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mirror of https://github.com/ppy/osu.git synced 2025-01-14 23:22:55 +08:00

Merge remote-tracking branch 'refs/remotes/ppy/master' into cancel-select-random

This commit is contained in:
EVAST9919 2017-06-25 23:38:39 +03:00
commit 127c473f3b
50 changed files with 921 additions and 83 deletions

@ -1 +1 @@
Subproject commit a4bd66e369f7ed5c1c0dc7a0157950dac1f11c5c
Subproject commit a5e66079b9df3cf74a8bd1431c1cb7faad3c4d9f

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@ -38,12 +38,26 @@ namespace osu.Desktop.VisualTests.Tests
first.Room.Name.Value = @"Great Room Right Here";
first.Room.Host.Value = new User { Username = @"Naeferith", Id = 9492835, Country = new Country { FlagName = @"FR" } };
first.Room.Status.Value = new RoomStatusOpen();
first.Room.Beatmap.Value = new BeatmapMetadata { Title = @"Seiryu", Artist = @"Critical Crystal" };
first.Room.Beatmap.Value = new BeatmapInfo
{
Metadata = new BeatmapMetadata
{
Title = @"Seiryu",
Artist = @"Critical Crystal",
},
};
second.Room.Name.Value = @"Relax It's The Weekend";
second.Room.Host.Value = new User { Username = @"peppy", Id = 2, Country = new Country { FlagName = @"AU" } };
second.Room.Status.Value = new RoomStatusPlaying();
second.Room.Beatmap.Value = new BeatmapMetadata { Title = @"ZAQ", Artist = @"Serendipity" };
second.Room.Beatmap.Value = new BeatmapInfo
{
Metadata = new BeatmapMetadata
{
Title = @"Serendipity",
Artist = @"ZAQ",
},
};
AddStep(@"change state", () =>
{

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@ -0,0 +1,131 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Testing;
using osu.Framework.Graphics;
using osu.Game.Screens.Multiplayer;
using osu.Game.Database;
using osu.Game.Online.Multiplayer;
using osu.Game.Users;
using osu.Framework.Allocation;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseRoomInspector : TestCase
{
public override string Description => @"from the multiplayer lobby";
private RulesetDatabase rulesets;
public override void Reset()
{
base.Reset();
var room = new Room
{
Name = { Value = @"My Awesome Room" },
Host = { Value = new User { Username = @"flyte", Id = 3103765, Country = new Country { FlagName = @"JP" } } },
Status = { Value = new RoomStatusOpen() },
Type = { Value = new GameTypeTeamVersus() },
Beatmap =
{
Value = new BeatmapInfo
{
StarDifficulty = 3.7,
Ruleset = rulesets.GetRuleset(3),
Metadata = new BeatmapMetadata
{
Title = @"Platina",
Artist = @"Maaya Sakamoto",
Author = @"uwutm8",
},
OnlineInfo = new BeatmapOnlineInfo
{
Covers = new[] { @"https://assets.ppy.sh//beatmaps/560573/covers/cover.jpg?1492722343" },
},
}
},
MaxParticipants = { Value = 200 },
Participants =
{
Value = new[]
{
new User { Username = @"flyte", Id = 3103765, GlobalRank = 1425 },
new User { Username = @"Cookiezi", Id = 124493, GlobalRank = 5466 },
new User { Username = @"Angelsim", Id = 1777162, GlobalRank = 2873 },
new User { Username = @"Rafis", Id = 2558286, GlobalRank = 4687 },
new User { Username = @"hvick225", Id = 50265, GlobalRank = 3258 },
new User { Username = @"peppy", Id = 2, GlobalRank = 6251 }
}
}
};
RoomInspector inspector;
Add(inspector = new RoomInspector
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Room = room,
});
AddStep(@"change title", () => room.Name.Value = @"A Better Room Than The Above");
AddStep(@"change host", () => room.Host.Value = new User { Username = @"DrabWeb", Id = 6946022, Country = new Country { FlagName = @"CA" } });
AddStep(@"change status", () => room.Status.Value = new RoomStatusPlaying());
AddStep(@"change type", () => room.Type.Value = new GameTypeTag());
AddStep(@"change beatmap", () => room.Beatmap.Value = null);
AddStep(@"change max participants", () => room.MaxParticipants.Value = null);
AddStep(@"change participants", () => room.Participants.Value = new[]
{
new User { Username = @"filsdelama", Id = 2831793, GlobalRank = 8542 },
new User { Username = @"_index", Id = 652457, GlobalRank = 15024 }
});
AddStep(@"change room", () =>
{
var newRoom = new Room
{
Name = { Value = @"My New, Better Than Ever Room" },
Host = { Value = new User { Username = @"Angelsim", Id = 1777162, Country = new Country { FlagName = @"KR" } } },
Status = { Value = new RoomStatusOpen() },
Type = { Value = new GameTypeTagTeam() },
Beatmap =
{
Value = new BeatmapInfo
{
StarDifficulty = 7.07,
Ruleset = rulesets.GetRuleset(0),
Metadata = new BeatmapMetadata
{
Title = @"xi",
Artist = @"FREEDOM DIVE",
Author = @"Nakagawa-Kanon",
},
OnlineInfo = new BeatmapOnlineInfo
{
Covers = new[] { @"https://assets.ppy.sh//beatmaps/39804/covers/cover.jpg?1456506845" },
},
}
},
MaxParticipants = { Value = 10 },
Participants =
{
Value = new[]
{
new User { Username = @"Angelsim", Id = 1777162, GlobalRank = 4 },
new User { Username = @"HappyStick", Id = 256802, GlobalRank = 752 },
new User { Username = @"-Konpaku-", Id = 2258797, GlobalRank = 571 }
}
}
};
inspector.Room = newRoom;
});
}
[BackgroundDependencyLoader]
private void load(RulesetDatabase rulesets)
{
this.rulesets = rulesets;
}
}
}

