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mirror of https://github.com/ppy/osu.git synced 2024-11-11 18:27:26 +08:00

Merge remote-tracking branch 'upstream/master' into timingchange-rework

This commit is contained in:
Dean Herbert 2017-06-07 15:53:28 +09:00
commit a07f6801da
35 changed files with 1474 additions and 379 deletions

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@ -20,4 +20,4 @@ build:
verbosity: minimal
after_build:
- cmd: inspectcode /o="inspectcodereport.xml" /caches-home="inspectcode" osu.sln
- cmd: NVika parsereport "inspectcodereport.xml"
- cmd: NVika parsereport "inspectcodereport.xml" --treatwarningsaserrors

@ -1 +1 @@
Subproject commit 00e48bcd31b7debda89bbcf62927706c43eba644
Subproject commit 3ad1dd52ae511b816fb928f70ef811ec605c5c18

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@ -0,0 +1,55 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Play;
using osu.Game.Screens.Play.ReplaySettings;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseReplaySettingsOverlay : TestCase
{
public override string Description => @"Settings visible in replay/auto";
private ExampleContainer container;
public override void Reset()
{
base.Reset();
Add(new ReplaySettingsOverlay()
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
});
Add(container = new ExampleContainer());
AddStep(@"Add button", () => container.Add(new OsuButton
{
RelativeSizeAxes = Axes.X,
Text = @"Button",
}));
AddStep(@"Add checkbox", () => container.Add(new ReplayCheckbox
{
LabelText = "Checkbox",
}));
AddStep(@"Add textbox", () => container.Add(new FocusedTextBox
{
RelativeSizeAxes = Axes.X,
Height = 30,
PlaceholderText = "Textbox",
HoldFocus = false,
}));
}
private class ExampleContainer : ReplayGroup
{
protected override string Title => @"example";
}
}
}

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@ -0,0 +1,19 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Testing;
using osu.Game.Screens.Play;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseSkipButton : TestCase
{
public override string Description => @"Skip skip skippediskip";
public override void Reset()
{
base.Reset();
Add(new SkipButton(Clock.CurrentTime + 5000));
}
}
}

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@ -3,20 +3,18 @@
using osu.Framework.Testing;
using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Play;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseTwoLayerButton : TestCase
{
public override string Description => @"Back and skip and what not";
public override string Description => @"Mostly back button";
public override void Reset()
{
base.Reset();
Add(new BackButton());
Add(new SkipButton(Clock.CurrentTime + 5000));
}
}
}

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@ -196,6 +196,7 @@
<Compile Include="Tests\TestCaseMusicController.cs" />
<Compile Include="Tests\TestCaseNotificationManager.cs" />
<Compile Include="Tests\TestCaseOnScreenDisplay.cs" />
<Compile Include="Tests\TestCaseReplaySettingsOverlay.cs" />
<Compile Include="Tests\TestCasePlayer.cs" />
<Compile Include="Tests\TestCaseHitObjects.cs" />
<Compile Include="Tests\TestCaseKeyCounter.cs" />
@ -203,6 +204,7 @@
<Compile Include="Tests\TestCaseReplay.cs" />
<Compile Include="Tests\TestCaseResults.cs" />
<Compile Include="Tests\TestCaseScoreCounter.cs" />
<Compile Include="Tests\TestCaseSkipButton.cs" />
<Compile Include="Tests\TestCaseTabControl.cs" />
<Compile Include="Tests\TestCaseTaikoHitObjects.cs" />
<Compile Include="Tests\TestCaseTaikoPlayfield.cs" />

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@ -71,6 +71,9 @@ namespace osu.Game.Configuration
Set(OsuSetting.ShowInterface, true);
Set(OsuSetting.KeyOverlay, false);
Set(OsuSetting.FloatingComments, false);
Set(OsuSetting.PlaybackSpeed, 1.0, 0.5f, 2);
// Update
Set(OsuSetting.ReleaseStream, ReleaseStream.Lazer);
@ -90,6 +93,8 @@ namespace osu.Game.Configuration
AutoCursorSize,
DimLevel,
KeyOverlay,
FloatingComments,
PlaybackSpeed,
ShowInterface,
MouseDisableButtons,
MouseDisableWheel,

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@ -1,6 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
@ -24,6 +25,7 @@ namespace osu.Game.Graphics.Cursor
{
private readonly Box background;
private readonly OsuSpriteText text;
private bool instantMovement = true;
public override string TooltipText
{
@ -32,7 +34,7 @@ namespace osu.Game.Graphics.Cursor
if (value == text.Text) return;
text.Text = value;
if (Alpha > 0)
if (IsPresent)
{
AutoSizeDuration = 250;
background.FlashColour(OsuColour.Gray(0.4f), 1000, EasingTypes.OutQuint);
@ -80,6 +82,7 @@ namespace osu.Game.Graphics.Cursor
protected override void PopIn()
{
instantMovement |= !IsPresent;
FadeIn(500, EasingTypes.OutQuint);
}
@ -88,6 +91,19 @@ namespace osu.Game.Graphics.Cursor
using (BeginDelayedSequence(150))
FadeOut(500, EasingTypes.OutQuint);
}
public override void Move(Vector2 pos)
{
if (instantMovement)
{
Position = pos;
instantMovement = false;
}
else
{
MoveTo(pos, 200, EasingTypes.OutQuint);
}
}
}
}
}

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@ -0,0 +1,114 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input;
namespace osu.Game.Graphics.UserInterface
{
public class IconButton : ClickableContainer
{
private readonly TextAwesome icon;
private readonly Box hover;
private readonly Container content;
public FontAwesome Icon
{
get { return icon.Icon; }
set { icon.Icon = value; }
}
private const float button_size = 30;
private Color4 flashColour;
public Vector2 IconScale
{
get { return icon.Scale; }
set { icon.Scale = value; }
}
public IconButton()
{
AutoSizeAxes = Axes.Both;
Origin = Anchor.Centre;
Anchor = Anchor.Centre;
Children = new Drawable[]
{
content = new Container
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Size = new Vector2 (button_size),
CornerRadius = 5,
Masking = true,
EdgeEffect = new EdgeEffect
{
Colour = Color4.Black.Opacity(0.04f),
Type = EdgeEffectType.Shadow,
Radius = 5,
},
Children = new Drawable[]
{
hover = new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
},
icon = new TextAwesome
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
TextSize = 18,
}
}
}
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
hover.Colour = colours.Yellow.Opacity(0.6f);
flashColour = colours.Yellow;
}
protected override bool OnHover(InputState state)
{
hover.FadeIn(500, EasingTypes.OutQuint);
return base.OnHover(state);
}
protected override void OnHoverLost(InputState state)
{
hover.FadeOut(500, EasingTypes.OutQuint);
base.OnHoverLost(state);
}
protected override bool OnClick(InputState state)
{
hover.FlashColour(flashColour, 800, EasingTypes.OutQuint);
return base.OnClick(state);
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
content.ScaleTo(0.75f, 2000, EasingTypes.OutQuint);
return base.OnMouseDown(state, args);
}
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
{
content.ScaleTo(1, 1000, EasingTypes.OutElastic);
return base.OnMouseUp(state, args);
}
}
}

