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Merge https://github.com/ppy/osu into medal-splash
This commit is contained in:
commit
202e3ca530
@ -1 +1 @@
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Subproject commit 97ff3376d1bdac3703d442e62f5ee6a36eb3b73f
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Subproject commit 768a775b688d7a008d8933275b48ed0d2d491f12
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Subproject commit 10fda22522ffadbdbc43fa0f3683a065e536f7d1
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Subproject commit 76656c51f281e7934159e9ed4414378fef24d130
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206
osu.Desktop.VisualTests/Tests/TestCaseBeatSyncedContainer.cs
Normal file
206
osu.Desktop.VisualTests/Tests/TestCaseBeatSyncedContainer.cs
Normal file
@ -0,0 +1,206 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Graphics;
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||||
using osu.Framework.Timing;
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using osu.Game.Overlays;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics.Containers;
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using osu.Framework.Audio.Track;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Framework.Graphics.Shapes;
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using OpenTK.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Framework.Lists;
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using System;
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using osu.Framework.Extensions.Color4Extensions;
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namespace osu.Desktop.VisualTests.Tests
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||||
{
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||||
internal class TestCaseBeatSyncedContainer : TestCase
|
||||
{
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public override string Description => @"Tests beat synced containers.";
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||||
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||||
private readonly MusicController mc;
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|
||||
public TestCaseBeatSyncedContainer()
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||||
{
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||||
Clock = new FramedClock();
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Clock.ProcessFrame();
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||||
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||||
Add(new BeatContainer
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
});
|
||||
|
||||
Add(mc = new MusicController
|
||||
{
|
||||
Origin = Anchor.TopRight,
|
||||
Anchor = Anchor.TopRight,
|
||||
});
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
mc.ToggleVisibility();
|
||||
}
|
||||
|
||||
private class BeatContainer : BeatSyncedContainer
|
||||
{
|
||||
private const int flash_layer_heigth = 150;
|
||||
|
||||
private readonly InfoString timingPointCount;
|
||||
private readonly InfoString currentTimingPoint;
|
||||
private readonly InfoString beatCount;
|
||||
private readonly InfoString currentBeat;
|
||||
private readonly InfoString beatsPerMinute;
|
||||
private readonly InfoString adjustedBeatLength;
|
||||
private readonly InfoString timeUntilNextBeat;
|
||||
private readonly InfoString timeSinceLastBeat;
|
||||
|
||||
private readonly Box flashLayer;
|
||||
|
||||
public BeatContainer()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Name = @"Info Layer",
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Margin = new MarginPadding { Bottom = flash_layer_heigth },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black.Opacity(150),
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
timingPointCount = new InfoString(@"Timing points amount"),
|
||||
currentTimingPoint = new InfoString(@"Current timing point"),
|
||||
beatCount = new InfoString(@"Beats amount (in the current timing point)"),
|
||||
currentBeat = new InfoString(@"Current beat"),
|
||||
beatsPerMinute = new InfoString(@"BPM"),
|
||||
adjustedBeatLength = new InfoString(@"Adjusted beat length"),
|
||||
timeUntilNextBeat = new InfoString(@"Time until next beat"),
|
||||
timeSinceLastBeat = new InfoString(@"Time since last beat"),
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Name = @"Color indicator",
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = flash_layer_heigth,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
},
|
||||
flashLayer = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.White,
|
||||
Alpha = 0,
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
Beatmap.ValueChanged += delegate
|
||||
{
|
||||
timingPointCount.Value = 0;
|
||||
currentTimingPoint.Value = 0;
|
||||
beatCount.Value = 0;
|
||||
currentBeat.Value = 0;
|
||||
beatsPerMinute.Value = 0;
|
||||
adjustedBeatLength.Value = 0;
|
||||
timeUntilNextBeat.Value = 0;
|
||||
timeSinceLastBeat.Value = 0;
|
||||
};
|
||||
}
|
||||
|
||||
private SortedList<TimingControlPoint> timingPoints => Beatmap.Value.Beatmap.ControlPointInfo.TimingPoints;
|
||||
private TimingControlPoint getNextTimingPoint(TimingControlPoint current)
|
||||
{
|
||||
if (timingPoints[timingPoints.Count - 1] == current)
|
||||
return current;
|
||||
|
||||
return timingPoints[timingPoints.IndexOf(current) + 1];
|
||||
}
|
||||
|
||||
private int calculateBeatCount(TimingControlPoint current)
|
||||
{
|
||||
if (timingPoints[timingPoints.Count - 1] == current)
|
||||
return (int)Math.Ceiling((Beatmap.Value.Track.Length - current.Time) / current.BeatLength);
|
||||
|
||||
return (int)Math.Ceiling((getNextTimingPoint(current).Time - current.Time) / current.BeatLength);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
timeUntilNextBeat.Value = TimeUntilNextBeat;
|
||||
timeSinceLastBeat.Value = TimeSinceLastBeat;
|
||||
}
|
||||
|
||||
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)
|
||||
{
|
||||
base.OnNewBeat(beatIndex, timingPoint, effectPoint, amplitudes);
|
||||
|
||||
timingPointCount.Value = timingPoints.Count;
|
||||
currentTimingPoint.Value = timingPoints.IndexOf(timingPoint);
|
||||
beatCount.Value = calculateBeatCount(timingPoint);
|
||||
currentBeat.Value = beatIndex;
|
||||
beatsPerMinute.Value = 60000 / timingPoint.BeatLength;
|
||||
adjustedBeatLength.Value = timingPoint.BeatLength;
|
||||
|
||||
flashLayer.ClearTransforms();
|
||||
flashLayer.FadeTo(1);
|
||||
flashLayer.FadeTo(0, timingPoint.BeatLength);
|
||||
}
|
||||
}
|
||||
|
||||
private class InfoString : FillFlowContainer
|
||||
{
|
||||
private const int text_size = 20;
|
||||
private const int margin = 7;
|
||||
|
||||
private readonly OsuSpriteText valueText;
|
||||
|
||||
public double Value
|
||||
{
|
||||
set { valueText.Text = $"{value:G}"; }
|
||||
}
|
||||
|
||||
public InfoString(string header)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Direction = FillDirection.Horizontal;
|
||||
Add(new OsuSpriteText { Text = header + @": ", TextSize = text_size });
|
||||
Add(valueText = new OsuSpriteText() { TextSize = text_size });
|
||||
Margin = new MarginPadding(margin);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -12,10 +12,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Beatmap details in song select";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseBeatmapDetailArea()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(new BeatmapDetailArea
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
|
@ -13,12 +13,10 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => "BeatmapDetails tab of BeatmapDetailArea";
|
||||
|
||||
private BeatmapDetails details;
|
||||
private readonly BeatmapDetails details;
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseBeatmapDetails()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(details = new BeatmapDetails
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
|
@ -13,10 +13,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Beatmap options in song select";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseBeatmapOptionsOverlay()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
var overlay = new BeatmapOptionsOverlay();
|
||||
|
||||
overlay.AddButton(@"Remove", @"from unplayed", FontAwesome.fa_times_circle_o, Color4.Purple, null, Key.Number1);
|
||||
|
@ -11,10 +11,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"breadcrumb > control";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseBreadcrumbs()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
BreadcrumbControl<BreadcrumbTab> c;
|
||||
Add(c = new BreadcrumbControl<BreadcrumbTab>
|
||||
{
|
||||
|
@ -11,10 +11,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Testing chat api and overlay";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseChatDisplay()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(new ChatOverlay
|
||||
{
|
||||
State = Visibility.Visible
|
||||
|
@ -7,7 +7,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
