mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 21:47:25 +08:00
Merge branch 'master' into beat-sync-container-improvements
This commit is contained in:
commit
ef1712a5af
@ -1 +1 @@
|
||||
Subproject commit ffccbeb98dc9e8f0965520270b5885e63f244c83
|
||||
Subproject commit 9f46a456dc3a56dcbff09671a3f588b16a464106
|
@ -41,7 +41,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
Clear();
|
||||
|
||||
ManiaPlayfield playField;
|
||||
Add(playField = new ManiaPlayfield(cols, new List<TimingChange>())
|
||||
Add(playField = new ManiaPlayfield(cols, new List<TimingChange> { new TimingChange { BeatLength = 200 } })
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
|
@ -37,5 +37,7 @@ namespace osu.Desktop.Beatmaps.IO
|
||||
{
|
||||
// no-op
|
||||
}
|
||||
|
||||
public override Stream GetUnderlyingStream() => null;
|
||||
}
|
||||
}
|
||||
|
@ -1,10 +1,13 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Rulesets.Mania.Judgements;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
|
||||
@ -40,14 +43,53 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
protected override void CheckJudgement(bool userTriggered)
|
||||
{
|
||||
if (Time.Current > HitObject.StartTime)
|
||||
Colour = Color4.Green;
|
||||
if (!userTriggered)
|
||||
{
|
||||
if (Judgement.TimeOffset > HitObject.HitWindows.Bad / 2)
|
||||
Judgement.Result = HitResult.Miss;
|
||||
return;
|
||||
}
|
||||
|
||||
double offset = Math.Abs(Judgement.TimeOffset);
|
||||
|
||||
if (offset > HitObject.HitWindows.Miss / 2)
|
||||
return;
|
||||
|
||||
ManiaHitResult? tmpResult = HitObject.HitWindows.ResultFor(offset);
|
||||
|
||||
if (tmpResult.HasValue)
|
||||
{
|
||||
Judgement.Result = HitResult.Hit;
|
||||
Judgement.ManiaResult = tmpResult.Value;
|
||||
}
|
||||
else
|
||||
Judgement.Result = HitResult.Miss;
|
||||
}
|
||||
|
||||
protected override void UpdateState(ArmedState state)
|
||||
{
|
||||
switch (State)
|
||||
{
|
||||
case ArmedState.Hit:
|
||||
Colour = Color4.Green;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
||||
{
|
||||
if (Judgement.Result != HitResult.None)
|
||||
return false;
|
||||
|
||||
if (args.Key != Key)
|
||||
return false;
|
||||
|
||||
if (args.Repeat)
|
||||
return false;
|
||||
|
||||
return UpdateJudgement(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Mania.Timing
|
||||
/// </summary>
|
||||
public double TimeSpan { get; set; }
|
||||
|
||||
private readonly List<DrawableControlPoint> drawableControlPoints = new List<DrawableControlPoint>();
|
||||
private readonly List<DrawableControlPoint> drawableControlPoints;
|
||||
|
||||
public ControlPointContainer(IEnumerable<TimingChange> timingChanges)
|
||||
{
|
||||
|
@ -1,23 +1,23 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Timing
|
||||
{
|
||||
public class TimingChange
|
||||
{
|
||||
/// <summary>
|
||||
/// The time at which this timing change happened.
|
||||
/// </summary>
|
||||
public double Time;
|
||||
|
||||
/// <summary>
|
||||
/// The beat length.
|
||||
/// </summary>
|
||||
public double BeatLength = 500;
|
||||
|
||||
/// <summary>
|
||||
/// The speed multiplier.
|
||||
/// </summary>
|
||||
public double SpeedMultiplier = 1;
|
||||
}
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Timing
|
||||
{
|
||||
public class TimingChange
|
||||
{
|
||||
/// <summary>
|
||||
/// The time at which this timing change happened.
|
||||
/// </summary>
|
||||
public double Time;
|
||||
|
||||
/// <summary>
|
||||
/// The beat length.
