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https://github.com/ppy/osu.git
synced 2024-12-14 12:33:01 +08:00
Merge pull request #669 from peppy/online-metrics
Retrieve online metrics
This commit is contained in:
commit
908f32b221
@ -4,6 +4,7 @@
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using System;
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using osu.Framework.Configuration;
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using osu.Framework.Platform;
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using osu.Game.Screens.Select;
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namespace osu.Game.Configuration
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{
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@ -34,6 +35,8 @@ namespace osu.Game.Configuration
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Set(OsuConfig.MenuParallax, true);
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Set(OsuConfig.BeatmapDetailTab, BeatmapDetailTab.Details);
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Set(OsuConfig.ShowInterface, true);
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Set(OsuConfig.KeyOverlay, false);
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//todo: implement all settings below this line (remove the Disabled set when doing so).
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@ -316,6 +319,7 @@ namespace osu.Game.Configuration
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MenuMusic,
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MenuVoice,
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MenuParallax,
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BeatmapDetailTab,
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RawInput,
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AbsoluteToOsuWindow,
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ConfineMouse,
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@ -2,6 +2,7 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using Newtonsoft.Json;
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namespace osu.Game.Database
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{
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@ -18,11 +19,13 @@ namespace osu.Game.Database
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/// <summary>
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/// Points of failure on a relative time scale (usually 0..100).
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/// </summary>
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[JsonProperty(@"fail")]
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public IEnumerable<int> Fails { get; set; }
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/// <summary>
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/// Points of retry on a relative time scale (usually 0..100).
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/// </summary>
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[JsonProperty(@"exit")]
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public IEnumerable<int> Retries { get; set; }
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}
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}
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46
osu.Game/Online/API/Requests/GetBeatmapDetailsRequest.cs
Normal file
46
osu.Game/Online/API/Requests/GetBeatmapDetailsRequest.cs
Normal file
@ -0,0 +1,46 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using Newtonsoft.Json;
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using osu.Game.Database;
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namespace osu.Game.Online.API.Requests
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{
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public class GetBeatmapDetailsRequest : APIRequest<GetBeatmapDeatilsResponse>
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{
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private readonly BeatmapInfo beatmap;
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private string lookupString => beatmap.OnlineBeatmapID > 0 ? beatmap.OnlineBeatmapID.ToString() : $@"lookup?checksum={beatmap.Hash}&filename={beatmap.Path}";
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public GetBeatmapDetailsRequest(BeatmapInfo beatmap)
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{
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this.beatmap = beatmap;
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}
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protected override string Target => $@"beatmaps/{lookupString}";
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}
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public class GetBeatmapDeatilsResponse : BeatmapMetrics
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{
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//the online API returns some metrics as a nested object.
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[JsonProperty(@"failtimes")]
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private BeatmapMetrics failTimes
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{
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set
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{
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Fails = value.Fails;
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Retries = value.Retries;
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}
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}
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//and other metrics in the beatmap set.
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[JsonProperty(@"beatmapset")]
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private BeatmapMetrics beatmapSet
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{
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set
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{
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Ratings = value.Ratings;
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}
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}
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}
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}
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@ -28,7 +28,7 @@ namespace osu.Game.Screens.Select
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{
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beatmap = value;
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Leaderboard.Beatmap = beatmap?.BeatmapInfo;
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Details.Beatmap = beatmap?.Beatmap.BeatmapInfo;
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Details.Beatmap = beatmap?.BeatmapInfo;
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}
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}
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@ -66,16 +66,16 @@ namespace osu.Game.Screens.Select
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{
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Details = new BeatmapDetails
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding(5),
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RelativeSizeAxes = Axes.X,
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Masking = true,
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Height = 352,
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Alpha = 0,
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},
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Leaderboard = new Leaderboard
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{
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RelativeSizeAxes = Axes.Both,
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}
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});
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}
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}
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}
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}
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@ -4,10 +4,12 @@
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using System;
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using OpenTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Configuration;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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@ -21,15 +23,22 @@ namespace osu.Game.Screens.Select
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public Action<BeatmapDetailTab, bool> OnFilter; //passed the selected tab and if mods is checked
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private Bindable<BeatmapDetailTab> selectedTab;
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private void invokeOnFilter()
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{