@ -21,12 +20,10 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
private const int start_time = 0;
|
||||
private const int duration = 1000;
|
||||
|
||||
private MyContextMenuContainer container;
|
||||
private readonly Container container;
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseContextMenu()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(container = new MyContextMenuContainer
|
||||
{
|
||||
Size = new Vector2(200),
|
||||
@ -56,43 +53,26 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
container.Transforms.Add(new TransformPosition
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
using (container.BeginLoopedSequence())
|
||||
{
|
||||
StartValue = Vector2.Zero,
|
||||
EndValue = new Vector2(0, 100),
|
||||
StartTime = start_time,
|
||||
EndTime = start_time + duration,
|
||||
LoopCount = -1,
|
||||
LoopDelay = duration * 3
|
||||
});
|
||||
container.Transforms.Add(new TransformPosition
|
||||
{
|
||||
StartValue = new Vector2(0, 100),
|
||||
EndValue = new Vector2(100, 100),
|
||||
StartTime = start_time + duration,
|
||||
EndTime = start_time + duration * 2,
|
||||
LoopCount = -1,
|
||||
LoopDelay = duration * 3
|
||||
});
|
||||
container.Transforms.Add(new TransformPosition
|
||||
{
|
||||
StartValue = new Vector2(100, 100),
|
||||
EndValue = new Vector2(100, 0),
|
||||
StartTime = start_time + duration * 2,
|
||||
EndTime = start_time + duration * 3,
|
||||
LoopCount = -1,
|
||||
LoopDelay = duration * 3
|
||||
});
|
||||
container.Transforms.Add(new TransformPosition
|
||||
{
|
||||
StartValue = new Vector2(100, 0),
|
||||
EndValue = Vector2.Zero,
|
||||
StartTime = start_time + duration * 3,
|
||||
EndTime = start_time + duration * 4,
|
||||
LoopCount = -1,
|
||||
LoopDelay = duration * 3
|
||||
});
|
||||
container.MoveTo(new Vector2(0, 100), duration);
|
||||
using (container.BeginDelayedSequence(duration))
|
||||
{
|
||||
container.MoveTo(new Vector2(100, 100), duration);
|
||||
using (container.BeginDelayedSequence(duration))
|
||||
{
|
||||
container.MoveTo(new Vector2(100, 0), duration);
|
||||
using (container.BeginDelayedSequence(duration))
|
||||
container.MoveTo(Vector2.Zero, duration);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private class MyContextMenuContainer : Container, IHasContextMenu
|
||||
|
@ -12,11 +12,9 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Display dialogs";
|
||||
|
||||
private DialogOverlay overlay;
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseDialogOverlay()
|
||||
{
|
||||
base.Reset();
|
||||
DialogOverlay overlay;
|
||||
|
||||
Add(overlay = new DialogOverlay());
|
||||
|
||||
|
@ -16,9 +16,9 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
private DirectOverlay direct;
|
||||
private RulesetDatabase rulesets;
|
||||
|
||||
public override void Reset()
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.Reset();
|
||||
base.LoadComplete();
|
||||
|
||||
Add(direct = new DirectOverlay());
|
||||
newBeatmaps();
|
||||
|
@ -15,9 +15,9 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Select your favourite room";
|
||||
|
||||
public override void Reset()
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.Reset();
|
||||
base.LoadComplete();
|
||||
|
||||
DrawableRoom first;
|
||||
DrawableRoom second;
|
||||
|
@ -12,10 +12,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => "Tournament drawings";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseDrawings()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(new Drawings
|
||||
{
|
||||
TeamList = new TestTeamList(),
|
||||
|
@ -34,9 +34,9 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
this.rulesets = rulesets;
|
||||
}
|
||||
|
||||
public override void Reset()
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.Reset();
|
||||
base.LoadComplete();
|
||||
|
||||
List<HitObject> objects = new List<HitObject>();
|
||||
|
||||
|
@ -13,11 +13,9 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => "graph";
|
||||
|
||||
private BarGraph graph;
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseGraph()
|
||||
{
|
||||
base.Reset();
|
||||
BarGraph graph;
|
||||
|
||||
Children = new[]
|
||||
{
|
||||
|
@ -29,15 +29,58 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
var rateAdjustClock = new StopwatchClock(true);
|
||||
framedClock = new FramedClock(rateAdjustClock);
|
||||
playbackSpeed.ValueChanged += delegate { rateAdjustClock.Rate = playbackSpeed.Value; };
|
||||
|
||||
playbackSpeed.TriggerChange();
|
||||
|
||||
AddStep(@"circles", () => loadHitobjects(HitObjectType.Circle));
|
||||
AddStep(@"slider", () => loadHitobjects(HitObjectType.Slider));
|
||||
AddStep(@"spinner", () => loadHitobjects(HitObjectType.Spinner));
|
||||
|
||||
AddToggleStep(@"auto", state => { auto = state; loadHitobjects(mode); });
|
||||
|
||||
BasicSliderBar<double> sliderBar;
|
||||
Add(new Container
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SpriteText { Text = "Playback Speed" },
|
||||
sliderBar = new BasicSliderBar<double>
|
||||
{
|
||||
Width = 150,
|
||||
Height = 10,
|
||||
SelectionColor = Color4.Orange,
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
sliderBar.Current.BindTo(playbackSpeed);
|
||||
|
||||
framedClock.ProcessFrame();
|
||||
|
||||
var clockAdjustContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Clock = framedClock,
|
||||
Children = new[]
|
||||
{
|
||||
playfieldContainer = new Container { RelativeSizeAxes = Axes.Both },
|
||||
approachContainer = new Container { RelativeSizeAxes = Axes.Both }
|
||||
}
|
||||
};
|
||||
|
||||
Add(clockAdjustContainer);
|
||||
}
|
||||
|
||||
private HitObjectType mode = HitObjectType.Slider;
|
||||
|
||||
private readonly BindableNumber<double> playbackSpeed = new BindableDouble(0.5) { MinValue = 0, MaxValue = 1 };
|
||||
private Container playfieldContainer;
|
||||
private Container approachContainer;
|
||||
private readonly Container playfieldContainer;
|
||||
private readonly Container approachContainer;
|
||||
|
||||
private void load(HitObjectType mode)
|
||||
private void loadHitobjects(HitObjectType mode)
|
||||
{
|
||||
this.mode = mode;
|
||||
|
||||
@ -83,54 +126,6 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
}
|
||||
}
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
playbackSpeed.TriggerChange();
|
||||
|
||||
AddStep(@"circles", () => load(HitObjectType.Circle));
|
||||
AddStep(@"slider", () => load(HitObjectType.Slider));
|
||||
AddStep(@"spinner", () => load(HitObjectType.Spinner));
|
||||
|
||||
AddToggleStep(@"auto", state => { auto = state; load(mode); });
|
||||
|
||||
BasicSliderBar<double> sliderBar;
|
||||
Add(new Container
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SpriteText { Text = "Playback Speed" },
|
||||
sliderBar = new BasicSliderBar<double>
|
||||
{
|
||||
Width = 150,
|
||||
Height = 10,
|
||||
SelectionColor = Color4.Orange,
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
sliderBar.Current.BindTo(playbackSpeed);
|
||||
|
||||
framedClock.ProcessFrame();
|
||||
|
||||
var clockAdjustContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Clock = framedClock,
|
||||
Children = new[]
|
||||
{
|
||||
playfieldContainer = new Container { RelativeSizeAxes = Axes.Both },
|
||||
approachContainer = new Container { RelativeSizeAxes = Axes.Both }
|
||||
}
|
||||
};
|
||||
|
||||
Add(clockAdjustContainer);
|
||||
}
|
||||
|
||||
private int depth;
|
||||
|
||||
private void add(DrawableOsuHitObject h)
|
||||
|
@ -20,10 +20,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Tests key counter";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseKeyCounter()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
KeyCounterCollection kc = new KeyCounterCollection
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
|
@ -16,7 +16,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"From song select";
|
||||
|
||||
private Leaderboard leaderboard;
|
||||
private readonly Leaderboard leaderboard;
|
||||
|
||||
private void newScores()
|
||||
{
|
||||
@ -207,10 +207,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
leaderboard.Scores = scores;
|
||||
}
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseLeaderboard()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(leaderboard = new Leaderboard
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
|
@ -13,10 +13,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseManiaHitObjects : TestCase
|
||||
{
|
||||
public override void Reset()
|
||||
public TestCaseManiaHitObjects()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
|
@ -25,10 +25,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
|
||||
protected override double TimePerAction => 200;
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseManiaPlayfield()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Action<int, SpecialColumnPosition> createPlayfield = (cols, pos) =>
|
||||
{
|
||||
Clear();
|
||||
|
