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Make body text in popups word wrap properly
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@ -32,7 +32,7 @@ namespace osu.Game.Overlays.Dialog
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private readonly FillFlowContainer<PopupDialogButton> buttonsContainer;
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private readonly SpriteIcon icon;
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private readonly SpriteText header;
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private readonly SpriteText body;
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private readonly TextFlowContainer body;
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public FontAwesome Icon
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{
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@ -48,7 +48,6 @@ namespace osu.Game.Overlays.Dialog
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public string BodyText
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{
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get { return body.Text; }
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set { body.Text = value; }
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}
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@ -220,17 +219,15 @@ namespace osu.Game.Overlays.Dialog
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{
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Text = @"Header",
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TextSize = 25,
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Shadow = true,
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},
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body = new OsuSpriteText
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body = new OsuTextFlowContainer(t => t.TextSize = 18)
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{
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Text = @"Body",
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TextSize = 18,
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Shadow = true,
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Padding = new MarginPadding(15),
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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TextAnchor = Anchor.TopCentre,
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},
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},
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},
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