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Make pulp size private
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@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
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{
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public class DrawableFruit : DrawableScrollingHitObject<CatchBaseHit, CatchJudgement>
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{
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const float pulp_size = 30;
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private const float pulp_size = 30;
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private class Pulp : Circle, IHasAccentColour
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{
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