@ -13,10 +13,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Main menu button system";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseMenuButtonSystem()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(new Box
|
||||
{
|
||||
ColourInfo = ColourInfo.GradientVertical(Color4.Gray, Color4.WhiteSmoke),
|
||||
|
@ -12,15 +12,12 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Tests pause and fail overlays";
|
||||
|
||||
private PauseContainer.PauseOverlay pauseOverlay;
|
||||
private FailOverlay failOverlay;
|
||||
private int retryCount;
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseMenuOverlays()
|
||||
{
|
||||
base.Reset();
|
||||
FailOverlay failOverlay;
|
||||
PauseContainer.PauseOverlay pauseOverlay;
|
||||
|
||||
retryCount = 0;
|
||||
var retryCount = 0;
|
||||
|
||||
Add(pauseOverlay = new PauseContainer.PauseOverlay
|
||||
{
|
||||
@ -34,14 +31,16 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
OnQuit = () => Logger.Log(@"Quit"),
|
||||
});
|
||||
|
||||
AddStep(@"Pause", delegate {
|
||||
AddStep(@"Pause", delegate
|
||||
{
|
||||
if (failOverlay.State == Visibility.Visible)
|
||||
{
|
||||
failOverlay.Hide();
|
||||
}
|
||||
pauseOverlay.Show();
|
||||
});
|
||||
AddStep("Fail", delegate {
|
||||
AddStep("Fail", delegate
|
||||
{
|
||||
if (pauseOverlay.State == Visibility.Visible)
|
||||
{
|
||||
pauseOverlay.Hide();
|
||||
|
@ -27,9 +27,9 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
this.rulesets = rulesets;
|
||||
}
|
||||
|
||||
public override void Reset()
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.Reset();
|
||||
base.LoadComplete();
|
||||
|
||||
Add(modSelect = new ModSelectOverlay
|
||||
{
|
||||
|
@ -13,18 +13,11 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Tests music controller ui.";
|
||||
|
||||
private MusicController mc;
|
||||
|
||||
public TestCaseMusicController()
|
||||
{
|
||||
Clock = new FramedClock();
|
||||
}
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
Clock.ProcessFrame();
|
||||
mc = new MusicController
|
||||
var mc = new MusicController
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre
|
||||
|
@ -16,12 +16,10 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"I handle notifications";
|
||||
|
||||
private NotificationManager manager;
|
||||
private readonly NotificationManager manager;
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseNotificationManager()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
progressingNotifications.Clear();
|
||||
|
||||
Content.Add(manager = new NotificationManager
|
||||
|
@ -15,9 +15,9 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
|
||||
public override string Description => @"Make it easier to see setting changes";
|
||||
|
||||
public override void Reset()
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.Reset();
|
||||
base.LoadComplete();
|
||||
|
||||
Add(new OnScreenDisplay());
|
||||
|
||||
|
@ -13,20 +13,19 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCasePlaySongSelect : TestCase
|
||||
{
|
||||
private BeatmapDatabase db;
|
||||
private TestStorage storage;
|
||||
private PlaySongSelect songSelect;
|
||||
private readonly BeatmapDatabase db;
|
||||
|
||||
public override string Description => @"with fake data";
|
||||
|
||||
private RulesetDatabase rulesets;
|
||||
private readonly RulesetDatabase rulesets;
|
||||
|
||||
public override void Reset()
|
||||
public TestCasePlaySongSelect()
|
||||
{
|
||||
base.Reset();
|
||||
PlaySongSelect songSelect;
|
||||
|
||||
if (db == null)
|
||||
{
|
||||
storage = new TestStorage(@"TestCasePlaySongSelect");
|
||||
var storage = new TestStorage(@"TestCasePlaySongSelect");
|
||||
|
||||
var backingDatabase = storage.GetDatabase(@"client");
|
||||
|
||||
|
@ -2,7 +2,6 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
@ -21,65 +20,54 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
internal class TestCasePlayer : TestCase
|
||||
{
|
||||
protected Player Player;
|
||||
private BeatmapDatabase db;
|
||||
private RulesetDatabase rulesets;
|
||||
|
||||
public override string Description => @"Showing everything to play the game.";
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(BeatmapDatabase db, RulesetDatabase rulesets)
|
||||
private void load(RulesetDatabase rulesets)
|
||||
{
|
||||
this.rulesets = rulesets;
|
||||
this.db = db;
|
||||
}
|
||||
|
||||
public override void Reset()
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.Reset();
|
||||
base.LoadComplete();
|
||||
|
||||
WorkingBeatmap beatmap = null;
|
||||
var objects = new List<HitObject>();
|
||||
|
||||
var beatmapInfo = db.Query<BeatmapInfo>().FirstOrDefault(b => b.RulesetID == 0);
|
||||
if (beatmapInfo != null)
|
||||
beatmap = db.GetWorkingBeatmap(beatmapInfo);
|
||||
|
||||
if (beatmap?.Track == null)
|
||||
int time = 1500;
|
||||
for (int i = 0; i < 50; i++)
|
||||
{
|
||||
var objects = new List<HitObject>();
|
||||
|
||||
int time = 1500;
|
||||
for (int i = 0; i < 50; i++)
|
||||
objects.Add(new HitCircle
|
||||
{
|
||||
objects.Add(new HitCircle
|
||||
{
|
||||
StartTime = time,
|
||||
Position = new Vector2(i % 4 == 0 || i % 4 == 2 ? 0 : OsuPlayfield.BASE_SIZE.X,
|
||||
i % 4 < 2 ? 0 : OsuPlayfield.BASE_SIZE.Y),
|
||||
NewCombo = i % 4 == 0
|
||||
});
|
||||
StartTime = time,
|
||||
Position = new Vector2(i % 4 == 0 || i % 4 == 2 ? 0 : OsuPlayfield.BASE_SIZE.X,
|
||||
i % 4 < 2 ? 0 : OsuPlayfield.BASE_SIZE.Y),
|
||||
NewCombo = i % 4 == 0
|
||||
});
|
||||
|
||||
time += 500;
|
||||
}
|
||||
|
||||
Beatmap b = new Beatmap
|
||||
{
|
||||
HitObjects = objects,
|
||||
BeatmapInfo = new BeatmapInfo
|
||||
{
|
||||
Difficulty = new BeatmapDifficulty(),
|
||||
Ruleset = rulesets.Query<RulesetInfo>().First(),
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Artist = @"Unknown",
|
||||
Title = @"Sample Beatmap",
|
||||
Author = @"peppy",
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
beatmap = new TestWorkingBeatmap(b);
|
||||
time += 500;
|
||||
}
|
||||
|
||||
Beatmap b = new Beatmap
|
||||
{
|
||||
HitObjects = objects,
|
||||
BeatmapInfo = new BeatmapInfo
|
||||
{
|
||||
Difficulty = new BeatmapDifficulty(),
|
||||
Ruleset = rulesets.Query<RulesetInfo>().First(),
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Artist = @"Unknown",
|
||||
Title = @"Sample Beatmap",
|
||||
Author = @"peppy",
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
WorkingBeatmap beatmap = new TestWorkingBeatmap(b);
|
||||
|
||||
Add(new Box
|
||||
{
|
||||
RelativeSizeAxes = Framework.Graphics.Axes.Both,
|
||||
|
@ -13,13 +13,11 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Settings visible in replay/auto";
|
||||
|
||||
private ExampleContainer container;
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseReplaySettingsOverlay()
|
||||
{
|
||||
base.Reset();
|
||||
ExampleContainer container;
|
||||
|
||||
Add(new ReplaySettingsOverlay()
|
||||
Add(new ReplaySettingsOverlay
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
|
@ -28,9 +28,9 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
|
||||
private WorkingBeatmap beatmap;
|
||||
|
||||
public override void Reset()
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.Reset();
|
||||
base.LoadComplete();
|
||||
|
||||
if (beatmap == null)
|
||||
{
|
||||
@ -39,8 +39,6 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
beatmap = db.GetWorkingBeatmap(beatmapInfo);
|
||||
}
|
||||
|
||||
base.Reset();
|
||||
|
||||
Add(new Results(new Score
|
||||
{
|
||||
TotalScore = 2845370,
|
||||
|
@ -17,9 +17,9 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
|
||||
private RulesetDatabase rulesets;
|
||||
|
||||
public override void Reset()
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.Reset();
|
||||
base.LoadComplete();
|
||||
|
||||
var room = new Room
|
||||
{
|
||||
|
@ -15,10 +15,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Tests multiple counters";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseScoreCounter()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
int numerator = 0, denominator = 0;
|
||||
|
||||
ScoreCounter score = new ScoreCounter(7)
|
||||
|
@ -21,16 +21,15 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => "SpeedAdjustmentContainer/DrawableTimingSection";
|
||||
|
||||
private SpeedAdjustmentCollection adjustmentCollection;
|
||||
private readonly BindableDouble timeRangeBindable;
|
||||
private readonly OsuSpriteText bottomLabel;
|
||||
private readonly SpriteText topTime;
|
||||
private readonly SpriteText bottomTime;
|
||||
|
||||
private BindableDouble timeRangeBindable;
|
||||
private OsuSpriteText timeRangeText;
|
||||
private OsuSpriteText bottomLabel;
|
||||
private SpriteText topTime, bottomTime;
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseScrollingHitObjects()
|
||||
{
|
||||
base.Reset();
|
||||
OsuSpriteText timeRangeText;
|
||||
SpeedAdjustmentCollection adjustmentCollection;
|
||||
|
||||
timeRangeBindable = new BindableDouble(2000)
|
||||
{
|
||||
|
@ -10,13 +10,16 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Tests the settings overlay";
|
||||