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@ -12,13 +12,12 @@ using osu.Framework.Graphics.UserInterface;
namespace osu.Game.Graphics.UserInterface
{
public class Nub : CircularContainer, IHasCurrentValue<bool>
public class Nub : CircularContainer, IHasCurrentValue<bool>, IHasAccentColour
{
public const float COLLAPSED_SIZE = 20;
public const float EXPANDED_SIZE = 40;
private const float border_width = 3;
private Color4 glowingColour, idleColour;
public Nub()
{
@ -53,33 +52,41 @@ namespace osu.Game.Graphics.UserInterface
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Colour = idleColour = colours.Pink;
glowingColour = colours.PinkLighter;
AccentColour = colours.Pink;
GlowingAccentColour = colours.PinkLighter;
GlowColour = colours.PinkDarker;
EdgeEffect = new EdgeEffect
{
Colour = colours.PinkDarker,
Colour = GlowColour,
Type = EdgeEffectType.Glow,
Radius = 10,
Roundness = 8,
};
}
protected override void LoadComplete()
{
FadeEdgeEffectTo(0);
}
private bool glowing;
public bool Glowing
{
get { return glowing; }
set
{
glowing = value;
if (value)
{
FadeColour(glowingColour, 500, EasingTypes.OutQuint);
FadeColour(GlowingAccentColour, 500, EasingTypes.OutQuint);
FadeEdgeEffectTo(1, 500, EasingTypes.OutQuint);
}
else
{
FadeEdgeEffectTo(0, 500);
FadeColour(idleColour, 500);
FadeColour(AccentColour, 500);
}
}
}
@ -93,5 +100,43 @@ namespace osu.Game.Graphics.UserInterface
}
public Bindable<bool> Current { get; } = new Bindable<bool>();
private Color4 accentColour;
public Color4 AccentColour
{
get { return accentColour; }
set
{
accentColour = value;
if (!Glowing)
Colour = value;
}
}
private Color4 glowingAccentColour;
public Color4 GlowingAccentColour
{
get { return glowingAccentColour; }
set
{
glowingAccentColour = value;
if (Glowing)
Colour = value;
}
}
private Color4 glowColour;
public Color4 GlowColour
{
get { return glowColour; }
set
{
glowColour = value;
var effect = EdgeEffect;
effect.Colour = value;
EdgeEffect = effect;
}
}
}
}

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@ -51,7 +51,8 @@ namespace osu.Game.Graphics.UserInterface
}
}
private readonly Nub nub;
protected readonly Nub Nub;
private readonly SpriteText labelSpriteText;
private SampleChannel sampleChecked;
private SampleChannel sampleUnchecked;
@ -64,7 +65,7 @@ namespace osu.Game.Graphics.UserInterface
Children = new Drawable[]
{
labelSpriteText = new OsuSpriteText(),
nub = new Nub
Nub = new Nub
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
@ -72,7 +73,7 @@ namespace osu.Game.Graphics.UserInterface
}
};
nub.Current.BindTo(Current);
Nub.Current.BindTo(Current);
Current.ValueChanged += newValue =>
{
@ -90,15 +91,15 @@ namespace osu.Game.Graphics.UserInterface
protected override bool OnHover(InputState state)
{
nub.Glowing = true;
nub.Expanded = true;
Nub.Glowing = true;
Nub.Expanded = true;
return base.OnHover(state);
}
protected override void OnHoverLost(InputState state)
{
nub.Glowing = false;
nub.Expanded = false;
Nub.Glowing = false;
Nub.Expanded = false;
base.OnHoverLost(state);
}

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@ -3,6 +3,7 @@
using System;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
@ -15,14 +16,14 @@ using osu.Framework.Graphics.Cursor;
namespace osu.Game.Graphics.UserInterface
{
public class OsuSliderBar<T> : SliderBar<T>, IHasTooltip
public class OsuSliderBar<T> : SliderBar<T>, IHasTooltip, IHasAccentColour
where T : struct, IEquatable<T>
{
private SampleChannel sample;
private double lastSampleTime;
private T lastSampleValue;
private readonly Nub nub;
protected readonly Nub Nub;
private readonly Box leftBox;
private readonly Box rightBox;
@ -46,6 +47,18 @@ namespace osu.Game.Graphics.UserInterface
}
}
private Color4 accentColour;
public Color4 AccentColour
{
get { return accentColour; }
set
{
accentColour = value;
leftBox.Colour = value;
rightBox.Colour = value;
}
}
public OsuSliderBar()
{
Height = 12;
@ -71,7 +84,7 @@ namespace osu.Game.Graphics.UserInterface
Origin = Anchor.CentreRight,
Alpha = 0.5f,
},
nub = new Nub
Nub = new Nub
{
Origin = Anchor.TopCentre,
Expanded = true,
@ -88,19 +101,18 @@ namespace osu.Game.Graphics.UserInterface
private void load(AudioManager audio, OsuColour colours)
{
sample = audio.Sample.Get(@"Sliderbar/sliderbar");
leftBox.Colour = colours.Pink;
rightBox.Colour = colours.Pink;
AccentColour = colours.Pink;
}
protected override bool OnHover(InputState state)
{
nub.Glowing = true;
Nub.Glowing = true;
return base.OnHover(state);
}
protected override void OnHoverLost(InputState state)
{
nub.Glowing = false;
Nub.Glowing = false;
base.OnHoverLost(state);
}
@ -133,13 +145,13 @@ namespace osu.Game.Graphics.UserInterface
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
nub.Current.Value = true;
Nub.Current.Value = true;
return base.OnMouseDown(state, args);
}
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
{
nub.Current.Value = false;
Nub.Current.Value = false;
return base.OnMouseUp(state, args);
}
@ -147,14 +159,14 @@ namespace osu.Game.Graphics.UserInterface
{
base.UpdateAfterChildren();
leftBox.Scale = new Vector2(MathHelper.Clamp(
nub.DrawPosition.X - nub.DrawWidth / 2, 0, DrawWidth), 1);
Nub.DrawPosition.X - Nub.DrawWidth / 2, 0, DrawWidth), 1);
rightBox.Scale = new Vector2(MathHelper.Clamp(
DrawWidth - nub.DrawPosition.X - nub.DrawWidth / 2, 0, DrawWidth), 1);
DrawWidth - Nub.DrawPosition.X - Nub.DrawWidth / 2, 0, DrawWidth), 1);
}
protected override void UpdateValue(float value)
{
nub.MoveToX(RangePadding + UsableWidth * value, 250, EasingTypes.OutQuint);
Nub.MoveToX(RangePadding + UsableWidth * value, 250, EasingTypes.OutQuint);
}
}
}

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@ -5,6 +5,7 @@ using System;
using System.Collections.Generic;
using System.Linq;
using Newtonsoft.Json;
using osu.Framework.Configuration;
using osu.Framework.Lists;
namespace osu.Game.Online.Chat
@ -25,7 +26,7 @@ namespace osu.Game.Online.Chat
public readonly SortedList<Message> Messages = new SortedList<Message>(Comparer<Message>.Default);
//internal bool Joined;
public Bindable<bool> Joined = new Bindable<bool>();
public bool ReadOnly => Name != "#lazer";