|
||||
/// </summary>
|
||||
public double BeatLength = 500;
|
||||
|
||||
/// <summary>
|
||||
/// The speed multiplier.
|
||||
/// </summary>
|
||||
public double SpeedMultiplier = 1;
|
||||
}
|
||||
}
|
@ -31,12 +31,12 @@ namespace osu.Game.Rulesets.Taiko.Objects
|
||||
public const float DEFAULT_STRONG_CIRCLE_DIAMETER = DEFAULT_CIRCLE_DIAMETER * STRONG_CIRCLE_DIAMETER_SCALE;
|
||||
|
||||
/// <summary>
|
||||
/// The time taken from the initial (off-screen) spawn position to the centre of the hit target for a <see cref="ControlPoint.BeatLength"/> of 1000ms.
|
||||
/// The time taken from the initial (off-screen) spawn position to the centre of the hit target for a <see cref="TimingControlPoint.BeatLength"/> of 1000ms.
|
||||
/// </summary>
|
||||
private const double scroll_time = 6000;
|
||||
|
||||
/// <summary>
|
||||
/// Our adjusted <see cref="scroll_time"/> taking into consideration local <see cref="ControlPoint.BeatLength"/> and other speed multipliers.
|
||||
/// Our adjusted <see cref="scroll_time"/> taking into consideration local <see cref="TimingControlPoint.BeatLength"/> and other speed multipliers.
|
||||
/// </summary>
|
||||
public double ScrollTime;
|
||||
|
||||
|
@ -63,5 +63,7 @@ namespace osu.Game.Beatmaps.IO
|
||||
return buffer;
|
||||
}
|
||||
}
|
||||
|
||||
public abstract Stream GetUnderlyingStream();
|
||||
}
|
||||
}
|
@ -49,5 +49,7 @@ namespace osu.Game.Beatmaps.IO
|
||||
archive.Dispose();
|
||||
archiveStream.Dispose();
|
||||
}
|
||||
|
||||
public override Stream GetUnderlyingStream() => archiveStream;
|
||||
}
|
||||
}
|
@ -12,6 +12,7 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Formats;
|
||||
using osu.Game.Beatmaps.IO;
|
||||
using osu.Game.IPC;
|
||||
using osu.Game.Screens.Menu;
|
||||
using SQLite.Net;
|
||||
using SQLiteNetExtensions.Extensions;
|
||||
|
||||
@ -38,6 +39,10 @@ namespace osu.Game.Database
|
||||
{
|
||||
foreach (var b in GetAllWithChildren<BeatmapSetInfo>(b => b.DeletePending))
|
||||
{
|
||||
if (b.Hash == Intro.MENU_MUSIC_BEATMAP_HASH)
|
||||
// this is a bit hacky, but will do for now.
|
||||
continue;
|
||||
|
||||
try
|
||||
{
|
||||
Storage.Delete(b.Path);
|
||||
@ -97,50 +102,49 @@ namespace osu.Game.Database
|
||||
typeof(BeatmapDifficulty),
|
||||
};
|
||||
|
||||
public void Import(string path)
|
||||
{
|
||||
try
|
||||
{
|
||||
Import(ArchiveReader.GetReader(Storage, path));
|
||||
|
||||
// We may or may not want to delete the file depending on where it is stored.
|
||||
// e.g. reconstructing/repairing database with beatmaps from default storage.
|
||||
// Also, not always a single file, i.e. for LegacyFilesystemReader
|
||||
// TODO: Add a check to prevent files from storage to be deleted.
|
||||
try
|
||||
{
|
||||
File.Delete(path);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.Error(e, $@"Could not delete file at {path}");
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
e = e.InnerException ?? e;
|
||||
Logger.Error(e, @"Could not import beatmap set");
|
||||
}
|
||||
}
|
||||
|
||||
public void Import(ArchiveReader archiveReader)
|
||||
{
|
||||
BeatmapSetInfo set = getBeatmapSet(archiveReader);
|
||||
|
||||
//If we have an ID then we already exist in the database.