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@ -230,6 +230,7 @@
<Compile Include="Tests\TestCaseDirect.cs" />
<Compile Include="Tests\TestCaseSocial.cs" />
<Compile Include="Tests\TestCaseBreadcrumbs.cs" />
<Compile Include="Tests\TestCaseRoomInspector.cs" />
</ItemGroup>
<ItemGroup />
<ItemGroup />

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@ -28,10 +28,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
public DrawableSlider(Slider s) : base(s)
{
// Since the DrawableSlider itself is just a container without a size we need to
// pass all input through.
AlwaysReceiveInput = true;
SliderBouncer bouncer1;
slider = s;
@ -129,7 +125,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
if (!userTriggered && Time.Current >= slider.EndTime)
{
var ticksCount = ticks.Children.Count() + 1;
var ticksCount = ticks.Children.Count + 1;
var ticksHit = ticks.Children.Count(t => t.Judgement.Result == HitResult.Hit);
if (initialCircle.Judgement.Result == HitResult.Hit)
ticksHit++;

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@ -38,8 +38,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
public DrawableSpinner(Spinner s) : base(s)
{
AlwaysReceiveInput = true;
Origin = Anchor.Centre;
Position = s.Position;

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@ -31,7 +31,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
spinner = s;
AlwaysReceiveInput = true;
RelativeSizeAxes = Axes.Both;
Children = new Drawable[]
@ -40,6 +39,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
};
}
public override bool Contains(Vector2 screenSpacePos) => true;
private bool tracking;
public bool Tracking
{

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@ -19,8 +19,6 @@ namespace osu.Game.Graphics.Containers
public ParallaxContainer()
{
AlwaysReceiveInput = true;
RelativeSizeAxes = Axes.Both;
AddInternal(content = new Container
{

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@ -65,7 +65,6 @@ namespace osu.Game.Graphics.Cursor
// as we are currently very dependent on having a running clock, let's make our own clock for the time being.
Clock = new FramedClock();
AlwaysReceiveInput = true;
RelativeSizeAxes = Axes.Both;
for (int i = 0; i < max_sprites; i++)
@ -75,6 +74,8 @@ namespace osu.Game.Graphics.Cursor
}
}
public override bool Contains(Vector2 screenSpacePos) => true;
[BackgroundDependencyLoader]
private void load(ShaderManager shaders, TextureStore textures)
{

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@ -12,7 +12,6 @@ namespace osu.Game.Graphics.Processing
{
public RatioAdjust()
{
AlwaysReceiveInput = true;
RelativeSizeAxes = Axes.Both;
}

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@ -29,7 +29,7 @@ namespace osu.Game.Graphics.UserInterface
base.Direction = (direction & BarDirection.Horizontal) > 0 ? FillDirection.Vertical : FillDirection.Horizontal;
foreach (var bar in Children)
{
bar.Size = (direction & BarDirection.Horizontal) > 0 ? new Vector2(1, 1.0f / Children.Count()) : new Vector2(1.0f / Children.Count(), 1);
bar.Size = (direction & BarDirection.Horizontal) > 0 ? new Vector2(1, 1.0f / Children.Count) : new Vector2(1.0f / Children.Count, 1);
bar.Direction = direction;
}
}

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@ -38,7 +38,7 @@ namespace osu.Game.Graphics.UserInterface
public readonly TextAwesome Chevron;
//don't allow clicking between transitions and don't make the chevron clickable
protected override bool InternalContains(Vector2 screenSpacePos) => Alpha == 1f && Text.Contains(screenSpacePos);
public override bool Contains(Vector2 screenSpacePos) => Alpha == 1f && Text.Contains(screenSpacePos);
public override bool HandleInput => State == Visibility.Visible;
private Visibility state;

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@ -93,7 +93,7 @@ namespace osu.Game.Graphics.UserInterface
private bool didClick; // Used for making sure that the OnMouseDown animation can call instead of OnHoverLost's when clicking
protected override bool InternalContains(Vector2 screenSpacePos) => backgroundContainer.Contains(screenSpacePos);
public override bool Contains(Vector2 screenSpacePos) => backgroundContainer.Contains(screenSpacePos);
protected override bool OnClick(Framework.Input.InputState state)
{

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@ -23,7 +23,7 @@ namespace osu.Game.Graphics.UserInterface
protected override TabItem<T> CreateTabItem(T value) => new OsuTabItem(value);
protected override bool InternalContains(Vector2 screenSpacePos) => base.InternalContains(screenSpacePos) || Dropdown.Contains(screenSpacePos);
public override bool Contains(Vector2 screenSpacePos) => base.Contains(screenSpacePos) || Dropdown.Contains(screenSpacePos);
private bool isEnumType => typeof(T).IsEnum;