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OnFilter?.Invoke(tabs.Current, modsCheckbox.Current);
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colour)
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private void load(OsuColour colour, OsuConfigManager config)
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{
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modsCheckbox.AccentColour = tabs.AccentColour = colour.YellowLight;
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selectedTab = config.GetBindable<BeatmapDetailTab>(OsuConfig.BeatmapDetailTab);
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tabs.Current.BindTo(selectedTab);
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tabs.Current.TriggerChange();
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}
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public BeatmapDetailAreaTabControl()
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@ -62,8 +71,6 @@ namespace osu.Game.Screens.Select
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tabs.Current.ValueChanged += item => invokeOnFilter();
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modsCheckbox.Current.ValueChanged += item => invokeOnFilter();
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tabs.Current.Value = BeatmapDetailTab.Global;
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}
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}
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@ -14,6 +14,9 @@ using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using System.Globalization;
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using System.Linq;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Framework.Threading;
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namespace osu.Game.Screens.Select
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{
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@ -39,60 +42,108 @@ namespace osu.Game.Screens.Select
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private readonly BarGraph retryGraph;
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private readonly BarGraph failGraph;
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private ScheduledDelegate pendingBeatmapSwitch;
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private BeatmapInfo beatmap;
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public BeatmapInfo Beatmap
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{
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get
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{
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return beatmap;
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}
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get { return beatmap; }
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set
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{
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beatmap = value;
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if (beatmap == null) return;
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description.Text = beatmap.Version;
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source.Text = beatmap.Metadata.Source;
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tags.Text = beatmap.Metadata.Tags;
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circleSize.Value = beatmap.Difficulty.CircleSize;
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drainRate.Value = beatmap.Difficulty.DrainRate;
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overallDifficulty.Value = beatmap.Difficulty.OverallDifficulty;
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approachRate.Value = beatmap.Difficulty.ApproachRate;
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stars.Value = (float)beatmap.StarDifficulty;
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if (beatmap.Metrics?.Ratings.Any() ?? false)
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{
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var ratings = beatmap.Metrics.Ratings.ToList();
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ratingsContainer.Show();
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negativeRatings.Text = ratings.GetRange(0, ratings.Count / 2).Sum().ToString();
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positiveRatings.Text = ratings.GetRange(ratings.Count / 2, ratings.Count / 2).Sum().ToString();
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ratingsBar.Length = (float)ratings.GetRange(0, ratings.Count / 2).Sum() / ratings.Sum();
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ratingsGraph.Values = ratings.Select(rating => (float)rating);
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}
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else
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ratingsContainer.Hide();
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if ((beatmap.Metrics?.Retries.Any() ?? false) && beatmap.Metrics.Fails.Any())
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{
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var retries = beatmap.Metrics.Retries;
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var fails = beatmap.Metrics.Fails;
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retryFailContainer.Show();
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float maxValue = fails.Zip(retries, (fail, retry) => fail + retry).Max();
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failGraph.MaxValue = maxValue;
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retryGraph.MaxValue = maxValue;
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failGraph.Values = fails.Select(fail => (float)fail);
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retryGraph.Values = retries.Zip(fails, (retry, fail) => retry + MathHelper.Clamp(fail, 0, maxValue));
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}
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else
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retryFailContainer.Hide();
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pendingBeatmapSwitch?.Cancel();
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pendingBeatmapSwitch = Schedule(updateStats);
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}
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}
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private void updateStats()
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{
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if (beatmap == null) return;
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description.Text = beatmap.Version;
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source.Text = beatmap.Metadata.Source;
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tags.Text = beatmap.Metadata.Tags;
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circleSize.Value = beatmap.Difficulty.CircleSize;
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drainRate.Value = beatmap.Difficulty.DrainRate;
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overallDifficulty.Value = beatmap.Difficulty.OverallDifficulty;
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approachRate.Value = beatmap.Difficulty.ApproachRate;
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stars.Value = (float)beatmap.StarDifficulty;
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var requestedBeatmap = beatmap;
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if (requestedBeatmap.Metrics == null)
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{
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var lookup = new GetBeatmapDetailsRequest(requestedBeatmap);
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lookup.Success += res =>
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{
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if (beatmap != requestedBeatmap)
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//the beatmap has been changed since we started the lookup.
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return;
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requestedBeatmap.Metrics = res;
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Schedule(() => updateMetrics(res));
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};
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lookup.Failure += e => updateMetrics(null);
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api.Queue(lookup);
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}
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updateMetrics(requestedBeatmap.Metrics, false);
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}
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/// <summary>
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/// Update displayed metrics.