|
||||
if (set.ID == 0)
|
||||
Import(new[] { set });
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Import multiple <see cref="BeatmapSetInfo"/> from <paramref name="paths"/>.
|
||||
/// </summary>
|
||||
/// <param name="paths">Multiple locations on disk</param>
|
||||
public void Import(IEnumerable<string> paths)
|
||||
public void Import(params string[] paths)
|
||||
{
|
||||
foreach (string p in paths)
|
||||
{
|
||||
try
|
||||
{
|
||||
BeatmapSetInfo set = getBeatmapSet(p);
|
||||
|
||||
//If we have an ID then we already exist in the database.
|
||||
if (set.ID == 0)
|
||||
Import(new[] { set });
|
||||
|
||||
// We may or may not want to delete the file depending on where it is stored.
|
||||
// e.g. reconstructing/repairing database with beatmaps from default storage.
|
||||
// Also, not always a single file, i.e. for LegacyFilesystemReader
|
||||
// TODO: Add a check to prevent files from storage to be deleted.
|
||||
try
|
||||
{
|
||||
File.Delete(p);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.Error(e, $@"Could not delete file at {p}");
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
e = e.InnerException ?? e;
|
||||
Logger.Error(e, @"Could not import beatmap set");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Import <see cref="BeatmapSetInfo"/> from <paramref name="path"/>.
|
||||
/// </summary>
|
||||
/// <param name="path">Location on disk</param>
|
||||
public void Import(string path)
|
||||
{
|
||||
Import(new[] { path });
|
||||
Import(p);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -148,29 +152,26 @@ namespace osu.Game.Database
|
||||
/// </summary>
|
||||
/// <param name="path">Content location</param>
|
||||
/// <returns><see cref="BeatmapSetInfo"/></returns>
|
||||
private BeatmapSetInfo getBeatmapSet(string path)
|
||||
{
|
||||
string hash = null;
|
||||
private BeatmapSetInfo getBeatmapSet(string path) => getBeatmapSet(ArchiveReader.GetReader(Storage, path));
|
||||
|
||||
private BeatmapSetInfo getBeatmapSet(ArchiveReader archiveReader)
|
||||
{
|
||||
BeatmapMetadata metadata;
|
||||
|
||||
using (var reader = ArchiveReader.GetReader(Storage, path))
|
||||
{
|
||||
using (var stream = new StreamReader(reader.GetStream(reader.BeatmapFilenames[0])))
|
||||
metadata = BeatmapDecoder.GetDecoder(stream).Decode(stream).Metadata;
|
||||
}
|
||||
using (var stream = new StreamReader(archiveReader.GetStream(archiveReader.BeatmapFilenames[0])))
|
||||
metadata = BeatmapDecoder.GetDecoder(stream).Decode(stream).Metadata;
|
||||
|
||||
if (File.Exists(path)) // Not always the case, i.e. for LegacyFilesystemReader
|
||||
string hash;
|
||||
string path;
|
||||
|
||||
using (var input = archiveReader.GetUnderlyingStream())
|
||||
{
|
||||
using (var input = Storage.GetStream(path))
|
||||
{
|
||||
hash = input.GetMd5Hash();
|
||||
input.Seek(0, SeekOrigin.Begin);
|
||||
path = Path.Combine(@"beatmaps", hash.Remove(1), hash.Remove(2), hash);
|
||||
if (!Storage.Exists(path))
|
||||
using (var output = Storage.GetStream(path, FileAccess.Write))
|
||||
input.CopyTo(output);
|
||||
}
|
||||
hash = input.GetMd5Hash();
|
||||
input.Seek(0, SeekOrigin.Begin);
|
||||
path = Path.Combine(@"beatmaps", hash.Remove(1), hash.Remove(2), hash);
|
||||
if (!Storage.Exists(path))
|
||||
using (var output = Storage.GetStream(path, FileAccess.Write))
|
||||
input.CopyTo(output);
|
||||
}
|
||||
|
||||
