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https://github.com/ppy/osu.git
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Merge pull request #603 from peppy/music-controller-improvements
Improve clickability and visuals of MusicController buttons.
This commit is contained in:
commit
f5f65fa230
@ -30,7 +30,9 @@ namespace osu.Desktop.VisualTests.Tests
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Anchor = Anchor.Centre
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};
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Add(mc);
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AddToggleStep(@"Show", state => mc.State = state ? Visibility.Visible : Visibility.Hidden);
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AddToggleStep(@"toggle visibility", state => mc.State = state ? Visibility.Visible : Visibility.Hidden);
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AddStep(@"show", () => mc.State = Visibility.Visible);
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}
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}
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}
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@ -5,7 +5,9 @@ using System;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Transforms;
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using osu.Framework.Input;
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using OpenTK;
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namespace osu.Game.Overlays
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{
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@ -14,9 +16,10 @@ namespace osu.Game.Overlays
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private readonly Box fill;
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public Action<float> SeekRequested;
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private bool isDragging;
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private bool enabled;
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public bool IsSeeking { get; private set; }
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private bool enabled = true;
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public bool IsEnabled
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{
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get { return enabled; }
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@ -46,9 +49,9 @@ namespace osu.Game.Overlays
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public void UpdatePosition(float position)
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{
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if (isDragging || !IsEnabled) return;
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if (IsSeeking || !IsEnabled) return;
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fill.Width = position;
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updatePosition(position);
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}
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private void seek(InputState state)
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@ -56,7 +59,13 @@ namespace osu.Game.Overlays
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if (!IsEnabled) return;
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float seekLocation = state.Mouse.Position.X / DrawWidth;
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SeekRequested?.Invoke(seekLocation);
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fill.Width = seekLocation;
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updatePosition(seekLocation);
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}
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private void updatePosition(float position)
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{
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position = MathHelper.Clamp(position, 0, 1);
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fill.TransformTo(fill.Width, position, 200, EasingTypes.OutQuint, new TransformSeek());
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}
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protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
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@ -71,12 +80,21 @@ namespace osu.Game.Overlays
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return true;
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}
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protected override bool OnDragStart(InputState state) => isDragging = true;
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protected override bool OnDragStart(InputState state) => IsSeeking = true;
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protected override bool OnDragEnd(InputState state)
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{
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isDragging = false;
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IsSeeking = false;
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return true;
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}
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private class TransformSeek : TransformFloat
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{
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public override void Apply(Drawable d)
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{
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base.Apply(d);
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d.Width = CurrentValue;
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}
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}
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}
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}
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@ -30,7 +30,7 @@ namespace osu.Game.Overlays
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{
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private Drawable currentBackground;
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private DragBar progress;
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private TextAwesome playButton;
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private Button playButton;
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private SpriteText title, artist;
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private List<BeatmapSetInfo> playList;
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@ -46,6 +46,10 @@ namespace osu.Game.Overlays
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private Container dragContainer;
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private const float progress_height = 10;
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private const float bottom_black_area_height = 50;
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public MusicController()
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{
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Width = 400;
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@ -115,89 +119,63 @@ namespace osu.Game.Overlays
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Text = @"Nothing to play",
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Font = @"Exo2.0-BoldItalic"
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},
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new ClickableContainer
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new Container
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{
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AutoSizeAxes = Axes.Both,
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Origin = Anchor.Centre,
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Padding = new MarginPadding { Bottom = progress_height },
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Height = bottom_black_area_height,
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RelativeSizeAxes = Axes.X,
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Origin = Anchor.BottomCentre,
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Anchor = Anchor.BottomCentre,
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Position = new Vector2(0, -30),
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Action = () =>
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{
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if (current?.Track == null) return;
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if (current.Track.IsRunning)
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current.Track.Stop();
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else
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current.Track.Start();
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},
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Children = new Drawable[]
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{
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playButton = new TextAwesome
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new FillFlowContainer<Button>
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{
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TextSize = 30,
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Icon = FontAwesome.fa_play_circle_o,
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(5),
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre
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}
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}
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},
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new ClickableContainer
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{
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AutoSizeAxes = Axes.Both,
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Origin = Anchor.Centre,
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Anchor = Anchor.BottomCentre,
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Position = new Vector2(-30, -30),
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Action = prev,
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Children = new Drawable[]
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{
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new TextAwesome
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Anchor = Anchor.Centre,
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Children = new[]
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{
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new Button
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{
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Action = prev,
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Icon = FontAwesome.fa_step_backward,
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},
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playButton = new Button
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{
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//Scale = new Vector2(1.3f),
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Action = () =>
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{
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if (current?.Track == null) return;
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if (current.Track.IsRunning)