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/// </summary>
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/// <param name="metrics">New metrics to overwrite the existing display. Can be null.</param>
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/// <param name="failOnMissing">Whether to hide the display on null or empty metrics. If false, we will dim as if waiting for further updates.</param>
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private void updateMetrics(BeatmapMetrics metrics, bool failOnMissing = true)
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{
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var hasRatings = metrics?.Ratings.Any() ?? false;
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var hasRetriesFails = (metrics?.Retries.Any() ?? false) && metrics.Fails.Any();
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if (hasRatings)
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{
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var ratings = metrics.Ratings.ToList();
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ratingsContainer.Show();
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negativeRatings.Text = ratings.GetRange(0, ratings.Count / 2).Sum().ToString();
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positiveRatings.Text = ratings.GetRange(ratings.Count / 2, ratings.Count / 2).Sum().ToString();
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ratingsBar.Length = (float)ratings.GetRange(0, ratings.Count / 2).Sum() / ratings.Sum();
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ratingsGraph.Values = ratings.Select(rating => (float)rating);
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ratingsContainer.FadeColour(Color4.White, 500, EasingTypes.Out);
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}
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else if (failOnMissing)
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ratingsGraph.Values = new float[10];
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else
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ratingsContainer.FadeColour(Color4.Gray, 500, EasingTypes.Out);
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if (hasRetriesFails)
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{
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var retries = metrics.Retries;
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var fails = metrics.Fails;
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retryFailContainer.Show();
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float maxValue = fails.Zip(retries, (fail, retry) => fail + retry).Max();
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failGraph.MaxValue = maxValue;
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retryGraph.MaxValue = maxValue;
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failGraph.Values = fails.Select(fail => (float)fail);
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retryGraph.Values = retries.Zip(fails, (retry, fail) => retry + MathHelper.Clamp(fail, 0, maxValue));
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retryFailContainer.FadeColour(Color4.White, 500, EasingTypes.Out);
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}
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else if (failOnMissing)
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{
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failGraph.Values = new float[100];
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retryGraph.Values = new float[100];
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}
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else
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retryFailContainer.FadeColour(Color4.Gray, 500, EasingTypes.Out);
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}
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public BeatmapDetails()
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{
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Children = new Drawable[]
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@ -113,7 +164,6 @@ namespace osu.Game.Screens.Select
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Direction = FillDirection.Vertical,
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LayoutDuration = 200,
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LayoutEasing = EasingTypes.OutQuint,
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Padding = new MarginPadding(10) { Top = 25 },
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Children = new []
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{
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description = new MetadataSegment("Description"),
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@ -148,8 +198,8 @@ namespace osu.Game.Screens.Select
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0,10),
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Padding = new MarginPadding(15) { Top = 25 },
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Spacing = new Vector2(0,5),
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Padding = new MarginPadding(10),
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Children = new []
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{
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circleSize = new DifficultyRow("Circle Size", 7),
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@ -252,7 +302,7 @@ namespace osu.Game.Screens.Select
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new Container<BarGraph>
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{
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RelativeSizeAxes = Axes.X,
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Size = new Vector2(1/0.6f, 50),
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Size = new Vector2(1 / 0.6f, 50),
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Children = new[]
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{
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retryGraph = new BarGraph
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@ -272,9 +322,13 @@ namespace osu.Game.Screens.Select
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};
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}
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private APIAccess api;
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[BackgroundDependencyLoader]
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private void load(OsuColour colour)
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private void load(OsuColour colour, APIAccess api)
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{
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this.api = api;
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description.AccentColour = colour.GrayB;
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source.AccentColour = colour.GrayB;
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tags.AccentColour = colour.YellowLight;
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@ -308,7 +362,7 @@ namespace osu.Game.Screens.Select
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{
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difficultyValue = value;
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bar.Length = value / maxValue;
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valueText.Text = value.ToString(CultureInfo.InvariantCulture);
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valueText.Text = value.ToString("N1", CultureInfo.CurrentCulture);
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}
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}
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@ -431,4 +485,4 @@ namespace osu.Game.Screens.Select
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}
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}
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}
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}
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}
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@ -11,6 +11,7 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Primitives;
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Threading;
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using osu.Game.Database;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Online.API;
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@ -93,13 +94,18 @@ namespace osu.Game.Screens.Select.Leaderboards
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private BeatmapInfo beatmap;
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private ScheduledDelegate pendingBeatmapSwitch;
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public BeatmapInfo Beatmap
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{
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get { return beatmap; }
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set
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{
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beatmap = value;
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Schedule(updateScores);
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Scores = null;
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pendingBeatmapSwitch?.Cancel();
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pendingBeatmapSwitch = Schedule(updateScores);
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}
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}
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@ -179,6 +179,7 @@
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<Compile Include="Rulesets\UI\StandardHudOverlay.cs" />
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<Compile Include="Online\API\IOnlineComponent.cs" />
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<Compile Include="Online\API\Requests\GetScoresRequest.cs" />
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<Compile Include="Online\API\Requests\GetBeatmapDetailsRequest.cs" />
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<Compile Include="Online\API\Requests\GetUserRequest.cs" />
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<Compile Include="Overlays\DragBar.cs" />
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<Compile Include="Overlays\LoginOverlay.cs" />
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Reference in New Issue
Block a user