diff --git a/osu.Game.Rulesets.Mania/Beatmaps/LegacyBeatmapConverter.cs b/osu.Game.Rulesets.Mania/Beatmaps/LegacyBeatmapConverter.cs index 4a98751b9d..ceb83be7ca 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/LegacyBeatmapConverter.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/LegacyBeatmapConverter.cs @@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps internal class LegacyBeatmapConverter { private readonly int availableColumns; - private readonly float localXDivisor; + private readonly float localXDivisor; private readonly Beatmap beatmap; diff --git a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/PatternGenerator.cs b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/PatternGenerator.cs index 81aeb48c01..6ccd39c6ac 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/PatternGenerator.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/PatternGenerator.cs @@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns /// The hit object to create the pattern for. /// protected readonly HitObject HitObject; - + /// /// The beatmap which is a part of. ///