|
||||
private SettingsOverlay settings;
|
||||
private readonly SettingsOverlay settings;
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseSettings()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Children = new[] { settings = new SettingsOverlay() };
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
settings.ToggleVisibility();
|
||||
}
|
||||
}
|
||||
|
@ -10,9 +10,10 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Skip skip skippediskip";
|
||||
|
||||
public override void Reset()
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.Reset();
|
||||
base.LoadComplete();
|
||||
|
||||
Add(new SkipButton(Clock.CurrentTime + 5000));
|
||||
}
|
||||
}
|
||||
|
@ -11,10 +11,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"social browser overlay";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseSocial()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
SocialOverlay s = new SocialOverlay
|
||||
{
|
||||
Users = new[]
|
||||
|
@ -15,15 +15,13 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"With fake data";
|
||||
|
||||
private SongProgress progress;
|
||||
private SongProgressGraph graph;
|
||||
private readonly SongProgress progress;
|
||||
private readonly SongProgressGraph graph;
|
||||
|
||||
private StopwatchClock clock;
|
||||
private readonly StopwatchClock clock;
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseSongProgress()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
clock = new StopwatchClock(true);
|
||||
|
||||
Add(progress = new SongProgress
|
||||
|
@ -14,10 +14,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Filter for song select";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseTabControl()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
OsuSpriteText text;
|
||||
OsuTabControl<GroupMode> filter;
|
||||
Add(filter = new OsuTabControl<GroupMode>
|
||||
|
@ -16,10 +16,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
|
||||
private bool kiai;
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseTaikoHitObjects()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
AddToggleStep("Kiai", b =>
|
||||
{
|
||||
kiai = !kiai;
|
||||
|
@ -26,13 +26,11 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
protected override double TimePerAction => default_duration * 2;
|
||||
|
||||
private readonly Random rng = new Random(1337);
|
||||
private TaikoPlayfield playfield;
|
||||
private Container playfieldContainer;
|
||||
private readonly TaikoPlayfield playfield;
|
||||
private readonly Container playfieldContainer;
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseTaikoPlayfield()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
AddStep("Hit!", addHitJudgement);
|
||||
AddStep("Miss :(", addMissJudgement);
|
||||
AddStep("DrumRoll", () => addDrumRoll(false));
|
||||
|
@ -16,10 +16,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Tests display of icons";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseTextAwesome()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
FillFlowContainer flow;
|
||||
|
||||
Add(flow = new FillFlowContainer
|
||||
|
@ -10,10 +10,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Mostly back button";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseTwoLayerButton()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(new BackButton());
|
||||
}
|
||||
}
|
||||
|
@ -13,10 +13,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Panels for displaying a user's status";
|
||||
|
||||
public override void Reset()
|
||||
public TestCaseUserPanel()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
UserPanel flyte;
|
||||
UserPanel peppy;
|
||||
Add(new FillFlowContainer
|
||||
|
@ -187,6 +187,7 @@
|
||||
<ItemGroup>
|
||||
<Compile Include="AutomatedVisualTestGame.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Tests\TestCaseBeatSyncedContainer.cs" />
|
||||
<Compile Include="Tests\TestCaseChatDisplay.cs" />
|
||||
<Compile Include="Tests\TestCaseBeatmapDetails.cs" />
|
||||
<Compile Include="Tests\TestCaseContextMenu.cs" />
|
||||
|
@ -11,6 +11,7 @@ using System.Reflection;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Screens.Menu;
|
||||
|
||||
namespace osu.Desktop
|
||||
@ -22,18 +23,22 @@ namespace osu.Desktop
|
||||
public OsuGameDesktop(string[] args = null)
|
||||
: base(args)
|
||||
{
|
||||
versionManager = new VersionManager { Depth = int.MinValue };
|
||||
versionManager = new VersionManager
|
||||
{
|
||||
Depth = int.MinValue,
|
||||
State = Visibility.Hidden
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
LoadComponentAsync(versionManager);
|
||||
LoadComponentAsync(versionManager, Add);
|
||||
ScreenChanged += s =>
|
||||
{
|
||||
if (!versionManager.IsAlive && s is Intro)
|
||||
Add(versionManager);
|
||||
if (!versionManager.IsPresent && s is Intro)
|
||||
versionManager.State = Visibility.Visible;
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -93,12 +93,6 @@ namespace osu.Desktop.Overlays
|
||||
checkForUpdateAsync();
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
State = Visibility.Visible;
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
@ -5,18 +5,17 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
{
|
||||
internal class DrawableFruit : Sprite
|
||||
{
|
||||
private readonly CatchBaseHit h;
|
||||
//private readonly CatchBaseHit h;
|
||||
|
||||
public DrawableFruit(CatchBaseHit h)
|
||||
{
|
||||
this.h = h;
|
||||
//this.h = h;
|
||||
|
||||
Origin = Anchor.Centre;
|
||||
Scale = new Vector2(0.1f);
|
||||
@ -29,10 +28,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
{
|
||||
Texture = textures.Get(@"Menu/logo");
|
||||
|
||||
const double duration = 0;
|
||||
|
||||
Transforms.Add(new TransformPosition { StartTime = h.StartTime - 200, EndTime = h.StartTime, StartValue = new Vector2(h.Position, -0.1f), EndValue = new Vector2(h.Position, 0.9f) });
|
||||
Transforms.Add(new TransformAlpha { StartTime = h.StartTime + duration + 200, EndTime = h.StartTime + duration + 400, StartValue = 1, EndValue = 0 });
|
||||
//Transforms.Add(new TransformPosition { StartTime = h.StartTime - 200, EndTime = h.StartTime, StartValue = new Vector2(h.Position, -0.1f), EndValue = new Vector2(h.Position, 0.9f) });
|
||||
//Transforms.Add(new TransformAlpha { StartTime = h.StartTime + duration + 200, EndTime = h.StartTime + duration + 400, StartValue = 1, EndValue = 0 });
|
||||
Expire(true);
|
||||
}
|
||||
}
|
||||
|
@ -235,7 +235,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
|
||||
private void transformVisibleTimeRangeTo(double newTimeRange, double duration = 0, EasingTypes easing = EasingTypes.None)
|
||||
{
|
||||
TransformTo(() => visibleTimeRange.Value, newTimeRange, duration, easing, new TransformTimeSpan());
|
||||
TransformTo(newTimeRange, duration, easing, new TransformTimeSpan());
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
@ -247,7 +247,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
|
||||
private class TransformTimeSpan : Transform<double, Drawable>
|
||||
{
|
||||
public override double CurrentValue
|
||||
public double CurrentValue
|
||||
{
|
||||
get
|
||||
{
|
||||
@ -259,13 +259,8 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
}
|
||||
}
|
||||
|
||||
public override void Apply(Drawable d)
|
||||
{
|
||||
base.Apply(d);
|
||||
|
||||
var p = (ManiaPlayfield)d;
|
||||
p.visibleTimeRange.Value = (float)CurrentValue;
|
||||
}
|
||||
public override void Apply(Drawable d) => ((ManiaPlayfield)d).visibleTimeRange.Value = (float)CurrentValue;
|
||||
public override void ReadIntoStartValue(Drawable d) => StartValue = ((ManiaPlayfield)d).visibleTimeRange.Value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -89,11 +89,15 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
{
|
||||
base.UpdateInitialState();
|
||||
|
||||
//sane defaults
|
||||
ring.Alpha = circle.Alpha = number.Alpha = glow.Alpha = 1;
|
||||
ApproachCircle.Alpha = 0;
|
||||
ApproachCircle.Scale = new Vector2(4);
|
||||
explode.Alpha = 0;
|
||||
// sane defaults
|
||||
ring.Show();
|
||||
circle.Show();
|
||||
number.Show();
|
||||
glow.Show();
|
||||
|
||||
ApproachCircle.Hide();
|
||||
ApproachCircle.ScaleTo(new Vector2(4));
|
||||
explode.Hide();
|
||||
}
|
||||
|
||||
protected override void UpdatePreemptState()
|
||||
@ -106,43 +110,45 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
|
||||
protected override void UpdateCurrentState(ArmedState state)
|
||||
{
|
||||
ApproachCircle.FadeOut();
|
||||
double duration = ((HitObject as IHasEndTime)?.EndTime ?? HitObject.StartTime) - HitObject.StartTime;
|
||||
|
||||
double endTime = (HitObject as IHasEndTime)?.EndTime ?? HitObject.StartTime;
|
||||
double duration = endTime - HitObject.StartTime;
|
||||
|
||||
glow.Delay(duration);
|
||||
glow.FadeOut(400);
|
||||
using (glow.BeginDelayedSequence(duration))
|
||||
glow.FadeOut(400);
|
||||
|
||||
switch (state)
|
||||
{
|
||||
case ArmedState.Idle:
|
||||
Delay(duration + TIME_PREEMPT);
|
||||
FadeOut(TIME_FADEOUT);
|
||||
