mirror of
https://github.com/ppy/osu.git
synced 2025-01-14 23:22:55 +08:00
Merge branch 'master' into fixes
This commit is contained in:
commit
62b3540fd6
@ -1 +1 @@
|
||||
Subproject commit 5a9ca94fc31bc796b45572eb3d0b27b46556c586
|
||||
Subproject commit 96daf2053a8a19fe221fef2557674ca5bee808fb
|
@ -1,11 +1,15 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Framework.Graphics.Containers;
|
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using osu.Framework.Testing;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
@ -13,6 +17,8 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Description => @"Tests music controller ui.";
|
||||
|
||||
private readonly Bindable<WorkingBeatmap> beatmapBacking = new Bindable<WorkingBeatmap>();
|
||||
|
||||
public TestCaseMusicController()
|
||||
{
|
||||
Clock = new FramedClock();
|
||||
@ -26,6 +32,13 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
|
||||
AddToggleStep(@"toggle visibility", state => mc.State = state ? Visibility.Visible : Visibility.Hidden);
|
||||
AddStep(@"show", () => mc.State = Visibility.Visible);
|
||||
AddToggleStep(@"toggle beatmap lock", state => beatmapBacking.Disabled = state);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase game)
|
||||
{
|
||||
beatmapBacking.BindTo(game.Beatmap);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -31,10 +31,10 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
int i = 50;
|
||||
foreach (FontAwesome fa in Enum.GetValues(typeof(FontAwesome)))
|
||||
{
|
||||
flow.Add(new TextAwesome
|
||||
flow.Add(new SpriteIcon
|
||||
{
|
||||
Icon = fa,
|
||||
TextSize = 60,
|
||||
Size = new Vector2(60),
|
||||
Colour = new Color4(
|
||||
Math.Max(0.5f, RNG.NextSingle()),
|
||||
Math.Max(0.5f, RNG.NextSingle()),
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Game;
|
||||
using System.Linq;
|
||||
using System.Windows.Forms;
|
||||
@ -11,6 +12,7 @@ using System.Reflection;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Threading.Tasks;
|
||||
using Microsoft.Win32;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Screens.Menu;
|
||||
|
||||
@ -30,6 +32,58 @@ namespace osu.Desktop
|
||||
};
|
||||
}
|
||||
|
||||
public override Storage GetStorageForStableInstall()
|
||||
{
|
||||
try
|
||||
{
|
||||
return new StableStorage();
|
||||
}
|
||||
catch
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A method of accessing an osu-stable install in a controlled fashion.
|
||||
/// </summary>
|
||||
private class StableStorage : DesktopStorage
|
||||
{
|
||||
protected override string LocateBasePath()
|
||||
{
|
||||
Func<string, bool> checkExists = p => Directory.Exists(Path.Combine(p, "Songs"));
|
||||
|
||||
string stableInstallPath;
|
||||
|
||||
try
|
||||
{
|
||||
using (RegistryKey key = Registry.ClassesRoot.OpenSubKey("osu"))
|
||||
stableInstallPath = key?.OpenSubKey(@"shell\open\command")?.GetValue(String.Empty).ToString().Split('"')[1].Replace("osu!.exe", "");
|
||||
|
||||
if (checkExists(stableInstallPath))
|
||||
return stableInstallPath;
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
|
||||
stableInstallPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), @"osu!");
|
||||
if (checkExists(stableInstallPath))
|
||||
return stableInstallPath;
|
||||
|
||||
stableInstallPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".osu");
|
||||
if (checkExists(stableInstallPath))
|
||||
return stableInstallPath;
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public StableStorage()
|
||||
: base(string.Empty)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
@ -209,13 +209,13 @@ namespace osu.Desktop.Overlays
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = ColourInfo.GradientVertical(colours.YellowDark, colours.Yellow)
|
||||
},
|
||||
new TextAwesome
|
||||
new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Icon = FontAwesome.fa_upload,
|
||||
Colour = Color4.White,
|
||||
TextSize = 20
|
||||
Size = new Vector2(20),
|
||||
}
|
||||
});
|
||||
}
|
||||
|
@ -10,6 +10,7 @@ using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.Play;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Catch.Scoring;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
@ -87,7 +88,7 @@ namespace osu.Game.Rulesets.Catch
|
||||
|
||||
public override string Description => "osu!catch";
|
||||
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_fruits_o;
|
||||
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_fruits_o };
|
||||
|
||||
public override IEnumerable<KeyCounter> CreateGameplayKeys() => new KeyCounter[]
|
||||
{
|
||||
|
@ -2,13 +2,14 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Mania.Mods;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.Play;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Mania.Scoring;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
@ -108,7 +109,7 @@ namespace osu.Game.Rulesets.Mania
|
||||
|
||||
public override string Description => "osu!mania";
|
||||
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mania_o;
|
||||
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_mania_o };
|
||||
|
||||
public override IEnumerable<KeyCounter> CreateGameplayKeys() => new KeyCounter[] { /* Todo: Should be keymod specific */ };
|
||||
|
||||
|
@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
private readonly CirclePiece circle;
|
||||
private readonly GlowPiece glow;
|
||||
|
||||
private readonly TextAwesome symbol;
|
||||
private readonly SpriteIcon symbol;
|
||||
|
||||
private readonly Color4 baseColour = OsuColour.FromHex(@"002c3c");
|
||||
private readonly Color4 fillColour = OsuColour.FromHex(@"005b7c");
|
||||
@ -64,12 +64,11 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
Anchor = Anchor.Centre,
|
||||
},
|
||||
new RingPiece(),
|
||||
symbol = new TextAwesome
|
||||
symbol = new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
UseFullGlyphHeight = true,
|
||||
TextSize = 48,
|
||||
Size = new Vector2(48),
|
||||
Icon = FontAwesome.fa_asterisk,
|
||||
Shadow = false,
|
||||
},
|
||||
|
@ -4,6 +4,7 @@
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
@ -11,7 +12,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
private readonly Slider slider;
|
||||
private readonly bool isEnd;
|
||||
private readonly TextAwesome icon;
|
||||
private readonly SpriteIcon icon;
|
||||
|
||||
public SliderBouncer(Slider slider, bool isEnd)
|
||||
{
|
||||
@ -24,12 +25,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
icon = new TextAwesome
|
||||
icon = new SpriteIcon
|
||||
{
|
||||
Icon = FontAwesome.fa_eercast,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
TextSize = 48,
|
||||
Size = new Vector2(48),
|
||||
}
|
||||
};
|
||||
}
|
||||
|
@ -13,6 +13,7 @@ using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.Play;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Osu.Scoring;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Overlays.Settings;
|
||||
@ -106,7 +107,7 @@ namespace osu.Game.Rulesets.Osu
|
||||
|
||||
public override Mod GetAutoplayMod() => new OsuModAutoplay();
|
||||
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_osu_o;
|
||||
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_osu_o };
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap) => new OsuDifficultyCalculator(beatmap);
|
||||
|
||||
|
@ -3,20 +3,20 @@
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
|
||||
{
|
||||
/// <summary>
|
||||
/// The symbol used for swell pieces.
|
||||
/// </summary>
|
||||
public class SwellSymbolPiece : TextAwesome
|
||||
public class SwellSymbolPiece : SpriteIcon
|
||||
{
|
||||
public SwellSymbolPiece()
|
||||
{
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
UseFullGlyphHeight = true;
|
||||
TextSize = CirclePiece.SYMBOL_INNER_SIZE;
|
||||
Size = new Vector2(CirclePiece.SYMBOL_INNER_SIZE);
|
||||
Icon = FontAwesome.fa_asterisk;
|
||||
Shadow = false;
|
||||
}
|
||||
|
@ -10,6 +10,7 @@ using osu.Game.Rulesets.Taiko.UI;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.Play;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.Taiko.Scoring;
|
||||
|
||||
@ -87,7 +88,7 @@ namespace osu.Game.Rulesets.Taiko
|
||||
|
||||
public override string Description => "osu!taiko";
|
||||
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_taiko_o;
|
||||
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_taiko_o };
|
||||
|
||||
public override IEnumerable<KeyCounter> CreateGameplayKeys() => new KeyCounter[]
|
||||
{
|
||||
|
@ -17,9 +17,9 @@ using osu.Game.Beatmaps.Formats;
|
||||
using osu.Game.Beatmaps.IO;
|
||||
using osu.Game.IO;
|
||||
using osu.Game.IPC;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Game.Rulesets;
|
||||
using SQLite.Net;
|
||||
using FileInfo = osu.Game.IO.FileInfo;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
@ -47,6 +47,8 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
private readonly FileStore files;
|
||||
|
||||
private readonly SQLiteConnection connection;
|
||||
|
||||
private readonly RulesetStore rulesets;
|
||||
|
||||
private readonly BeatmapStore beatmaps;
|
||||
@ -54,6 +56,16 @@ namespace osu.Game.Beatmaps
|
||||
// ReSharper disable once NotAccessedField.Local (we should keep a reference to this so it is not finalised)
|
||||
private BeatmapIPCChannel ipc;
|
||||
|
||||
/// <summary>
|
||||
/// Set an endpoint for notifications to be posted to.
|
||||
/// </summary>
|
||||
public Action<Notification> PostNotification { private get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Set a storage with access to an osu-stable install for import purposes.
|
||||
/// </summary>
|
||||
public Func<Storage> GetStableStorage { private get; set; }
|
||||
|
||||
public BeatmapManager(Storage storage, FileStore files, SQLiteConnection connection, RulesetStore rulesets, IIpcHost importHost = null)
|
||||
{
|
||||
beatmaps = new BeatmapStore(connection);
|
||||
@ -62,6 +74,7 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
this.storage = storage;
|
||||
this.files = files;
|
||||
this.connection = connection;
|
||||
this.rulesets = rulesets;
|
||||
|
||||
if (importHost != null)
|
||||
@ -69,29 +82,48 @@ namespace osu.Game.Beatmaps
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Import multiple <see cref="BeatmapSetInfo"/> from filesystem <paramref name="paths"/>.
|
||||
/// Import one or more <see cref="BeatmapSetInfo"/> from filesystem <paramref name="paths"/>.
|
||||
/// This will post a notification tracking import progress.
|
||||
/// </summary>
|
||||
/// <param name="paths">Multiple locations on disk.</param>
|
||||
/// <param name="paths">One or more beatmap locations on disk.</param>
|
||||
public void Import(params string[] paths)
|
||||
{
|
||||
var notification = new ProgressNotification
|
||||
{
|
||||
Text = "Beatmap import is initialising...",
|
||||
Progress = 0,
|
||||
State = ProgressNotificationState.Active,
|
||||
};
|
||||
|
||||
PostNotification?.Invoke(notification);
|
||||
|
||||
int i = 0;
|
||||
foreach (string path in paths)
|
||||
{
|
||||
if (notification.State == ProgressNotificationState.Cancelled)
|
||||
// user requested abort
|
||||
return;
|
||||
|
||||
try
|
||||
{
|
||||
notification.Text = $"Importing ({i} of {paths.Length})\n{Path.GetFileName(path)}";
|
||||
using (ArchiveReader reader = getReaderFrom(path))
|
||||
Import(reader);
|
||||
|
||||
notification.Progress = (float)++i / paths.Length;
|
||||
|
||||
// We may or may not want to delete the file depending on where it is stored.
|
||||
// e.g. reconstructing/repairing database with beatmaps from default storage.
|
||||
// Also, not always a single file, i.e. for LegacyFilesystemReader
|
||||
// TODO: Add a check to prevent files from storage to be deleted.