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current.Track.Stop();
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else
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current.Track.Start();
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},
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Icon = FontAwesome.fa_play_circle_o,
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},
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new Button
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{
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Action = next,
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Icon = FontAwesome.fa_step_forward,
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},
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}
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},
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new Button
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{
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TextSize = 15,
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Icon = FontAwesome.fa_step_backward,
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre
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}
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}
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},
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new ClickableContainer
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{
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AutoSizeAxes = Axes.Both,
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Origin = Anchor.Centre,
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Anchor = Anchor.BottomCentre,
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Position = new Vector2(30, -30),
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Action = next,
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Children = new Drawable[]
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{
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new TextAwesome
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{
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TextSize = 15,
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Icon = FontAwesome.fa_step_forward,
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre
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}
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}
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},
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new ClickableContainer
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{
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AutoSizeAxes = Axes.Both,
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Origin = Anchor.Centre,
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Anchor = Anchor.BottomRight,
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Position = new Vector2(20, -30),
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Children = new Drawable[]
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{
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new TextAwesome
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{
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TextSize = 15,
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Anchor = Anchor.CentreRight,
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Position = new Vector2(-bottom_black_area_height / 2, 0),
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Icon = FontAwesome.fa_bars,
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre
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}
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},
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}
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},
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progress = new DragBar
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{
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Origin = Anchor.BottomCentre,
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Anchor = Anchor.BottomCentre,
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Height = 10,
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Height = progress_height,
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Colour = colours.Yellow,
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SeekRequested = seek
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}
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@ -237,7 +215,7 @@ namespace osu.Game.Overlays
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if (current?.TrackLoaded ?? false)
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{
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progress.UpdatePosition((float)(current.Track.CurrentTime / current.Track.Length));
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progress.UpdatePosition(current.Track.Length == 0 ? 0 : (float)(current.Track.CurrentTime / current.Track.Length));
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playButton.Icon = current.Track.IsRunning ? FontAwesome.fa_pause_circle_o : FontAwesome.fa_play_circle_o;
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if (current.Track.HasCompleted && !current.Track.Looping) next();
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@ -416,7 +394,7 @@ namespace osu.Game.Overlays
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new Box
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{
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RelativeSizeAxes = Axes.X,
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Height = 50,
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Height = bottom_black_area_height,
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Origin = Anchor.BottomCentre,
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Anchor = Anchor.BottomCentre,
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Colour = Color4.Black.Opacity(0.5f)
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@ -430,5 +408,91 @@ namespace osu.Game.Overlays
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sprite.Texture = beatmap?.Background ?? textures.Get(@"Backgrounds/bg4");
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}
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}
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private class Button : ClickableContainer
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{
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private readonly TextAwesome icon;
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private readonly Box hover;
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private readonly Container content;
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public FontAwesome Icon
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{
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get { return icon.Icon; }
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set { icon.Icon = value; }
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}
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private const float button_size = 30;
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public Button()
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{
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AutoSizeAxes = Axes.Both;
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Origin = Anchor.Centre;
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Anchor = Anchor.Centre;
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Children = new Drawable[]
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{
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content = new Container
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{
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Size = new Vector2(button_size),
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CornerRadius = 5,
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Masking = true,
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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EdgeEffect = new EdgeEffect
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{
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Colour = Color4.Black.Opacity(0.04f),
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Type = EdgeEffectType.Shadow,
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Radius = 5,
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},
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Children = new Drawable[]
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{
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hover = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0,
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},
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icon = new TextAwesome
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{
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TextSize = 18,
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre
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}
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}
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}
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};
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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hover.Colour = colours.Yellow.Opacity(0.6f);
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}
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protected override bool OnHover(InputState state)
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{
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hover.FadeIn(500, EasingTypes.OutQuint);
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return base.OnHover(state);
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}
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protected override void OnHoverLost(InputState state)
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{
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hover.FadeOut(500, EasingTypes.OutQuint);
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base.OnHoverLost(state);
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}
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protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
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{
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content.ScaleTo(1, 2000, EasingTypes.OutQuint);
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return base.OnMouseDown(state, args);
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}
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protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
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{
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content.ScaleTo(1, 1000, EasingTypes.OutElastic);
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return base.OnMouseUp(state, args);
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}
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}
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}
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}
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