapDifficulty
{
OverallDifficulty = 5,
}
},
new BeatmapInfo
{
OnlineBeatmapID = 1236 + i,
Path = "insane.osu",
Version = "Insane",
BaseDifficulty = new BeatmapDifficulty
{
OverallDifficulty = 7,
}
},
}),
};
}
}
}

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@ -13,6 +13,7 @@ using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Rulesets;
using osu.Game.Screens.Select;
using osu.Game.Screens.Select.Carousel;
using osu.Game.Screens.Select.Filter;
using osu.Game.Tests.Platform;
@ -28,8 +29,20 @@ namespace osu.Game.Tests.Visual
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(BeatmapCarousel),
typeof(SongSelect),
typeof(BeatmapCarousel),
typeof(CarouselItem),
typeof(CarouselGroup),
typeof(CarouselGroupEagerSelect),
typeof(CarouselBeatmap),
typeof(CarouselBeatmapSet),
typeof(DrawableCarouselItem),
typeof(CarouselItemState),
typeof(DrawableCarouselBeatmap),
typeof(DrawableCarouselBeatmapSet),
};
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent) => dependencies = new DependencyContainer(parent);

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@ -88,6 +88,7 @@
<Compile Include="Beatmaps\IO\ImportBeatmapTest.cs" />
<Compile Include="Resources\Resource.cs" />
<Compile Include="Beatmaps\Formats\LegacyBeatmapDecoderTest.cs" />
<Compile Include="Visual\TestCaseBeatmapCarousel.cs" />
<Compile Include="Visual\TestCaseBeatmapDetailArea.cs" />
<Compile Include="Visual\TestCaseBeatmapDetails.cs" />
<Compile Include="Visual\TestCaseBeatmapInfoWedge.cs" />

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@ -26,20 +26,35 @@ namespace osu.Game.Screens.Select
{
public class BeatmapCarousel : OsuScrollContainer
{
/// <summary>
/// Triggered when the <see cref="Beatmaps"/> loaded change and are completely loaded.
/// </summary>
public Action BeatmapsChanged;
/// <summary>
/// The currently selected beatmap.
/// </summary>
public BeatmapInfo SelectedBeatmap => selectedBeatmap?.Beatmap;
public override bool HandleInput => AllowSelection;
/// <summary>
/// Raised when the <see cref="SelectedBeatmap"/> is changed.
/// </summary>
public Action<BeatmapInfo> SelectionChanged;
public Action BeatmapsChanged;
public override bool HandleInput => AllowSelection;
public IEnumerable<BeatmapSetInfo> Beatmaps
{
get { return carouselSets.Select(g => g.BeatmapSet); }
set
{
scrollableContent.Clear(false);
items.Clear();
carouselSets.Clear();
Schedule(() =>
{
scrollableContent.Clear(false);
items.Clear();
carouselSets.Clear();
yPositionsCache.Invalidate();
});
List<CarouselBeatmapSet> newSets = null;
@ -51,8 +66,7 @@ namespace osu.Game.Screens.Select
{
Schedule(() =>
{
foreach (var g in newSets)
addBeatmapSet(g);
carouselSets.AddRange(newSets);
root = new CarouselGroup(newSets.OfType<CarouselItem>().ToList());
items = root.Drawables.Value.ToList();
@ -94,7 +108,7 @@ namespace osu.Game.Screens.Select
});
}
public void RemoveBeatmap(BeatmapSetInfo beatmapSet)
public void RemoveBeatmapSet(BeatmapSetInfo beatmapSet)
{
Schedule(() => removeBeatmapSet(carouselSets.Find(b => b.BeatmapSet.ID == beatmapSet.ID)));
}
@ -116,8 +130,8 @@ namespace osu.Game.Screens.Select
{
if (index >= 0)
carouselSets.Insert(index, newSet);
else
addBeatmapSet(newSet);
//else
// addBeatmapSet(newSet);
}
if (hadSelection && newSet == null)
@ -158,8 +172,6 @@ namespace osu.Game.Screens.Select
}
}
public Action<BeatmapInfo> SelectionChanged;
private void selectNullBeatmap()
{
selectedBeatmap = null;
@ -180,7 +192,7 @@ namespace osu.Game.Screens.Select
return;
}
int originalIndex = Math.Max(0, items.IndexOf(selectedBeatmap?.Drawables.Value.First()));
int originalIndex = items.IndexOf(selectedBeatmap?.Drawables.Value.First());
int currentIndex = originalIndex;
// local function to increment the index in the required direction, wrapping over extremities.
@ -338,17 +350,6 @@ namespace osu.Game.Screens.Select
[BackgroundDependencyLoader(permitNulls: true)]
private void load(OsuConfigManager config)
{
}
private void addBeatmapSet(CarouselBeatmapSet set)
{
// prevent duplicates by concurrent independent actions trying to add a group
//todo: check this
if (carouselSets.Any(g => g.BeatmapSet.ID == set.BeatmapSet.ID))
return;
//todo: add to root
carouselSets.Add(set);
randomSelectAlgorithm = config.GetBindable<RandomSelectAlgorithm>(OsuSetting.RandomSelectAlgorithm);
}
@ -422,7 +423,6 @@ namespace osu.Game.Screens.Select
private void select(CarouselItem item)
{
if (item == null) return;
item.State.Value = CarouselItemState.Selected;
}
@ -466,7 +466,7 @@ namespace osu.Game.Screens.Select
computeYPositions();
// Remove all items that should no longer be on-screen
scrollableContent.RemoveAll(delegate (DrawableCarouselItem p)
scrollableContent.RemoveAll(delegate(DrawableCarouselItem p)
{
float itemPosY = p.Position.Y;
bool remove = itemPosY < Current - p.DrawHeight || itemPosY > Current + drawHeight || !p.IsPresent;