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@ -63,8 +63,12 @@ namespace osu.Game.Graphics.UserInterface
X = (value & Anchor.x2) > 0 ? SIZE_RETRACTED.X * shear * 0.5f : 0;
Remove(c1);
Remove(c2);
c1.Depth = (value & Anchor.x2) > 0 ? 0 : 1;
c2.Depth = (value & Anchor.x2) > 0 ? 1 : 0;
Add(c1);
Add(c2);
}
}
@ -167,7 +171,7 @@ namespace osu.Game.Graphics.UserInterface
}
}
protected override bool InternalContains(Vector2 screenSpacePos) => IconLayer.Contains(screenSpacePos) || TextLayer.Contains(screenSpacePos);
public override bool Contains(Vector2 screenSpacePos) => IconLayer.Contains(screenSpacePos) || TextLayer.Contains(screenSpacePos);
protected override bool OnHover(InputState state)
{

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@ -0,0 +1,127 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
namespace osu.Game.Online.Multiplayer
{
public abstract class GameType
{
public abstract string Name { get; }
public abstract Drawable GetIcon(OsuColour colours, float size);
}
public class GameTypeTag : GameType
{
public override string Name => "Tag";
public override Drawable GetIcon(OsuColour colours, float size)
{
return new TextAwesome
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = FontAwesome.fa_refresh,
TextSize = size,
Colour = colours.Blue,
Shadow = false,
UseFullGlyphHeight = false,
};
}
}
public class GameTypeVersus : GameType
{
public override string Name => "Versus";
public override Drawable GetIcon(OsuColour colours, float size)
{
return new VersusRow(colours.Blue, colours.Blue, size * 0.6f)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
};
}
}
public class GameTypeTagTeam : GameType
{
public override string Name => "Tag Team";
public override Drawable GetIcon(OsuColour colours, float size)
{
return new VersusRow(colours.Blue, colours.Blue, size * 0.6f)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
};
}
}
public class GameTypeTeamVersus : GameType
{
public override string Name => "Team Versus";
public override Drawable GetIcon(OsuColour colours, float size)
{
return new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Spacing = new Vector2(2f),
Children = new[]
{
new VersusRow(colours.Blue, colours.Pink, size * 0.5f),
new VersusRow(colours.Blue, colours.Pink, size * 0.5f),
},
};
}
}
internal class VersusRow : FillFlowContainer
{
public VersusRow(Color4 first, Color4 second, float size)
{
var triangleSize = new Vector2(size);
AutoSizeAxes = Axes.Both;
Spacing = new Vector2(2f, 0f);
Children = new[]
{
new Container
{
Size = triangleSize,
Colour = first,
Children = new[]
{
new EquilateralTriangle
{
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.Both,
Rotation = 90,
EdgeSmoothness = new Vector2(1f),
},
},
},
new Container
{
Size = triangleSize,
Colour = second,
Children = new[]
{
new EquilateralTriangle
{
Anchor = Anchor.BottomLeft,
RelativeSizeAxes = Axes.Both,
Rotation = -90,
EdgeSmoothness = new Vector2(1f),
},
},
},
};
}
}
}

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@ -12,6 +12,9 @@ namespace osu.Game.Online.Multiplayer
public Bindable<string> Name = new Bindable<string>();
public Bindable<User> Host = new Bindable<User>();
public Bindable<RoomStatus> Status = new Bindable<RoomStatus>();
public Bindable<BeatmapMetadata> Beatmap = new Bindable<BeatmapMetadata>();
public Bindable<GameType> Type = new Bindable<GameType>();
public Bindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
public Bindable<int?> MaxParticipants = new Bindable<int?>();
public Bindable<User[]> Participants = new Bindable<User[]>();
}
}

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@ -152,7 +152,6 @@ namespace osu.Game
{
new Container
{
AlwaysReceiveInput = true,
RelativeSizeAxes = Axes.Both,
Depth = float.MinValue,
Children = new Drawable[]

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@ -35,7 +35,7 @@ namespace osu.Game.Overlays.Chat
public IEnumerable<Channel> Channels
{
set { ChannelFlow.Children = value.Select(c => new ChannelListItem(c)); }
set { ChannelFlow.ChildrenEnumerable = value.Select(c => new ChannelListItem(c)); }
}
public ChannelSection()

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@ -38,7 +38,7 @@ namespace osu.Game.Overlays.Chat
{
set
{
sectionsFlow.Children = value;
sectionsFlow.ChildrenEnumerable = value;
foreach (ChannelSection s in sectionsFlow.Children)
{

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@ -59,7 +59,7 @@ namespace osu.Game.Overlays
private readonly Container channelSelectionContainer;
private readonly ChannelSelectionOverlay channelSelection;
protected override bool InternalContains(Vector2 screenSpacePos) => chatContainer.Contains(screenSpacePos) || channelSelection.State == Visibility.Visible && channelSelection.Contains(screenSpacePos);
public override bool Contains(Vector2 screenSpacePos) => chatContainer.Contains(screenSpacePos) || channelSelection.State == Visibility.Visible && channelSelection.Contains(screenSpacePos);
public ChatOverlay()
{

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@ -56,7 +56,7 @@ namespace osu.Game.Overlays.Dialog
get { return buttonsContainer.Children; }
set
{
buttonsContainer.Children = value;
buttonsContainer.ChildrenEnumerable = value;
foreach (PopupDialogButton b in value)
{
var action = b.Action;

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@ -24,7 +24,7 @@ namespace osu.Game.Overlays.Direct
SetInfo = setInfo;
}
protected IEnumerable<DifficultyIcon> GetDifficultyIcons()
protected List<DifficultyIcon> GetDifficultyIcons()
{
var icons = new List<DifficultyIcon>();

