mirror of
https://github.com/ppy/osu.git
synced 2025-01-28 04:42:58 +08:00
Merge branch 'master' into song_select_delete
This commit is contained in:
commit
5af2cc29f5
@ -1 +1 @@
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Subproject commit 5986f2126832451a5a7ec832a483e1dcec1b38b8
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Subproject commit 3c074a0981844fbaa9f2ecbf879c542f07e2b94d
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@ -1 +1 @@
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Subproject commit a4418111f8ed2350a6fd46fe69258884f0757745
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Subproject commit 1750ab8f6761ab35592fd46da71fbe0c141bfd93
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@ -390,7 +390,7 @@ namespace osu.Desktop.Deploy
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public static void AuthenticatedBlockingPerform(this WebRequest r)
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{
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r.Headers.Add("Authorization", $"token {GitHubAccessToken}");
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r.AddHeader("Authorization", $"token {GitHubAccessToken}");
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r.Perform();
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}
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}
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@ -11,7 +11,7 @@ using osu.Framework.Configuration;
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namespace osu.Game.Graphics.Containers
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{
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internal class ParallaxContainer : Container, IRequireHighFrequencyMousePosition
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public class ParallaxContainer : Container, IRequireHighFrequencyMousePosition
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{
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public float ParallaxAmount = 0.02f;
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@ -118,6 +118,7 @@ namespace osu.Game.Online.API
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//NotificationOverlay.ShowMessage("Login failed!");
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log.Add(@"Login failed!");
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Password = null;
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authentication.Clear();
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continue;
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}
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@ -36,7 +36,7 @@ namespace osu.Game.Online.API
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return request;
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}
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private void request_Progress(WebRequest request, long current, long total) => API.Scheduler.Add(delegate { Progress?.Invoke(current, total); });
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private void request_Progress(long current, long total) => API.Scheduler.Add(delegate { Progress?.Invoke(current, total); });
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protected APIDownloadRequest()
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{
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@ -99,8 +99,8 @@ namespace osu.Game.Online.API
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throw new TimeoutException(@"API request timeout hit");
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WebRequest = CreateWebRequest();
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WebRequest.RetryCount = 0;
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WebRequest.Headers[@"Authorization"] = $@"Bearer {api.AccessToken}";
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WebRequest.AllowRetryOnTimeout = false;
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WebRequest.AddHeader("Authorization", $"Bearer {api.AccessToken}");
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if (checkAndProcessFailure())
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return;
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@ -27,6 +27,9 @@ namespace osu.Game.Online.API
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internal bool AuthenticateWithLogin(string username, string password)
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{
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if (string.IsNullOrEmpty(username)) return false;
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if (string.IsNullOrEmpty(password)) return false;
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using (var req = new AccessTokenRequestPassword(username, password)
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{
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Url = $@"{endpoint}/oauth/token",
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@ -127,7 +130,8 @@ namespace osu.Game.Online.API
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protected override void PrePerform()
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{
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Parameters[@"refresh_token"] = RefreshToken;
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AddParameter("refresh_token", RefreshToken);
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base.PrePerform();
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}
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}
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@ -146,8 +150,9 @@ namespace osu.Game.Online.API
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protected override void PrePerform()
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{
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Parameters[@"username"] = Username;
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Parameters[@"password"] = Password;
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AddParameter("username", Username);
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AddParameter("password", Password);
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base.PrePerform();
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}
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}
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@ -161,9 +166,10 @@ namespace osu.Game.Online.API
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protected override void PrePerform()
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{
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Parameters[@"grant_type"] = GrantType;
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Parameters[@"client_id"] = ClientId;
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Parameters[@"client_secret"] = ClientSecret;
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AddParameter("grant_type", GrantType);
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AddParameter("client_id", ClientId);
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AddParameter("client_secret", ClientSecret);
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base.PrePerform();
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}
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}
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@ -80,7 +80,7 @@ namespace osu.Game.Overlays.Settings
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controlWithCurrent?.Current.BindTo(bindable);
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if (ShowsDefaultIndicator)
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{
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restoreDefaultValueButton.Bindable.BindTo(bindable);
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restoreDefaultValueButton.Bindable = bindable.GetBoundCopy();
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restoreDefaultValueButton.Bindable.TriggerChange();
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}
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}
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@ -134,7 +134,17 @@ namespace osu.Game.Overlays.Settings
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private class RestoreDefaultValueButton<T> : Box, IHasTooltip
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{
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internal readonly Bindable<T> Bindable = new Bindable<T>();
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private Bindable<T> bindable;
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internal Bindable<T> Bindable
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{
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get { return bindable; }
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set
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{
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bindable = value;
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bindable.ValueChanged += newValue => UpdateState();
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bindable.DisabledChanged += disabled => UpdateState();
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}
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}
