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Fix CI errors (for now).
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@ -11,7 +11,6 @@ using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Mania.Beatmaps.Patterns;
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using osu.Game.Rulesets.Mania.MathUtils;
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using osu.Game.Database;
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using osu.Game.Beatmaps.Timing;
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using osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy;
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using OpenTK;
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@ -136,9 +135,8 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
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Pattern newPattern = conversion.Generate();
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lastPattern = newPattern;
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var stairPatternGenerator = conversion as HitObjectPatternGenerator;
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if (stairPatternGenerator != null)
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lastStair = stairPatternGenerator.StairType;
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var stairPatternGenerator = (HitObjectPatternGenerator)conversion;
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lastStair = stairPatternGenerator.StairType;
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return newPattern.HitObjects;
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}
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@ -144,7 +144,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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StairType = PatternType.ReverseStair;
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}
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addToPattern(pattern, targetColumn, 1);
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addToPattern(pattern, targetColumn);
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return pattern;
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}
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@ -160,7 +160,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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StairType = PatternType.Stair;
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}
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addToPattern(pattern, targetColumn, 1);
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addToPattern(pattern, targetColumn);
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return pattern;
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}
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@ -282,7 +282,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
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{
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var pattern = new Pattern();
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bool addToCentre = false;
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bool addToCentre;
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int noteCount = getRandomNoteCountMirrored(centreProbability, p2, p3, out addToCentre);
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int siblings = noteCount;
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