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Simplified logic

This commit is contained in:
EVAST9919 2017-05-12 01:48:28 +03:00
parent 1f34cec5ce
commit 79ed92a0d7

View File

@ -25,6 +25,11 @@ namespace osu.Game.Screens.Play
private int previousSecond;
private double previousTimespan;
private double songLenght => endTime - startTime;
private bool percentHasChanged = true;
private bool secondHasChanged = true;
private const int margin = 10;
public IClock AudioClock;
@ -74,32 +79,30 @@ namespace osu.Game.Screens.Play
base.Update();
double songCurrentTime = AudioClock.CurrentTime - startTime;
int currentPercent = (int)(songCurrentTime / (endTime - startTime) * 100);
int currentPercent = songCurrentTime < 0 ? 0 : songCurrentTime > songLenght ? 100 : (int)(songCurrentTime / songLenght * 100);
int currentSecond = TimeSpan.FromMilliseconds(songCurrentTime).Seconds;
if (currentPercent <= 100)
if (percentHasChanged)
{
int currentSecond = TimeSpan.FromMilliseconds(songCurrentTime).Seconds;
if (currentSecond != previousSecond || previousTimespan < 0 && songCurrentTime > 0)
{
previousTimespan = songCurrentTime;
previousSecond = currentSecond;
if (songCurrentTime < 0)
timeCurrent.Text = @"-" + TimeSpan.FromMilliseconds(songCurrentTime - 1000).ToString(@"m\:ss");
else
timeCurrent.Text = TimeSpan.FromMilliseconds(songCurrentTime).ToString(@"m\:ss");
timeLeft.Text = @"-" + TimeSpan.FromMilliseconds(endTime - AudioClock.CurrentTime).ToString(@"m\:ss");
}
if (currentPercent != previousPercent)
{
previousPercent = currentPercent;
progress.Text = (currentPercent <= 0 ? @"0" : currentPercent.ToString()) + @"%";
}
progress.Text = currentPercent.ToString() + @"%";
previousPercent = currentPercent;
}
if (secondHasChanged && songCurrentTime < songLenght || previousTimespan < 0 && songCurrentTime > 0)
{
if (songCurrentTime < 0)
timeCurrent.Text = @"-" + TimeSpan.FromMilliseconds(songCurrentTime - 1000).ToString(@"m\:ss");
else
timeCurrent.Text = TimeSpan.FromMilliseconds(songCurrentTime).ToString(@"m\:ss");
timeLeft.Text = @"-" + TimeSpan.FromMilliseconds(endTime - AudioClock.CurrentTime).ToString(@"m\:ss");
previousSecond = currentSecond;
previousTimespan = songCurrentTime;
}
percentHasChanged = currentPercent != previousPercent;
secondHasChanged = currentSecond != previousSecond;
}
}
}