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@ -129,7 +129,7 @@ namespace osu.Game.Overlays
private void recreatePanels(PanelDisplayStyle displayStyle)
{
if (BeatmapSets == null) return;
panels.Children = BeatmapSets.Select(b => displayStyle == PanelDisplayStyle.Grid ? (DirectPanel)new DirectGridPanel(b) { Width = 400 } : new DirectListPanel(b));
panels.ChildrenEnumerable = BeatmapSets.Select(b => displayStyle == PanelDisplayStyle.Grid ? (DirectPanel)new DirectGridPanel(b) { Width = 400 } : new DirectListPanel(b));
}
public class ResultCounts

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@ -3,7 +3,6 @@
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Extensions;
@ -182,7 +181,7 @@ namespace osu.Game.Overlays
textLine2.Origin = optionCount > 0 ? Anchor.BottomCentre : Anchor.Centre;
textLine2.Y = optionCount > 0 ? 0 : 5;
if (optionLights.Children.Count() != optionCount)
if (optionLights.Children.Count != optionCount)
{
optionLights.Clear();
for (int i = 0; i < optionCount; i++)
@ -190,7 +189,7 @@ namespace osu.Game.Overlays
}
for (int i = 0; i < optionCount; i++)
optionLights.Children.Skip(i).First().Glowing = i == selectedOption;
optionLights.Children[i].Glowing = i == selectedOption;
});
}

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@ -29,7 +29,7 @@ namespace osu.Game.Overlays.SearchableList
protected abstract T DefaultTab { get; }
protected virtual Drawable CreateSupplementaryControls() => null;
protected override bool InternalContains(Vector2 screenSpacePos) => base.InternalContains(screenSpacePos) || DisplayStyleControl.Dropdown.Contains(screenSpacePos);
public override bool Contains(Vector2 screenSpacePos) => base.Contains(screenSpacePos) || DisplayStyleControl.Dropdown.Contains(screenSpacePos);
protected SearchableListFilterControl()
{

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@ -82,7 +82,6 @@ namespace osu.Game.Overlays.SearchableList
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
AlwaysReceiveInput = true,
Children = new Drawable[]
{
Header = CreateHeader(),

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@ -44,7 +44,7 @@ namespace osu.Game.Overlays
panelFlow.Clear();
else
{
panelFlow.Children = users.Select(u =>
panelFlow.ChildrenEnumerable = users.Select(u =>
{
var p = new UserPanel(u) { Width = 300 };
p.Status.BindTo(u.Status);

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@ -33,8 +33,6 @@ namespace osu.Game.Overlays.Toolbar
public Toolbar()
{
AlwaysReceiveInput = true;
Children = new Drawable[]
{
new ToolbarBackground(),
@ -55,7 +53,6 @@ namespace osu.Game.Overlays.Toolbar
},
new FillFlowContainer
{
AlwaysReceiveInput = true,
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Direction = FillDirection.Horizontal,

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@ -55,4 +55,4 @@ namespace osu.Game.Overlays.Toolbar
DrawableIcon.TextSize *= 1.4f;
}
}
}
}

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@ -17,8 +17,6 @@ namespace osu.Game.Overlays.Toolbar
public ToolbarUserArea()
{
AlwaysReceiveInput = true;
RelativeSizeAxes = Axes.Y;
AutoSizeAxes = Axes.X;

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@ -37,8 +37,6 @@ namespace osu.Game.Rulesets.UI
/// <param name="customWidth">Whether we want our internal coordinate system to be scaled to a specified width.</param>
protected Playfield(float? customWidth = null)
{
AlwaysReceiveInput = true;
// Default height since we force relative size axes
Size = Vector2.One;
@ -50,7 +48,6 @@ namespace osu.Game.Rulesets.UI
{
content = new Container
{
AlwaysReceiveInput = true,
RelativeSizeAxes = Axes.Both,
}
}
@ -100,19 +97,10 @@ namespace osu.Game.Rulesets.UI
//dividing by the customwidth will effectively scale our content to the required container size.
protected override Vector2 DrawScale => CustomWidth.HasValue ? new Vector2(DrawSize.X / CustomWidth.Value) : base.DrawScale;
public ScaledContainer()
{
AlwaysReceiveInput = true;
}
}
public class HitObjectContainer<U> : Container<U> where U : Drawable
{
public HitObjectContainer()
{
AlwaysReceiveInput = true;
}
}
}
}

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@ -35,7 +35,7 @@ namespace osu.Game.Screens.Menu
private readonly Key triggerKey;
private SampleChannel sampleClick;
protected override bool InternalContains(Vector2 screenSpacePos) => box.Contains(screenSpacePos);
public override bool Contains(Vector2 screenSpacePos) => box.Contains(screenSpacePos);
public Button(string text, string internalName, FontAwesome symbol, Color4 colour, Action clickAction = null, float extraWidth = 0, Key triggerKey = Key.Unknown)
{