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@ -0,0 +1,188 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.Chat;
namespace osu.Game.Overlays.Chat
{
public class ChannelListItem : ClickableContainer, IFilterable
{
private const float width_padding = 5;
private const float channel_width = 150;
private const float text_size = 15;
private const float transition_duration = 100;
private readonly Channel channel;
private readonly Bindable<bool> joinedBind = new Bindable<bool>();
private readonly OsuSpriteText name;
private readonly OsuSpriteText topic;
private readonly TextAwesome joinedCheckmark;
private Color4 joinedColour;
private Color4 topicColour;
private Color4 hoverColour;
public string[] FilterTerms => new[] { channel.Name };
public bool MatchingFilter
{
set
{
FadeTo(value ? 1f : 0f, 100);
}
}
public Action<Channel> OnRequestJoin;
public Action<Channel> OnRequestLeave;
public ChannelListItem(Channel channel)
{
this.channel = channel;
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Action = () => { (channel.Joined ? OnRequestLeave : OnRequestJoin)?.Invoke(channel); };
Children = new Drawable[]
{
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Horizontal,
Children = new Drawable[]
{
new Container
{
Children = new[]
{
joinedCheckmark = new TextAwesome
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Icon = FontAwesome.fa_check_circle,
TextSize = text_size,
Shadow = false,
Margin = new MarginPadding { Right = 10f },
Alpha = 0f,
},
},
},
new Container
{
Width = channel_width,
AutoSizeAxes = Axes.Y,
Children = new[]
{
name = new OsuSpriteText
{
Text = channel.ToString(),
TextSize = text_size,
Font = @"Exo2.0-Bold",
Shadow = false,
},
},
},
new Container
{
RelativeSizeAxes = Axes.X,
Width = 0.7f,
AutoSizeAxes = Axes.Y,
Margin = new MarginPadding { Left = width_padding },
Children = new[]
{
topic = new OsuSpriteText
{
Text = channel.Topic,
TextSize = text_size,
Font = @"Exo2.0-SemiBold",
Shadow = false,
Alpha = 0.8f,
},
},
},
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Margin = new MarginPadding { Left = width_padding },
Spacing = new Vector2(3f, 0f),
Children = new Drawable[]
{
new TextAwesome
{
Icon = FontAwesome.fa_user,
TextSize = text_size - 2,
Shadow = false,
Margin = new MarginPadding { Top = 1 },
},
new OsuSpriteText
{
Text = @"0",
TextSize = text_size,
Font = @"Exo2.0-SemiBold",
Shadow = false,
},
},
},
},
},
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
topicColour = colours.Gray9;
joinedColour = colours.Blue;
hoverColour = colours.Yellow;
joinedBind.ValueChanged += updateColour;
joinedBind.BindTo(channel.Joined);
}
protected override bool OnHover(InputState state)
{
if (!channel.Joined.Value)
name.FadeColour(hoverColour, 50, EasingTypes.OutQuint);
return base.OnHover(state);
}
protected override void OnHoverLost(InputState state)
{
if (!channel.Joined.Value)
name.FadeColour(Color4.White, transition_duration);
}
private void updateColour(bool joined)
{
if (joined)
{
name.FadeColour(Color4.White, transition_duration);
joinedCheckmark.FadeTo(1f, transition_duration);
topic.FadeTo(0.8f, transition_duration);
topic.FadeColour(Color4.White, transition_duration);
FadeColour(joinedColour, transition_duration);
}
else
{
joinedCheckmark.FadeTo(0f, transition_duration);
topic.FadeTo(1f, transition_duration);
topic.FadeColour(topicColour, transition_duration);
FadeColour(Color4.White, transition_duration);
}
}
}
}

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@ -0,0 +1,63 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using System.Linq;
using OpenTK;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.Chat;
namespace osu.Game.Overlays.Chat
{
public class ChannelSection : Container, IHasFilterableChildren
{
private readonly OsuSpriteText header;
public readonly FillFlowContainer<ChannelListItem> ChannelFlow;
public IEnumerable<IFilterable> FilterableChildren => ChannelFlow.Children;
public string[] FilterTerms => new[] { Header };
public bool MatchingFilter
{
set
{
FadeTo(value ? 1f : 0f, 100);
}
}
public string Header
{
get { return header.Text; }
set { header.Text = value.ToUpper(); }
}
public IEnumerable<Channel> Channels
{
set { ChannelFlow.Children = value.Select(c => new ChannelListItem(c)); }
}
public ChannelSection()
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Children = new Drawable[]
{
header = new OsuSpriteText
{
TextSize = 15,
Font = @"Exo2.0-Bold",
},
ChannelFlow = new FillFlowContainer<ChannelListItem>
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Margin = new MarginPadding { Top = 25 },
Spacing = new Vector2(0f, 5f),
},
};
}
}
}

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@ -0,0 +1,184 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input;
using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Chat;
namespace osu.Game.Overlays.Chat
{
public class ChannelSelectionOverlay : FocusedOverlayContainer
{
public static readonly float WIDTH_PADDING = 170;
private const float transition_duration = 500;
private readonly Box bg;
private readonly Triangles triangles;
private readonly Box headerBg;
private readonly SearchTextBox search;
private readonly SearchContainer<ChannelSection> sectionsFlow;
public Action<Channel> OnRequestJoin;
public Action<Channel> OnRequestLeave;
public IEnumerable<ChannelSection> Sections
{
set
{
sectionsFlow.Children = value;
foreach (ChannelSection s in sectionsFlow.Children)
{
foreach (ChannelListItem c in s.ChannelFlow.Children)
{
c.OnRequestJoin = channel => { OnRequestJoin?.Invoke(channel); };
c.OnRequestLeave = channel => { OnRequestLeave?.Invoke(channel); };
}
}
}
}
public ChannelSelectionOverlay()
{
RelativeSizeAxes = Axes.X;
Children = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Masking = true,
Children = new Drawable[]
{
bg = new Box
{
RelativeSizeAxes = Axes.Both,
},
triangles = new Triangles
{
RelativeSizeAxes = Axes.Both,
TriangleScale = 5,
},
},
},
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Top = 85, Right = WIDTH_PADDING },
Children = new[]
{
new ScrollContainer
{
RelativeSizeAxes = Axes.Both,
Children = new[]
{
sectionsFlow = new SearchContainer<ChannelSection>
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
LayoutDuration = 200,
LayoutEasing = EasingTypes.OutQuint,
Spacing = new Vector2(0f, 20f),
Padding = new MarginPadding { Vertical = 20, Left = WIDTH_PADDING },
},
},
},
},
},
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
headerBg = new Box
{
RelativeSizeAxes = Axes.Both,
},
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0f, 10f),
Padding = new MarginPadding { Top = 10f, Bottom = 10f, Left = WIDTH_PADDING, Right = WIDTH_PADDING },
Children = new Drawable[]
{
new OsuSpriteText
{
Text = @"Chat Channels",
TextSize = 20,
Shadow = false,
},
search = new HeaderSearchTextBox
{
RelativeSizeAxes = Axes.X,
PlaceholderText = @"Search",
Exit = Hide,
},
},
},
},
},
};
search.Current.ValueChanged += newValue => sectionsFlow.SearchTerm = newValue;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
bg.Colour = colours.Gray3;
triangles.ColourDark = colours.Gray3;
triangles.ColourLight = OsuColour.FromHex(@"353535");
headerBg.Colour = colours.Gray2.Opacity(0.75f);
}
protected override void OnFocus(InputState state)
{
InputManager.ChangeFocus(search);
base.OnFocus(state);
}
protected override void PopIn()
{
if (Alpha == 0) MoveToY(DrawHeight);
FadeIn(transition_duration, EasingTypes.OutQuint);
MoveToY(0, transition_duration, EasingTypes.OutQuint);
search.HoldFocus = true;
base.PopIn();
}
protected override void PopOut()
{
FadeOut(transition_duration, EasingTypes.InSine);
MoveToY(DrawHeight, transition_duration, EasingTypes.InSine);
search.HoldFocus = false;
base.PopOut();
}
private class HeaderSearchTextBox : SearchTextBox
{
protected override Color4 BackgroundFocused => Color4.Black.Opacity(0.2f);
protected override Color4 BackgroundUnfocused => Color4.Black.Opacity(0.2f);
}
}
}