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private Color4 buttonColour;
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@ -142,9 +152,6 @@ namespace osu.Game.Overlays.Settings
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public RestoreDefaultValueButton()
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{
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Bindable.ValueChanged += value => UpdateState();
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Bindable.DisabledChanged += disabled => UpdateState();
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RelativeSizeAxes = Axes.Y;
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Width = SettingsOverlay.CONTENT_MARGINS;
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Alpha = 0f;
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@ -160,8 +167,8 @@ namespace osu.Game.Overlays.Settings
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protected override bool OnClick(InputState state)
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{
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if (!Bindable.Disabled)
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Bindable.SetDefault();
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if (bindable != null && !bindable.Disabled)
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bindable.SetDefault();
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return true;
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}
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@ -186,8 +193,10 @@ namespace osu.Game.Overlays.Settings
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internal void UpdateState()
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{
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var colour = Bindable.Disabled ? Color4.Gray : buttonColour;
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this.FadeTo(Bindable.IsDefault ? 0f : hovering && !Bindable.Disabled ? 1f : 0.5f, 200, Easing.OutQuint);
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if (bindable == null)
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return;
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var colour = bindable.Disabled ? Color4.Gray : buttonColour;
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this.FadeTo(bindable.IsDefault ? 0f : hovering && !bindable.Disabled ? 1f : 0.5f, 200, Easing.OutQuint);
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this.FadeColour(ColourInfo.GradientHorizontal(colour.Opacity(0.8f), colour.Opacity(0)), 200, Easing.OutQuint);
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}
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}
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@ -24,7 +24,7 @@ namespace osu.Game.Screens.Edit
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{
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protected override BackgroundScreen CreateBackground() => new BackgroundScreenCustom(@"Backgrounds/bg4");
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internal override bool ShowOverlays => false;
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public override bool ShowOverlays => false;
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private readonly Box bottomBackground;
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private readonly Container screenContainer;
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@ -8,7 +8,7 @@ namespace osu.Game.Screens
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{
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internal class Loader : OsuScreen
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{
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internal override bool ShowOverlays => false;
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public override bool ShowOverlays => false;
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public Loader()
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{
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@ -12,15 +12,15 @@ using OpenTK.Graphics;
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namespace osu.Game.Screens.Menu
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{
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internal class Disclaimer : OsuScreen
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public class Disclaimer : OsuScreen
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{
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private Intro intro;
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private readonly SpriteIcon icon;
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private Color4 iconColour;
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internal override bool ShowOverlays => false;
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public override bool ShowOverlays => false;
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internal override bool HasLocalCursorDisplayed => true;
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public override bool HasLocalCursorDisplayed => true;
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public Disclaimer()
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{
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@ -33,9 +33,9 @@ namespace osu.Game.Screens.Menu
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private SampleChannel welcome;
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private SampleChannel seeya;
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internal override bool HasLocalCursorDisplayed => true;
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public override bool HasLocalCursorDisplayed => true;
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internal override bool ShowOverlays => false;
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public override bool ShowOverlays => false;
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protected override BackgroundScreen CreateBackground() => new BackgroundScreenEmpty();
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@ -99,7 +99,9 @@ namespace osu.Game.Screens.Menu
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welcome = audio.Sample.Get(@"welcome");
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seeya = audio.Sample.Get(@"seeya");
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beatmaps.Delete(setInfo);
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if (setInfo.Protected)
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beatmaps.Delete(setInfo);
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}
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protected override void OnEntering(Screen last)
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@ -23,7 +23,7 @@ namespace osu.Game.Screens.Menu
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{
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private readonly ButtonSystem buttons;
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internal override bool ShowOverlays => buttons.State != MenuState.Initial;
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public override bool ShowOverlays => buttons.State != MenuState.Initial;
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private readonly BackgroundScreenDefault background;
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private Screen songSelect;
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@ -16,7 +16,7 @@ namespace osu.Game.Screens
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{
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public abstract class OsuScreen : Screen
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{
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internal BackgroundScreen Background { get; private set; }
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public BackgroundScreen Background { get; private set; }
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/// <summary>
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/// Override to create a BackgroundMode for the current screen.
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@ -24,17 +24,17 @@ namespace osu.Game.Screens
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/// </summary>
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protected virtual BackgroundScreen CreateBackground() => null;
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internal virtual bool ShowOverlays => true;
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public virtual bool ShowOverlays => true;
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protected new OsuGameBase Game => base.Game as OsuGameBase;
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internal virtual bool HasLocalCursorDisplayed => false;
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public virtual bool HasLocalCursorDisplayed => false;
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/// <summary>
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/// Whether the beatmap or ruleset should be allowed to be changed by the user or game.
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/// Used to mark exclusive areas where this is strongly prohibited, like gameplay.