using (BeginDelayedSequence(duration + TIME_PREEMPT))
|
||||
FadeOut(TIME_FADEOUT);
|
||||
Expire(true);
|
||||
break;
|
||||
case ArmedState.Miss:
|
||||
ApproachCircle.FadeOut(50);
|
||||
FadeOut(TIME_FADEOUT / 5);
|
||||
Expire();
|
||||
break;
|
||||
case ArmedState.Hit:
|
||||
ApproachCircle.FadeOut(50);
|
||||
|
||||
const double flash_in = 40;
|
||||
|
||||
flash.FadeTo(0.8f, flash_in);
|
||||
flash.Delay(flash_in);
|
||||
flash.FadeOut(100);
|
||||
using (flash.BeginDelayedSequence(flash_in))
|
||||
flash.FadeOut(100);
|
||||
|
||||
explode.FadeIn(flash_in);
|
||||
|
||||
Delay(flash_in, true);
|
||||
using (BeginDelayedSequence(flash_in, true))
|
||||
{
|
||||
//after the flash, we can hide some elements that were behind it
|
||||
ring.FadeOut();
|
||||
circle.FadeOut();
|
||||
number.FadeOut();
|
||||
|
||||
//after the flash, we can hide some elements that were behind it
|
||||
ring.FadeOut();
|
||||
circle.FadeOut();
|
||||
number.FadeOut();
|
||||
FadeOut(800);
|
||||
ScaleTo(Scale * 1.5f, 400, EasingTypes.OutQuad);
|
||||
}
|
||||
|
||||
FadeOut(800);
|
||||
ScaleTo(Scale * 1.5f, 400, EasingTypes.OutQuad);
|
||||
Expire();
|
||||
break;
|
||||
}
|
||||
|
@ -17,6 +17,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
: base(hitObject)
|
||||
{
|
||||
AccentColour = HitObject.ComboColour;
|
||||
Alpha = 0;
|
||||
}
|
||||
|
||||
protected override OsuJudgement CreateJudgement() => new OsuJudgement { MaxScore = OsuScoreResult.Hit300 };
|
||||
@ -25,10 +26,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
{
|
||||
Flush();
|
||||
|
||||
UpdateInitialState();
|
||||
|
||||
using (BeginAbsoluteSequence(HitObject.StartTime - TIME_PREEMPT, true))
|
||||
{
|
||||
UpdateInitialState();
|
||||
|
||||
UpdatePreemptState();
|
||||
|
||||
using (BeginDelayedSequence(TIME_PREEMPT + Judgement.TimeOffset, true))
|
||||
@ -36,8 +37,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual void UpdateCurrentState(ArmedState state)
|
||||
protected virtual void UpdateInitialState()
|
||||
{
|
||||
Hide();
|
||||
}
|
||||
|
||||
protected virtual void UpdatePreemptState()
|
||||
@ -45,9 +47,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
FadeIn(TIME_FADEIN);
|
||||
}
|
||||
|
||||
protected virtual void UpdateInitialState()
|
||||
protected virtual void UpdateCurrentState(ArmedState state)
|
||||
{
|
||||
Alpha = 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -28,10 +28,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
|
||||
public DrawableSlider(Slider s) : base(s)
|
||||
{
|
||||
// Since the DrawableSlider itself is just a container without a size we need to
|
||||
// pass all input through.
|
||||
AlwaysReceiveInput = true;
|
||||
|
||||
SliderBouncer bouncer1;
|
||||
slider = s;
|
||||
|
||||
@ -129,7 +125,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
{
|
||||
if (!userTriggered && Time.Current >= slider.EndTime)
|
||||
{
|
||||
var ticksCount = ticks.Children.Count() + 1;
|
||||
var ticksCount = ticks.Children.Count + 1;
|
||||
var ticksHit = ticks.Children.Count(t => t.Judgement.Result == HitResult.Hit);
|
||||
if (initialCircle.Judgement.Result == HitResult.Hit)
|
||||
ticksHit++;
|
||||
|
@ -38,8 +38,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
|
||||
public DrawableSpinner(Spinner s) : base(s)
|
||||
{
|
||||
AlwaysReceiveInput = true;
|
||||
|
||||
Origin = Anchor.Centre;
|
||||
Position = s.Position;
|
||||
|
||||
|
@ -118,7 +118,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
base.Update();
|
||||
|
||||
if (Time.Current < slider.EndTime)
|
||||
Tracking = canCurrentlyTrack && lastState != null && Contains(lastState.Mouse.NativeState.Position) && lastState.Mouse.HasMainButtonPressed;
|
||||
Tracking = canCurrentlyTrack && lastState != null && ReceiveMouseInputAt(lastState.Mouse.NativeState.Position) && lastState.Mouse.HasMainButtonPressed;
|
||||
}
|
||||
|
||||
public void UpdateProgress(double progress, int repeat)
|
||||
|
@ -37,8 +37,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
icon.RotateTo(360, 1000);
|
||||
icon.Loop();
|
||||
using (icon.BeginLoopedSequence())
|
||||
icon.RotateTo(360, 1000);
|
||||
}
|
||||
|
||||
public void UpdateProgress(double progress, int repeat)
|
||||
|
@ -31,7 +31,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
spinner = s;
|
||||
|
||||
AlwaysReceiveInput = true;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
Children = new Drawable[]
|
||||
@ -40,6 +39,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
};
|
||||
}
|
||||
|
||||
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => true;
|
||||
|
||||
private bool tracking;
|
||||
public bool Tracking
|
||||
{
|
||||
|
@ -111,7 +111,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
return osu;
|
||||
}
|
||||
|
||||
private void ensureLoaded(GameHost host, int timeout = 10000)
|
||||
private void ensureLoaded(GameHost host, int timeout = 60000)
|
||||
{
|
||||
IEnumerable<BeatmapSetInfo> resultSets = null;
|
||||
|
||||
|
@ -93,6 +93,7 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
{
|
||||
new BeatmapBackgroundSprite(working)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
FillMode = FillMode.Fill,
|
||||
|
@ -26,6 +26,7 @@ namespace osu.Game.Graphics.Backgrounds
|
||||
|
||||
Add(Sprite = new Sprite
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Colour = Color4.DarkGray,
|
||||
|
@ -23,6 +23,16 @@ namespace osu.Game.Graphics.Containers
|
||||
/// </summary>
|
||||
protected double EarlyActivationMilliseconds;
|
||||
|
||||
/// <summary>
|
||||
/// The time in milliseconds until the next beat.
|
||||
/// </summary>
|
||||
public double TimeUntilNextBeat { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// The time in milliseconds since the last beat
|
||||
/// </summary>
|
||||
public double TimeSinceLastBeat { get; private set; }
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
if (Beatmap.Value?.Track == null)
|
||||
@ -42,12 +52,16 @@ namespace osu.Game.Graphics.Containers
|
||||
if (currentTrackTime < timingPoint.Time)
|
||||
beatIndex--;
|
||||
|
||||
TimeUntilNextBeat = (timingPoint.Time - currentTrackTime) % timingPoint.BeatLength;
|
||||
if (TimeUntilNextBeat < 0)
|
||||
TimeUntilNextBeat += timingPoint.BeatLength;
|
||||
|
||||
TimeSinceLastBeat = timingPoint.BeatLength - TimeUntilNextBeat;
|
||||
|
||||
if (timingPoint == lastTimingPoint && beatIndex == lastBeat)
|
||||
return;
|
||||
|
||||
double offsetFromBeat = (timingPoint.Time - currentTrackTime) % timingPoint.BeatLength;
|
||||
|
||||
using (BeginDelayedSequence(offsetFromBeat, true))
|
||||
using (BeginDelayedSequence(-TimeSinceLastBeat, true))
|
||||
OnNewBeat(beatIndex, timingPoint, effectPoint, Beatmap.Value.Track.CurrentAmplitudes);
|
||||
|
||||
lastBeat = beatIndex;
|
||||
|
35
osu.Game/Graphics/Containers/OsuClickableContainer.cs
Normal file
35
osu.Game/Graphics/Containers/OsuClickableContainer.cs
Normal file
@ -0,0 +1,35 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input;
|
||||
|
||||
namespace osu.Game.Graphics.Containers
|
||||
{
|
||||
public class OsuClickableContainer : ClickableContainer
|
||||
{
|
||||
protected SampleChannel SampleClick, SampleHover;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
{
|
||||
SampleHover = audio.Sample.Get(@"UI/generic-hover");
|
||||
SampleClick = audio.Sample.Get(@"UI/generic-click");
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
{
|
||||
SampleHover?.Play();
|
||||
return base.OnHover(state);
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
{
|
||||
SampleClick?.Play();
|
||||
return base.OnClick(state);
|
||||
}
|
||||
}
|
||||
}
|
38
osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs
Normal file
38
osu.Game/Graphics/Containers/OsuFocusedOverlayContainer.cs
Normal file
@ -0,0 +1,38 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Graphics.Containers
|
||||
{
|
||||
public class OsuFocusedOverlayContainer : FocusedOverlayContainer
|
||||
{
|
||||
private SampleChannel samplePopIn;
|
||||
private SampleChannel samplePopOut;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
{
|
||||
samplePopIn = audio.Sample.Get(@"UI/melodic-5");
|
||||
samplePopOut = audio.Sample.Get(@"UI/melodic-4");
|
||||
|
||||
StateChanged += OsuFocusedOverlayContainer_StateChanged;
|
||||
}
|
||||
|
||||
private void OsuFocusedOverlayContainer_StateChanged(VisibilityContainer arg1, Visibility arg2)
|
||||
{
|
||||
switch (arg2)
|
||||
{
|
||||
case Visibility.Visible:
|
||||
samplePopIn?.Play();
|
||||
break;
|
||||
case Visibility.Hidden:
|
||||
samplePopOut?.Play();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -19,8 +19,6 @@ namespace osu.Game.Graphics.Containers
|
||||
|
||||
public ParallaxContainer()
|
||||
{
|
||||
AlwaysReceiveInput = true;
|
||||
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
AddInternal(content = new Container
|
||||
{
|
||||
|
@ -65,7 +65,6 @@ namespace osu.Game.Graphics.Cursor
|
||||
// as we are currently very dependent on having a running clock, let's make our own clock for the time being.