|
||||
try
|
||||
{
|
||||
File.Delete(path);
|
||||
if (File.Exists(path))
|
||||
File.Delete(path);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.Error(e, $@"Could not delete file at {path}");
|
||||
Logger.Error(e, $@"Could not delete original file after import ({Path.GetFileName(path)})");
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
@ -100,16 +132,24 @@ namespace osu.Game.Beatmaps
|
||||
Logger.Error(e, @"Could not import beatmap set");
|
||||
}
|
||||
}
|
||||
|
||||
notification.State = ProgressNotificationState.Completed;
|
||||
}
|
||||
|
||||
private readonly object importLock = new object();
|
||||
|
||||
/// <summary>
|
||||
/// Import a beatmap from an <see cref="ArchiveReader"/>.
|
||||
/// </summary>
|
||||
/// <param name="archiveReader">The beatmap to be imported.</param>
|
||||
public BeatmapSetInfo Import(ArchiveReader archiveReader)
|
||||
{
|
||||
BeatmapSetInfo set = importToStorage(archiveReader);
|
||||
Import(set);
|
||||
BeatmapSetInfo set = null;
|
||||
|
||||
// let's only allow one concurrent import at a time for now.
|
||||
lock (importLock)
|
||||
connection.RunInTransaction(() => Import(set = importToStorage(archiveReader)));
|
||||
|
||||
return set;
|
||||
}
|
||||
|
||||
@ -122,7 +162,8 @@ namespace osu.Game.Beatmaps
|
||||
// If we have an ID then we already exist in the database.
|
||||
if (beatmapSetInfo.ID != 0) return;
|
||||
|
||||
beatmaps.Add(beatmapSetInfo);
|
||||
lock (beatmaps)
|
||||
beatmaps.Add(beatmapSetInfo);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -132,10 +173,11 @@ namespace osu.Game.Beatmaps
|
||||
/// <param name="beatmapSet">The beatmap to delete.</param>
|
||||
public void Delete(BeatmapSetInfo beatmapSet)
|
||||
{
|
||||
if (!beatmaps.Delete(beatmapSet)) return;
|
||||
lock (beatmaps)
|
||||
if (!beatmaps.Delete(beatmapSet)) return;
|
||||
|
||||
if (!beatmapSet.Protected)
|
||||
files.Dereference(beatmapSet.Files);
|
||||
files.Dereference(beatmapSet.Files.Select(f => f.FileInfo).ToArray());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -145,9 +187,11 @@ namespace osu.Game.Beatmaps
|
||||
/// <param name="beatmapSet">The beatmap to restore.</param>
|
||||
public void Undelete(BeatmapSetInfo beatmapSet)
|
||||
{
|
||||
if (!beatmaps.Undelete(beatmapSet)) return;
|
||||
lock (beatmaps)
|
||||
if (!beatmaps.Undelete(beatmapSet)) return;
|
||||
|
||||
files.Reference(beatmapSet.Files);
|
||||
if (!beatmapSet.Protected)
|
||||
files.Reference(beatmapSet.Files.Select(f => f.FileInfo).ToArray());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -161,7 +205,8 @@ namespace osu.Game.Beatmaps
|
||||
if (beatmapInfo == null || beatmapInfo == DefaultBeatmap?.BeatmapInfo)
|
||||
return DefaultBeatmap;
|
||||
|
||||
beatmaps.Populate(beatmapInfo);
|
||||
lock (beatmaps)
|
||||
beatmaps.Populate(beatmapInfo);
|
||||
|
||||
if (beatmapInfo.BeatmapSet == null)
|
||||
throw new InvalidOperationException($@"Beatmap set {beatmapInfo.BeatmapSetInfoID} is not in the local database.");
|
||||
@ -181,7 +226,8 @@ namespace osu.Game.Beatmaps
|
||||
/// </summary>
|
||||
public void Reset()
|
||||
{
|
||||
beatmaps.Reset();
|
||||
lock (beatmaps)
|
||||
beatmaps.Reset();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -191,12 +237,15 @@ namespace osu.Game.Beatmaps
|
||||
/// <returns>The first result for the provided query, or null if no results were found.</returns>
|
||||
public BeatmapSetInfo QueryBeatmapSet(Func<BeatmapSetInfo, bool> query)
|
||||
{
|
||||
BeatmapSetInfo set = beatmaps.Query<BeatmapSetInfo>().FirstOrDefault(query);
|
||||
lock (beatmaps)
|
||||
{
|
||||
BeatmapSetInfo set = beatmaps.Query<BeatmapSetInfo>().FirstOrDefault(query);
|
||||
|
||||
if (set != null)
|
||||
beatmaps.Populate(set);
|
||||
if (set != null)
|
||||
beatmaps.Populate(set);
|
||||
|
||||
return set;
|
||||
return set;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -204,7 +253,10 @@ namespace osu.Game.Beatmaps
|
||||
/// </summary>
|
||||
/// <param name="query">The query.</param>
|
||||
/// <returns>Results from the provided query.</returns>
|
||||
public List<BeatmapSetInfo> QueryBeatmapSets(Expression<Func<BeatmapSetInfo, bool>> query) => beatmaps.QueryAndPopulate(query);
|
||||
public List<BeatmapSetInfo> QueryBeatmapSets(Expression<Func<BeatmapSetInfo, bool>> query)
|
||||
{
|
||||
lock (beatmaps) return beatmaps.QueryAndPopulate(query);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Perform a lookup query on available <see cref="BeatmapInfo"/>s.
|
||||
@ -213,12 +265,15 @@ namespace osu.Game.Beatmaps
|
||||
/// <returns>The first result for the provided query, or null if no results were found.</returns>
|
||||
public BeatmapInfo QueryBeatmap(Func<BeatmapInfo, bool> query)
|
||||
{
|
||||
BeatmapInfo set = beatmaps.Query<BeatmapInfo>().FirstOrDefault(query);
|
||||
lock (beatmaps)
|
||||
{
|
||||
BeatmapInfo set = beatmaps.Query<BeatmapInfo>().FirstOrDefault(query);
|
||||
|
||||
if (set != null)
|
||||
beatmaps.Populate(set);
|
||||
if (set != null)
|
||||
beatmaps.Populate(set);
|
||||
|
||||
return set;
|
||||
return set;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -226,7 +281,10 @@ namespace osu.Game.Beatmaps
|
||||
/// </summary>
|
||||
/// <param name="query">The query.</param>
|
||||
/// <returns>Results from the provided query.</returns>
|
||||
public List<BeatmapInfo> QueryBeatmaps(Expression<Func<BeatmapInfo, bool>> query) => beatmaps.QueryAndPopulate(query);
|
||||
public List<BeatmapInfo> QueryBeatmaps(Expression<Func<BeatmapInfo, bool>> query)
|
||||
{
|
||||
lock (beatmaps) return beatmaps.QueryAndPopulate(query);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates an <see cref="ArchiveReader"/> from a valid storage path.
|
||||
@ -258,19 +316,26 @@ namespace osu.Game.Beatmaps
|
||||
var hash = hashable.ComputeSHA2Hash();
|
||||
|
||||
// check if this beatmap has already been imported and exit early if so.
|
||||
var beatmapSet = beatmaps.QueryAndPopulate<BeatmapSetInfo>().FirstOrDefault(b => b.Hash == hash);
|
||||
BeatmapSetInfo beatmapSet;
|
||||
lock (beatmaps)
|
||||
beatmapSet = beatmaps.QueryAndPopulate<BeatmapSetInfo>(b => b.Hash == hash).FirstOrDefault();
|
||||
|
||||
if (beatmapSet != null)
|
||||
{
|
||||
Undelete(beatmapSet);
|
||||
return beatmapSet;
|
||||
}
|
||||
|
||||
List<FileInfo> fileInfos = new List<FileInfo>();
|
||||
List<BeatmapSetFileInfo> fileInfos = new List<BeatmapSetFileInfo>();
|
||||
|
||||
// import files to manager
|
||||
foreach (string file in reader.Filenames)
|
||||
using (Stream s = reader.GetStream(file))
|
||||
fileInfos.Add(files.Add(s, file));
|
||||
fileInfos.Add(new BeatmapSetFileInfo
|
||||
{
|
||||
Filename = file,
|
||||
FileInfo = files.Add(s)
|
||||
});
|
||||
|
||||
BeatmapMetadata metadata;
|
||||
|
||||
@ -325,10 +390,13 @@ namespace osu.Game.Beatmaps
|
||||
/// <returns>A list of available <see cref="BeatmapSetInfo"/>.</returns>
|
||||
public List<BeatmapSetInfo> GetAllUsableBeatmapSets(bool populate = true)
|
||||
{
|
||||
if (populate)
|
||||
return beatmaps.QueryAndPopulate<BeatmapSetInfo>(b => !b.DeletePending).ToList();
|
||||
else
|
||||
return beatmaps.Query<BeatmapSetInfo>(b => !b.DeletePending).ToList();
|
||||
lock (beatmaps)
|
||||
{
|
||||
if (populate)
|
||||
return beatmaps.QueryAndPopulate<BeatmapSetInfo>(b => !b.DeletePending).ToList();
|
||||
else
|
||||
return beatmaps.Query<BeatmapSetInfo>(b => !b.DeletePending).ToList();
|
||||
}
|
||||
}
|
||||
|
||||
protected class BeatmapManagerWorkingBeatmap : WorkingBeatmap
|
||||
@ -366,7 +434,7 @@ namespace osu.Game.Beatmaps
|
||||
catch { return null; }
|
||||
}
|
||||
|
||||
private string getPathForFile(string filename) => BeatmapSetInfo.Files.First(f => f.Filename == filename).StoragePath;
|
||||
private string getPathForFile(string filename) => BeatmapSetInfo.Files.First(f => f.Filename == filename).FileInfo.StoragePath;
|
||||
|
||||
protected override Texture GetBackground()
|
||||
{
|
||||
@ -390,5 +458,51 @@ namespace osu.Game.Beatmaps
|
||||
catch { return new TrackVirtual(); }
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// This is a temporary method and will likely be replaced by a full-fledged (and more correctly placed) migration process in the future.
