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Fix beatmap difficulty and metadata deletion

This commit is contained in:
Dean Herbert 2017-10-19 17:50:46 +09:00
parent b02dd196f6
commit f7d0df1743
2 changed files with 16 additions and 1 deletions

View File

@ -130,7 +130,20 @@ namespace osu.Game.Beatmaps
{
var context = GetContext();
context.BeatmapSetInfo.RemoveRange(context.BeatmapSetInfo.Where(b => b.DeletePending && !b.Protected));
var purgeable = context.BeatmapSetInfo.Where(s => s.DeletePending && !s.Protected)
.Include(s => s.Beatmaps).ThenInclude(b => b.Metadata)
.Include(s => s.Beatmaps).ThenInclude(b => b.BaseDifficulty)
.Include(s => s.Metadata);
// metadata is M-N so we can't rely on cascades
context.BeatmapMetadata.RemoveRange(purgeable.Select(s => s.Metadata));
context.BeatmapMetadata.RemoveRange(purgeable.SelectMany(s => s.Beatmaps.Select(b => b.Metadata)));
// todo: we can probably make cascades work here with a FK in BeatmapDifficulty. just make to make it work correctly.
context.BeatmapDifficulty.RemoveRange(purgeable.SelectMany(s => s.Beatmaps.Select(b => b.BaseDifficulty)));
// cascades down to beatmaps.
context.BeatmapSetInfo.RemoveRange(purgeable);
context.SaveChanges();
}

View File

@ -16,6 +16,8 @@ namespace osu.Game.Database
public class OsuDbContext : DbContext
{
public DbSet<BeatmapInfo> BeatmapInfo { get; set; }
public DbSet<BeatmapDifficulty> BeatmapDifficulty { get; set; }
public DbSet<BeatmapMetadata> BeatmapMetadata { get; set; }
public DbSet<BeatmapSetInfo> BeatmapSetInfo { get; set; }
public DbSet<DatabasedKeyBinding> DatabasedKeyBinding { get; set; }
public DbSet<FileInfo> FileInfo { get; set; }