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@ -44,7 +44,7 @@ namespace osu.Game.Screens.Menu
private const float visualiser_rounds = 5;
/// <summary>
/// How much should each bar go down each milisecond (based on a full bar)
/// How much should each bar go down each milisecond (based on a full bar).
/// </summary>
private const float decay_per_milisecond = 0.0024f;
@ -53,6 +53,11 @@ namespace osu.Game.Screens.Menu
/// </summary>
private const float time_between_updates = 50;
/// <summary>
/// The minimum amplitude to show a bar.
/// </summary>
private const float amplitude_dead_zone = 1f / bar_length;
private int indexOffset;
public Color4 AccentColour { get; set; }
@ -87,16 +92,17 @@ namespace osu.Game.Screens.Menu
for (int i = 0; i < bars_per_visualiser; i++)
{
int index = (i + indexOffset) % bars_per_visualiser;
if (beatmap?.Value?.Track?.IsRunning ?? false)
{
if (temporalAmplitudes[index] > frequencyAmplitudes[i])
frequencyAmplitudes[i] = temporalAmplitudes[index] * (effect?.KiaiMode == true ? 1 : 0.5f);
float targetAmplitude = temporalAmplitudes[(i + indexOffset) % bars_per_visualiser] * (effect?.KiaiMode == true ? 1 : 0.5f);
if (targetAmplitude > frequencyAmplitudes[i])
frequencyAmplitudes[i] = targetAmplitude;
}
else
{
if (frequencyAmplitudes[(i + index_change) % bars_per_visualiser] > frequencyAmplitudes[i])
frequencyAmplitudes[i] = frequencyAmplitudes[(i + index_change) % bars_per_visualiser];
int index = (i + index_change) % bars_per_visualiser;
if (frequencyAmplitudes[index] > frequencyAmplitudes[i])
frequencyAmplitudes[i] = frequencyAmplitudes[index];
}
}
@ -117,7 +123,7 @@ namespace osu.Game.Screens.Menu
float decayFactor = (float)Time.Elapsed * decay_per_milisecond;
for (int i = 0; i < bars_per_visualiser; i++)
{
//0.03% of extra bar length to make it a little faster when bar is almost at it's minimum
//3% of extra bar length to make it a little faster when bar is almost at it's minimum
frequencyAmplitudes[i] -= decayFactor * (frequencyAmplitudes[i] + 0.03f);
if (frequencyAmplitudes[i] < 0)
frequencyAmplitudes[i] = 0;
@ -129,6 +135,7 @@ namespace osu.Game.Screens.Menu
protected override DrawNode CreateDrawNode() => new VisualisationDrawNode();
private readonly VisualiserSharedData sharedData = new VisualiserSharedData();
protected override void ApplyDrawNode(DrawNode node)
{
base.ApplyDrawNode(node);
@ -177,13 +184,16 @@ namespace osu.Game.Screens.Menu
{
for (int i = 0; i < bars_per_visualiser; i++)
{
if (AudioData[i] < amplitude_dead_zone)
continue;
float rotation = MathHelper.DegreesToRadians(i / (float)bars_per_visualiser * 360 + j * 360 / visualiser_rounds);
float rotationCos = (float)Math.Cos(rotation);
float rotationSin = (float)Math.Sin(rotation);
//taking the cos and sin to the 0..1 range
var barPosition = new Vector2(rotationCos / 2 + 0.5f, rotationSin / 2 + 0.5f) * Size;
var barSize = new Vector2(Size * (float)Math.Sqrt(2 * (1 - Math.Cos(MathHelper.DegreesToRadians(360f / bars_per_visualiser)))) / 2f, bar_length * AudioData[i % bars_per_visualiser]);
var barSize = new Vector2(Size * (float)Math.Sqrt(2 * (1 - Math.Cos(MathHelper.DegreesToRadians(360f / bars_per_visualiser)))) / 2f, bar_length * AudioData[i]);
//The distance between the position and the sides of the bar.
var bottomOffset = new Vector2(-rotationSin * barSize.X / 2, rotationCos * barSize.X / 2);
//The distance between the bottom side of the bar and the top side.

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@ -57,7 +57,7 @@ namespace osu.Game.Screens.Menu
set { colourAndTriangles.Alpha = value ? 1 : 0; }
}
protected override bool InternalContains(Vector2 screenSpacePos) => logoContainer.Contains(screenSpacePos);
public override bool Contains(Vector2 screenSpacePos) => logoContainer.Contains(screenSpacePos);
public bool Ripple
{
@ -227,9 +227,6 @@ namespace osu.Game.Screens.Menu
{
base.OnNewBeat(beatIndex, timingPoint, effectPoint, amplitudes);
if (Hovering)
sampleBeat.Play();
lastBeatIndex = beatIndex;
var beatLength = timingPoint.BeatLength;
@ -238,6 +235,9 @@ namespace osu.Game.Screens.Menu
if (beatIndex < 0) return;
if (Hovering)
sampleBeat.Play();
logoBeatContainer.ScaleTo(1 - 0.02f * amplitudeAdjust, beat_in_time, EasingTypes.Out);
using (logoBeatContainer.BeginDelayedSequence(beat_in_time))
logoBeatContainer.ScaleTo(1, beatLength * 2, EasingTypes.OutQuint);

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@ -0,0 +1,41 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Online.Multiplayer;
namespace osu.Game.Screens.Multiplayer
{
public class DrawableGameType : CircularContainer, IHasTooltip
{
private readonly GameType type;
public string TooltipText => type.Name;
public DrawableGameType(GameType type)
{
this.type = type;
Masking = true;
Children = new[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex(@"545454"),
},
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Add(type.GetIcon(colours, Height / 2));
}
}
}