|
||||
/// </summary>
|
||||
public void ImportFromStable()
|
||||
{
|
||||
var stable = GetStableStorage?.Invoke();
|
||||
|
||||
if (stable == null)
|
||||
{
|
||||
Logger.Log("No osu!stable installation available!", LoggingTarget.Information, LogLevel.Error);
|
||||
return;
|
||||
}
|
||||
|
||||
Import(stable.GetDirectories("Songs"));
|
||||
}
|
||||
|
||||
public void DeleteAll()
|
||||
{
|
||||
var maps = GetAllUsableBeatmapSets().ToArray();
|
||||
|
||||
if (maps.Length == 0) return;
|
||||
|
||||
var notification = new ProgressNotification
|
||||
{
|
||||
Progress = 0,
|
||||
State = ProgressNotificationState.Active,
|
||||
};
|
||||
|
||||
PostNotification?.Invoke(notification);
|
||||
|
||||
int i = 0;
|
||||
|
||||
foreach (var b in maps)
|
||||
{
|
||||
if (notification.State == ProgressNotificationState.Cancelled)
|
||||
// user requested abort
|
||||
return;
|
||||
|
||||
notification.Text = $"Deleting ({i} of {maps.Length})";
|
||||
notification.Progress = (float)++i / maps.Length;
|
||||
Delete(b);
|
||||
}
|
||||
|
||||
notification.State = ProgressNotificationState.Completed;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2,16 +2,26 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.IO;
|
||||
using SQLite.Net.Attributes;
|
||||
using SQLiteNetExtensions.Attributes;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
public class BeatmapSetFileInfo
|
||||
{
|
||||
[ForeignKey(typeof(BeatmapSetInfo))]
|
||||
[PrimaryKey, AutoIncrement]
|
||||
public int ID { get; set; }
|
||||
|
||||
[ForeignKey(typeof(BeatmapSetInfo)), NotNull]
|
||||
public int BeatmapSetInfoID { get; set; }
|
||||
|
||||
[ForeignKey(typeof(FileInfo))]
|
||||
[ForeignKey(typeof(FileInfo)), NotNull]
|
||||
public int FileInfoID { get; set; }
|
||||
|
||||
[OneToOne(CascadeOperations = CascadeOperation.CascadeRead)]
|
||||
public FileInfo FileInfo { get; set; }
|
||||
|
||||
[NotNull]
|
||||
public string Filename { get; set; }
|
||||
}
|
||||
}
|
@ -3,7 +3,6 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Game.IO;
|
||||
using SQLite.Net.Attributes;
|
||||
using SQLiteNetExtensions.Attributes;
|
||||
|
||||
@ -37,8 +36,8 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
public string StoryboardFile => Files.FirstOrDefault(f => f.Filename.EndsWith(".osb"))?.Filename;
|
||||
|
||||
[ManyToMany(typeof(BeatmapSetFileInfo), CascadeOperations = CascadeOperation.CascadeRead)]
|
||||
public List<FileInfo> Files { get; set; }
|
||||
[OneToMany(CascadeOperations = CascadeOperation.All)]
|
||||
public List<BeatmapSetFileInfo> Files { get; set; }
|
||||
|
||||
public bool Protected { get; set; }
|
||||
}
|
||||
|
@ -2,7 +2,6 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game.Database;
|
||||
using SQLite.Net;
|
||||
using SQLiteNetExtensions.Extensions;
|
||||
@ -21,7 +20,7 @@ namespace osu.Game.Beatmaps
|
||||
/// The current version of this store. Used for migrations (see <see cref="PerformMigration(int, int)"/>).
|
||||
/// The initial version is 1.
|
||||
/// </summary>
|
||||
protected override int StoreVersion => 1;
|
||||
protected override int StoreVersion => 2;
|
||||
|
||||
public BeatmapStore(SQLiteConnection connection)
|
||||
: base(connection)
|
||||
@ -52,7 +51,11 @@ namespace osu.Game.Beatmaps
|
||||
Connection.CreateTable<BeatmapSetInfo>();
|
||||
Connection.CreateTable<BeatmapSetFileInfo>();
|
||||
Connection.CreateTable<BeatmapInfo>();
|
||||
}
|
||||
|
||||
protected override void StartupTasks()
|
||||
{
|
||||
base.StartupTasks();
|
||||
cleanupPendingDeletions();
|
||||
}
|
||||
|
||||
@ -60,24 +63,19 @@ namespace osu.Game.Beatmaps
|
||||
/// Perform migrations between two store versions.
|
||||
/// </summary>
|
||||
/// <param name="currentVersion">The current store version. This will be zero on a fresh database initialisation.</param>
|
||||
/// <param name="newVersion">The target version which we are migrating to (equal to the current <see cref="StoreVersion"/>).</param>
|
||||
protected override void PerformMigration(int currentVersion, int newVersion)
|
||||
/// <param name="targetVersion">The target version which we are migrating to (equal to the current <see cref="StoreVersion"/>).</param>
|
||||
protected override void PerformMigration(int currentVersion, int targetVersion)
|
||||
{
|
||||
base.PerformMigration(currentVersion, newVersion);
|
||||
base.PerformMigration(currentVersion, targetVersion);
|
||||
|
||||
while (currentVersion++ < newVersion)
|
||||
while (currentVersion++ < targetVersion)
|
||||
{
|
||||
switch (currentVersion)
|
||||
{
|
||||
case 1:
|
||||
// initialising from a version before we had versioning (or a fresh install).
|
||||
|
||||
// force adding of Protected column (not automatically migrated).
|
||||
Connection.MigrateTable<BeatmapSetInfo>();
|
||||
|
||||
// remove all existing beatmaps.
|
||||
foreach (var b in Connection.GetAllWithChildren<BeatmapSetInfo>(null, true))
|
||||
Connection.Delete(b, true);
|
||||
case 2:
|
||||
// cannot migrate; breaking underlying changes.
|
||||
Reset();
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -131,23 +129,11 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
private void cleanupPendingDeletions()
|
||||
{
|
||||
foreach (var b in QueryAndPopulate<BeatmapSetInfo>(b => b.DeletePending && !b.Protected))
|
||||
Connection.RunInTransaction(() =>
|
||||
{
|
||||
try
|
||||
{
|
||||
// many-to-many join table entries are not automatically tidied.
|
||||
Connection.Table<BeatmapSetFileInfo>().Delete(f => f.BeatmapSetInfoID == b.ID);
|
||||
foreach (var b in QueryAndPopulate<BeatmapSetInfo>(b => b.DeletePending && !b.Protected))
|
||||
Connection.Delete(b, true);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.Error(e, $@"Could not delete beatmap {b}");
|
||||
}
|
||||
}
|
||||
|
||||
//this is required because sqlite migrations don't work, initially inserting nulls into this field.
|
||||
//see https://github.com/praeclarum/sqlite-net/issues/326
|
||||
Connection.Query<BeatmapSetInfo>("UPDATE BeatmapSetInfo SET DeletePending = 0 WHERE DeletePending IS NULL");
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -4,8 +4,8 @@
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Beatmaps.Drawables
|
||||
{
|
||||
@ -22,23 +22,20 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Children = new[]
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new TextAwesome
|
||||
new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
TextSize = Size.X,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = AccentColour,
|
||||
Icon = FontAwesome.fa_circle
|
||||
},
|
||||
new TextAwesome
|
||||
new ConstrainedIconContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
TextSize = Size.X,
|
||||
Colour = Color4.White,
|
||||
Icon = beatmap.Ruleset.CreateInstance().Icon
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Icon = beatmap.Ruleset.CreateInstance().CreateIcon()
|
||||
}
|
||||
};
|
||||
}
|
||||
|
@ -456,6 +456,11 @@ namespace osu.Game.Beatmaps.Formats
|
||||
handleColours(beatmap, line, ref hasCustomColours);
|
||||
break;
|
||||
case Section.HitObjects:
|
||||
|
||||
// If the ruleset wasn't specified, assume the osu!standard ruleset.
|
||||
if (parser == null)
|
||||
parser = new Rulesets.Objects.Legacy.Osu.ConvertHitObjectParser();
|
||||
|
||||
var obj = parser.Parse(line);
|
||||
|
||||
if (obj != null)
|
||||
|
@ -41,7 +41,7 @@ namespace osu.Game.Database
|
||||
{
|
||||
var storeName = GetType().Name;
|
||||
|
||||
var reportedVersion = Connection.Table<StoreVersion>().FirstOrDefault(s => s.StoreName == storeName) ?? new StoreVersion
|
||||
var reportedVersion = Connection.Table<StoreVersion>().Where(s => s.StoreName == storeName).FirstOrDefault() ?? new StoreVersion
|
||||
{
|
||||
StoreName = storeName,
|
||||
Version = 0
|
||||
@ -51,14 +51,30 @@ namespace osu.Game.Database
|
||||
PerformMigration(reportedVersion.Version, reportedVersion.Version = StoreVersion);
|
||||
|
||||
Connection.InsertOrReplace(reportedVersion);
|
||||
|
||||
StartupTasks();
|
||||
}
|
||||
|
||||
protected virtual void PerformMigration(int currentVersion, int newVersion)
|
||||
/// <summary>
|
||||
/// Called when the database version of this store doesn't match the local version.
|
||||
/// Any manual migration operations should be performed in this.
|
||||
/// </summary>
|
||||
/// <param name="currentVersion">The current store version. This will be zero on a fresh database initialisation.</param>
|
||||
/// <param name="targetVersion">The target version which we are migrating to (equal to the current <see cref="StoreVersion"/>).</param>
|
||||
protected virtual void PerformMigration(int currentVersion, int targetVersion)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Prepare this database for use.
|
||||
/// Perform any common startup tasks. Runs after <see cref="Prepare(bool)"/> and <see cref="PerformMigration(int, int)"/>.
|
||||
/// </summary>
|
||||
protected virtual void StartupTasks()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Prepare this database for use. Tables should be created here.
|
||||
/// </summary>
|
||||
protected abstract void Prepare(bool reset = false);
|
||||
|
||||
@ -83,9 +99,9 @@ namespace osu.Game.Database
|
||||
/// <summary>
|
||||
/// Query and populate results.
|
||||
/// </summary>
|
||||
/// <param name="filter">An optional filter to refine results.</param>
|
||||
/// <param name="filter">An filter to refine results.</param>
|
||||
/// <returns></returns>
|
||||
public List<T> QueryAndPopulate<T>(Expression<Func<T, bool>> filter = null)
|
||||
public List<T> QueryAndPopulate<T>(Expression<Func<T, bool>> filter)
|
||||
where T : class
|
||||
{
|
||||
checkType(typeof(T));
|
||||
@ -101,7 +117,6 @@ namespace osu.Game.Database
|
||||
public void Populate<T>(T item, bool recursive = true)
|
||||
{
|
||||
checkType(item.GetType());
|
||||
|
||||
Connection.GetChildren(item, recursive);
|
||||
}
|
||||
|
||||
|
62
osu.Game/Graphics/Containers/ConstrainedIconContainer.cs
Normal file
62
osu.Game/Graphics/Containers/ConstrainedIconContainer.cs
Normal file
@ -0,0 +1,62 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Graphics.Containers
|
||||
{
|
||||
/// <summary>
|
||||
/// Display an icon that is forced to scale to the size of this container.
|
||||
/// </summary>
|
||||
public class ConstrainedIconContainer : CompositeDrawable
|
||||
{
|
||||
public Drawable Icon
|
||||
{
|
||||
get
|
||||
{
|
||||
return InternalChild;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
InternalChild = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Determines an edge effect of this <see cref="Container"/>.
|
||||
/// Edge effects are e.g. glow or a shadow.
|
||||
/// Only has an effect when <see cref="CompositeDrawable.Masking"/> is true.
|
||||
/// </summary>
|
||||
public new EdgeEffectParameters EdgeEffect
|
||||
{
|
||||
get { return base.EdgeEffect; }
|
||||
set { base.EdgeEffect = value; }
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
if (InternalChildren.Count > 0 && InternalChild.DrawSize.X > 0)
|
||||
{
|
||||
// We're modifying scale here for a few reasons
|
||||
// - Guarantees correctness if BorderWidth is being used
|
||||
// - If we were to use RelativeSize/FillMode, we'd need to set the Icon's RelativeSizeAxes directly.
|
||||
// We can't do this because we would need access to AutoSizeAxes to set it to none.
|
||||
// Other issues come up along the way too, so it's not a good solution.
