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Merge pull request #1163 from peppy/move-screen-restrictions

Move beatmap/ruleset change restrictions to OsuGame
This commit is contained in:
Dan Balasescu 2017-08-22 16:48:13 +09:00 committed by GitHub
commit 841805f8f0
2 changed files with 7 additions and 13 deletions

View File

@ -359,6 +359,13 @@ namespace osu.Game
{
base.UpdateAfterChildren();
// we only want to apply these restrictions when we are inside a screen stack.
// the use case for not applying is in visual/unit tests.
bool applyRestrictions = currentScreen?.AllowBeatmapRulesetChange ?? false;
Ruleset.Disabled = applyRestrictions;
Beatmap.Disabled = applyRestrictions;
mainContent.Padding = new MarginPadding { Top = ToolbarOffset };
Cursor.State = currentScreen?.HasLocalCursorDisplayed == false ? Visibility.Visible : Visibility.Hidden;

View File

@ -69,19 +69,6 @@ namespace osu.Game.Screens
sampleExit = audio.Sample.Get(@"UI/melodic-1");
}
protected override void Update()
{
if (!IsCurrentScreen) return;
if (ParentScreen != null)
{
// we only want to apply these restrictions when we are inside a screen stack.
// the use case for not applying is in visual/unit tests.
Ruleset.Disabled = !AllowBeatmapRulesetChange;
Beatmap.Disabled = !AllowBeatmapRulesetChange;
}
}
protected override void OnResuming(Screen last)
{
base.OnResuming(last);