View File

@ -207,11 +207,15 @@ namespace osu.Game.Overlays.Chat
{
public override bool Active
{
get { return base.Active; }
get { return false; }
// ReSharper disable once ValueParameterNotUsed
set
{
activeBindable.Value = value;
base.Active = value;
// we basically never want this tab to become active.
// this allows us to become a "toggle" tab.
// is a bit hacky, to say the least.
activeBindable.Value = !activeBindable.Value;
base.Active = false;
}
}
@ -220,6 +224,9 @@ namespace osu.Game.Overlays.Chat
public ChannelSelectorTabItem(Channel value, Bindable<bool> active) : base(value)
{
activeBindable = active;
activeBindable.ValueChanged += v => selectorUpdateState();
Depth = float.MaxValue;
Width = 45;
@ -235,6 +242,26 @@ namespace osu.Game.Overlays.Chat
backgroundInactive = colour.Gray2;
backgroundActive = colour.Gray3;
}
protected override void LoadComplete()
{
base.LoadComplete();
selectorUpdateState();
}
protected override void OnHoverLost(InputState state)
{
selectorUpdateState();
}
private void selectorUpdateState()
{
if (activeBindable.Value)
fadeActive();
else
fadeInactive();
}
}
}
}

View File

@ -29,6 +29,7 @@ namespace osu.Game.Overlays
public class ChatOverlay : FocusedOverlayContainer, IOnlineComponent
{
private const float textbox_height = 60;
private const float channel_selection_min_height = 0.3f;
private ScheduledDelegate messageRequest;
@ -48,16 +49,21 @@ namespace osu.Game.Overlays
private readonly ChatTabControl channelTabs;
private readonly Container chatContainer;
private readonly Box chatBackground;
private readonly Box tabBackground;
private Bindable<double> chatHeight;
private readonly Container channelSelectionContainer;
private readonly ChannelSelectionOverlay channelSelection;
protected override bool InternalContains(Vector2 screenSpacePos) => chatContainer.Contains(screenSpacePos) || channelSelection.State == Visibility.Visible && channelSelection.Contains(screenSpacePos);
public ChatOverlay()
{
RelativeSizeAxes = Axes.Both;
RelativePositionAxes = Axes.Both;
Size = new Vector2(1, DEFAULT_HEIGHT);
Anchor = Anchor.BottomLeft;
Origin = Anchor.BottomLeft;
@ -65,74 +71,120 @@ namespace osu.Game.Overlays
Children = new Drawable[]
{
new Container
channelSelectionContainer = new Container
{
Name = @"chat area",
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Top = TAB_AREA_HEIGHT },
Children = new Drawable[]
Height = 1f - DEFAULT_HEIGHT,
Masking = true,
Children = new[]
{
chatBackground = new Box
channelSelection = new ChannelSelectionOverlay
{
RelativeSizeAxes = Axes.Both,
},
currentChannelContainer = new Container
},
},
chatContainer = new Container
{
Name = @"chat container",
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.Both,
Height = DEFAULT_HEIGHT,
Children = new[]
{
new Container
{
Name = @"chat area",
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding
Padding = new MarginPadding { Top = TAB_AREA_HEIGHT },
Children = new Drawable[]
{
Bottom = textbox_height + padding
},
chatBackground = new Box
{
RelativeSizeAxes = Axes.Both,
},
currentChannelContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding
{
Bottom = textbox_height + padding
},
},
new Container
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.X,
Height = textbox_height,
Padding = new MarginPadding
{
Top = padding * 2,
Bottom = padding * 2,
Left = ChatLine.LEFT_PADDING + padding * 2,
Right = padding * 2,
},
Children = new Drawable[]
{
inputTextBox = new FocusedTextBox
{
RelativeSizeAxes = Axes.Both,
Height = 1,
PlaceholderText = "type your message",
Exit = () => State = Visibility.Hidden,
OnCommit = postMessage,
ReleaseFocusOnCommit = false,
HoldFocus = true,
}
}
}
}
},
new Container
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Name = @"tabs area",
RelativeSizeAxes = Axes.X,
Height = textbox_height,
Padding = new MarginPadding
{
Top = padding * 2,
Bottom = padding * 2,
Left = ChatLine.LEFT_PADDING + padding * 2,
Right = padding * 2,
},
Height = TAB_AREA_HEIGHT,
Children = new Drawable[]
{
inputTextBox = new FocusedTextBox
tabBackground = new Box
{
RelativeSizeAxes = Axes.Both,
Height = 1,
PlaceholderText = "type your message",
Exit = () => State = Visibility.Hidden,
OnCommit = postMessage,
HoldFocus = true,
}
Colour = Color4.Black,
},
channelTabs = new ChatTabControl
{
RelativeSizeAxes = Axes.Both,
},
}
}
}
},
new Container
{
Name = @"tabs area",
RelativeSizeAxes = Axes.X,
Height = TAB_AREA_HEIGHT,
Children = new Drawable[]
{
tabBackground = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
},
channelTabs = new ChatTabControl
{
RelativeSizeAxes = Axes.Both,
},
}
},
},
};
channelTabs.Current.ValueChanged += newChannel => CurrentChannel = newChannel;
channelTabs.ChannelSelectorActive.ValueChanged += value => channelSelection.State = value ? Visibility.Visible : Visibility.Hidden;
channelSelection.StateChanged += (overlay, state) =>
{
channelTabs.ChannelSelectorActive.Value = state == Visibility.Visible;
if (state == Visibility.Visible)
{
inputTextBox.HoldFocus = false;
if (1f - chatHeight.Value < channel_selection_min_height)
{
chatContainer.ResizeHeightTo(1f - channel_selection_min_height, 800, EasingTypes.OutQuint);
channelSelectionContainer.ResizeHeightTo(channel_selection_min_height, 800, EasingTypes.OutQuint);
channelSelection.Show();
chatHeight.Value = 1f - channel_selection_min_height;
}
}
else
{
inputTextBox.HoldFocus = true;
}
};
}
private double startDragChatHeight;
@ -205,8 +257,9 @@ namespace osu.Game.Overlays
chatHeight = config.GetBindable<double>(OsuSetting.ChatDisplayHeight);
chatHeight.ValueChanged += h =>
{
Height = (float)h;
tabBackground.FadeTo(Height == 1 ? 1 : 0.8f, 200);
chatContainer.Height = (float)h;
channelSelectionContainer.Height = 1f - (float)h;
tabBackground.FadeTo(h == 1 ? 1 : 0.8f, 200);
};
chatHeight.TriggerChange();
@ -243,6 +296,16 @@ namespace osu.Game.Overlays
addChannel(channels.Find(c => c.Name == @"#lazer"));
addChannel(channels.Find(c => c.Name == @"#osu"));
addChannel(channels.Find(c => c.Name == @"#lobby"));
channelSelection.OnRequestJoin = addChannel;
channelSelection.Sections = new[]
{
new ChannelSection
{
Header = "All Channels",
Channels = channels,
},
};
});
messageRequest = Scheduler.AddDelayed(fetchNewMessages, 1000, true);
@ -262,9 +325,7 @@ namespace osu.Game.Overlays
set
{
if (currentChannel == value) return;
if (channelTabs.ChannelSelectorActive) return;
if (currentChannel == value || value == null) return;
currentChannel = value;
@ -316,6 +377,8 @@ namespace osu.Game.Overlays
if (CurrentChannel == null)
CurrentChannel = channel;
channel.Joined.Value = true;
}
private void fetchInitialMessages(Channel channel)