|
||||
var fitScale = Math.Min(DrawSize.X / InternalChild.DrawSize.X, DrawSize.Y / InternalChild.DrawSize.Y);
|
||||
InternalChild.Scale = new Vector2(fitScale);
|
||||
InternalChild.Anchor = Anchor.Centre;
|
||||
InternalChild.Origin = Anchor.Centre;
|
||||
}
|
||||
}
|
||||
|
||||
public ConstrainedIconContainer()
|
||||
{
|
||||
Masking = true;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,13 +1,70 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.IO.Stores;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Graphics
|
||||
{
|
||||
public class TextAwesome : OsuSpriteText
|
||||
public class SpriteIcon : CompositeDrawable
|
||||
{
|
||||
//public override FontFace FontFace => (int)Icon < 0xf000 ? FontFace.OsuFont : FontFace.FontAwesome;
|
||||
private readonly Sprite spriteShadow;
|
||||
private readonly Sprite spriteMain;
|
||||
|
||||
public SpriteIcon()
|
||||
{
|
||||
InternalChildren = new[]
|
||||
{
|
||||
spriteShadow = new Sprite
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
FillMode = FillMode.Fit,
|
||||
Position = new Vector2(0, 0.06f),
|
||||
Colour = new Color4(0f, 0f, 0f, 0.2f),
|
||||
Alpha = 0
|
||||
},
|
||||
spriteMain = new Sprite
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
FillMode = FillMode.Fit
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
private FontStore store;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(FontStore store)
|
||||
{
|
||||
this.store = store;
|
||||
updateTexture();
|
||||
}
|
||||
|
||||
private void updateTexture()
|
||||
{
|
||||
var texture = store?.Get(((char)icon).ToString());
|
||||
|
||||
spriteMain.Texture = texture;
|
||||
spriteShadow.Texture = texture;
|
||||
|
||||
if (Size == Vector2.Zero)
|
||||
Size = new Vector2(texture?.DisplayWidth ?? 0, texture?.DisplayHeight ?? 0);
|
||||
}
|
||||
|
||||
public bool Shadow
|
||||
{
|
||||
get { return spriteShadow.IsPresent; }
|
||||
set { spriteShadow.Alpha = value ? 1 : 0; }
|
||||
}
|
||||
|
||||
private FontAwesome icon;
|
||||
|
||||
@ -23,7 +80,8 @@ namespace osu.Game.Graphics
|
||||
if (icon == value) return;
|
||||
|
||||
icon = value;
|
||||
Text = ((char)icon).ToString();
|
||||
if (IsLoaded)
|
||||
updateTexture();
|
||||
}
|
||||
}
|
||||
}
|
@ -35,7 +35,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
private class BreadcrumbTabItem : OsuTabItem, IStateful<Visibility>
|
||||
{
|
||||
public readonly TextAwesome Chevron;
|
||||
public readonly SpriteIcon Chevron;
|
||||
|
||||
//don't allow clicking between transitions and don't make the chevron clickable
|
||||
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => Alpha == 1f && Text.ReceiveMouseInputAt(screenSpacePos);
|
||||
@ -69,11 +69,11 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
Text.TextSize = 16;
|
||||
Padding = new MarginPadding { Right = padding + 8 }; //padding + chevron width
|
||||
Add(Chevron = new TextAwesome
|
||||
Add(Chevron = new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreLeft,
|
||||
TextSize = 12,
|
||||
Size = new Vector2(12),
|
||||
Icon = FontAwesome.fa_chevron_right,
|
||||
Margin = new MarginPadding { Left = padding },
|
||||
Alpha = 0f,
|
||||
|
@ -15,7 +15,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public class IconButton : OsuClickableContainer
|
||||
{
|
||||
private readonly TextAwesome icon;
|
||||
private readonly SpriteIcon icon;
|
||||
private readonly Box hover;
|
||||
private readonly Container content;
|
||||
|
||||
@ -47,7 +47,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Size = new Vector2 (button_size),
|
||||
Size = new Vector2(button_size),
|
||||
|
||||
CornerRadius = 5,
|
||||
Masking = true,
|
||||
@ -64,11 +64,11 @@ namespace osu.Game.Graphics.UserInterface
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0,
|
||||
},
|
||||
icon = new TextAwesome
|
||||
icon = new SpriteIcon
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
TextSize = 18,
|
||||
Size = new Vector2(18),
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -80,6 +80,8 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
hover.Colour = colours.Yellow.Opacity(0.6f);
|
||||
flashColour = colours.Yellow;
|
||||
|
||||
Enabled.ValueChanged += enabled => this.FadeColour(enabled ? Color4.White : colours.Gray9, 200, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
|
@ -9,7 +9,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public class LoadingAnimation : VisibilityContainer
|
||||
{
|
||||
private readonly TextAwesome spinner;
|
||||
private readonly SpriteIcon spinner;
|
||||
|
||||
public LoadingAnimation()
|
||||
{
|
||||
@ -20,9 +20,9 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
spinner = new TextAwesome
|
||||
spinner = new SpriteIcon
|
||||
{
|
||||
TextSize = 20,
|
||||
Size = new Vector2(20),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Icon = FontAwesome.fa_spinner
|
||||
|
@ -10,6 +10,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
@ -60,14 +61,13 @@ namespace osu.Game.Graphics.UserInterface
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Chevron = new TextAwesome
|
||||
Chevron = new SpriteIcon
|
||||
{
|
||||
AlwaysPresent = true,
|
||||
Icon = FontAwesome.fa_chevron_right,
|
||||
UseFullGlyphHeight = false,
|
||||
Colour = Color4.Black,
|
||||
Alpha = 0.5f,
|
||||
TextSize = 8,
|
||||
Size = new Vector2(8),
|
||||
Margin = new MarginPadding { Left = 3, Right = 3 },
|
||||
Origin = Anchor.CentreLeft,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
@ -84,7 +84,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
private Color4? accentColour;
|
||||
|
||||
protected readonly TextAwesome Chevron;
|
||||
protected readonly SpriteIcon Chevron;
|
||||
protected readonly OsuSpriteText Label;
|
||||
|
||||
protected override void FormatForeground(bool hover = false)
|
||||
@ -123,7 +123,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
set { Text.Text = value; }
|
||||
}
|
||||
|
||||
protected readonly TextAwesome Icon;
|
||||
protected readonly SpriteIcon Icon;
|
||||
|
||||
private Color4? accentColour;
|
||||
public virtual Color4 AccentColour
|
||||
@ -152,13 +152,13 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
},
|
||||
Icon = new TextAwesome
|
||||
Icon = new SpriteIcon
|
||||
{
|
||||
Icon = FontAwesome.fa_chevron_down,
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Margin = new MarginPadding { Right = 4 },
|
||||
TextSize = 20
|
||||
Size = new Vector2(20),
|
||||
}
|
||||
};
|
||||
}
|
||||
|
@ -209,10 +209,10 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
Foreground.Children = new Drawable[]
|
||||
{
|
||||
new TextAwesome
|
||||
new SpriteIcon
|
||||
{
|
||||
Icon = FontAwesome.fa_ellipsis_h,
|
||||
TextSize = 14,
|
||||
Size = new Vector2(14),
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
}
|
||||
|
@ -21,7 +21,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
private readonly Box box;
|
||||
private readonly SpriteText text;
|
||||
private readonly TextAwesome icon;
|
||||
private readonly SpriteIcon icon;
|
||||
|
||||
private Color4? accentColour;
|
||||
public Color4 AccentColour
|
||||
@ -99,9 +99,9 @@ namespace osu.Game.Graphics.UserInterface
|
||||
TextSize = 14,
|
||||
Font = @"Exo2.0-Bold",
|
||||
},
|
||||
icon = new TextAwesome
|
||||
icon = new SpriteIcon
|
||||
{
|
||||
TextSize = 14,
|
||||
Size = new Vector2(14),
|
||||
Icon = FontAwesome.fa_circle_o,
|
||||
Shadow = true,
|
||||
},
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input;
|
||||
using OpenTK;
|
||||
using OpenTK.Input;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
@ -16,13 +17,13 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Height = 35;
|
||||
AddRange(new Drawable[]
|
||||
{
|
||||
new TextAwesome
|
||||
new SpriteIcon
|
||||
{
|
||||
Icon = FontAwesome.fa_search,
|
||||
Origin = Anchor.CentreRight,
|
||||
Anchor = Anchor.CentreRight,
|
||||
Margin = new MarginPadding { Right = 10 },
|
||||
TextSize = 20
|
||||
Size = new Vector2(20),
|
||||
}
|
||||
});
|
||||
|
||||
|
@ -142,16 +142,16 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
private class Star : Container
|
||||
{
|
||||
public readonly TextAwesome Icon;
|
||||
public readonly SpriteIcon Icon;
|
||||
public Star()
|
||||
{
|
||||
Size = new Vector2(star_size);
|
||||
|
||||
Children = new[]
|
||||
{
|
||||
Icon = new TextAwesome
|
||||
Icon = new SpriteIcon
|
||||
{
|
||||
TextSize = star_size,
|
||||
Size = new Vector2(star_size),
|
||||
Icon = FontAwesome.fa_star,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
|
@ -215,7 +215,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
private const double beat_in_time = 60;
|
||||
|
||||
private readonly TextAwesome icon;
|
||||
private readonly SpriteIcon icon;
|
||||
|
||||
public FontAwesome Icon { set { icon.Icon = value; } }
|
||||
|
||||
@ -226,11 +226,11 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
icon = new TextAwesome
|
||||
icon = new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
TextSize = 25
|
||||
Size = new Vector2(25),
|
||||
}
|
||||
};
|
||||
}
|
||||
|
@ -11,8 +11,6 @@ namespace osu.Game.IO
|
||||
[PrimaryKey, AutoIncrement]
|
||||
public int ID { get; set; }
|
||||
|
||||
public string Filename { get; set; }
|
||||
|
||||
[Indexed(Unique = true)]
|
||||
public string Hash { get; set; }
|
||||
|
||||
|
@ -2,7 +2,6 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using osu.Framework.Extensions;
|
||||
@ -23,6 +22,8 @@ namespace osu.Game.IO
|
||||
|
||||
public readonly ResourceStore<byte[]> Store;
|
||||
|
||||
protected override int StoreVersion => 2;
|
||||
|
||||
public FileStore(SQLiteConnection connection, Storage storage) : base(connection, storage)
|
||||
{
|
||||
Store = new NamespacedResourceStore<byte[]>(new StorageBackedResourceStore(storage), prefix);
|
||||
@ -35,25 +36,55 @@ namespace osu.Game.IO
|
||||
protected override void Prepare(bool reset = false)
|
||||
{
|
||||
if (reset)
|
||||
{
|
||||
// in earlier versions we stored beatmaps as solid archives, but not any more.
|
||||
if (Storage.ExistsDirectory("beatmaps"))
|
||||
Storage.DeleteDirectory("beatmaps");
|
||||
|
||||
if (Storage.ExistsDirectory(prefix))
|
||||
Storage.DeleteDirectory(prefix);
|
||||
|
||||
Connection.DropTable<FileInfo>();
|
||||
}
|
||||
|
||||
Connection.CreateTable<FileInfo>();
|
||||
}
|
||||
|
||||
protected override void StartupTasks()
|
||||
{
|
||||
base.StartupTasks();
|
||||
deletePending();
|
||||
}
|
||||
|
||||
public FileInfo Add(Stream data, string filename = null)
|
||||
/// <summary>
|
||||
/// Perform migrations between two store versions.
|
||||
/// </summary>
|
||||
/// <param name="currentVersion">The current store version. This will be zero on a fresh database initialisation.</param>
|
||||
/// <param name="targetVersion">The target version which we are migrating to (equal to the current <see cref="StoreVersion"/>).</param>
|
||||
protected override void PerformMigration(int currentVersion, int targetVersion)
|
||||
{
|
||||
base.PerformMigration(currentVersion, targetVersion);
|
||||
|
||||
while (currentVersion++ < targetVersion)
|
||||
{
|
||||
switch (currentVersion)
|
||||
{
|
||||
case 1:
|
||||
case 2:
|
||||
// cannot migrate; breaking underlying changes.
