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Implement a selection dragger box
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@ -1,19 +1,69 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Primitives;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input;
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using OpenTK;
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using OpenTK.Graphics;
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namespace osu.Game.Rulesets.Edit
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{
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public class PlayfieldOverlay : CompositeDrawable
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{
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private readonly Drawable dragBox;
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public PlayfieldOverlay()
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{
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RelativeSizeAxes = Axes.Both;
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InternalChildren = new[]
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{
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dragBox = new Container
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{
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Masking = true,
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BorderColour = Color4.White,
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BorderThickness = 2,
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MaskingSmoothness = 1,
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Child = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0,
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AlwaysPresent = true
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}
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}
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};
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}
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private Vector2 dragStartPos;
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protected override bool OnDragStart(InputState state)
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{
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dragStartPos = ToLocalSpace(state.Mouse.NativeState.Position);
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return true;
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}
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protected override bool OnDrag(InputState state)
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{
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var dragPos = ToLocalSpace(state.Mouse.NativeState.Position);
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var dragRectangle = RectangleF.FromLTRB(
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Math.Min(dragStartPos.X, dragPos.X),
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Math.Min(dragStartPos.Y, dragPos.Y),
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Math.Max(dragStartPos.X, dragPos.X),
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Math.Max(dragStartPos.Y, dragPos.Y));
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dragBox.Position = dragRectangle.Location;
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dragBox.Size = dragRectangle.Size;
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return true;
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}
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protected override bool OnDragEnd(InputState state)
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{
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return true;
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}
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}
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}
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