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Add explosions.
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parent
0cadee998c
commit
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@ -13,6 +13,9 @@ using osu.Game.Rulesets.Mania.Timing;
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using osu.Game.Rulesets.Mania.UI;
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using osu.Game.Rulesets.Timing;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mania.Judgements;
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using osu.Game.Rulesets.Objects.Drawables;
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using OpenTK.Graphics;
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namespace osu.Desktop.Tests.Visual
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{
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@ -43,6 +46,19 @@ namespace osu.Desktop.Tests.Visual
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AddStep("Notes with input (reversed)", () => createPlayfieldWithNotes(false, true));
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AddStep("Notes with gravity", () => createPlayfieldWithNotes(true));
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AddStep("Notes with gravity (reversed)", () => createPlayfieldWithNotes(true, true));
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AddStep("Hit explosion", () =>
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{
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var playfield = createPlayfield(4, SpecialColumnPosition.Normal);
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var note = new DrawableNote(new Note(), ManiaAction.Key1)
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{
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Judgement = new ManiaJudgement { Result = HitResult.Hit },
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AccentColour = Color4.Green
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};
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playfield.OnJudgement(note);
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});
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}
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[BackgroundDependencyLoader]
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@ -56,7 +72,7 @@ namespace osu.Desktop.Tests.Visual
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TimingPoint = { BeatLength = 1000 }
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}, gravity ? ScrollingAlgorithm.Gravity : ScrollingAlgorithm.Basic);
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private void createPlayfield(int cols, SpecialColumnPosition specialPos, bool inverted = false)
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private ManiaPlayfield createPlayfield(int cols, SpecialColumnPosition specialPos, bool inverted = false)
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{
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Clear();
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@ -72,6 +88,8 @@ namespace osu.Desktop.Tests.Visual
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});
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playfield.Inverted.Value = inverted;
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return playfield;
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}
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private void createPlayfieldWithNotes(bool gravity, bool inverted = false)
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@ -37,6 +37,17 @@ namespace osu.Game.Rulesets.Mania.Objects
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}
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}
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public override int Column
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{
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get { return base.Column; }
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set
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{
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base.Column = value;
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Head.Column = value;
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Tail.Column = value;
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}
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}
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/// <summary>
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/// The head note of the hold.
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/// </summary>
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@ -8,6 +8,6 @@ namespace osu.Game.Rulesets.Mania.Objects
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{
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public abstract class ManiaHitObject : HitObject, IHasColumn
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{
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public int Column { get; set; }
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public virtual int Column { get; set; }
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}
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}
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@ -36,6 +36,9 @@ namespace osu.Game.Rulesets.Mania.UI
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private readonly Container hitTargetBar;
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private readonly Container keyIcon;
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internal readonly Container TopLevelContainer;
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private readonly Container explosionContainer;
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protected override Container<Drawable> Content => content;
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private readonly Container<Drawable> content;
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@ -98,6 +101,11 @@ namespace osu.Game.Rulesets.Mania.UI
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{
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Pressed = onPressed,
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Released = onReleased
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},
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explosionContainer = new Container
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{
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Name = "Hit explosions",
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RelativeSizeAxes = Axes.Both
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}
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}
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},
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@ -136,8 +144,11 @@ namespace osu.Game.Rulesets.Mania.UI
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}
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}
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}
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}
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},
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TopLevelContainer = new Container { RelativeSizeAxes = Axes.Both }
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};
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TopLevelContainer.Add(explosionContainer.CreateProxy());
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}
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public override Axes RelativeSizeAxes => Axes.Y;
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@ -194,6 +205,14 @@ namespace osu.Game.Rulesets.Mania.UI
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HitObjects.Add(hitObject);
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}
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public override void OnJudgement(DrawableHitObject<ManiaHitObject, ManiaJudgement> judgedObject)
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{
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if (judgedObject.Judgement.Result != HitResult.Hit)
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return;
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explosionContainer.Add(new HitExplosion(judgedObject));
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}
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private bool onPressed(ManiaAction action)
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{
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if (action == Action)
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55
osu.Game.Rulesets.Mania/UI/HitExplosion.cs
Normal file
55
osu.Game.Rulesets.Mania/UI/HitExplosion.cs
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@ -0,0 +1,55 @@
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Rulesets.Mania.Judgements;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.Objects.Drawables;
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namespace osu.Game.Rulesets.Mania.UI
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{
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internal class HitExplosion : CompositeDrawable
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{
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private readonly Box inner;
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public HitExplosion(DrawableHitObject<ManiaHitObject, ManiaJudgement> judgedObject)
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{
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Anchor = Anchor.TopCentre;
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Origin = Anchor.Centre;
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RelativeSizeAxes = Axes.Both;
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FillMode = FillMode.Fit;
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BlendingMode = BlendingMode.Additive;
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InternalChild = new CircularContainer
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{
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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BorderThickness = 1,
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BorderColour = judgedObject.AccentColour,
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EdgeEffect = new EdgeEffectParameters
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{
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Type = EdgeEffectType.Glow,
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Colour = judgedObject.AccentColour,
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Radius = 10,
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Hollow = true
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},
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Child = inner = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = judgedObject.AccentColour,
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Alpha = 1,
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AlwaysPresent = true,
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}
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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this.ScaleTo(2f, 600, Easing.OutQuint).FadeOut(500);
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inner.FadeOut(250);
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}
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}
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}
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@ -14,6 +14,7 @@ using osu.Framework.Allocation;
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using System.Linq;
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using System.Collections.Generic;
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using osu.Framework.Configuration;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Mania.Objects.Drawables;
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using osu.Framework.Graphics.Shapes;
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@ -50,8 +51,6 @@ namespace osu.Game.Rulesets.Mania.UI
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protected override Container<Drawable> Content => content;
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private readonly Container<Drawable> content;
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private readonly Container topLevelContainer;
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private List<Color4> normalColumnColours = new List<Color4>();
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private Color4 specialColumnColour;
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@ -67,6 +66,7 @@ namespace osu.Game.Rulesets.Mania.UI
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Inverted.Value = true;
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Container topLevelContainer;
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InternalChildren = new Drawable[]
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{
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new Container
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@ -135,6 +135,8 @@ namespace osu.Game.Rulesets.Mania.UI
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c.IsSpecial = isSpecialColumn(i);
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c.Action = c.IsSpecial ? ManiaAction.Special : currentAction++;
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topLevelContainer.Add(c.TopLevelContainer.CreateProxy());
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columns.Add(c);
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AddNested(c);
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}
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@ -83,6 +83,7 @@
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<Compile Include="Timing\GravityScrollingContainer.cs" />
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<Compile Include="Timing\ScrollingAlgorithm.cs" />
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<Compile Include="UI\Column.cs" />
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<Compile Include="UI\HitExplosion.cs" />
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<Compile Include="UI\ManiaRulesetContainer.cs" />
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<Compile Include="UI\ManiaPlayfield.cs" />
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<Compile Include="ManiaRuleset.cs" />
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