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Add missing return to PlayerLoader

was being a bit too eager previously
This commit is contained in:
Dean Herbert 2017-09-15 08:15:23 +09:00
parent 742cd5db91
commit 6ea22cc6c7

View File

@ -109,7 +109,10 @@ namespace osu.Game.Screens.Play
private void pushWhenLoaded()
{
if (!player.IsLoaded)
{
Schedule(pushWhenLoaded);
return;
}
contentOut();