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mirror of https://github.com/ppy/osu.git synced 2024-12-15 01:52:55 +08:00

Refactor into a new DragBox class, representing a single drag

This commit is contained in:
smoogipoo 2017-12-11 17:45:03 +09:00
parent 7189446943
commit 4573cc3322
2 changed files with 81 additions and 63 deletions

View File

@ -19,11 +19,6 @@ namespace osu.Game.Rulesets.Edit
{
public class SelectionLayer : CompositeDrawable
{
private readonly static Color4 selection_normal_colour = Color4.White;
private readonly static Color4 selection_attached_colour = OsuColour.FromHex("eeaa00");
private readonly Container dragBox;
private readonly Playfield playfield;
public SelectionLayer(Playfield playfield)
@ -31,56 +26,26 @@ namespace osu.Game.Rulesets.Edit
this.playfield = playfield;
RelativeSizeAxes = Axes.Both;
InternalChildren = new[]
{
dragBox = new Container
{
Masking = true,
BorderColour = Color4.White,
BorderThickness = 2,
MaskingSmoothness = 1,
Child = new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0.1f
}
}
};
}
private Vector2 dragStartPos;
private RectangleF dragRectangle;
private List<DrawableHitObject> capturedHitObjects = new List<DrawableHitObject>();
private DragBox dragBox;
protected override bool OnDragStart(InputState state)
{
dragStartPos = ToLocalSpace(state.Mouse.NativeState.Position);
dragBox.Position = dragStartPos;
dragBox.Size = Vector2.Zero;
dragBox.FadeTo(1);
dragBox.FadeColour(selection_normal_colour);
dragBox.BorderThickness = 2;
dragBox?.Hide();
AddInternal(dragBox = new DragBox(ToLocalSpace(state.Mouse.NativeState.Position)));
return true;
}
protected override bool OnDrag(InputState state)
{
var dragPos = ToLocalSpace(state.Mouse.NativeState.Position);
dragRectangle = RectangleF.FromLTRB(
Math.Min(dragStartPos.X, dragPos.X),
Math.Min(dragStartPos.Y, dragPos.Y),
Math.Max(dragStartPos.X, dragPos.X),
Math.Max(dragStartPos.Y, dragPos.Y));
dragBox.Position = dragRectangle.Location;
dragBox.Size = dragRectangle.Size;
dragBox.ExpandTo(ToLocalSpace(state.Mouse.NativeState.Position));
updateCapturedHitObjects();
return true;
}
private List<DrawableHitObject> capturedHitObjects = new List<DrawableHitObject>();
private void updateCapturedHitObjects()
{
capturedHitObjects.Clear();
@ -90,8 +55,8 @@ namespace osu.Game.Rulesets.Edit
if (!obj.IsAlive || !obj.IsPresent)
continue;
var objectPosition = obj.Parent.ToScreenSpace(obj.SelectionPoint);
if (dragRectangle.Contains(ToLocalSpace(objectPosition)))
var objectPosition = obj.ToScreenSpace(obj.SelectionPoint);
if (dragBox.ScreenSpaceDrawQuad.Contains(objectPosition))
capturedHitObjects.Add(obj);
}
}
@ -99,29 +64,82 @@ namespace osu.Game.Rulesets.Edit
protected override bool OnDragEnd(InputState state)
{
if (capturedHitObjects.Count == 0)
dragBox.FadeOut(400, Easing.OutQuint);
dragBox.Hide();
else
{
// Move the rectangle to cover the hitobjects
var topLeft = new Vector2(float.MaxValue, float.MaxValue);
var bottomRight = new Vector2(float.MinValue, float.MinValue);
foreach (var obj in capturedHitObjects)
{
topLeft = Vector2.ComponentMin(topLeft, ToLocalSpace(obj.SelectionQuad.TopLeft));
bottomRight = Vector2.ComponentMax(bottomRight, ToLocalSpace(obj.SelectionQuad.BottomRight));
}
topLeft -= new Vector2(5);
bottomRight += new Vector2(5);
dragBox.MoveTo(topLeft, 200, Easing.OutQuint)
.ResizeTo(bottomRight - topLeft, 200, Easing.OutQuint)
.FadeColour(selection_attached_colour, 200, Easing.OutQuint);
dragBox.BorderThickness = 3;
}
dragBox.Capture(capturedHitObjects);
return true;
}
protected override bool OnClick(InputState state)
{
dragBox?.Hide();
return true;
}
}
public class DragBox : CompositeDrawable
{
private readonly Drawable background;
private readonly Vector2 startPos;
public DragBox(Vector2 startPos)
{
this.startPos = startPos;
Masking = true;
BorderColour = Color4.White;
BorderThickness = 2;
MaskingSmoothness = 1;
InternalChild = background = new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0.1f,
AlwaysPresent = true
};
}
public void ExpandTo(Vector2 position)
{
var trackingRectangle = RectangleF.FromLTRB(
Math.Min(startPos.X, position.X),
Math.Min(startPos.Y, position.Y),
Math.Max(startPos.X, position.X),
Math.Max(startPos.Y, position.Y));
Position = trackingRectangle.Location;
Size = trackingRectangle.Size;
}
public void Capture(IEnumerable<DrawableHitObject> hitObjects)
{
// Move the rectangle to cover the hitobjects
var topLeft = new Vector2(float.MaxValue, float.MaxValue);
var bottomRight = new Vector2(float.MinValue, float.MinValue);
foreach (var obj in hitObjects)
{
topLeft = Vector2.ComponentMin(topLeft, Parent.ToLocalSpace(obj.SelectionQuad.TopLeft));
bottomRight = Vector2.ComponentMax(bottomRight, Parent.ToLocalSpace(obj.SelectionQuad.BottomRight));
}
topLeft -= new Vector2(5);
bottomRight += new Vector2(5);
this.MoveTo(topLeft, 200, Easing.OutQuint)
.ResizeTo(bottomRight - topLeft, 200, Easing.OutQuint);
background.FadeOut(200);
BorderThickness = 3;
}
private bool isActive = true;
public override bool HandleInput => isActive;
public override void Hide()
{
isActive = false;
this.FadeOut(400, Easing.OutQuint).Expire();
}
}
}

View File

@ -44,7 +44,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
/// <summary>
/// The local point that causes this <see cref="DrawableHitObject"/> to be selected in the Editor.
/// </summary>
public virtual Vector2 SelectionPoint => DrawPosition;
public virtual Vector2 SelectionPoint => Vector2.Zero;
/// <summary>
/// The local rectangle that outlines this <see cref="DrawableHitObject"/> for selections in the Editor.