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Fix health not being calculated in osu! mode (regression).
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@ -30,6 +30,19 @@ namespace osu.Game.Modes.Osu.Scoring
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protected override void OnNewJudgement(OsuJudgement judgement)
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{
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if (judgement != null)
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{
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switch (judgement.Result)
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{
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case HitResult.Hit:
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Health.Value += 0.1f;
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break;
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case HitResult.Miss:
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Health.Value -= 0.2f;
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break;
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}
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}
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int score = 0;
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int maxScore = 0;
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