|
||||
Reset();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public FileInfo Add(Stream data)
|
||||
{
|
||||
string hash = data.ComputeSHA2Hash();
|
||||
|
||||
var info = new FileInfo
|
||||
{
|
||||
Filename = filename,
|
||||
Hash = hash,
|
||||
};
|
||||
|
||||
var existing = Connection.Table<FileInfo>().FirstOrDefault(f => f.Hash == info.Hash);
|
||||
var existing = Connection.Table<FileInfo>().Where(f => f.Hash == hash).FirstOrDefault();
|
||||
|
||||
var info = existing ?? new FileInfo { Hash = hash };
|
||||
if (existing != null)
|
||||
{
|
||||
info = existing;
|
||||
@ -73,42 +104,57 @@ namespace osu.Game.IO
|
||||
Connection.Insert(info);
|
||||
}
|
||||
|
||||
Reference(new[] { info });
|
||||
Reference(info);
|
||||
return info;
|
||||
}
|
||||
|
||||
public void Reference(IEnumerable<FileInfo> files)
|
||||
public void Reference(params FileInfo[] files)
|
||||
{
|
||||
foreach (var f in files)
|
||||
Connection.RunInTransaction(() =>
|
||||
{
|
||||
f.ReferenceCount++;
|
||||
Connection.Update(f);
|
||||
}
|
||||
var incrementedFiles = files.GroupBy(f => f.ID).Select(f =>
|
||||
{
|
||||
var accurateRefCount = Connection.Get<FileInfo>(f.First().ID);
|
||||
accurateRefCount.ReferenceCount += f.Count();
|
||||
return accurateRefCount;
|
||||
});
|
||||
|
||||
Connection.UpdateAll(incrementedFiles);
|
||||
});
|
||||
}
|
||||
|
||||
public void Dereference(IEnumerable<FileInfo> files)
|
||||
public void Dereference(params FileInfo[] files)
|
||||
{
|
||||
foreach (var f in files)
|
||||
Connection.RunInTransaction(() =>
|
||||
{
|
||||
f.ReferenceCount--;
|
||||
Connection.Update(f);
|
||||
}
|
||||
var incrementedFiles = files.GroupBy(f => f.ID).Select(f =>
|
||||
{
|
||||
var accurateRefCount = Connection.Get<FileInfo>(f.First().ID);
|
||||
accurateRefCount.ReferenceCount -= f.Count();
|
||||
return accurateRefCount;
|
||||
});
|
||||
|
||||
Connection.UpdateAll(incrementedFiles);
|
||||
});
|
||||
}
|
||||
|
||||
private void deletePending()
|
||||
{
|
||||
foreach (var f in QueryAndPopulate<FileInfo>(f => f.ReferenceCount < 1))
|
||||
Connection.RunInTransaction(() =>
|
||||
{
|
||||
try
|
||||
foreach (var f in Query<FileInfo>(f => f.ReferenceCount < 1))
|
||||
{
|
||||
Connection.Delete(f);
|
||||
Storage.Delete(Path.Combine(prefix, f.Hash));
|
||||
try
|
||||
{
|
||||
Storage.Delete(Path.Combine(prefix, f.StoragePath));
|
||||
Connection.Delete(f);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.Error(e, $@"Could not delete beatmap {f}");
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.Error(e, $@"Could not delete beatmap {f}");
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
@ -21,15 +21,14 @@ namespace osu.Game.Online.Multiplayer
|
||||
public override string Name => "Tag";
|
||||
public override Drawable GetIcon(OsuColour colours, float size)
|
||||
{
|
||||
return new TextAwesome
|
||||
return new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Icon = FontAwesome.fa_refresh,
|
||||
TextSize = size,
|
||||
Size = new Vector2(size),
|
||||
Colour = colours.Blue,
|
||||
Shadow = false,
|
||||
UseFullGlyphHeight = false,
|
||||
};
|
||||
}
|
||||
}
|
||||
@ -61,21 +60,19 @@ namespace osu.Game.Online.Multiplayer
|
||||
Spacing = new Vector2(2f),
|
||||
Children = new[]
|
||||
{
|
||||
new TextAwesome
|
||||
new SpriteIcon
|
||||
{
|
||||
Icon = FontAwesome.fa_refresh,
|
||||
TextSize = size * 0.75f,
|
||||
Size = new Vector2(size * 0.75f),
|
||||
Colour = colours.Blue,
|
||||
Shadow = false,
|
||||
UseFullGlyphHeight = false,
|
||||
},
|
||||
new TextAwesome
|
||||
new SpriteIcon
|
||||
{
|
||||
Icon = FontAwesome.fa_refresh,
|
||||
TextSize = size * 0.75f,
|
||||
Size = new Vector2(size * 0.75f),
|
||||
Colour = colours.Pink,
|
||||
Shadow = false,
|
||||
UseFullGlyphHeight = false,
|
||||
},
|
||||
},
|
||||
};
|
||||
|
@ -20,6 +20,7 @@ using osu.Game.Screens.Menu;
|
||||
using OpenTK;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
@ -47,6 +48,8 @@ namespace osu.Game
|
||||
|
||||
private UserProfileOverlay userProfile;
|
||||
|
||||
public virtual Storage GetStorageForStableInstall() => null;
|
||||
|
||||
private Intro intro
|
||||
{
|
||||
get
|
||||
@ -149,6 +152,10 @@ namespace osu.Game
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
// hook up notifications to components.
|
||||
BeatmapManager.PostNotification = n => notificationOverlay?.Post(n);
|
||||
BeatmapManager.GetStableStorage = GetStorageForStableInstall;
|
||||
|
||||
AddRange(new Drawable[] {
|
||||
new VolumeControlReceptor
|
||||
{
|
||||
@ -332,6 +339,7 @@ namespace osu.Game
|
||||
direct.State = Visibility.Hidden;
|
||||
social.State = Visibility.Hidden;
|
||||
userProfile.State = Visibility.Hidden;
|
||||
notificationOverlay.State = Visibility.Hidden;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -28,7 +28,7 @@ namespace osu.Game.Overlays.Chat
|
||||
private readonly Bindable<bool> joinedBind = new Bindable<bool>();
|
||||
private readonly OsuSpriteText name;
|
||||
private readonly OsuSpriteText topic;
|
||||
private readonly TextAwesome joinedCheckmark;
|
||||
private readonly SpriteIcon joinedCheckmark;
|
||||
|
||||
private Color4 joinedColour;
|
||||
private Color4 topicColour;
|
||||
@ -68,12 +68,12 @@ namespace osu.Game.Overlays.Chat
|
||||
{
|
||||
Children = new[]
|
||||
{
|
||||
joinedCheckmark = new TextAwesome
|
||||
joinedCheckmark = new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
Icon = FontAwesome.fa_check_circle,
|
||||
TextSize = text_size,
|
||||
Size = new Vector2(text_size),
|
||||
Shadow = false,
|
||||
Margin = new MarginPadding { Right = 10f },
|
||||
Alpha = 0f,
|
||||
@ -121,10 +121,10 @@ namespace osu.Game.Overlays.Chat
|
||||
Spacing = new Vector2(3f, 0f),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new TextAwesome
|
||||
new SpriteIcon
|
||||
{
|
||||
Icon = FontAwesome.fa_user,
|
||||
TextSize = text_size - 2,
|
||||
Size = new Vector2(text_size - 2),
|
||||
Shadow = false,
|
||||
Margin = new MarginPadding { Top = 1 },
|
||||
},
|
||||
|
@ -35,13 +35,13 @@ namespace osu.Game.Overlays.Chat
|
||||
TabContainer.Spacing = new Vector2(-shear_width, 0);
|
||||
TabContainer.Masking = false;
|
||||
|
||||
AddInternal(new TextAwesome
|
||||
AddInternal(new SpriteIcon
|
||||
{
|
||||
Icon = FontAwesome.fa_comments,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
TextSize = 20,
|
||||
Padding = new MarginPadding(10),
|
||||
Size = new Vector2(20),
|
||||
Margin = new MarginPadding(10),
|
||||
});
|
||||
|
||||
AddTabItem(selectorTab = new ChannelTabItem.ChannelSelectorTabItem(new Channel { Name = "+" }));
|
||||
@ -72,7 +72,7 @@ namespace osu.Game.Overlays.Chat
|
||||
private readonly SpriteText textBold;
|
||||
private readonly Box box;
|
||||
private readonly Box highlightBox;
|
||||
private readonly TextAwesome icon;
|
||||
private readonly SpriteIcon icon;
|
||||
|
||||
private void updateState()
|
||||
{
|
||||
@ -176,7 +176,7 @@ namespace osu.Game.Overlays.Chat
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
icon = new TextAwesome
|
||||
icon = new SpriteIcon
|
||||
{
|
||||
Icon = FontAwesome.fa_hashtag,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
@ -184,7 +184,7 @@ namespace osu.Game.Overlays.Chat
|
||||
Colour = Color4.Black,
|
||||
X = -10,
|
||||
Alpha = 0.2f,
|
||||
TextSize = ChatOverlay.TAB_AREA_HEIGHT,
|
||||
Size = new Vector2(ChatOverlay.TAB_AREA_HEIGHT),
|
||||
},
|
||||
text = new OsuSpriteText
|
||||
{
|
||||
|
@ -30,14 +30,14 @@ namespace osu.Game.Overlays.Dialog
|
||||
private readonly Container content;
|
||||
private readonly Container ring;
|
||||
private readonly FillFlowContainer<PopupDialogButton> buttonsContainer;
|
||||
private readonly TextAwesome iconText;
|
||||
private readonly SpriteIcon icon;
|
||||
private readonly SpriteText header;
|
||||
private readonly SpriteText body;
|
||||
|
||||
public FontAwesome Icon
|
||||
{
|
||||
get { return iconText.Icon; }
|
||||
set { iconText.Icon = value; }
|
||||
get { return icon.Icon; }
|
||||
set { icon.Icon = value; }
|
||||
}
|
||||
|
||||
public string HeaderText
|
||||
@ -205,12 +205,12 @@ namespace osu.Game.Overlays.Dialog
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black.Opacity(0),
|
||||
},
|
||||
iconText = new TextAwesome
|
||||
icon = new SpriteIcon
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Icon = FontAwesome.fa_close,
|
||||
TextSize = 50,
|
||||
Size = new Vector2(50),
|
||||
},
|
||||
},
|
||||
},
|
||||
|
@ -152,18 +152,17 @@ namespace osu.Game.Overlays.Direct
|
||||
|
||||
private class DownloadButton : OsuClickableContainer
|
||||
{
|
||||
private readonly TextAwesome icon;
|
||||
private readonly SpriteIcon icon;
|
||||
|
||||
public DownloadButton()
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
icon = new TextAwesome
|
||||
icon = new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
UseFullGlyphHeight = false,
|
||||
TextSize = 30,
|
||||
Size = new Vector2(30),
|
||||
Icon = FontAwesome.fa_osu_chevron_down_o,
|
||||
},
|
||||
};
|
||||
|
@ -75,11 +75,11 @@ namespace osu.Game.Overlays.Direct
|
||||
{
|
||||
Font = @"Exo2.0-SemiBoldItalic",
|
||||
},
|
||||
new TextAwesome
|
||||
new SpriteIcon
|
||||
{
|
||||
Icon = icon,
|
||||
Shadow = true,
|
||||
TextSize = 14,
|
||||
Size = new Vector2(14),
|
||||
Margin = new MarginPadding { Top = 1 },
|
||||
},
|
||||
};
|
||||
|
@ -47,7 +47,11 @@ namespace osu.Game.Overlays.Direct
|
||||
|
||||
private class RulesetToggleButton : OsuClickableContainer
|
||||
{
|
||||
private readonly TextAwesome icon;
|
||||
private Drawable icon
|
||||
{
|
||||
get { return iconContainer.Icon; }
|
||||
set { iconContainer.Icon = value; }
|
||||
}
|
||||
|
||||
private RulesetInfo ruleset;
|
||||
public RulesetInfo Ruleset
|
||||
@ -56,15 +60,17 @@ namespace osu.Game.Overlays.Direct
|
||||
set
|
||||
{
|
||||
ruleset = value;
|
||||
icon.Icon = Ruleset.CreateInstance().Icon;
|
||||
