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Hit Objects/Hit Sounds -> Hitobjects/Hitsounds
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@ -58,8 +58,8 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
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Spacing = new Vector2(0, 4),
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Children = new[]
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{
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new OsuCheckbox { LabelText = "Hit Objects" },
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new OsuCheckbox { LabelText = "Hit Sounds" },
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new OsuCheckbox { LabelText = "Hitobjects" },
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new OsuCheckbox { LabelText = "Hitsounds" },
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new OsuCheckbox { LabelText = "Waveform" }
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}
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}
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