View File

@ -0,0 +1,73 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Music
{
public class CollectionsDropdown<T> : OsuDropdown<T>
{
protected override DropdownHeader CreateHeader() => new CollectionsHeader { AccentColour = AccentColour };
protected override Menu CreateMenu() => new CollectionsMenu();
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
AccentColour = colours.Gray6;
}
private class CollectionsHeader : OsuDropdownHeader
{
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
BackgroundColour = colours.Gray4;
}
public CollectionsHeader()
{
CornerRadius = 5;
Height = 30;
Icon.TextSize = 14;
Icon.Margin = new MarginPadding(0);
Foreground.Padding = new MarginPadding { Top = 4, Bottom = 4, Left = 10, Right = 10 };
EdgeEffect = new EdgeEffect
{
Type = EdgeEffectType.Shadow,
Colour = Color4.Black.Opacity(0.3f),
Radius = 3,
Offset = new Vector2(0f, 1f),
};
}
}
private class CollectionsMenu : OsuMenu
{
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Background.Colour = colours.Gray4;
}
public CollectionsMenu()
{
CornerRadius = 5;
EdgeEffect = new EdgeEffect
{
Type = EdgeEffectType.Shadow,
Colour = Color4.Black.Opacity(0.3f),
Radius = 3,
Offset = new Vector2(0f, 1f),
};
}
}
}
}

View File

@ -3,10 +3,8 @@
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using OpenTK;
@ -74,63 +72,5 @@ namespace osu.Game.Overlays.Music
backgroundColour = colours.Gray2;
}
}
private class CollectionsDropdown<T> : OsuDropdown<T>
{
protected override DropdownHeader CreateHeader() => new CollectionsHeader { AccentColour = AccentColour };
protected override Menu CreateMenu() => new CollectionsMenu();
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
AccentColour = colours.Gray6;
}
private class CollectionsHeader : OsuDropdownHeader
{
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
BackgroundColour = colours.Gray4;
}
public CollectionsHeader()
{
CornerRadius = 5;
Height = 30;
Icon.TextSize = 14;
Icon.Margin = new MarginPadding(0);
Foreground.Padding = new MarginPadding { Top = 4, Bottom = 4, Left = 10, Right = 10 };
EdgeEffect = new EdgeEffect
{
Type = EdgeEffectType.Shadow,
Colour = Color4.Black.Opacity(0.3f),
Radius = 3,
Offset = new Vector2(0f, 1f),
};
}
}
private class CollectionsMenu : OsuMenu
{
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Background.Colour = colours.Gray4;
}
public CollectionsMenu()
{
CornerRadius = 5;
EdgeEffect = new EdgeEffect
{
Type = EdgeEffectType.Shadow,
Colour = Color4.Black.Opacity(0.3f),
Radius = 3,
Offset = new Vector2(0f, 1f),
};
}
}
}
}
}

View File

@ -22,7 +22,7 @@ namespace osu.Game.Overlays.Music
private Color4 artistColour;
private TextAwesome handle;
private Paragraph text;
private TextFlowContainer text;
private IEnumerable<SpriteText> titleSprites;
private UnicodeBindableString titleBind;
private UnicodeBindableString artistBind;
@ -77,7 +77,7 @@ namespace osu.Game.Overlays.Music
Margin = new MarginPadding { Left = 5 },
Padding = new MarginPadding { Top = 2 },
},
text = new Paragraph
text = new TextFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,

View File

@ -22,6 +22,7 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Framework.Threading;
using osu.Game.Overlays.Music;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays
{
@ -38,8 +39,8 @@ namespace osu.Game.Overlays
private Drawable currentBackground;
private DragBar progressBar;
private Button playButton;
private Button playlistButton;
private IconButton playButton;
private IconButton playlistButton;
private SpriteText title, artist;
@ -143,7 +144,7 @@ namespace osu.Game.Overlays
Anchor = Anchor.BottomCentre,
Children = new Drawable[]
{
new FillFlowContainer<Button>
new FillFlowContainer<IconButton>
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
@ -152,26 +153,26 @@ namespace osu.Game.Overlays
Anchor = Anchor.Centre,
Children = new[]
{
new Button
new IconButton
{
Action = prev,
Icon = FontAwesome.fa_step_backward,
},
playButton = new Button
playButton = new IconButton
{
Scale = new Vector2(1.4f),
IconScale = new Vector2(1.4f),
Action = play,
Icon = FontAwesome.fa_play_circle_o,
},
new Button
new IconButton
{
Action = next,
Icon = FontAwesome.fa_step_forward,
},
}
},
playlistButton = new Button
playlistButton = new IconButton
{
Origin = Anchor.Centre,
Anchor = Anchor.CentreRight,
@ -415,105 +416,5 @@ namespace osu.Game.Overlays
sprite.Texture = beatmap?.Background ?? textures.Get(@"Backgrounds/bg4");
}
}
private class Button : ClickableContainer
{
private readonly TextAwesome icon;
private readonly Box hover;
private readonly Container content;
public FontAwesome Icon
{
get { return icon.Icon; }
set { icon.Icon = value; }
}
private const float button_size = 30;
private Color4 flashColour;
public Vector2 IconScale
{
get { return icon.Scale; }
set { icon.Scale = value; }
}
public Button()
{
AutoSizeAxes = Axes.Both;
Origin = Anchor.Centre;
Anchor = Anchor.Centre;
Children = new Drawable[]
{
content = new Container
{
Size = new Vector2(button_size),
CornerRadius = 5,
Masking = true,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
EdgeEffect = new EdgeEffect
{
Colour = Color4.Black.Opacity(0.04f),
Type = EdgeEffectType.Shadow,
Radius = 5,
},
Children = new Drawable[]
{
hover = new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
},
icon = new TextAwesome
{
TextSize = 18,
Origin = Anchor.Centre,
Anchor = Anchor.Centre
}
}
}
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
hover.Colour = colours.Yellow.Opacity(0.6f);
flashColour = colours.Yellow;
}
protected override bool OnHover(InputState state)
{
hover.FadeIn(500, EasingTypes.OutQuint);
return base.OnHover(state);
}
protected override void OnHoverLost(InputState state)
{
hover.FadeOut(500, EasingTypes.OutQuint);
base.OnHoverLost(state);
}
protected override bool OnClick(InputState state)
{
hover.FlashColour(flashColour, 800, EasingTypes.OutQuint);
return base.OnClick(state);
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
content.ScaleTo(0.75f, 2000, EasingTypes.OutQuint);
return base.OnMouseDown(state, args);
}
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
{
content.ScaleTo(1, 1000, EasingTypes.OutElastic);
return base.OnMouseUp(state, args);
}
}
}
}

