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FrameworkDebugConfig -> DebugSetting
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@ -22,7 +22,7 @@ namespace osu.Game.Overlays.Settings.Sections.Debug
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new SettingsEnumDropdown<GCLatencyMode>
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{
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LabelText = "Active mode",
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Bindable = config.GetBindable<GCLatencyMode>(FrameworkDebugConfig.ActiveGCMode)
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Bindable = config.GetBindable<GCLatencyMode>(DebugSetting.ActiveGCMode)
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},
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new OsuButton
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{
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@ -19,7 +19,7 @@ namespace osu.Game.Overlays.Settings.Sections.Debug
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new SettingsCheckbox
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{
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LabelText = "Bypass caching",
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Bindable = config.GetBindable<bool>(FrameworkDebugConfig.BypassCaching)
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Bindable = config.GetBindable<bool>(DebugSetting.BypassCaching)
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}
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};
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}
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