var existing = Connection.Table<BeatmapSetInfo>().FirstOrDefault(b => b.Hash == hash);
|
||||
|
@ -82,7 +82,7 @@ namespace osu.Game
|
||||
if (args?.Length > 0)
|
||||
{
|
||||
var paths = args.Where(a => !a.StartsWith(@"-"));
|
||||
Task.Run(() => BeatmapDatabase.Import(paths));
|
||||
Task.Run(() => BeatmapDatabase.Import(paths.ToArray()));
|
||||
}
|
||||
|
||||
Dependencies.Cache(this);
|
||||
|
@ -4,6 +4,7 @@
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Overlays.Settings.Sections.Graphics
|
||||
{
|
||||
@ -11,11 +12,12 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
|
||||
{
|
||||
protected override string Header => "Layout";
|
||||
|
||||
private SettingsSlider<double> letterboxPositionX;
|
||||
private SettingsSlider<double> letterboxPositionY;
|
||||
private FillFlowContainer letterboxSettings;
|
||||
|
||||
private Bindable<bool> letterboxing;
|
||||
|
||||
private const int transition_duration = 400;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(FrameworkConfigManager config)
|
||||
{
|
||||
@ -33,34 +35,40 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
|
||||
LabelText = "Letterboxing",
|
||||
Bindable = letterboxing,
|
||||
},
|
||||
letterboxPositionX = new SettingsSlider<double>
|
||||
letterboxSettings = new FillFlowContainer
|
||||
{
|
||||
LabelText = "Horizontal position",
|
||||
Bindable = config.GetBindable<double>(FrameworkSetting.LetterboxPositionX)
|
||||
},
|
||||
letterboxPositionY = new SettingsSlider<double>
|
||||
{
|
||||
LabelText = "Vertical position",
|
||||
Bindable = config.GetBindable<double>(FrameworkSetting.LetterboxPositionY)
|
||||
Direction = FillDirection.Vertical,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
AutoSizeDuration = transition_duration,
|
||||
AutoSizeEasing = EasingTypes.OutQuint,
|
||||
Masking = true,
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SettingsSlider<double>
|
||||
{
|
||||
LabelText = "Horizontal position",
|
||||
Bindable = config.GetBindable<double>(FrameworkSetting.LetterboxPositionX)
|
||||
},
|
||||
new SettingsSlider<double>
|
||||
{
|
||||
LabelText = "Vertical position",
|
||||
Bindable = config.GetBindable<double>(FrameworkSetting.LetterboxPositionY)
|
||||
},
|
||||
}
|
||||
},
|
||||
};
|
||||
|
||||
letterboxing.ValueChanged += visibilityChanged;
|
||||
letterboxing.TriggerChange();
|
||||
}
|
||||
letterboxing.ValueChanged += isVisible =>
|
||||
{
|
||||
letterboxSettings.ClearTransforms();
|
||||
letterboxSettings.AutoSizeAxes = isVisible ? Axes.Y : Axes.None;
|
||||
|
||||
private void visibilityChanged(bool newVisibility)
|
||||
{
|
||||
if (newVisibility)
|
||||
{
|
||||
letterboxPositionX.Show();
|
||||
letterboxPositionY.Show();
|
||||
}
|
||||
else
|
||||
{
|
||||
letterboxPositionX.Hide();
|
||||
letterboxPositionY.Hide();
|
||||
}
|
||||
if(!isVisible)
|
||||
letterboxSettings.ResizeHeightTo(0, transition_duration, EasingTypes.OutQuint);
|
||||
};
|
||||
letterboxing.TriggerChange();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -8,7 +8,10 @@ using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Beatmaps.IO;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
using OpenTK.Graphics;
|
||||
@ -19,6 +22,8 @@ namespace osu.Game.Screens.Menu
|
||||
{
|
||||
private readonly OsuLogo logo;
|
||||
|
||||
public const string MENU_MUSIC_BEATMAP_HASH = "21c1271b91234385978b5418881fdd88";
|
||||
|
||||
/// <summary>
|
||||
/// Whether we have loaded the menu previously.
