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I helped.

This commit is contained in:
Dan Balasescu 2017-04-12 00:09:45 +09:00 committed by GitHub
parent a1aed44f10
commit bc98e53aff

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@ -168,7 +168,7 @@ namespace osu.Game.Screens.Play
Action = () => {
//we want to hide the hitrenderer immediately (looks better).
//we may be able to remove this once the mouse cursor trail is improved.
HitRenderer?.Hide();
HitRenderer?.Hide();
Restart();
},
}
@ -353,4 +353,4 @@ namespace osu.Game.Screens.Play
protected override bool OnWheel(InputState state) => mouseWheelDisabled.Value && !IsPaused;
}
}
}