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@ -227,13 +227,13 @@ namespace osu.Game.Screens.Multiplayer
d.FadeColour(value.GetAppropriateColour(colours), 100);
}
private void displayBeatmap(BeatmapMetadata value)
private void displayBeatmap(BeatmapInfo value)
{
if (value != null)
{
beatmapTitle.Current = localisation.GetUnicodePreference(value.TitleUnicode, value.Title);
beatmapTitle.Current = localisation.GetUnicodePreference(value.Metadata.TitleUnicode, value.Metadata.Title);
beatmapDash.Text = @" - ";
beatmapArtist.Current = localisation.GetUnicodePreference(value.ArtistUnicode, value.Artist);
beatmapArtist.Current = localisation.GetUnicodePreference(value.Metadata.ArtistUnicode, value.Metadata.Artist);
}
else
{

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@ -0,0 +1,530 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Linq;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Textures;
using osu.Framework.Localisation;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Database;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.Multiplayer;
using osu.Game.Users;
namespace osu.Game.Screens.Multiplayer
{
public class RoomInspector : Container
{
private readonly MarginPadding contentPadding = new MarginPadding { Horizontal = 20, Vertical = 10 };
private const float transition_duration = 100;
private const float ruleset_height = 30;
private readonly Box statusStrip;
private readonly Container coverContainer, rulesetContainer, gameTypeContainer, flagContainer;
private readonly FillFlowContainer topFlow, levelRangeContainer, participantsFlow;
private readonly OsuSpriteText participants, participantsSlash, maxParticipants, name, status, beatmapTitle, beatmapDash, beatmapArtist, beatmapAuthor, host, levelRangeLower, levelRangeHigher;
private readonly ScrollContainer participantsScroll;
private readonly Bindable<string> nameBind = new Bindable<string>();
private readonly Bindable<User> hostBind = new Bindable<User>();
private readonly Bindable<RoomStatus> statusBind = new Bindable<RoomStatus>();
private readonly Bindable<GameType> typeBind = new Bindable<GameType>();
private readonly Bindable<BeatmapInfo> beatmapBind = new Bindable<BeatmapInfo>();
private readonly Bindable<int?> maxParticipantsBind = new Bindable<int?>();
private readonly Bindable<User[]> participantsBind = new Bindable<User[]>();
private OsuColour colours;
private LocalisationEngine localisation;
private TextureStore textures;
private Room room;
public Room Room
{
get { return room; }
set
{
if (value == room) return;
room = value;
nameBind.BindTo(Room.Name);
hostBind.BindTo(Room.Host);
statusBind.BindTo(Room.Status);
typeBind.BindTo(Room.Type);
beatmapBind.BindTo(Room.Beatmap);
maxParticipantsBind.BindTo(Room.MaxParticipants);
participantsBind.BindTo(Room.Participants);
}
}
public RoomInspector()
{
Width = 520;
RelativeSizeAxes = Axes.Y;
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex(@"343138"),
},
topFlow = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.X,
Height = 200,
Masking = true,
Children = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
},
coverContainer = new Container
{
RelativeSizeAxes = Axes.Both,
},
},
},
new Box
{
RelativeSizeAxes = Axes.Both,
ColourInfo = ColourInfo.GradientVertical(Color4.Black.Opacity(0.5f), Color4.Black.Opacity(0)),
},
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding(20),
Children = new Drawable[]
{
new FillFlowContainer
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
LayoutDuration = transition_duration,
Children = new[]
{
participants = new OsuSpriteText
{
TextSize = 30,
Font = @"Exo2.0-Bold"
},
participantsSlash = new OsuSpriteText
{
Text = @"/",
TextSize = 30,
Font = @"Exo2.0-Light"
},
maxParticipants = new OsuSpriteText
{
TextSize = 30,
Font = @"Exo2.0-Light"
},
},
},
name = new OsuSpriteText
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
TextSize = 30,
},
},
},
},
},
statusStrip = new Box
{
RelativeSizeAxes = Axes.X,
Height = 5,
},
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex(@"28242d"),
},
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Padding = contentPadding,
Spacing = new Vector2(0f, 5f),
Children = new Drawable[]
{
status = new OsuSpriteText
{
TextSize = 14,
Font = @"Exo2.0-Bold",
},
new FillFlowContainer
{
AutoSizeAxes = Axes.X,
Height = ruleset_height,
Direction = FillDirection.Horizontal,
LayoutDuration = transition_duration,
Spacing = new Vector2(5f, 0f),
Children = new Drawable[]
{
rulesetContainer = new Container
{
AutoSizeAxes = Axes.Both,
},
gameTypeContainer = new Container
{
AutoSizeAxes = Axes.Both,
},
new Container
{
AutoSizeAxes = Axes.X,
RelativeSizeAxes = Axes.Y,
Margin = new MarginPadding { Left = 5 },
Children = new[]
{
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Children = new[]
{
beatmapTitle = new OsuSpriteText
{
Font = @"Exo2.0-BoldItalic",
},
beatmapDash = new OsuSpriteText
{
Font = @"Exo2.0-BoldItalic",
},
beatmapArtist = new OsuSpriteText
{
Font = @"Exo2.0-RegularItalic",
},
},
},
beatmapAuthor = new OsuSpriteText
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
TextSize = 14,
},
},
},
},
},
},
},
},
},
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = contentPadding,
Children = new Drawable[]