|
||||
/// </summary>
|
||||
@ -27,7 +32,6 @@ namespace osu.Game.Screens.Menu
|
||||
private MainMenu mainMenu;
|
||||
private SampleChannel welcome;
|
||||
private SampleChannel seeya;
|
||||
private Track bgm;
|
||||
|
||||
internal override bool HasLocalCursorDisplayed => true;
|
||||
|
||||
@ -60,15 +64,49 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
private Bindable<bool> menuVoice;
|
||||
private Bindable<bool> menuMusic;
|
||||
private Track track;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio, OsuConfigManager config)
|
||||
private void load(AudioManager audio, OsuConfigManager config, BeatmapDatabase beatmaps, Framework.Game game)
|
||||
{
|
||||
menuVoice = config.GetBindable<bool>(OsuSetting.MenuVoice);
|
||||
menuMusic = config.GetBindable<bool>(OsuSetting.MenuMusic);
|
||||
|
||||
bgm = audio.Track.Get(@"circles");
|
||||
bgm.Looping = true;
|
||||
var trackManager = audio.Track;
|
||||
|
||||
BeatmapSetInfo setInfo = null;
|
||||
|
||||
if (!menuMusic)
|
||||
{
|
||||
var query = beatmaps.Query<BeatmapSetInfo>().Where(b => !b.DeletePending);
|
||||
int count = query.Count();
|
||||
if (count > 0)
|
||||
setInfo = query.ElementAt(RNG.Next(0, count - 1));
|
||||
}
|
||||
|
||||
if (setInfo == null)
|
||||
{
|
||||
var query = beatmaps.Query<BeatmapSetInfo>().Where(b => b.Hash == MENU_MUSIC_BEATMAP_HASH);
|
||||
|
||||
setInfo = query.FirstOrDefault();
|
||||
|
||||
if (setInfo == null)
|
||||
{
|
||||
// we need to import the default menu background beatmap
|
||||
beatmaps.Import(new OszArchiveReader(game.Resources.GetStream(@"Tracks/circles.osz")));
|
||||
|
||||
setInfo = query.First();
|
||||
|
||||
setInfo.DeletePending = true;
|
||||
beatmaps.Update(setInfo, false);
|
||||
}
|
||||
}
|
||||
|
||||
beatmaps.GetChildren(setInfo);
|
||||
Beatmap = beatmaps.GetWorkingBeatmap(setInfo.Beatmaps[0]);
|
||||
|
||||
track = Beatmap.Track;
|
||||
trackManager.SetExclusive(track);
|
||||
|
||||
welcome = audio.Sample.Get(@"welcome");
|
||||
seeya = audio.Sample.Get(@"seeya");
|
||||
@ -83,8 +121,7 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
Scheduler.AddDelayed(delegate
|
||||
{
|
||||
if (menuMusic)
|
||||
bgm.Start();
|
||||
track.Start();
|
||||
|
||||
LoadComponentAsync(mainMenu = new MainMenu());
|
||||
|
||||
|
@ -1,18 +1,12 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Threading.Tasks;
|
||||
using OpenTK;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
using osu.Game.Screens.Charts;
|
||||
@ -60,30 +54,11 @@ namespace osu.Game.Screens.Menu
|
||||
};
|
||||
}
|
||||
|
||||
private Bindable<bool> menuMusic;
|
||||
private TrackManager trackManager;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGame game, OsuConfigManager config, BeatmapDatabase beatmaps)
|
||||
private void load(OsuGame game)
|
||||
{
|
||||
menuMusic = config.GetBindable<bool>(OsuSetting.MenuMusic);
|
||||
LoadComponentAsync(background);
|
||||
|
||||
if (!menuMusic)
|
||||
{
|
||||
trackManager = game.Audio.Track;
|
||||
|
||||
var query = beatmaps.Query<BeatmapSetInfo>().Where(b => !b.DeletePending);
|