|
||||
Clock = new FramedClock();
|
||||
|
||||
AlwaysReceiveInput = true;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
for (int i = 0; i < max_sprites; i++)
|
||||
@ -75,6 +74,8 @@ namespace osu.Game.Graphics.Cursor
|
||||
}
|
||||
}
|
||||
|
||||
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => true;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(ShaderManager shaders, TextureStore textures)
|
||||
{
|
||||
|
@ -10,9 +10,5 @@ namespace osu.Game.Graphics.Cursor
|
||||
public class OsuContextMenuContainer : ContextMenuContainer
|
||||
{
|
||||
protected override ContextMenu<ContextMenuItem> CreateContextMenu() => new OsuContextMenu<ContextMenuItem>();
|
||||
|
||||
public OsuContextMenuContainer(CursorContainer cursor) : base(cursor)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
@ -15,7 +15,7 @@ namespace osu.Game.Graphics.Cursor
|
||||
{
|
||||
public class OsuTooltipContainer : TooltipContainer
|
||||
{
|
||||
protected override Tooltip CreateTooltip() => new OsuTooltip();
|
||||
protected override ITooltip CreateTooltip() => new OsuTooltip();
|
||||
|
||||
public OsuTooltipContainer(CursorContainer cursor) : base(cursor)
|
||||
{
|
||||
|
@ -30,7 +30,7 @@ namespace osu.Game.Graphics
|
||||
public static void FadeAccent<T>(this T accentedDrawable, Color4 newColour, double duration = 0, EasingTypes easing = EasingTypes.None)
|
||||
where T : Transformable<Drawable>, IHasAccentColour
|
||||
{
|
||||
accentedDrawable.TransformTo(() => accentedDrawable.AccentColour, newColour, duration, easing, new TransformAccent());
|
||||
accentedDrawable.TransformTo(newColour, duration, easing, new TransformAccent());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -12,7 +12,6 @@ namespace osu.Game.Graphics.Processing
|
||||
{
|
||||
public RatioAdjust()
|
||||
{
|
||||
AlwaysReceiveInput = true;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
|
@ -13,7 +13,7 @@ namespace osu.Game.Graphics.Transforms
|
||||
/// <summary>
|
||||
/// Current value of the transformed colour in linear colour space.
|
||||
/// </summary>
|
||||
public override Color4 CurrentValue
|
||||
public virtual Color4 CurrentValue
|
||||
{
|
||||
get
|
||||
{
|
||||
@ -25,13 +25,7 @@ namespace osu.Game.Graphics.Transforms
|
||||
}
|
||||
}
|
||||
|
||||
public override void Apply(Drawable d)
|
||||
{
|
||||
base.Apply(d);
|
||||
|
||||
var accented = d as IHasAccentColour;
|
||||
if (accented != null)
|
||||
accented.AccentColour = CurrentValue;
|
||||
}
|
||||
public override void Apply(Drawable d) => ((IHasAccentColour)d).AccentColour = CurrentValue;
|
||||
public override void ReadIntoStartValue(Drawable d) => StartValue = ((IHasAccentColour)d).AccentColour;
|
||||
}
|
||||
}
|
||||
|
@ -2,7 +2,6 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Graphics;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
@ -18,9 +17,8 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio, OsuColour colours)
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
ActivationSound = audio.Sample.Get(@"Menu/menuback");
|
||||
BackgroundColour = colours.Pink;
|
||||
HoverColour = colours.PinkDark;
|
||||
}
|
||||
|
@ -29,7 +29,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
base.Direction = (direction & BarDirection.Horizontal) > 0 ? FillDirection.Vertical : FillDirection.Horizontal;
|
||||
foreach (var bar in Children)
|
||||
{
|
||||
bar.Size = (direction & BarDirection.Horizontal) > 0 ? new Vector2(1, 1.0f / Children.Count()) : new Vector2(1.0f / Children.Count(), 1);
|
||||
bar.Size = (direction & BarDirection.Horizontal) > 0 ? new Vector2(1, 1.0f / Children.Count) : new Vector2(1.0f / Children.Count, 1);
|
||||
bar.Direction = direction;
|
||||
}
|
||||
}
|
||||
|
@ -38,7 +38,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
public readonly TextAwesome Chevron;
|
||||
|
||||
//don't allow clicking between transitions and don't make the chevron clickable
|
||||
protected override bool InternalContains(Vector2 screenSpacePos) => Alpha == 1f && Text.Contains(screenSpacePos);
|
||||
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => Alpha == 1f && Text.ReceiveMouseInputAt(screenSpacePos);
|
||||
public override bool HandleInput => State == Visibility.Visible;
|
||||
|
||||
private Visibility state;
|
||||
|
@ -8,14 +8,14 @@ using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public class DialogButton : ClickableContainer
|
||||
public class DialogButton : OsuClickableContainer
|
||||
{
|
||||
private const float hover_width = 0.9f;
|
||||
private const float hover_duration = 500;
|
||||
@ -79,8 +79,6 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
}
|
||||
|
||||
public SampleChannel SampleClick, SampleHover;
|
||||
|
||||
private readonly Container backgroundContainer;
|
||||
private readonly Container colourContainer;
|
||||
private readonly Container glowContainer;
|
||||
@ -93,15 +91,13 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
private bool didClick; // Used for making sure that the OnMouseDown animation can call instead of OnHoverLost's when clicking
|
||||
|
||||
protected override bool InternalContains(Vector2 screenSpacePos) => backgroundContainer.Contains(screenSpacePos);
|
||||
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => backgroundContainer.ReceiveMouseInputAt(screenSpacePos);
|
||||
|
||||
protected override bool OnClick(Framework.Input.InputState state)
|
||||
{
|
||||
didClick = true;
|
||||
colourContainer.ResizeTo(new Vector2(1.5f, 1f), click_duration, EasingTypes.In);
|
||||
flash();
|
||||
SampleClick?.Play();
|
||||
Action?.Invoke();
|
||||
|
||||
Delay(click_duration);
|
||||
Schedule(delegate {
|
||||
@ -110,7 +106,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
glowContainer.FadeOut();
|
||||
});
|
||||
|
||||
return true;
|
||||
return base.OnClick(state);
|
||||
}
|
||||
|
||||
protected override bool OnHover(Framework.Input.InputState state)
|
||||
@ -119,7 +115,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
colourContainer.ResizeTo(new Vector2(hover_width, 1f), hover_duration, EasingTypes.OutElastic);
|
||||
glowContainer.FadeIn(glow_fade_duration, EasingTypes.Out);
|
||||
SampleHover?.Play();
|
||||
base.OnHover(state);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -9,10 +9,11 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public class IconButton : ClickableContainer
|
||||
public class IconButton : OsuClickableContainer
|
||||
{
|
||||
private readonly TextAwesome icon;
|
||||
private readonly Box hover;
|
||||
|
@ -34,9 +34,8 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
spinner.RotateTo(360, 2000);
|
||||
using (spinner.BeginDelayedSequence(2000))
|
||||
spinner.Loop();
|
||||
using (spinner.BeginLoopedSequence())
|
||||
spinner.RotateTo(360, 2000);
|
||||
}
|
||||
|
||||
private const float transition_duration = 500;
|
||||
|
@ -3,6 +3,8 @@
|
||||
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
@ -18,6 +20,9 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
private Box hover;
|
||||
|
||||
private SampleChannel sampleClick;
|
||||
private SampleChannel sampleHover;
|
||||
|
||||
public OsuButton()
|
||||
{
|
||||
Height = 40;
|
||||
@ -34,7 +39,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
public override bool HandleInput => Action != null;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
private void load(OsuColour colours, AudioManager audio)
|
||||
{
|
||||
if (Action == null)
|
||||
Colour = OsuColour.Gray(0.5f);
|
||||
@ -60,10 +65,20 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Alpha = 0,
|
||||
},
|
||||
});
|
||||
|
||||
sampleClick = audio.Sample.Get(@"UI/generic-click");
|
||||
sampleHover = audio.Sample.Get(@"UI/generic-hover");
|
||||
}
|
||||
|
||||
protected override bool OnClick(InputState state)
|
||||
{
|
||||
sampleClick?.Play();
|
||||
