From f193af2a2aed6f9ede5705d3e59c8039fc1cfbc8 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 6 Apr 2017 13:15:21 +0900 Subject: [PATCH] Add better defaults for BaseDifficulty. --- osu.Game/Database/BaseDifficulty.cs | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/osu.Game/Database/BaseDifficulty.cs b/osu.Game/Database/BaseDifficulty.cs index 3db8b29644..7c9f47e7b6 100644 --- a/osu.Game/Database/BaseDifficulty.cs +++ b/osu.Game/Database/BaseDifficulty.cs @@ -9,12 +9,12 @@ namespace osu.Game.Database { [PrimaryKey, AutoIncrement] public int ID { get; set; } - public float DrainRate { get; set; } - public float CircleSize { get; set; } - public float OverallDifficulty { get; set; } - public float ApproachRate { get; set; } - public float SliderMultiplier { get; set; } - public float SliderTickRate { get; set; } + public float DrainRate { get; set; } = 5; + public float CircleSize { get; set; } = 5; + public float OverallDifficulty { get; set; } = 5; + public float ApproachRate { get; set; } = 5; + public float SliderMultiplier { get; set; } = 1; + public float SliderTickRate { get; set; } = 1; /// /// Maps a difficulty value [0, 10] to a two-piece linear range of values.