icon = Ruleset.CreateInstance().CreateIcon();
|
||||
}
|
||||
}
|
||||
|
||||
private readonly Bindable<RulesetInfo> bindable;
|
||||
|
||||
private readonly ConstrainedIconContainer iconContainer;
|
||||
|
||||
private void Bindable_ValueChanged(RulesetInfo obj)
|
||||
{
|
||||
icon.FadeTo(Ruleset.ID == obj?.ID ? 1f : 0.5f, 100);
|
||||
iconContainer.FadeTo(Ruleset.ID == obj?.ID ? 1f : 0.5f, 100);
|
||||
}
|
||||
|
||||
public RulesetToggleButton(Bindable<RulesetInfo> bindable, RulesetInfo ruleset)
|
||||
@ -74,11 +80,11 @@ namespace osu.Game.Overlays.Direct
|
||||
|
||||
Children = new[]
|
||||
{
|
||||
icon = new TextAwesome
|
||||
iconContainer = new ConstrainedIconContainer
|
||||
{
|
||||
Origin = Anchor.TopLeft,
|
||||
Anchor = Anchor.TopLeft,
|
||||
TextSize = 32,
|
||||
Size = new Vector2(32),
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -36,7 +36,7 @@ namespace osu.Game.Overlays.Music
|
||||
{
|
||||
CornerRadius = 5;
|
||||
Height = 30;
|
||||
Icon.TextSize = 14;
|
||||
Icon.Size = new Vector2(14);
|
||||
Icon.Margin = new MarginPadding(0);
|
||||
Foreground.Padding = new MarginPadding { Top = 4, Bottom = 4, Left = 10, Right = 10 };
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
|
@ -12,6 +12,7 @@ using osu.Framework.Localisation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Overlays.Music
|
||||
{
|
||||
@ -22,7 +23,7 @@ namespace osu.Game.Overlays.Music
|
||||
private Color4 hoverColour;
|
||||
private Color4 artistColour;
|
||||
|
||||
private TextAwesome handle;
|
||||
private SpriteIcon handle;
|
||||
private TextFlowContainer text;
|
||||
private IEnumerable<SpriteText> titleSprites;
|
||||
private UnicodeBindableString titleBind;
|
||||
@ -67,16 +68,15 @@ namespace osu.Game.Overlays.Music
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
handle = new TextAwesome
|
||||
handle = new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
TextSize = 12,
|
||||
Size = new Vector2(12),
|
||||
Colour = colours.Gray5,
|
||||
Icon = FontAwesome.fa_bars,
|
||||
Alpha = 0f,
|
||||
Margin = new MarginPadding { Left = 5 },
|
||||
Padding = new MarginPadding { Top = 2 },
|
||||
Margin = new MarginPadding { Left = 5, Top = 2 },
|
||||
},
|
||||
text = new OsuTextFlowContainer
|
||||
{
|
||||
|
@ -80,7 +80,7 @@ namespace osu.Game.Overlays.Music
|
||||
|
||||
public void RemoveBeatmapSet(BeatmapSetInfo beatmapSet)
|
||||
{
|
||||
PlaylistItem itemToRemove = items.Children.FirstOrDefault(item => item.BeatmapSetInfo == beatmapSet);
|
||||
PlaylistItem itemToRemove = items.Children.FirstOrDefault(item => item.BeatmapSetInfo.ID == beatmapSet.ID);
|
||||
if (itemToRemove != null) items.Remove(itemToRemove);
|
||||
}
|
||||
|
||||
|
@ -6,14 +6,14 @@ using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
|
||||
namespace osu.Game.Overlays.Music
|
||||
{
|
||||
@ -77,11 +77,11 @@ namespace osu.Game.Overlays.Music
|
||||
},
|
||||
};
|
||||
|
||||
beatmaps.BeatmapSetAdded += s => Schedule(() => list.AddBeatmapSet(s));
|
||||
beatmaps.BeatmapSetRemoved += s => Schedule(() => list.RemoveBeatmapSet(s));
|
||||
|
||||
list.BeatmapSets = BeatmapSets = beatmaps.GetAllUsableBeatmapSets();
|
||||
|
||||
// todo: these should probably be above the query.
|
||||
beatmaps.BeatmapSetAdded += s => list.AddBeatmapSet(s);
|
||||
beatmaps.BeatmapSetRemoved += s => list.RemoveBeatmapSet(s);
|
||||
|
||||
beatmapBacking.BindTo(game.Beatmap);
|
||||
|
||||
|
@ -12,18 +12,18 @@ using osu.Framework.Configuration;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Overlays.Music;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
@ -41,7 +41,9 @@ namespace osu.Game.Overlays
|
||||
private Drawable currentBackground;
|
||||
private ProgressBar progressBar;
|
||||
|
||||
private IconButton prevButton;
|
||||
private IconButton playButton;
|
||||
private IconButton nextButton;
|
||||
private IconButton playlistButton;
|
||||
|
||||
private SpriteText title, artist;
|
||||
@ -158,7 +160,7 @@ namespace osu.Game.Overlays
|
||||
Anchor = Anchor.Centre,
|
||||
Children = new[]
|
||||
{
|
||||
new IconButton
|
||||
prevButton = new IconButton
|
||||
{
|
||||
Action = prev,
|
||||
Icon = FontAwesome.fa_step_backward,
|
||||
@ -170,7 +172,7 @@ namespace osu.Game.Overlays
|
||||
Action = play,
|
||||
Icon = FontAwesome.fa_play_circle_o,
|
||||
},
|
||||
new IconButton
|
||||
nextButton = new IconButton
|
||||
{
|
||||
Action = next,
|
||||
Icon = FontAwesome.fa_step_forward,
|
||||
@ -209,11 +211,22 @@ namespace osu.Game.Overlays
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
beatmapBacking.ValueChanged += beatmapChanged;
|
||||
beatmapBacking.DisabledChanged += beatmapDisabledChanged;
|
||||
beatmapBacking.TriggerChange();
|
||||
|
||||
base.LoadComplete();
|
||||
}
|
||||
|
||||
private void beatmapDisabledChanged(bool disabled)
|
||||
{
|
||||
if (disabled)
|
||||
playlist.Hide();
|
||||
|
||||
prevButton.Enabled.Value = !disabled;
|
||||
nextButton.Enabled.Value = !disabled;
|
||||
playlistButton.Enabled.Value = !disabled;
|
||||
}
|
||||
|
||||
protected override void UpdateAfterChildren()
|
||||
{
|
||||
base.UpdateAfterChildren();
|
||||
@ -233,7 +246,8 @@ namespace osu.Game.Overlays
|
||||
|
||||
playButton.Icon = track.IsRunning ? FontAwesome.fa_pause_circle_o : FontAwesome.fa_play_circle_o;
|
||||
|
||||
if (track.HasCompleted && !track.Looping) next();
|
||||
if (track.HasCompleted && !track.Looping && !beatmapBacking.Disabled)
|
||||
next();
|
||||
}
|
||||
else
|
||||
playButton.Icon = FontAwesome.fa_play_circle_o;
|
||||
@ -245,7 +259,8 @@ namespace osu.Game.Overlays
|
||||
|
||||
if (track == null)
|
||||
{
|
||||
playlist.PlayNext();
|
||||
if (!beatmapBacking.Disabled)
|
||||
playlist.PlayNext();
|
||||
return;
|
||||
}
|
||||
|
||||
@ -257,16 +272,12 @@ namespace osu.Game.Overlays
|
||||
|
||||
private void prev()
|
||||
{
|
||||
if (beatmapBacking.Disabled) return;
|
||||
|
||||
queuedDirection = TransformDirection.Prev;
|
||||
playlist.PlayPrevious();
|
||||
}
|
||||
|
||||
private void next()
|
||||
{
|
||||
if (beatmapBacking.Disabled) return;
|
||||
|
||||
queuedDirection = TransformDirection.Next;
|
||||
playlist.PlayNext();
|
||||
}
|
||||
|
@ -165,12 +165,12 @@ namespace osu.Game.Overlays.Notifications
|
||||
|
||||
Children = new[]
|
||||
{
|
||||
new TextAwesome
|
||||
new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Icon = FontAwesome.fa_times_circle,
|
||||
TextSize = 20
|
||||
Size = new Vector2(20),
|
||||
}
|
||||
};
|
||||
}
|
||||
|
@ -8,6 +8,7 @@ using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Overlays.Notifications
|
||||
{
|
||||
@ -36,7 +37,7 @@ namespace osu.Game.Overlays.Notifications
|
||||
}
|
||||
|
||||
private readonly SpriteText textDrawable;
|
||||
private readonly TextAwesome iconDrawable;
|
||||
private readonly SpriteIcon iconDrawable;
|
||||
|
||||
protected Box IconBackgound;
|
||||
|
||||
@ -49,12 +50,12 @@ namespace osu.Game.Overlays.Notifications
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = ColourInfo.GradientVertical(OsuColour.Gray(0.2f), OsuColour.Gray(0.6f))
|
||||
},
|
||||
iconDrawable = new TextAwesome
|
||||
iconDrawable = new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Icon = icon,
|
||||
TextSize = 20
|
||||
Size = new Vector2(20),
|
||||
}
|
||||
});
|
||||
|
||||
|
@ -110,12 +110,12 @@ namespace osu.Game.Overlays.Profile
|
||||
Alpha = 0,
|
||||
AlwaysPresent = true
|
||||
},
|
||||
new TextAwesome
|
||||
new SpriteIcon
|
||||
{
|
||||
Icon = FontAwesome.fa_heart,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
TextSize = 12
|
||||
Size = new Vector2(12),
|
||||
}
|
||||
}
|
||||
},
|
||||
|
@ -55,7 +55,7 @@ namespace osu.Game.Overlays.SearchableList
|
||||
|
||||
private class DisplayStyleToggleButton : OsuClickableContainer
|
||||
{
|
||||
private readonly TextAwesome icon;
|
||||
private readonly SpriteIcon icon;
|
||||
private readonly PanelDisplayStyle style;
|
||||
private readonly Bindable<PanelDisplayStyle> bindable;
|
||||
|
||||
@ -67,13 +67,12 @@ namespace osu.Game.Overlays.SearchableList
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
this.icon = new TextAwesome
|
||||
this.icon = new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Icon = icon,
|
||||
TextSize = 18,
|
||||
UseFullGlyphHeight = false,
|
||||
Size = new Vector2(18),
|
||||
Alpha = 0.5f,
|
||||
},
|
||||
};
|
||||
|
@ -55,9 +55,9 @@ namespace osu.Game.Overlays.SearchableList
|
||||
Spacing = new Vector2(10f, 0f),
|
||||
Children = new[]
|
||||
{
|
||||
new TextAwesome
|
||||
new SpriteIcon
|
||||
{
|
||||
TextSize = 25,
|
||||
Size = new Vector2(25),
|
||||
Icon = Icon,
|
||||
},
|
||||
CreateHeaderText(),
|
||||
|
@ -6,6 +6,7 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Overlays.SearchableList
|
||||
{
|
||||
@ -19,7 +20,7 @@ namespace osu.Game.Overlays.SearchableList
|
||||
public SlimDropdownHeader()
|
||||
{
|
||||
Height = 25;
|
||||
Icon.TextSize = 16;
|
||||
Icon.Size = new Vector2(16);
|
||||
Foreground.Padding = new MarginPadding { Top = 4, Bottom = 4, Left = 8, Right = 4 };
|
||||
}
|
||||
|
||||
|
@ -286,7 +286,7 @@ namespace osu.Game.Overlays.Settings.Sections.General
|
||||
{
|
||||
public const float LABEL_LEFT_MARGIN = 20;
|
||||
|
||||
private readonly TextAwesome statusIcon;
|
||||
private readonly SpriteIcon statusIcon;
|
||||
public Color4 StatusColour
|
||||
{
|
||||
set
|
||||
@ -308,15 +308,15 @@ namespace osu.Game.Overlays.Settings.Sections.General
|
||||
Radius = 4,
|
||||
};
|
||||
|
||||
Icon.TextSize = 14;
|
||||
Icon.Size = new Vector2(14);
|
||||
Icon.Margin = new MarginPadding(0);
|
||||
|
||||
Foreground.Add(statusIcon = new TextAwesome
|
||||
Foreground.Add(statusIcon = new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Icon = FontAwesome.fa_circle_o,
|
||||
TextSize = 14,
|
||||
Size = new Vector2(14),
|
||||
});
|
||||
|
||||
Text.Margin = new MarginPadding { Left = LABEL_LEFT_MARGIN };
|
||||
|