View File

@ -14,14 +14,31 @@ namespace osu.Game.Overlays.Settings.Sections.Input
{
protected override string Header => "Mouse";
private readonly BindableBool rawInputToggle = new BindableBool();
private Bindable<string> activeInputHandlers;
private SensitivitySetting sensitivity;
[BackgroundDependencyLoader]
private void load(OsuConfigManager osuConfig, FrameworkConfigManager config)
{
activeInputHandlers = config.GetBindable<string>(FrameworkSetting.ActiveInputHandlers);
rawInputToggle.Value = activeInputHandlers.Value.Contains("Raw");
Children = new Drawable[]
{
new SettingsCheckbox
{
LabelText = "Raw Input",
Bindable = rawInputToggle
},
sensitivity = new SensitivitySetting
{
LabelText = "Cursor Sensitivity",
Bindable = config.GetBindable<double>(FrameworkSetting.CursorSensitivity)
},
new SettingsEnumDropdown<ConfineMouseMode>
{
LabelText = "Confine mouse cursor",
LabelText = "Confine mouse cursor to window",
Bindable = config.GetBindable<ConfineMouseMode>(FrameworkSetting.ConfineMouseMode),
},
new SettingsCheckbox
@ -35,11 +52,82 @@ namespace osu.Game.Overlays.Settings.Sections.Input
Bindable = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableButtons)
},
};
rawInputToggle.ValueChanged += enabled =>
{
// this is temporary until we support per-handler settings.
const string raw_mouse_handler = @"OpenTKRawMouseHandler";
const string standard_mouse_handler = @"OpenTKMouseHandler";
activeInputHandlers.Value = enabled ?
activeInputHandlers.Value.Replace(standard_mouse_handler, raw_mouse_handler) :
activeInputHandlers.Value.Replace(raw_mouse_handler, standard_mouse_handler);
sensitivity.Bindable.Disabled = !enabled;
};
rawInputToggle.TriggerChange();
}
private class SensitivitySetting : SettingsSlider<double, SensitivitySlider>
{
public override Bindable<double> Bindable
{
get { return ((SensitivitySlider)Control).Sensitivity; }
set
{
BindableDouble doubleValue = (BindableDouble)value;
// create a second layer of bindable so we can only handle state changes when not being dragged.
((SensitivitySlider)Control).Sensitivity = doubleValue;
// this bindable will still act as the "interactive" bindable displayed during a drag.
base.Bindable = new BindableDouble(doubleValue.Value)
{
MinValue = doubleValue.MinValue,
MaxValue = doubleValue.MaxValue
};
// one-way binding to update the sliderbar with changes from external actions.
doubleValue.DisabledChanged += disabled => base.Bindable.Disabled = disabled;
doubleValue.ValueChanged += newValue => base.Bindable.Value = newValue;
}
}
}
private class SensitivitySlider : OsuSliderBar<double>
{
public override string TooltipText => Current.Value.ToString(@"0.##x");
public Bindable<double> Sensitivity;
public SensitivitySlider()
{
KeyboardStep = 0.01f;
Current.ValueChanged += newValue =>
{
if (!isDragging && Sensitivity != null)
Sensitivity.Value = newValue;
};
}
private bool isDragging;
protected override bool OnDragStart(InputState state)
{
isDragging = true;
return base.OnDragStart(state);
}
protected override bool OnDragEnd(InputState state)
{
isDragging = false;
Current.TriggerChange();
return base.OnDragEnd(state);
}
public override string TooltipText => Current.Disabled ? "Enable raw input to adjust sensitivity" : Current.Value.ToString(@"0.##x");
}
}
}
}

View File

@ -39,7 +39,7 @@ namespace osu.Game.Overlays.Settings
// hold a reference to the provided bindable so we don't have to in every settings section.
private Bindable<T> bindable;
public Bindable<T> Bindable
public virtual Bindable<T> Bindable
{
get
{

