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Trim whitespace.
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@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
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internal class LegacyBeatmapConverter
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{
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private readonly int availableColumns;
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private readonly float localXDivisor;
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private readonly float localXDivisor;
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private readonly Beatmap beatmap;
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@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns
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/// The hit object to create the pattern for.
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/// </summary>
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protected readonly HitObject HitObject;
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/// <summary>
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/// The beatmap which <see cref="HitObject"/> is a part of.
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/// </summary>
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