{
new FillFlowContainer
{
AutoSizeAxes = Axes.X,
Height = 15f,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(5f, 0f),
Children = new Drawable[]
{
flagContainer = new Container
{
Width = 22f,
RelativeSizeAxes = Axes.Y,
},
new Container //todo: team banners
{
Width = 38f,
RelativeSizeAxes = Axes.Y,
CornerRadius = 2f,
Masking = true,
Children = new[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex(@"ad387e"),
},
},
},
new OsuSpriteText
{
Text = "hosted by",
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
TextSize = 14,
},
host = new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
TextSize = 14,
Font = @"Exo2.0-BoldItalic",
},
},
},
levelRangeContainer = new FillFlowContainer
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Children = new[]
{
new OsuSpriteText
{
Text = "Rank Range ",
TextSize = 14,
},
new OsuSpriteText
{
Text = "#",
TextSize = 14,
},
levelRangeLower = new OsuSpriteText
{
TextSize = 14,
Font = @"Exo2.0-Bold",
},
new OsuSpriteText
{
Text = " - ",
TextSize = 14,
},
new OsuSpriteText
{
Text = "#",
TextSize = 14,
},
levelRangeHigher = new OsuSpriteText
{
Text = "6251",
TextSize = 14,
Font = @"Exo2.0-Bold",
},
},
},
},
},
},
},
participantsScroll = new ScrollContainer
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.X,
Padding = new MarginPadding { Top = contentPadding.Top, Left = 38, Right = 37 },
Children = new[]
{
participantsFlow = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
LayoutDuration = transition_duration,
Spacing = new Vector2(5f),
},
},
},
};
nameBind.ValueChanged += displayName;
hostBind.ValueChanged += displayUser;
maxParticipantsBind.ValueChanged += displayMaxParticipants;
participantsBind.ValueChanged += displayParticipants;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours, LocalisationEngine localisation, TextureStore textures)
{
this.localisation = localisation;
this.colours = colours;
this.textures = textures;
beatmapAuthor.Colour = levelRangeContainer.Colour = colours.Gray9;
host.Colour = colours.Blue;
//binded here instead of ctor because dependencies are needed
statusBind.ValueChanged += displayStatus;
typeBind.ValueChanged += displayGameType;
beatmapBind.ValueChanged += displayBeatmap;
statusBind.TriggerChange();
typeBind.TriggerChange();
beatmapBind.TriggerChange();
}
protected override void UpdateAfterChildren()
{
base.UpdateAfterChildren();
participantsScroll.Height = DrawHeight - topFlow.DrawHeight;
}
private void displayName(string value)
{
name.Text = value;
}
private void displayUser(User value)
{
host.Text = value.Username;
flagContainer.Children = new[]
{
new DrawableFlag(value.Country?.FlagName ?? @"__")
{
RelativeSizeAxes = Axes.Both,
},
};
}
private void displayStatus(RoomStatus value)
{
status.Text = value.Message;
foreach (Drawable d in new Drawable[] { statusStrip, status })
d.FadeColour(value.GetAppropriateColour(colours), transition_duration);
}
private void displayGameType(GameType value)
{
gameTypeContainer.Children = new[]
{
new DrawableGameType(value)
{
Size = new Vector2(ruleset_height),
},
};
}
private void displayBeatmap(BeatmapInfo value)
{
if (value != null)
{
coverContainer.FadeIn(transition_duration);
coverContainer.Children = new[]
{
new AsyncLoadWrapper(new BeatmapBackgroundSprite(new OnlineWorkingBeatmap(value, textures, null))
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
FillMode = FillMode.Fill,
OnLoadComplete = d => d.FadeInFromZero(400, EasingTypes.Out),
}) { RelativeSizeAxes = Axes.Both }
};
rulesetContainer.FadeIn(transition_duration);
rulesetContainer.Children = new[]
{
new DifficultyIcon(value)
{
Size = new Vector2(ruleset_height),
}
};
beatmapTitle.Current = localisation.GetUnicodePreference(value.Metadata.TitleUnicode, value.Metadata.Title);
beatmapDash.Text = @" - ";
beatmapArtist.Current = localisation.GetUnicodePreference(value.Metadata.ArtistUnicode, value.Metadata.Artist);
beatmapAuthor.Text = $"mapped by {value.Metadata.Author}";
}
else
{
coverContainer.FadeOut(transition_duration);
rulesetContainer.FadeOut(transition_duration);
beatmapTitle.Current = null;
beatmapArtist.Current = null;
beatmapTitle.Text = "Changing map";
beatmapDash.Text = beatmapArtist.Text = beatmapAuthor.Text = string.Empty;
}
}
private void displayMaxParticipants(int? value)
{
if (value == null)
{
participantsSlash.FadeOut(transition_duration);
maxParticipants.FadeOut(transition_duration);
}
else
{
participantsSlash.FadeIn(transition_duration);
maxParticipants.FadeIn(transition_duration);
maxParticipants.Text = value.ToString();
}
}
private void displayParticipants(User[] value)
{
participants.Text = value.Length.ToString();
var ranks = value.Select(u => u.GlobalRank);
levelRangeLower.Text = ranks.Min().ToString();
levelRangeHigher.Text = ranks.Max().ToString();
participantsFlow.ChildrenEnumerable = value.Select(u => new UserTile(u));
}
private class UserTile : Container, IHasTooltip
{
private readonly User user;
public string TooltipText => user.Username;
public UserTile(User user)
{
this.user = user;
Size = new Vector2(70f);
CornerRadius = 5f;
Masking = true;
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex(@"27252d"),
},
new UpdateableAvatar
{
RelativeSizeAxes = Axes.Both,
User = user,
},
};
}
}
}
}