||||
int count = query.Count();
|
||||
|
||||
if (count > 0)
|
||||
{
|
||||
var beatmap = query.ElementAt(RNG.Next(0, count - 1));
|
||||
beatmaps.GetChildren(beatmap);
|
||||
Beatmap = beatmaps.GetWorkingBeatmap(beatmap.Beatmaps[0]);
|
||||
}
|
||||
}
|
||||
|
||||
buttons.OnSettings = game.ToggleSettings;
|
||||
|
||||
preloadSongSelect();
|
||||
@ -108,14 +83,13 @@ namespace osu.Game.Screens.Menu
|
||||
buttons.FadeInFromZero(500);
|
||||
if (last is Intro && Beatmap != null)
|
||||
{
|
||||
Task.Run(() =>
|
||||
if (!Beatmap.Track.IsRunning)
|
||||
{
|
||||
trackManager.SetExclusive(Beatmap.Track);
|
||||
Beatmap.Track.Seek(Beatmap.Metadata.PreviewTime);
|
||||
if (Beatmap.Metadata.PreviewTime == -1)
|
||||
Beatmap.Track.Seek(Beatmap.Track.Length * 0.4f);
|
||||
Beatmap.Track.Start();
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -30,7 +30,6 @@ namespace osu.Game.Screens.Play
|
||||
public readonly SongProgress Progress;
|
||||
public readonly ModDisplay ModDisplay;
|
||||
|
||||
private Bindable<bool> showKeyCounter;
|
||||
private Bindable<bool> showHud;
|
||||
|
||||
private static bool hasShownNotificationOnce;
|
||||
@ -67,24 +66,8 @@ namespace osu.Game.Screens.Play
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(OsuConfigManager config, NotificationManager notificationManager)
|
||||
{
|
||||
showKeyCounter = config.GetBindable<bool>(OsuSetting.KeyOverlay);
|
||||
showKeyCounter.ValueChanged += keyCounterVisibility =>
|
||||
{
|
||||
if (keyCounterVisibility)
|
||||
KeyCounter.FadeIn(duration);
|
||||
else
|
||||
KeyCounter.FadeOut(duration);
|
||||
};
|
||||
showKeyCounter.TriggerChange();
|
||||
|
||||
showHud = config.GetBindable<bool>(OsuSetting.ShowInterface);
|
||||
showHud.ValueChanged += hudVisibility =>
|
||||
{
|
||||
if (hudVisibility)
|
||||
content.FadeIn(duration);
|
||||
else
|
||||
content.FadeOut(duration);
|
||||
};
|
||||
showHud.ValueChanged += hudVisibility => content.FadeTo(hudVisibility ? 1 : 0, duration);
|
||||
showHud.TriggerChange();
|
||||
|
||||
if (!showHud && !hasShownNotificationOnce)
|
||||
|
@ -6,11 +6,18 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Configuration;
|
||||
|
||||
namespace osu.Game.Screens.Play
|
||||
{
|
||||
public class KeyCounterCollection : FillFlowContainer<KeyCounter>
|
||||
{
|
||||
private const int duration = 100;
|
||||
|
||||
private Bindable<bool> showKeyCounter;
|
||||
|
||||
public KeyCounterCollection()
|
||||
{
|
||||
AlwaysReceiveInput = true;
|
||||
@ -34,6 +41,14 @@ namespace osu.Game.Screens.Play
|
||||
counter.ResetCount();
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
showKeyCounter = config.GetBindable<bool>(OsuSetting.KeyOverlay);
|
||||
showKeyCounter.ValueChanged += keyCounterVisibility => FadeTo(keyCounterVisibility ? 1 : 0, duration);
|
||||
showKeyCounter.TriggerChange();
|
||||
}
|
||||
|
||||
//further: change default values here and in KeyCounter if needed, instead of passing them in every constructor
|
||||
private bool isCounting;
|
||||
public bool IsCounting
|
||||
|
Loading…
Reference in New Issue
Block a user