@ -0,0 +1,47 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Overlays.Settings.Sections.Maintenance
|
||||
{
|
||||
public class GeneralSettings : SettingsSubsection
|
||||
{
|
||||
private OsuButton importButton;
|
||||
private OsuButton deleteButton;
|
||||
|
||||
protected override string Header => "General";
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(BeatmapManager beatmaps)
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
importButton = new OsuButton
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Text = "Import beatmaps from stable",
|
||||
Action = () =>
|
||||
{
|
||||
importButton.Enabled.Value = false;
|
||||
Task.Run(() => beatmaps.ImportFromStable()).ContinueWith(t => Schedule(() => importButton.Enabled.Value = true));
|
||||
}
|
||||
},
|
||||
deleteButton = new OsuButton
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Text = "Delete ALL beatmaps",
|
||||
Action = () =>
|
||||
{
|
||||
deleteButton.Enabled.Value = false;
|
||||
Task.Run(() => beatmaps.DeleteAll()).ContinueWith(t => Schedule(() => deleteButton.Enabled.Value = true));
|
||||
}
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -3,6 +3,7 @@
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Overlays.Settings.Sections.Maintenance;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Overlays.Settings.Sections
|
||||
@ -17,6 +18,7 @@ namespace osu.Game.Overlays.Settings.Sections
|
||||
FlowContent.Spacing = new Vector2(0, 5);
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new GeneralSettings()
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -6,6 +6,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets;
|
||||
using OpenTK;
|
||||
@ -27,12 +28,14 @@ namespace osu.Game.Overlays.Settings
|
||||
|
||||
foreach (var ruleset in rulesets.AllRulesets)
|
||||
{
|
||||
modes.Add(new TextAwesome
|
||||
var icon = new ConstrainedIconContainer
|
||||
{
|
||||
Icon = ruleset.CreateInstance().Icon,
|
||||
Icon = ruleset.CreateInstance().CreateIcon(),
|
||||
Colour = Color4.Gray,
|
||||
TextSize = 20
|
||||
});
|
||||
Size = new Vector2(20),
|
||||
};
|
||||
|
||||
modes.Add(icon);
|
||||
}
|
||||
|
||||
Children = new Drawable[]
|
||||
|
@ -17,7 +17,7 @@ namespace osu.Game.Overlays.Settings
|
||||
{
|
||||
public class SidebarButton : Container
|
||||
{
|
||||
private readonly TextAwesome drawableIcon;
|
||||
private readonly SpriteIcon drawableIcon;
|
||||
private readonly SpriteText headerText;
|
||||
private readonly Box backgroundBox;
|
||||
private readonly Box selectionIndicator;
|
||||
@ -77,7 +77,7 @@ namespace osu.Game.Overlays.Settings
|
||||
Width = Sidebar.DEFAULT_WIDTH,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Colour = OsuColour.Gray(0.6f),
|
||||
Children = new[]
|
||||
Children = new Drawable[]
|
||||
{
|
||||
headerText = new OsuSpriteText
|
||||
{
|
||||
@ -85,11 +85,11 @@ namespace osu.Game.Overlays.Settings
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
},
|
||||
drawableIcon = new TextAwesome
|
||||
drawableIcon = new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
TextSize = 20
|
||||
Size = new Vector2(20),
|
||||
},
|
||||
}
|
||||
},
|
||||
|
@ -20,10 +20,21 @@ namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
public const float WIDTH = Toolbar.HEIGHT * 1.4f;
|
||||
|
||||
public void SetIcon(Drawable icon)
|
||||
{
|
||||
IconContainer.Icon = icon;
|
||||
IconContainer.Show();
|
||||
}
|
||||
|
||||
public void SetIcon(FontAwesome icon) => SetIcon(new SpriteIcon
|
||||
{
|
||||
Size = new Vector2(20),
|
||||
Icon = icon
|
||||
});
|
||||
|
||||
public FontAwesome Icon
|
||||
{
|
||||
get { return DrawableIcon.Icon; }
|
||||
set { DrawableIcon.Icon = value; }
|
||||
set { SetIcon(value); }
|
||||
}
|
||||
|
||||
public string Text
|
||||
@ -55,7 +66,7 @@ namespace osu.Game.Overlays.Toolbar
|
||||
|
||||
protected virtual Anchor TooltipAnchor => Anchor.TopLeft;
|
||||
|
||||
protected TextAwesome DrawableIcon;
|
||||
protected ConstrainedIconContainer IconContainer;
|
||||
protected SpriteText DrawableText;
|
||||
protected Box HoverBackground;
|
||||
private readonly FillFlowContainer tooltipContainer;
|
||||
@ -88,11 +99,12 @@ namespace osu.Game.Overlays.Toolbar
|
||||
AutoSizeAxes = Axes.X,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
DrawableIcon = new TextAwesome
|
||||
IconContainer = new ConstrainedIconContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
TextSize = 20
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Size = new Vector2(20),
|
||||
Alpha = 0,
|
||||
},
|
||||
DrawableText = new OsuSpriteText
|
||||
{
|
||||
|
@ -10,7 +10,7 @@ namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
public ToolbarChatButton()
|
||||
{
|
||||
Icon = FontAwesome.fa_comments;
|
||||
SetIcon(FontAwesome.fa_comments);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
|
@ -21,7 +21,7 @@ namespace osu.Game.Overlays.Toolbar
|
||||
|
||||
TooltipMain = rInstance.Description;
|
||||
TooltipSub = $"Play some {rInstance.Description}";
|
||||
Icon = rInstance.Icon;
|
||||
SetIcon(rInstance.CreateIcon());
|
||||
}
|
||||
}
|
||||
|
||||
@ -31,9 +31,8 @@ namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
if (value)
|
||||
{
|
||||
DrawableIcon.Colour = Color4.White;
|
||||
DrawableIcon.Masking = true;
|
||||
DrawableIcon.EdgeEffect = new EdgeEffectParameters
|
||||
IconContainer.Colour = Color4.White;
|
||||
IconContainer.EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = new Color4(255, 194, 224, 100),
|
||||
@ -43,8 +42,8 @@ namespace osu.Game.Overlays.Toolbar
|
||||
}
|
||||
else
|
||||
{
|
||||
DrawableIcon.Masking = false;
|
||||
DrawableIcon.Colour = new Color4(255, 194, 224, 255);
|
||||
IconContainer.Colour = new Color4(255, 194, 224, 255);
|
||||
IconContainer.EdgeEffect = new EdgeEffectParameters();
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -52,7 +51,7 @@ namespace osu.Game.Overlays.Toolbar
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
DrawableIcon.TextSize *= 1.4f;
|
||||
IconContainer.Scale *= 1.4f;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -7,6 +7,7 @@ using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.Play;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Overlays.Settings;
|
||||
|
||||
@ -33,7 +34,7 @@ namespace osu.Game.Rulesets
|
||||
|
||||
public abstract ScoreProcessor CreateScoreProcessor();
|
||||
|
||||
public virtual FontAwesome Icon => FontAwesome.fa_question_circle;
|
||||
public virtual Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_question_circle };
|
||||
|
||||
public abstract string Description { get; }
|
||||
|
||||
|
@ -62,7 +62,7 @@ namespace osu.Game.Rulesets
|
||||
{
|
||||
var us = createRulesetInfo(r);
|
||||
|
||||
var existing = Query<RulesetInfo>().FirstOrDefault(ri => ri.InstantiationInfo == us.InstantiationInfo);
|
||||
var existing = Query<RulesetInfo>().Where(ri => ri.InstantiationInfo == us.InstantiationInfo).FirstOrDefault();
|
||||
|
||||
if (existing == null)
|
||||
Connection.Insert(us);
|
||||
|
@ -8,13 +8,14 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Rulesets.UI
|
||||
{
|
||||
public class ModIcon : Container
|
||||
{
|
||||
private readonly TextAwesome modIcon;
|
||||
private readonly TextAwesome background;
|
||||
private readonly SpriteIcon modIcon;
|
||||
private readonly SpriteIcon background;
|
||||
|
||||
private const float icon_size = 80;
|
||||
|
||||
@ -34,20 +35,20 @@ namespace osu.Game.Rulesets.UI
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
background = new TextAwesome
|
||||
background = new SpriteIcon
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
TextSize = icon_size,
|
||||
Size = new Vector2(icon_size),
|
||||
Icon = FontAwesome.fa_osu_mod_bg,
|
||||
Shadow = true,
|
||||
},
|
||||
modIcon = new TextAwesome
|
||||
modIcon = new SpriteIcon
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Colour = OsuColour.Gray(84),
|
||||
TextSize = icon_size - 35,
|
||||
Size = new Vector2(icon_size - 35),
|
||||
Icon = mod.Icon
|
||||
},
|
||||
};
|
||||
|
@ -31,7 +31,7 @@ namespace osu.Game.Screens.Menu
|
||||
private readonly Container iconText;
|
||||
private readonly Container box;
|
||||
private readonly Box boxHoverLayer;
|
||||
private readonly TextAwesome icon;
|
||||
private readonly SpriteIcon icon;
|
||||
private readonly string sampleName;
|
||||
private readonly Action clickAction;
|
||||
private readonly Key triggerKey;
|
||||
@ -95,12 +95,12 @@ namespace osu.Game.Screens.Menu
|
||||
Origin = Anchor.Centre,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
icon = new TextAwesome
|
||||
icon = new SpriteIcon
|
||||
{
|
||||
Shadow = true,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
TextSize = 30,
|
||||
Size = new Vector2(30),
|
||||
Position = new Vector2(0, 0),
|
||||
Icon = symbol
|
||||
},
|
||||
|
@ -15,7 +15,7 @@ namespace osu.Game.Screens.Menu
|
||||
internal class Disclaimer : OsuScreen
|
||||
{
|
||||
private Intro intro;
|
||||
private readonly TextAwesome icon;
|
||||
private readonly SpriteIcon icon;
|
||||
private Color4 iconColour;
|
||||
|
||||
internal override bool ShowOverlays => false;
|
||||
@ -37,12 +37,12 @@ namespace osu.Game.Screens.Menu
|
||||
Spacing = new Vector2(0, 2),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
icon = new TextAwesome
|
||||
icon = new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Icon = FontAwesome.fa_warning,
|
||||
TextSize = 30,
|
||||
Size = new Vector2(30),
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
|
@ -227,9 +227,9 @@ namespace osu.Game.Screens.Play
|
||||
Direction = FillDirection.Horizontal,
|
||||
Children = new[]
|
||||
{
|
||||
new TextAwesome { Icon = FontAwesome.fa_chevron_right },
|
||||
new TextAwesome { Icon = FontAwesome.fa_chevron_right },
|
||||
new TextAwesome { Icon = FontAwesome.fa_chevron_right },
|
||||
new SpriteIcon { Icon = FontAwesome.fa_chevron_right },
|
||||
new SpriteIcon { Icon = FontAwesome.fa_chevron_right },
