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Merge remote-tracking branch 'upstream/master' into standard-hd-support
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COMPILING.md
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COMPILING.md
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# Linux
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### 1. Requirements:
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Mono >= 5.4.0 (>= 5.8.0 recommended)
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Please check [here](http://www.mono-project.com/download/) for stable or [here](http://www.mono-project.com/download/alpha/) for an alpha release.
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NuGet >= 4.4.0
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msbuild
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git
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### 2. Cloning project
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Clone the entire repository with submodules using
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```
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git clone https://github.com/ppy/osu --recursive
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```
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Then restore NuGet packages from the repository
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```
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nuget restore
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```
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### 3. Compiling
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Simply run `msbuild` where `osu.sln` is located, this will create all binaries in `osu/osu.Desktop/bin/Debug`.
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### 4. Optimizing
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If you want additional performance you can change build type to Release with
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```
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msbuild -p:Configuration=Release
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```
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Additionally, mono provides an AOT utility which attempts to precompile binaries. You can utilize that by running
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```
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mono --aot ./osu\!.exe
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```
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### 5. Troubleshooting
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You may run into trouble with NuGet versioning, as the one in packaging system is almost always out of date. Simply run
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```
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nuget
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sudo nuget update -self
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```
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**Warning** NuGet creates few config files when it's run for the first time.
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Do not run NuGet as root on the first run or you might run into very peculiar issues.
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@ -1,20 +1,23 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Backgrounds;
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namespace osu.Game.Overlays.Profile
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{
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public class SupporterIcon : CircularContainer
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public class SupporterIcon : CircularContainer, IHasTooltip
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{
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private readonly Box background;
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public string TooltipText => "osu!supporter";
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public SupporterIcon()
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{
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Masking = true;
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@ -14,7 +14,7 @@ namespace osu.Game.Screens.Select
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HeaderText = @"You have no beatmaps!";
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BodyText = "An existing copy of osu! was found, though.\nWould you like to import your beatmaps?";
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Icon = FontAwesome.fa_trash_o;
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Icon = FontAwesome.fa_plane;
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Buttons = new PopupDialogButton[]
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{
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