return base.OnClick(state);
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
{
|
||||
sampleHover?.Play();
|
||||
hover.FadeIn(200);
|
||||
return base.OnHover(state);
|
||||
}
|
||||
|
@ -106,8 +106,8 @@ namespace osu.Game.Graphics.UserInterface
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
{
|
||||
sampleChecked = audio.Sample.Get(@"Checkbox/check-on");
|
||||
sampleUnchecked = audio.Sample.Get(@"Checkbox/check-off");
|
||||
sampleChecked = audio.Sample.Get(@"UI/check-on");
|
||||
sampleUnchecked = audio.Sample.Get(@"UI/check-off");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -65,8 +65,8 @@ namespace osu.Game.Graphics.UserInterface
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
{
|
||||
sampleHover = audio.Sample.Get(@"Menu/menuclick");
|
||||
sampleClick = audio.Sample.Get(@"Menu/menuback");
|
||||
sampleHover = audio.Sample.Get(@"UI/generic-hover");
|
||||
sampleClick = audio.Sample.Get(@"UI/generic-click");
|
||||
|
||||
BackgroundColour = Color4.Transparent;
|
||||
BackgroundColourHover = OsuColour.FromHex(@"172023");
|
||||
|
@ -100,7 +100,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio, OsuColour colours)
|
||||
{
|
||||
sample = audio.Sample.Get(@"Sliderbar/sliderbar");
|
||||
sample = audio.Sample.Get(@"UI/sliderbar-notch");
|
||||
AccentColour = colours.Pink;
|
||||
}
|
||||
|
||||
|
@ -23,8 +23,6 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
protected override TabItem<T> CreateTabItem(T value) => new OsuTabItem(value);
|
||||
|
||||
protected override bool InternalContains(Vector2 screenSpacePos) => base.InternalContains(screenSpacePos) || Dropdown.Contains(screenSpacePos);
|
||||
|
||||
private bool isEnumType => typeof(T).IsEnum;
|
||||
|
||||
public OsuTabControl()
|
||||
|
@ -47,7 +47,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
protected class TransformAccuracy : Transform<double, Drawable>
|
||||
{
|
||||
public override double CurrentValue
|
||||
public virtual double CurrentValue
|
||||
{
|
||||
get
|
||||
{
|
||||
@ -59,11 +59,8 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
}
|
||||
|
||||
public override void Apply(Drawable d)
|
||||
{
|
||||
base.Apply(d);
|
||||
((PercentageCounter)d).DisplayedCount = CurrentValue;
|
||||
}
|
||||
public override void Apply(Drawable d) => ((PercentageCounter)d).DisplayedCount = CurrentValue;
|
||||
public override void ReadIntoStartValue(Drawable d) => StartValue = ((PercentageCounter)d).DisplayedCount;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -210,7 +210,6 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
transform.StartTime = TransformStartTime;
|
||||
transform.EndTime = TransformStartTime + rollingTotalDuration;
|
||||
transform.StartValue = currentValue;
|
||||
transform.EndValue = newValue;
|
||||
transform.Easing = RollingEasing;
|
||||
|
||||
|
@ -58,7 +58,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
protected class TransformScore : Transform<double, Drawable>
|
||||
{
|
||||
public override double CurrentValue
|
||||
public virtual double CurrentValue
|
||||
{
|
||||
get
|
||||
{
|
||||
@ -70,11 +70,8 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
}
|
||||
|
||||
public override void Apply(Drawable d)
|
||||
{
|
||||
base.Apply(d);
|
||||
((ScoreCounter)d).DisplayedCount = CurrentValue;
|
||||
}
|
||||
public override void Apply(Drawable d) => ((ScoreCounter)d).DisplayedCount = CurrentValue;
|
||||
public override void ReadIntoStartValue(Drawable d) => StartValue = ((ScoreCounter)d).DisplayedCount;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -39,7 +39,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
private class TransformCounterCount : Transform<int, Drawable>
|
||||
{
|
||||
public override int CurrentValue
|
||||
public int CurrentValue
|
||||
{
|
||||
get
|
||||
{
|
||||
@ -51,11 +51,8 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
}
|
||||
|
||||
public override void Apply(Drawable d)
|
||||
{
|
||||
base.Apply(d);
|
||||
((SimpleComboCounter)d).DisplayedCount = CurrentValue;
|
||||
}
|
||||
public override void Apply(Drawable d) => ((SimpleComboCounter)d).DisplayedCount = CurrentValue;
|
||||
public override void ReadIntoStartValue(Drawable d) => StartValue = ((SimpleComboCounter)d).DisplayedCount;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
@ -18,7 +17,7 @@ using osu.Framework.Graphics.Shapes;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public class TwoLayerButton : ClickableContainer
|
||||
public class TwoLayerButton : OsuClickableContainer
|
||||
{
|
||||
private readonly BouncingIcon bouncingIcon;
|
||||
|
||||
@ -32,7 +31,6 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
public static readonly Vector2 SIZE_EXTENDED = new Vector2(140, 50);
|
||||
public static readonly Vector2 SIZE_RETRACTED = new Vector2(100, 50);
|
||||
public SampleChannel ActivationSound;
|
||||
private readonly SpriteText text;
|
||||
|
||||
public Color4 HoverColour;
|
||||
@ -171,7 +169,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool InternalContains(Vector2 screenSpacePos) => IconLayer.Contains(screenSpacePos) || TextLayer.Contains(screenSpacePos);
|
||||
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => IconLayer.ReceiveMouseInputAt(screenSpacePos) || TextLayer.ReceiveMouseInputAt(screenSpacePos);
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
{
|
||||
@ -210,8 +208,6 @@ namespace osu.Game.Graphics.UserInterface
|
||||
flash.FadeOut(500, EasingTypes.OutQuint);
|
||||
flash.Expire();
|
||||
|
||||
ActivationSound.Play();
|
||||
|
||||
return base.OnClick(state);
|
||||
}
|
||||
|
||||
|
@ -37,9 +37,9 @@ namespace osu.Game
|
||||
|
||||
public APIAccess API;
|
||||
|
||||
protected override Container<Drawable> Content => ratioContainer;
|
||||
private Container content;
|
||||
|
||||
private RatioAdjust ratioContainer;
|
||||
protected override Container<Drawable> Content => content;
|
||||
|
||||
protected MenuCursor Cursor;
|
||||
|
||||
@ -146,22 +146,19 @@ namespace osu.Game
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
base.Content.Add(ratioContainer = new RatioAdjust
|
||||
base.Content.Add(new RatioAdjust
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
Cursor = new MenuCursor(),
|
||||
new OsuTooltipContainer(Cursor)
|
||||
{
|
||||
AlwaysReceiveInput = true,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Depth = float.MinValue,
|
||||
Children = new Drawable[]
|
||||
Child = content = new OsuContextMenuContainer
|
||||
{
|
||||
Cursor = new MenuCursor(),
|
||||
new OsuContextMenuContainer(Cursor) { Depth = -2 },
|
||||
new OsuTooltipContainer(Cursor) { Depth = -1 },
|
||||
}
|
||||
},
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
|
@ -12,10 +12,11 @@ using osu.Framework.Input;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.Chat;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Overlays.Chat
|
||||
{
|
||||
public class ChannelListItem : ClickableContainer, IFilterable
|
||||
public class ChannelListItem : OsuClickableContainer, IFilterable
|
||||
{
|
||||
private const float width_padding = 5;
|
||||
private const float channel_width = 150;
|
||||
|
@ -35,7 +35,7 @@ namespace osu.Game.Overlays.Chat
|
||||
|
||||
public IEnumerable<Channel> Channels
|
||||
{
|
||||
set { ChannelFlow.Children = value.Select(c => new ChannelListItem(c)); }
|
||||
set { ChannelFlow.ChildrenEnumerable = value.Select(c => new ChannelListItem(c)); }
|
||||
}
|
||||
|
||||
public ChannelSection()
|
||||
|
@ -16,10 +16,11 @@ using osu.Game.Graphics.Backgrounds;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.Chat;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Overlays.Chat
|
||||
{
|
||||
public class ChannelSelectionOverlay : FocusedOverlayContainer
|
||||
public class ChannelSelectionOverlay : OsuFocusedOverlayContainer
|
||||
{
|
||||