|
||||
new SpriteIcon { Icon = FontAwesome.fa_chevron_right },
|
||||
}
|
||||
},
|
||||
new OsuSpriteText
|
||||
|
@ -78,14 +78,14 @@ namespace osu.Game.Screens.Ranking
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Transparent,
|
||||
},
|
||||
new TextAwesome
|
||||
new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Shadow = false,
|
||||
Colour = OsuColour.Gray(0.95f),
|
||||
Icon = icon,
|
||||
TextSize = 20,
|
||||
Size = new Vector2(20),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -108,14 +108,14 @@ namespace osu.Game.Screens
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new[]
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new TextAwesome
|
||||
new SpriteIcon
|
||||
{
|
||||
Icon = FontAwesome.fa_universal_access,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
TextSize = 50,
|
||||
Size = new Vector2(50),
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
|
@ -107,6 +107,14 @@ namespace osu.Game.Screens.Select
|
||||
});
|
||||
}
|
||||
|
||||
public void RemoveBeatmap(BeatmapSetInfo beatmapSet)
|
||||
{
|
||||
Schedule(delegate
|
||||
{
|
||||
removeGroup(groups.Find(b => b.BeatmapSet.ID == beatmapSet.ID));
|
||||
});
|
||||
}
|
||||
|
||||
public void SelectBeatmap(BeatmapInfo beatmap, bool animated = true)
|
||||
{
|
||||
if (beatmap == null)
|
||||
@ -128,8 +136,6 @@ namespace osu.Game.Screens.Select
|
||||
}
|
||||
}
|
||||
|
||||
public void RemoveBeatmap(BeatmapSetInfo info) => removeGroup(groups.Find(b => b.BeatmapSet.ID == info.ID));
|
||||
|
||||
public Action<BeatmapInfo> SelectionChanged;
|
||||
|
||||
public Action StartRequested;
|
||||
@ -181,12 +187,12 @@ namespace osu.Game.Screens.Select
|
||||
if (groups.Count == 0)
|
||||
return;
|
||||
|
||||
randomSelectedBeatmaps.Push(new KeyValuePair<BeatmapGroup, BeatmapPanel>(selectedGroup, selectedGroup.SelectedPanel));
|
||||
|
||||
var visibleGroups = getVisibleGroups();
|
||||
if (!visibleGroups.Any())
|
||||
return;
|
||||
|
||||
randomSelectedBeatmaps.Push(new KeyValuePair<BeatmapGroup, BeatmapPanel>(selectedGroup, selectedGroup.SelectedPanel));
|
||||
|
||||
BeatmapGroup group;
|
||||
|
||||
if (randomType == SelectionRandomType.RandomPermutation)
|
||||
@ -281,6 +287,12 @@ namespace osu.Game.Screens.Select
|
||||
perform();
|
||||
}
|
||||
|
||||
public void ScrollToSelected(bool animated = true)
|
||||
{
|
||||
float selectedY = computeYPositions(animated);
|
||||
ScrollTo(selectedY, animated);
|
||||
}
|
||||
|
||||
private BeatmapGroup createGroup(BeatmapSetInfo beatmapSet)
|
||||
{
|
||||
foreach (var b in beatmapSet.Beatmaps)
|
||||
@ -420,8 +432,7 @@ namespace osu.Game.Screens.Select
|
||||
}
|
||||
finally
|
||||
{
|
||||
float selectedY = computeYPositions(animated);
|
||||
ScrollTo(selectedY, animated);
|
||||
ScrollToSelected(animated);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -247,21 +247,21 @@ namespace osu.Game.Screens.Select
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new TextAwesome
|
||||
new SpriteIcon
|
||||
{
|
||||
Icon = FontAwesome.fa_square,
|
||||
Origin = Anchor.Centre,
|
||||
Colour = new Color4(68, 17, 136, 255),
|
||||
Rotation = 45,
|
||||
TextSize = 20
|
||||
Size = new Vector2(20),
|
||||
},
|
||||
new TextAwesome
|
||||
new SpriteIcon
|
||||
{
|
||||
Icon = statistic.Icon,
|
||||
Origin = Anchor.Centre,
|
||||
Colour = new Color4(255, 221, 85, 255),
|
||||
Scale = new Vector2(0.8f),
|
||||
TextSize = 20
|
||||
Size = new Vector2(20),
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
|
@ -121,7 +121,7 @@ namespace osu.Game.Screens.Select
|
||||
//{
|
||||
// Font = @"Exo2.0-Bold",
|
||||
// Text = "Sort results by",
|
||||
// TextSize = 14,
|
||||
// Size = 14,
|
||||
// Margin = new MarginPadding
|
||||
// {
|
||||
// Top = 5,
|
||||
|
@ -334,25 +334,23 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
|
||||
Children = new[]
|
||||
{
|
||||
new TextAwesome
|
||||
new SpriteIcon
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Icon = FontAwesome.fa_osu_mod_bg,
|
||||
Colour = colour,
|
||||
Shadow = true,
|
||||
TextSize = 30,
|
||||
UseFullGlyphHeight = false,
|
||||
Size = new Vector2(30),
|
||||
},
|
||||
new TextAwesome
|
||||
new SpriteIcon
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Icon = icon,
|
||||
Colour = OsuColour.Gray(84),
|
||||
TextSize = 18,
|
||||
Size = new Vector2(18),
|
||||
Position = new Vector2(0f, 2f),
|
||||
UseFullGlyphHeight = false,
|
||||
},
|
||||
};
|
||||
}
|
||||
@ -369,7 +367,7 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new TextAwesome
|
||||
new SpriteIcon
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Icon = FontAwesome.fa_square,
|
||||
@ -377,7 +375,7 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
Rotation = 45,
|
||||
Shadow = true,
|
||||
},
|
||||
new TextAwesome
|
||||
new SpriteIcon
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Icon = icon,
|
||||
|
@ -21,7 +21,7 @@ namespace osu.Game.Screens.Select.Options
|
||||
|
||||
private readonly Box background;
|
||||
private readonly Box flash;
|
||||
private readonly TextAwesome iconText;
|
||||
private readonly SpriteIcon iconText;
|
||||
private readonly OsuSpriteText firstLine;
|
||||
private readonly OsuSpriteText secondLine;
|
||||
private readonly Container box;
|
||||
@ -134,11 +134,11 @@ namespace osu.Game.Screens.Select.Options
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
iconText = new TextAwesome
|
||||
iconText = new SpriteIcon
|
||||
{
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
TextSize = 30,
|
||||
Size = new Vector2(30),
|
||||
Shadow = true,
|
||||
Icon = FontAwesome.fa_close,
|
||||
Margin = new MarginPadding
|
||||
|
@ -126,6 +126,11 @@ namespace osu.Game.Screens.Select
|
||||
Right = left_area_padding,
|
||||
},
|
||||
});
|
||||
Add(new ResetScrollContainer(() => carousel.ScrollToSelected())
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = 250,
|
||||
});
|
||||
|
||||
if (ShowFooter)
|
||||
{
|
||||
@ -277,7 +282,7 @@ namespace osu.Game.Screens.Select
|
||||
carousel.Filter(criteria, debounce);
|
||||
}
|
||||
|
||||
private void onBeatmapSetAdded(BeatmapSetInfo s) => carousel.AddBeatmap(s);
|
||||
private void onBeatmapSetAdded(BeatmapSetInfo s) => Schedule(() => addBeatmapSet(s));
|
||||
|
||||
private void onBeatmapSetRemoved(BeatmapSetInfo s) => Schedule(() => removeBeatmapSet(s));
|
||||
|
||||
@ -372,6 +377,11 @@ namespace osu.Game.Screens.Select
|
||||
}
|
||||
}
|
||||
|
||||
private void addBeatmapSet(BeatmapSetInfo beatmapSet)
|
||||
{
|
||||
carousel.AddBeatmap(beatmapSet);
|
||||
}
|
||||
|
||||
private void removeBeatmapSet(BeatmapSetInfo beatmapSet)
|
||||
{
|
||||
carousel.RemoveBeatmap(beatmapSet);
|
||||
@ -406,5 +416,21 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
return base.OnKeyDown(state, args);
|
||||
}
|
||||
|
||||
private class ResetScrollContainer : Container
|
||||
{
|
||||
private readonly Action onHoverAction;
|
||||
|
||||
public ResetScrollContainer(Action onHoverAction)
|
||||
{
|
||||
this.onHoverAction = onHoverAction;
|
||||
}
|
||||
|
||||
protected override bool OnHover(InputState state)
|
||||
{
|
||||
onHoverAction?.Invoke();
|
||||
return base.OnHover(state);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -142,15 +142,15 @@ namespace osu.Game.Users
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Spacing = new Vector2(5f, 0f),
|
||||
Children = new[]
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new TextAwesome
|
||||
new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Icon = FontAwesome.fa_circle_o,
|
||||
Shadow = true,
|
||||
TextSize = 14,
|
||||
Size = new Vector2(14),
|
||||
},
|
||||
statusMessage = new OsuSpriteText
|
||||
{
|
||||
|
@ -104,6 +104,7 @@
|
||||
<Compile Include="Overlays\Music\PlaylistList.cs" />
|
||||
<Compile Include="Overlays\OnScreenDisplay.cs" />
|
||||
<Compile Include="Graphics\Containers\SectionsContainer.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\Maintenance\GeneralSettings.cs" />
|
||||
<Compile Include="Overlays\Settings\SettingsHeader.cs" />
|
||||
<Compile Include="Overlays\Settings\Sections\Audio\MainMenuSettings.cs" />
|
||||
<Compile Include="Overlays\Toolbar\ToolbarChatButton.cs" />
|
||||
@ -115,6 +116,7 @@
|
||||
<Compile Include="Overlays\Profile\RankChart.cs" />
|
||||
<Compile Include="Overlays\Profile\Sections\RanksSection.cs" />
|
||||
<Compile Include="Overlays\Profile\Sections\RecentSection.cs" />
|
||||
<Compile Include="Graphics\Containers\ConstrainedIconContainer.cs" />
|
||||
<Compile Include="Users\UserCoverBackground.cs" />
|
||||
<Compile Include="Overlays\UserProfileOverlay.cs" />
|
||||
<Compile Include="Overlays\Profile\ProfileHeader.cs" />
|
||||
@ -348,7 +350,7 @@
|
||||
<Compile Include="Graphics\Containers\ParallaxContainer.cs" />
|
||||
<Compile Include="Graphics\Cursor\MenuCursor.cs" />
|
||||
<Compile Include="Graphics\Processing\RatioAdjust.cs" />
|
||||
<Compile Include="Graphics\TextAwesome.cs" />
|
||||
<Compile Include="Graphics\SpriteIcon.cs" />
|
||||
<Compile Include="Screens\Play\KeyCounter.cs" />
|
||||
<Compile Include="Screens\Play\KeyCounterKeyboard.cs" />
|
||||
<Compile Include="Screens\Play\KeyCounterCollection.cs" />
|
||||
|
@ -115,7 +115,7 @@
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleCallToAny/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleCallToCount/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleCallToFirst/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleCallToFirstOrDefault/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleCallToFirstOrDefault/@EntryIndexedValue">HINT</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleCallToLast/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleCallToLastOrDefault/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ReplaceWithSingleCallToSingle/@EntryIndexedValue">WARNING</s:String>
|
||||
|
Loading…
Reference in New Issue
Block a user