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/// </summary>
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internal virtual bool AllowBeatmapRulesetChange => true;
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public virtual bool AllowBeatmapRulesetChange => true;
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protected readonly Bindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>();
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@ -34,13 +34,13 @@ namespace osu.Game.Screens.Play
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{
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protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap);
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internal override bool ShowOverlays => false;
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public override bool ShowOverlays => false;
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internal override bool HasLocalCursorDisplayed => !pauseContainer.IsPaused && !HasFailed && RulesetContainer.ProvidingUserCursor;
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public override bool HasLocalCursorDisplayed => !pauseContainer.IsPaused && !HasFailed && RulesetContainer.ProvidingUserCursor;
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public Action RestartRequested;
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internal override bool AllowBeatmapRulesetChange => false;
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public override bool AllowBeatmapRulesetChange => false;
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public bool HasFailed { get; private set; }
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@ -24,9 +24,9 @@ namespace osu.Game.Screens.Play
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private BeatmapMetadataDisplay info;
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private bool showOverlays = true;
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internal override bool ShowOverlays => showOverlays;
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public override bool ShowOverlays => showOverlays;
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internal override bool AllowBeatmapRulesetChange => false;
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public override bool AllowBeatmapRulesetChange => false;
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protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap);
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@ -31,7 +31,7 @@ namespace osu.Game.Screens.Ranking
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private ResultModeTabControl modeChangeButtons;
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internal override bool AllowBeatmapRulesetChange => false;
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public override bool AllowBeatmapRulesetChange => false;
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private Container currentPage;
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@ -29,7 +29,7 @@ namespace osu.Game.Screens.Tournament
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{
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private const string results_filename = "drawings_results.txt";
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internal override bool ShowOverlays => false;
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public override bool ShowOverlays => false;
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protected override BackgroundScreen CreateBackground() => new BackgroundScreenDefault();
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@ -40,11 +40,11 @@ namespace osu.Game.Users
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{
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displayedAvatar?.FadeOut(300);
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displayedAvatar?.Expire();
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Add(displayedAvatar = new AsyncLoadWrapper(new Avatar(user)
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Add(displayedAvatar = new DelayedLoadWrapper(new Avatar(user)
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{
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RelativeSizeAxes = Axes.Both,
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OnLoadComplete = d => d.FadeInFromZero(200),
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}));
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}
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}
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}
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}
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|
@ -83,21 +83,6 @@
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</Win32Resource>
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</PropertyGroup>
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<PropertyGroup />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'VisualTests|AnyCPU'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>TRACE;DEBUG</DefineConstants>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<WarningLevel>0</WarningLevel>
|
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<NoStdLib>true</NoStdLib>
|
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<DebugType>full</DebugType>
|
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<PlatformTarget>AnyCPU</PlatformTarget>
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<UseVSHostingProcess>false</UseVSHostingProcess>
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<LangVersion>6</LangVersion>
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<ErrorReport>prompt</ErrorReport>
|
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<StartArguments>--tests</StartArguments>
|
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<Prefer32Bit>false</Prefer32Bit>
|
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</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="DotNetZip, Version=1.10.1.0, Culture=neutral, PublicKeyToken=6583c7c814667745, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\DotNetZip.1.10.1\lib\net20\DotNetZip.dll</HintPath>
|
||||
|
15
osu.sln
15
osu.sln
@ -1,7 +1,7 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 14
|
||||
VisualStudioVersion = 14.0.25420.1
|
||||
# Visual Studio 15
|
||||
VisualStudioVersion = 15.0.27004.2006
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game", "osu.Game\osu.Game.csproj", "{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}"
|
||||
EndProject
|
||||
@ -34,8 +34,8 @@ Global
|
||||
{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}.VisualTests|Any CPU.ActiveCfg = VisualTests|Any CPU
|
||||
{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}.VisualTests|Any CPU.Build.0 = VisualTests|Any CPU
|
||||
{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}.VisualTests|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}.VisualTests|Any CPU.Build.0 = Debug|Any CPU
|
||||
{C76BF5B3-985E-4D39-95FE-97C9C879B83A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{C76BF5B3-985E-4D39-95FE-97C9C879B83A}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{C76BF5B3-985E-4D39-95FE-97C9C879B83A}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
@ -85,12 +85,15 @@ Global
|
||||
{419659FD-72EA-4678-9EB8-B22A746CED70}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{419659FD-72EA-4678-9EB8-B22A746CED70}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{419659FD-72EA-4678-9EB8-B22A746CED70}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{419659FD-72EA-4678-9EB8-B22A746CED70}.VisualTests|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{419659FD-72EA-4678-9EB8-B22A746CED70}.VisualTests|Any CPU.Build.0 = Debug|Any CPU
|
||||
{419659FD-72EA-4678-9EB8-B22A746CED70}.VisualTests|Any CPU.ActiveCfg = VisualTests|Any CPU
|
||||
{419659FD-72EA-4678-9EB8-B22A746CED70}.VisualTests|Any CPU.Build.0 = VisualTests|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {671B0BEC-2403-45B0-9357-2C97CC517668}
|
||||
EndGlobalSection
|
||||
GlobalSection(MonoDevelopProperties) = preSolution
|
||||
Policies = $0
|
||||
$0.TextStylePolicy = $1
|
||||
|
Loading…
Reference in New Issue
Block a user