View File

@ -9,6 +9,7 @@ using osu.Framework.Input;
using osu.Framework.Configuration;
using osu.Framework.Allocation;
using osu.Game.Configuration;
using OpenTK;
namespace osu.Game.Screens.Play
{
@ -20,8 +21,6 @@ namespace osu.Game.Screens.Play
public KeyCounterCollection()
{
AlwaysReceiveInput = true;
Direction = FillDirection.Horizontal;
AutoSizeAxes = Axes.Both;
}
@ -124,11 +123,12 @@ namespace osu.Game.Screens.Play
public Receptor(KeyCounterCollection target)
{
AlwaysReceiveInput = true;
RelativeSizeAxes = Axes.Both;
this.target = target;
}
public override bool Contains(Vector2 screenSpacePos) => true;
public override bool HandleInput => true;
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args) => target.Children.Any(c => c.TriggerOnKeyDown(state, args));

View File

@ -3,6 +3,7 @@
using osu.Framework.Input;
using OpenTK.Input;
using OpenTK;
namespace osu.Game.Screens.Play
{
@ -12,10 +13,11 @@ namespace osu.Game.Screens.Play
public KeyCounterMouse(MouseButton button) : base(getStringRepresentation(button))
{
AlwaysReceiveInput = true;
Button = button;
}
public override bool Contains(Vector2 screenSpacePos) => true;
private static string getStringRepresentation(MouseButton button)
{
switch (button)

View File

@ -186,7 +186,6 @@ namespace osu.Game.Screens.Play
protected MenuOverlay()
{
AlwaysReceiveInput = true;
RelativeSizeAxes = Axes.Both;
}

View File

@ -34,8 +34,6 @@ namespace osu.Game.Screens.Play
public SkipButton(double startTime)
{
AlwaysReceiveInput = true;
this.startTime = startTime;
RelativePositionAxes = Axes.Both;

View File

@ -164,7 +164,7 @@ namespace osu.Game.Screens.Ranking
}
};
statisticsContainer.Children = Score.Statistics.Select(s => new DrawableScoreStatistic(s));
statisticsContainer.ChildrenEnumerable = Score.Statistics.Select(s => new DrawableScoreStatistic(s));
}
protected override void LoadComplete()

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@ -439,7 +439,7 @@ namespace osu.Game.Screens.Select
{
Show();
if (header.Text == "Tags")
content.Children = value.Split(' ').Select(text => new OsuSpriteText
content.ChildrenEnumerable = value.Split(' ').Select(text => new OsuSpriteText
{
Text = text,
Font = "Exo2.0-Regular",

View File

@ -67,7 +67,7 @@ namespace osu.Game.Screens.Select
private readonly SearchTextBox searchTextBox;
protected override bool InternalContains(Vector2 screenSpacePos) => base.InternalContains(screenSpacePos) || groupTabs.Contains(screenSpacePos) || sortTabs.Contains(screenSpacePos);
public override bool Contains(Vector2 screenSpacePos) => base.Contains(screenSpacePos) || groupTabs.Contains(screenSpacePos) || sortTabs.Contains(screenSpacePos);
public FilterControl()
{
@ -82,7 +82,6 @@ namespace osu.Game.Screens.Select
new Container
{
Padding = new MarginPadding(20),
AlwaysReceiveInput = true,
RelativeSizeAxes = Axes.Both,
Width = 0.5f,
Anchor = Anchor.TopRight,
@ -109,7 +108,6 @@ namespace osu.Game.Screens.Select
Direction = FillDirection.Horizontal,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
AlwaysReceiveInput = true,
Children = new Drawable[]
{
groupTabs = new OsuTabControl<GroupMode>

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@ -124,7 +124,7 @@ namespace osu.Game.Screens.Select
updateModeLight();
}
protected override bool InternalContains(Vector2 screenSpacePos) => base.InternalContains(screenSpacePos) || StartButton.Contains(screenSpacePos);
public override bool Contains(Vector2 screenSpacePos) => base.Contains(screenSpacePos) || StartButton.Contains(screenSpacePos);
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => true;

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@ -83,7 +83,7 @@ namespace osu.Game.Screens.Select.Options
return false;
}
protected override bool InternalContains(Vector2 screenSpacePos) => box.Contains(screenSpacePos);
public override bool Contains(Vector2 screenSpacePos) => box.Contains(screenSpacePos);
public BeatmapOptionsButton()
{

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@ -84,7 +84,7 @@ namespace osu.Game.Screens.Tournament.Components
{
base.UpdateAfterChildren();
while (Children.Count() < 3)
while (Children.Count < 3)
addLine();
float pos = leftPos;

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@ -22,6 +22,10 @@ namespace osu.Game.Users
public Bindable<UserStatus> Status = new Bindable<UserStatus>();
public int GlobalRank;
public int CountryRank;
//public Team Team;
[JsonProperty(@"profile_colour")]

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@ -487,6 +487,9 @@
<Compile Include="Overlays\SearchableList\SlimEnumDropdown.cs" />
<Compile Include="Overlays\SearchableList\DisplayStyleControl.cs" />
<Compile Include="Graphics\UserInterface\BreadcrumbControl.cs" />
<Compile Include="Screens\Multiplayer\RoomInspector.cs" />
<Compile Include="Online\Multiplayer\GameType.cs" />
<Compile Include="Screens\Multiplayer\DrawableGameType.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">