View File

@ -7,21 +7,24 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
using osu.Game.Screens.Play.HUD;
using OpenTK;
using OpenTK.Input;
namespace osu.Game.Screens.Play
{
public abstract class HUDOverlay : Container
public class HUDOverlay : Container
{
private const int duration = 100;
private readonly Container content;
public readonly KeyCounterCollection KeyCounter;
public readonly RollingCounter<int> ComboCounter;
public readonly ScoreCounter ScoreCounter;
@ -31,18 +34,11 @@ namespace osu.Game.Screens.Play
public readonly ModDisplay ModDisplay;
private Bindable<bool> showHud;
private bool replayLoaded;
private static bool hasShownNotificationOnce;
protected abstract KeyCounterCollection CreateKeyCounter();
protected abstract RollingCounter<int> CreateComboCounter();
protected abstract RollingCounter<double> CreateAccuracyCounter();
protected abstract ScoreCounter CreateScoreCounter();
protected abstract HealthDisplay CreateHealthDisplay();
protected abstract SongProgress CreateProgress();
protected abstract ModDisplay CreateModsContainer();
protected HUDOverlay()
public HUDOverlay()
{
RelativeSizeAxes = Axes.Both;
@ -59,12 +55,13 @@ namespace osu.Game.Screens.Play
HealthDisplay = CreateHealthDisplay(),
Progress = CreateProgress(),
ModDisplay = CreateModsContainer(),
//ReplaySettingsOverlay = CreateReplaySettingsOverlay(),
}
});
}
[BackgroundDependencyLoader(true)]
private void load(OsuConfigManager config, NotificationManager notificationManager)
private void load(OsuConfigManager config, NotificationManager notificationManager, OsuColour colours)
{
showHud = config.GetBindable<bool>(OsuSetting.ShowInterface);
showHud.ValueChanged += hudVisibility => content.FadeTo(hudVisibility ? 1 : 0, duration);
@ -79,24 +76,32 @@ namespace osu.Game.Screens.Play
Text = @"The score overlay is currently disabled. You can toggle this by pressing Shift+Tab."
});
}
}
public virtual void BindProcessor(ScoreProcessor processor)
{
ScoreCounter?.Current.BindTo(processor.TotalScore);
AccuracyCounter?.Current.BindTo(processor.Accuracy);
ComboCounter?.Current.BindTo(processor.Combo);
HealthDisplay?.Current.BindTo(processor.Health);
// todo: the stuff below should probably not be in this base implementation, but in each individual class.
ComboCounter.AccentColour = colours.BlueLighter;
AccuracyCounter.AccentColour = colours.BlueLighter;
ScoreCounter.AccentColour = colours.BlueLighter;
var shd = HealthDisplay as StandardHealthDisplay;
if (shd != null)
{
shd.AccentColour = colours.BlueLighter;
shd.GlowColour = colours.BlueDarker;
}
}
public virtual void BindHitRenderer(HitRenderer hitRenderer)
{
hitRenderer.InputManager.Add(KeyCounter.GetReceptor());
replayLoaded = hitRenderer.HasReplayLoaded;
// in the case a replay isn't loaded, we want some elements to only appear briefly.
if (!hitRenderer.HasReplayLoaded)
if (!replayLoaded)
{
using (ModDisplay.BeginDelayedSequence(2000))
ModDisplay.FadeOut(200);
}
}
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
@ -115,5 +120,82 @@ namespace osu.Game.Screens.Play
return base.OnKeyDown(state, args);
}
protected virtual RollingCounter<double> CreateAccuracyCounter() => new PercentageCounter
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopRight,
Position = new Vector2(0, 35),
TextSize = 20,
Margin = new MarginPadding { Right = 140 },
};
protected virtual RollingCounter<int> CreateComboCounter() => new SimpleComboCounter
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopLeft,
Position = new Vector2(0, 35),
Margin = new MarginPadding { Left = 140 },
TextSize = 20,
};
protected virtual HealthDisplay CreateHealthDisplay() => new StandardHealthDisplay
{
Size = new Vector2(1, 5),
RelativeSizeAxes = Axes.X,
Margin = new MarginPadding { Top = 20 }
};
protected virtual KeyCounterCollection CreateKeyCounter() => new KeyCounterCollection
{
IsCounting = true,
FadeTime = 50,
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
Margin = new MarginPadding(10),
Y = -TwoLayerButton.SIZE_RETRACTED.Y,
};
protected virtual ScoreCounter CreateScoreCounter() => new ScoreCounter(6)
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
TextSize = 40,
Position = new Vector2(0, 30),
};
protected virtual SongProgress CreateProgress() => new SongProgress
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.X,
};
protected virtual ModDisplay CreateModsContainer() => new ModDisplay
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
AutoSizeAxes = Axes.Both,
Margin = new MarginPadding { Top = 20, Right = 10 },
};
//protected virtual ReplaySettingsOverlay CreateReplaySettingsOverlay() => new ReplaySettingsOverlay
//{
// Anchor = Anchor.TopRight,
// Origin = Anchor.TopRight,
// Margin = new MarginPadding { Top = 100, Right = 10 },
//};
public virtual void BindProcessor(ScoreProcessor processor)
{
ScoreCounter?.Current.BindTo(processor.TotalScore);
AccuracyCounter?.Current.BindTo(processor.Accuracy);
ComboCounter?.Current.BindTo(processor.Combo);
HealthDisplay?.Current.BindTo(processor.Health);
var shd = HealthDisplay as StandardHealthDisplay;
if (shd != null)
processor.NewJudgement += shd.Flash;
}
}
}

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@ -170,7 +170,7 @@ namespace osu.Game.Screens.Play
HitRenderer,
}
},
hudOverlay = new StandardHUDOverlay
hudOverlay = new HUDOverlay
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre

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@ -0,0 +1,33 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays.Music;
using System.Collections.Generic;
namespace osu.Game.Screens.Play.ReplaySettings
{
public class CollectionSettings : ReplayGroup
{
protected override string Title => @"collections";
[BackgroundDependencyLoader]
private void load()
{
Children = new Drawable[]
{
new OsuSpriteText
{
Text = @"Add current song to",
},
new CollectionsDropdown<PlaylistCollection>
{
RelativeSizeAxes = Axes.X,
Items = new[] { new KeyValuePair<string, PlaylistCollection>(@"All", PlaylistCollection.All) },
},
};
}
}
}

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@ -0,0 +1,35 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Screens.Play.ReplaySettings
{
public class DiscussionSettings : ReplayGroup
{
protected override string Title => @"discussions";
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
Children = new Drawable[]
{
new ReplayCheckbox
{
LabelText = "Show floating comments",
Bindable = config.GetBindable<bool>(OsuSetting.FloatingComments)
},
new FocusedTextBox
{
RelativeSizeAxes = Axes.X,
Height = 30,
PlaceholderText = "Add Comment",
HoldFocus = false,
},
};
}
}
}

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@ -0,0 +1,27 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Game.Configuration;
using osu.Framework.Graphics;
namespace osu.Game.Screens.Play.ReplaySettings
{
public class PlaybackSettings : ReplayGroup
{
protected override string Title => @"playback";
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
Children = new Drawable[]
{
new ReplaySliderBar<double>()
{
LabelText = "Playback speed",
Bindable = config.GetBindable<double>(OsuSetting.PlaybackSpeed)
}
};
}
}
}

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@ -0,0 +1,20 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Screens.Play.ReplaySettings
{
public class ReplayCheckbox : OsuCheckbox
{
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Nub.AccentColour = colours.Yellow;
Nub.GlowingAccentColour = colours.YellowLighter;
Nub.GlowColour = colours.YellowDarker;
}
}
}

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@ -0,0 +1,132 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Screens.Play.ReplaySettings
{
public abstract class ReplayGroup : Container
{
/// <summary>
/// The title to be displayed in the header of this group.
/// </summary>
protected abstract string Title { get; }
private const float transition_duration = 250;
private const int container_width = 270;
private const int border_thickness = 2;
private const int header_height = 30;
private const int corner_radius = 5;
private readonly FillFlowContainer content;
private readonly IconButton button;
private bool expanded = true;
private Color4 buttonActiveColour;
protected ReplayGroup()
{
AutoSizeAxes = Axes.Y;
Width = container_width;
Masking = true;
CornerRadius = corner_radius;
BorderColour = Color4.Black;
BorderThickness = border_thickness;
InternalChildren = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
Alpha = 0.5f,
},
new FillFlowContainer
{
Direction = FillDirection.Vertical,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
new Container
{
Name = @"Header",
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
RelativeSizeAxes = Axes.X,
Height = header_height,
Children = new Drawable[]
{
new OsuSpriteText
{
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
Text = Title.ToUpper(),
TextSize = 17,
Font = @"Exo2.0-Bold",
Margin = new MarginPadding { Left = 10 },
},
button = new IconButton
{
Origin = Anchor.Centre,
Anchor = Anchor.CentreRight,
Position = new Vector2(-15,0),
Icon = FontAwesome.fa_bars,
Scale = new Vector2(0.75f),
Action = toggleContentVisibility,
},
}
},
content = new FillFlowContainer
{
Name = @"Content",
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Direction = FillDirection.Vertical,
RelativeSizeAxes = Axes.X,
AutoSizeDuration = transition_duration,
AutoSizeEasing = EasingTypes.OutQuint,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding(15),
Spacing = new Vector2(0, 15),
}
}
},
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
button.Colour = buttonActiveColour = colours.Yellow;
}
protected override Container<Drawable> Content => content;
private void toggleContentVisibility()
{
content.ClearTransforms();
expanded = !expanded;
if (expanded)
content.AutoSizeAxes = Axes.Y;
else
{
content.AutoSizeAxes = Axes.None;
content.ResizeHeightTo(0, transition_duration, EasingTypes.OutQuint);
}
button.FadeColour(expanded ? buttonActiveColour : Color4.White, 200, EasingTypes.OutQuint);
}
}
}

