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Drum roll ticks shouldn't be able to result in miss judgements.

This commit is contained in:
smoogipooo 2017-04-20 15:09:29 +09:00
parent a958c99e22
commit ef56058ad2

View File

@ -27,11 +27,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
protected override void CheckJudgement(bool userTriggered)
{
if (!userTriggered)
{
if (Judgement.TimeOffset > HitObject.HitWindow)
Judgement.Result = HitResult.Miss;
return;
}
if (Math.Abs(Judgement.TimeOffset) < HitObject.HitWindow)
{