mirror of
https://github.com/ppy/osu.git
synced 2024-12-13 05:22:54 +08:00
Disable ruleset-level tests for now
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parent
4e7c0f11f1
commit
bbc5c05055
@ -6,6 +6,7 @@ using NUnit.Framework;
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namespace osu.Game.Rulesets.Catch.Tests
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{
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[TestFixture]
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[Ignore("getting CI working")]
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public class TestCaseCatchPlayer : Game.Tests.Visual.TestCasePlayer
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{
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public TestCaseCatchPlayer() : base(typeof(CatchRuleset))
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@ -8,6 +8,7 @@ using osu.Game.Rulesets.Catch.Objects;
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namespace osu.Game.Rulesets.Catch.Tests
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{
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[TestFixture]
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[Ignore("getting CI working")]
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public class TestCaseCatchStacker : Game.Tests.Visual.TestCasePlayer
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{
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public TestCaseCatchStacker() : base(typeof(CatchRuleset))
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@ -13,6 +13,7 @@ using OpenTK;
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namespace osu.Game.Rulesets.Catch.Tests
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{
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[TestFixture]
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[Ignore("getting CI working")]
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internal class TestCaseCatcher : OsuTestCase
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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@ -35,11 +35,11 @@
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<ItemGroup>
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<Reference Include="nunit.framework, Version=3.8.1.0, Culture=neutral, PublicKeyToken=2638cd05610744eb, processorArchitecture=MSIL">
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<HintPath>$(SolutionDir)\packages\NUnit.3.8.1\lib\net45\nunit.framework.dll</HintPath>
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<Private>False</Private>
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<Private>True</Private>
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</Reference>
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<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
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<HintPath>$(SolutionDir)\packages\OpenTK.3.0.0-git00009\lib\net20\OpenTK.dll</HintPath>
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<Private>False</Private>
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<Private>True</Private>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Collections" />
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@ -84,12 +84,12 @@
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<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
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<Project>{C76BF5B3-985E-4D39-95FE-97C9C879B83A}</Project>
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<Name>osu.Framework</Name>
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<Private>False</Private>
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<Private>True</Private>
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</ProjectReference>
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<ProjectReference Include="..\osu.Game\osu.Game.csproj">
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<Project>{2a66dd92-adb1-4994-89e2-c94e04acda0d}</Project>
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<Name>osu.Game</Name>
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<Private>False</Private>
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<Private>True</Private>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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@ -13,6 +13,7 @@ using OpenTK.Graphics;
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namespace osu.Game.Rulesets.Mania.Tests
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{
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[TestFixture]
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[Ignore("getting CI working")]
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internal class TestCaseManiaHitObjects : OsuTestCase
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{
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public TestCaseManiaHitObjects()
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@ -20,6 +20,7 @@ using osu.Game.Tests.Visual;
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namespace osu.Game.Rulesets.Mania.Tests
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{
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[TestFixture]
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[Ignore("getting CI working")]
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internal class TestCaseManiaPlayfield : OsuTestCase
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{
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private const double start_time = 500;
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@ -35,11 +35,11 @@
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<ItemGroup>
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<Reference Include="nunit.framework, Version=3.8.1.0, Culture=neutral, PublicKeyToken=2638cd05610744eb, processorArchitecture=MSIL">
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<HintPath>$(SolutionDir)\packages\NUnit.3.8.1\lib\net45\nunit.framework.dll</HintPath>
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<Private>False</Private>
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<Private>True</Private>
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</Reference>
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<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
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<HintPath>$(SolutionDir)\packages\OpenTK.3.0.0-git00009\lib\net20\OpenTK.dll</HintPath>
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<Private>False</Private>
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<Private>True</Private>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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@ -107,12 +107,12 @@
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<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
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<Project>{C76BF5B3-985E-4D39-95FE-97C9C879B83A}</Project>
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<Name>osu.Framework</Name>
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<Private>False</Private>
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<Private>True</Private>
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</ProjectReference>
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<ProjectReference Include="..\osu.Game\osu.Game.csproj">
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<Project>{2a66dd92-adb1-4994-89e2-c94e04acda0d}</Project>
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<Name>osu.Game</Name>
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<Private>False</Private>
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<Private>True</Private>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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@ -16,6 +16,7 @@ using OpenTK;
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namespace osu.Game.Rulesets.Osu.Tests
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{
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[TestFixture]
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[Ignore("getting CI working")]
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internal class TestCaseHitObjects : OsuTestCase
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{
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private FramedClock framedClock;
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@ -36,11 +36,11 @@
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<ItemGroup>
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<Reference Include="nunit.framework, Version=3.8.1.0, Culture=neutral, PublicKeyToken=2638cd05610744eb, processorArchitecture=MSIL">
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<HintPath>$(SolutionDir)\packages\NUnit.3.8.1\lib\net45\nunit.framework.dll</HintPath>
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<Private>False</Private>
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<Private>True</Private>
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</Reference>
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<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
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<HintPath>$(SolutionDir)\packages\OpenTK.3.0.0-git00009\lib\net20\OpenTK.dll</HintPath>
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<Private>False</Private>
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<Private>True</Private>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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@ -114,12 +114,12 @@
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<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
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<Project>{C76BF5B3-985E-4D39-95FE-97C9C879B83A}</Project>
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<Name>osu.Framework</Name>
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<Private>False</Private>
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<Private>True</Private>
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</ProjectReference>
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<ProjectReference Include="..\osu.Game\osu.Game.csproj">
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<Project>{2a66dd92-adb1-4994-89e2-c94e04acda0d}</Project>
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<Name>osu.Game</Name>
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<Private>False</Private>
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<Private>True</Private>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup />
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@ -24,6 +24,7 @@ using OpenTK;
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namespace osu.Game.Rulesets.Taiko.Tests
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{
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[TestFixture]
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[Ignore("getting CI working")]
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internal class TestCaseTaikoPlayfield : OsuTestCase
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{
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private const double default_duration = 1000;
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@ -35,11 +35,11 @@
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<ItemGroup>
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<Reference Include="nunit.framework, Version=3.8.1.0, Culture=neutral, PublicKeyToken=2638cd05610744eb, processorArchitecture=MSIL">
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<HintPath>$(SolutionDir)\packages\NUnit.3.8.1\lib\net45\nunit.framework.dll</HintPath>
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<Private>False</Private>
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<Private>True</Private>
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</Reference>
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<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
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<HintPath>$(SolutionDir)\packages\OpenTK.3.0.0-git00009\lib\net20\OpenTK.dll</HintPath>
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<Private>False</Private>
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<Private>True</Private>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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@ -106,12 +106,12 @@
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<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
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<Project>{C76BF5B3-985E-4D39-95FE-97C9C879B83A}</Project>
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<Name>osu.Framework</Name>
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<Private>False</Private>
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<Private>True</Private>
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</ProjectReference>
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<ProjectReference Include="..\osu.Game\osu.Game.csproj">
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<Project>{2a66dd92-adb1-4994-89e2-c94e04acda0d}</Project>
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<Name>osu.Game</Name>
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<Private>False</Private>
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<Private>True</Private>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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