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@ -0,0 +1,34 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Game.Graphics.UserInterface;
using System;
using osu.Game.Graphics;
using osu.Framework.Graphics;
using osu.Game.Overlays.Settings;
namespace osu.Game.Screens.Play.ReplaySettings
{
public class ReplaySliderBar<T> : SettingsSlider<T>
where T : struct, IEquatable<T>
{
protected override Drawable CreateControl() => new Sliderbar()
{
Margin = new MarginPadding { Top = 5, Bottom = 5 },
RelativeSizeAxes = Axes.X
};
private class Sliderbar : OsuSliderBar<T>
{
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
AccentColour = colours.Yellow;
Nub.AccentColour = colours.Yellow;
Nub.GlowingAccentColour = colours.YellowLighter;
Nub.GlowColour = colours.YellowDarker;
}
}
}
}

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@ -0,0 +1,24 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Screens.Play.ReplaySettings;
using OpenTK;
namespace osu.Game.Screens.Play
{
public class ReplaySettingsOverlay : FillFlowContainer
{
public ReplaySettingsOverlay()
{
Direction = FillDirection.Vertical;
AutoSizeAxes = Axes.Both;
Spacing = new Vector2(0, 20);
Add(new CollectionSettings());
Add(new DiscussionSettings());
Add(new PlaybackSettings());
}
}
}

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@ -1,98 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Play.HUD;
using OpenTK;
namespace osu.Game.Screens.Play
{
public class StandardHUDOverlay : HUDOverlay
{
protected override RollingCounter<double> CreateAccuracyCounter() => new PercentageCounter
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopRight,
Position = new Vector2(0, 35),
TextSize = 20,
Margin = new MarginPadding { Right = 140 },
};
protected override RollingCounter<int> CreateComboCounter() => new SimpleComboCounter
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopLeft,
Position = new Vector2(0, 35),
Margin = new MarginPadding { Left = 140 },
TextSize = 20,
};
protected override HealthDisplay CreateHealthDisplay() => new StandardHealthDisplay
{
Size = new Vector2(1, 5),
RelativeSizeAxes = Axes.X,
Margin = new MarginPadding { Top = 20 }
};
protected override KeyCounterCollection CreateKeyCounter() => new KeyCounterCollection
{
IsCounting = true,
FadeTime = 50,
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
Margin = new MarginPadding(10),
Y = - TwoLayerButton.SIZE_RETRACTED.Y,
};
protected override ScoreCounter CreateScoreCounter() => new ScoreCounter(6)
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
TextSize = 40,
Position = new Vector2(0, 30),
};
protected override SongProgress CreateProgress() => new SongProgress
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.X,
};
protected override ModDisplay CreateModsContainer() => new ModDisplay
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
AutoSizeAxes = Axes.Both,
Margin = new MarginPadding { Top = 20, Right = 10 },
};
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
ComboCounter.AccentColour = colours.BlueLighter;
AccuracyCounter.AccentColour = colours.BlueLighter;
ScoreCounter.AccentColour = colours.BlueLighter;
var shd = HealthDisplay as StandardHealthDisplay;
if (shd != null)
{
shd.AccentColour = colours.BlueLighter;
shd.GlowColour = colours.BlueDarker;
}
}
public override void BindProcessor(ScoreProcessor processor)
{
base.BindProcessor(processor);
var shd = HealthDisplay as StandardHealthDisplay;
if (shd != null)
processor.NewJudgement += shd.Flash;
}
}
}

View File

@ -74,10 +74,12 @@
<Compile Include="Audio\SampleInfoList.cs" />
<Compile Include="Beatmaps\Drawables\BeatmapBackgroundSprite.cs" />
<Compile Include="Beatmaps\DifficultyCalculator.cs" />
<Compile Include="Graphics\UserInterface\IconButton.cs" />
<Compile Include="Configuration\SelectionRandomType.cs" />
<Compile Include="Online\API\Requests\PostMessageRequest.cs" />
<Compile Include="Online\Chat\ErrorMessage.cs" />
<Compile Include="Overlays\Chat\ChatTabControl.cs" />
<Compile Include="Overlays\Music\CollectionsDropdown.cs" />
<Compile Include="Overlays\Music\FilterControl.cs" />
<Compile Include="Overlays\Music\PlaylistItem.cs" />
<Compile Include="Overlays\Music\PlaylistList.cs" />
@ -244,11 +246,17 @@
<Compile Include="Screens\Charts\ChartInfo.cs" />
<Compile Include="Screens\Edit\Editor.cs" />
<Compile Include="Screens\Play\HotkeyRetryOverlay.cs" />
<Compile Include="Screens\Play\ReplaySettings\CollectionSettings.cs" />
<Compile Include="Screens\Play\ReplaySettings\DiscussionSettings.cs" />
<Compile Include="Screens\Play\ReplaySettings\ReplayGroup.cs" />
<Compile Include="Screens\Play\ReplaySettingsOverlay.cs" />
<Compile Include="Screens\Play\ReplaySettings\ReplaySliderBar.cs" />
<Compile Include="Screens\Play\ReplaySettings\PlaybackSettings.cs" />
<Compile Include="Screens\Play\ReplaySettings\ReplayCheckbox.cs" />
<Compile Include="Screens\Play\PauseContainer.cs" />
<Compile Include="Screens\Play\SongProgressInfo.cs" />
<Compile Include="Screens\Play\HUD\ModDisplay.cs" />
<Compile Include="Screens\Play\SquareGraph.cs" />
<Compile Include="Screens\Play\StandardHUDOverlay.cs" />
<Compile Include="Screens\Ranking\ResultsPage.cs" />
<Compile Include="Screens\Ranking\ResultsPageRanking.cs" />
<Compile Include="Screens\Ranking\ResultsPageScore.cs" />
@ -438,6 +446,9 @@
<Compile Include="Overlays\Music\PlaylistOverlay.cs" />
<Compile Include="Rulesets\Replays\IAutoGenerator.cs" />
<Compile Include="Rulesets\Replays\AutoGenerator.cs" />
<Compile Include="Overlays\Chat\ChannelSelectionOverlay.cs" />
<Compile Include="Overlays\Chat\ChannelListItem.cs" />
<Compile Include="Overlays\Chat\ChannelSection.cs" />
<Compile Include="Screens\Multiplayer\DrawableRoom.cs" />
<Compile Include="Online\Multiplayer\Room.cs" />
<Compile Include="Online\Multiplayer\RoomStatus.cs" />