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Add better defaults for BaseDifficulty.
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@ -9,12 +9,12 @@ namespace osu.Game.Database
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{
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[PrimaryKey, AutoIncrement]
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public int ID { get; set; }
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public float DrainRate { get; set; }
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public float CircleSize { get; set; }
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public float OverallDifficulty { get; set; }
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public float ApproachRate { get; set; }
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public float SliderMultiplier { get; set; }
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public float SliderTickRate { get; set; }
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public float DrainRate { get; set; } = 5;
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public float CircleSize { get; set; } = 5;
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public float OverallDifficulty { get; set; } = 5;
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public float ApproachRate { get; set; } = 5;
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public float SliderMultiplier { get; set; } = 1;
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public float SliderTickRate { get; set; } = 1;
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/// <summary>
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/// Maps a difficulty value [0, 10] to a two-piece linear range of values.
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