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@ -52,11 +52,4 @@ namespace osu.Game.Screens.Select.Carousel
}*/
}
}
public enum CarouselItemState
{
Hidden,
NotSelected,
Selected,
}
}

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@ -54,4 +54,11 @@ namespace osu.Game.Screens.Select.Carousel
public virtual void Filter(FilterCriteria criteria) => Children?.ForEach(c => c.Filter(criteria));
}
public enum CarouselItemState
{
Hidden,
NotSelected,
Selected,
}
}

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@ -35,12 +35,17 @@ namespace osu.Game.Screens.Select.Carousel
private readonly Triangles triangles;
private readonly StarCounter starCounter;
[BackgroundDependencyLoader]
[BackgroundDependencyLoader(true)]
private void load(SongSelect songSelect, BeatmapManager manager)
{
StartRequested = songSelect.Start;
EditRequested = songSelect.Edit;
HideRequested = manager.Hide;
if (songSelect != null)
{
StartRequested = songSelect.Start;
EditRequested = songSelect.Edit;
}
if (manager != null)
HideRequested = manager.Hide;
}
public DrawableCarouselBeatmap(CarouselBeatmap panel)

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@ -46,12 +46,10 @@ namespace osu.Game.Screens.Select.Carousel
RestoreHiddenRequested = s => s.Beatmaps.ForEach(manager.Restore);
DeleteRequested = manager.Delete;
var working = manager.GetWorkingBeatmap(beatmapSet.Beatmaps.FirstOrDefault());
Children = new Drawable[]
{
new DelayedLoadWrapper(
new PanelBackground(working)
new PanelBackground(manager.GetWorkingBeatmap(beatmapSet.Beatmaps.FirstOrDefault()))
{
RelativeSizeAxes = Axes.Both,
OnLoadComplete = d => d.FadeInFromZero(400, Easing.Out),

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@ -42,6 +42,8 @@ namespace osu.Game.Screens.Select.Carousel
Height = MAX_HEIGHT;
RelativeSizeAxes = Axes.X;
Alpha = 0;
AddInternal(borderContainer = new Container
{
RelativeSizeAxes = Axes.Both,

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@ -454,7 +454,7 @@ namespace osu.Game.Screens.Select
private void removeBeatmapSet(BeatmapSetInfo beatmapSet)
{
carousel.RemoveBeatmap(beatmapSet);
carousel.RemoveBeatmapSet(beatmapSet);
if (carousel.SelectedBeatmap == null)
Beatmap.SetDefault();
}