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Fix default comparator being inverted.

This commit is contained in:
smoogipooo 2017-08-22 18:54:41 +09:00
parent 1964bc72e5
commit ad63cbf455

View File

@ -259,7 +259,7 @@ namespace osu.Game.Rulesets.UI
int result = sY.ControlPoint.StartTime.CompareTo(sX.ControlPoint.StartTime);
if (result != 0)
return result;
return base.Compare(x, y);
return base.Compare(y, x);
}
}
}