public static readonly float WIDTH_PADDING = 170;
|
||||
|
||||
@ -38,7 +39,7 @@ namespace osu.Game.Overlays.Chat
|
||||
{
|
||||
set
|
||||
{
|
||||
sectionsFlow.Children = value;
|
||||
sectionsFlow.ChildrenEnumerable = value;
|
||||
|
||||
foreach (ChannelSection s in sectionsFlow.Children)
|
||||
{
|
||||
|
@ -22,10 +22,11 @@ using osu.Framework.Input;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Overlays.Chat;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public class ChatOverlay : FocusedOverlayContainer, IOnlineComponent
|
||||
public class ChatOverlay : OsuFocusedOverlayContainer, IOnlineComponent
|
||||
{
|
||||
private const float textbox_height = 60;
|
||||
private const float channel_selection_min_height = 0.3f;
|
||||
@ -59,7 +60,7 @@ namespace osu.Game.Overlays
|
||||
private readonly Container channelSelectionContainer;
|
||||
private readonly ChannelSelectionOverlay channelSelection;
|
||||
|
||||
protected override bool InternalContains(Vector2 screenSpacePos) => chatContainer.Contains(screenSpacePos) || channelSelection.State == Visibility.Visible && channelSelection.Contains(screenSpacePos);
|
||||
public override bool Contains(Vector2 screenSpacePos) => chatContainer.ReceiveMouseInputAt(screenSpacePos) || channelSelection.State == Visibility.Visible && channelSelection.ReceiveMouseInputAt(screenSpacePos);
|
||||
|
||||
public ChatOverlay()
|
||||
{
|
||||
@ -193,7 +194,7 @@ namespace osu.Game.Overlays
|
||||
|
||||
protected override bool OnDragStart(InputState state)
|
||||
{
|
||||
if (!channelTabs.Hovering)
|
||||
if (!channelTabs.IsHovered)
|
||||
return base.OnDragStart(state);
|
||||
|
||||
startDragChatHeight = chatHeight.Value;
|
||||
|
@ -15,10 +15,11 @@ using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Overlays.Dialog
|
||||
{
|
||||
public class PopupDialog : FocusedOverlayContainer
|
||||
public class PopupDialog : OsuFocusedOverlayContainer
|
||||
{
|
||||
public static readonly float ENTER_DURATION = 500;
|
||||
public static readonly float EXIT_DURATION = 200;
|
||||
@ -56,7 +57,7 @@ namespace osu.Game.Overlays.Dialog
|
||||
get { return buttonsContainer.Children; }
|
||||
set
|
||||
{
|
||||
buttonsContainer.Children = value;
|
||||
buttonsContainer.ChildrenEnumerable = value;
|
||||
foreach (PopupDialogButton b in value)
|
||||
{
|
||||
var action = b.Action;
|
||||
|
@ -2,7 +2,6 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Dialog
|
||||
@ -10,11 +9,9 @@ namespace osu.Game.Overlays.Dialog
|
||||
public class PopupDialogCancelButton : PopupDialogButton
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, AudioManager audio)
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
ButtonColour = colours.Blue;
|
||||
SampleHover = audio.Sample.Get(@"Menu/menuclick");
|
||||
SampleClick = audio.Sample.Get(@"Menu/menuback");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2,7 +2,6 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Dialog
|
||||
@ -10,11 +9,9 @@ namespace osu.Game.Overlays.Dialog
|
||||
public class PopupDialogOkButton : PopupDialogButton
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, AudioManager audio)
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
ButtonColour = colours.Pink;
|
||||
SampleHover = audio.Sample.Get(@"Menu/menuclick");
|
||||
SampleClick = audio.Sample.Get(@"Menu/menu-play-click");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -7,10 +7,11 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Overlays.Dialog;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public class DialogOverlay : FocusedOverlayContainer
|
||||
public class DialogOverlay : OsuFocusedOverlayContainer
|
||||
{
|
||||
private readonly Container dialogContainer;
|
||||
private PopupDialog currentDialog;
|
||||
|
@ -16,6 +16,7 @@ using osu.Framework.Graphics.Textures;
|
||||
using System.Linq;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Overlays.Direct
|
||||
{
|
||||
@ -151,7 +152,7 @@ namespace osu.Game.Overlays.Direct
|
||||
};
|
||||
}
|
||||
|
||||
private class DownloadButton : ClickableContainer
|
||||
private class DownloadButton : OsuClickableContainer
|
||||
{
|
||||
private readonly TextAwesome icon;
|
||||
|
||||
|
@ -24,7 +24,7 @@ namespace osu.Game.Overlays.Direct
|
||||
SetInfo = setInfo;
|
||||
}
|
||||
|
||||
protected IEnumerable<DifficultyIcon> GetDifficultyIcons()
|
||||
protected List<DifficultyIcon> GetDifficultyIcons()
|
||||
{
|
||||
var icons = new List<DifficultyIcon>();
|
||||
|
||||
@ -38,6 +38,7 @@ namespace osu.Game.Overlays.Direct
|
||||
{
|
||||
return new AsyncLoadWrapper(new BeatmapBackgroundSprite(new OnlineWorkingBeatmap(SetInfo.Beatmaps.FirstOrDefault(), textures, null))
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
FillMode = FillMode.Fill,
|
||||
OnLoadComplete = d => d.FadeInFromZero(400, EasingTypes.Out),
|
||||
}) { RelativeSizeAxes = Axes.Both };
|
||||
|
@ -9,6 +9,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Overlays.SearchableList;
|
||||
|
||||
namespace osu.Game.Overlays.Direct
|
||||
@ -42,7 +43,7 @@ namespace osu.Game.Overlays.Direct
|
||||
}
|
||||
}
|
||||
|
||||
private class RulesetToggleButton : ClickableContainer
|
||||
private class RulesetToggleButton : OsuClickableContainer
|
||||
{
|
||||
private readonly TextAwesome icon;
|
||||
|
||||
|
@ -129,7 +129,7 @@ namespace osu.Game.Overlays
|
||||
private void recreatePanels(PanelDisplayStyle displayStyle)
|
||||
{
|
||||
if (BeatmapSets == null) return;
|
||||
panels.Children = BeatmapSets.Select(b => displayStyle == PanelDisplayStyle.Grid ? (DirectPanel)new DirectGridPanel(b) { Width = 400 } : new DirectListPanel(b));
|
||||
panels.ChildrenEnumerable = BeatmapSets.Select(b => displayStyle == PanelDisplayStyle.Grid ? (DirectPanel)new DirectGridPanel(b) { Width = 400 } : new DirectListPanel(b));
|
||||
}
|
||||
|
||||
public class ResultCounts
|
||||
|
@ -75,7 +75,7 @@ namespace osu.Game.Overlays
|
||||
private void updatePosition(float position, bool easing = true)
|
||||
{
|
||||
position = MathHelper.Clamp(position, 0, 1);
|
||||
Fill.TransformTo(() => Fill.Width, position, easing ? 200 : 0, EasingTypes.OutQuint, new TransformSeek());
|
||||
Fill.TransformTo(position, easing ? 200 : 0, EasingTypes.OutQuint, new TransformSeek());
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
@ -100,11 +100,8 @@ namespace osu.Game.Overlays
|
||||
|
||||
private class TransformSeek : TransformFloat<Drawable>
|
||||
{
|
||||
public override void Apply(Drawable d)
|
||||
{
|
||||
base.Apply(d);
|
||||
d.Width = CurrentValue;
|
||||
}
|
||||
public override void Apply(Drawable d) => d.Width = CurrentValue;
|
||||
public override void ReadIntoStartValue(Drawable d) => StartValue = d.Width;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -8,10 +8,11 @@ using osu.Game.Graphics;
|
||||
using osu.Game.Overlays.Settings.Sections.General;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
internal class LoginOverlay : FocusedOverlayContainer
|
||||
internal class LoginOverlay : OsuFocusedOverlayContainer
|
||||
{
|
||||
private LoginSettings settingsSection;
|
||||
|
||||
|
@ -151,8 +151,8 @@ namespace osu.Game.Overlays.Mods
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
{
|
||||
sampleOn = audio.Sample.Get(@"Checkbox/check-on");
|
||||
sampleOff = audio.Sample.Get(@"Checkbox/check-off");
|
||||
sampleOn = audio.Sample.Get(@"UI/check-on");
|
||||
sampleOff = audio.Sample.Get(@"UI/check-off");
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
@ -171,7 +171,7 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
public void SelectNext()
|
||||
{
|
||||
(++SelectedIndex == -1 ? sampleOff : sampleOn).Play();
|
||||
(++SelectedIndex == Mods.Length ? sampleOff : sampleOn).Play();
|
||||
Action?.Invoke(SelectedMod);
|
||||
}
|
||||
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user