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mirror of https://github.com/ppy/osu.git synced 2025-02-15 15:23:14 +08:00

Updates according to the framework and formatting

This commit is contained in:
MrTheMake 2017-08-01 17:28:18 +02:00
parent 209d024caa
commit 4d8e5898fd
4 changed files with 6 additions and 9 deletions

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@ -1,15 +1,15 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Testing;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Framework.Timing;
using osu.Game;
using osu.Game.Beatmaps;
using osu.Game.Overlays;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics.Containers;
namespace osu.Desktop.VisualTests.Tests
{

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@ -81,7 +81,7 @@ namespace osu.Game.Graphics.UserInterface
hover.Colour = colours.Yellow.Opacity(0.6f);
flashColour = colours.Yellow;
Enabled.ValueChanged += newEnabled => FadeColour(newEnabled ? Color4.White : colours.Gray9, 200, EasingTypes.OutQuint);
Enabled.ValueChanged += newEnabled => this.FadeColour(newEnabled ? Color4.White : colours.Gray9, 200, Easing.OutQuint);
}
protected override bool OnHover(InputState state)

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@ -5,7 +5,6 @@ using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Extensions;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Input;
using osu.Framework.Graphics;
@ -15,8 +14,6 @@ using osu.Game.Beatmaps;
using osu.Game.Graphics;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Input;
using osu.Framework.Graphics.Shapes;
namespace osu.Game.Overlays.Music
{

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@ -12,6 +12,7 @@ using osu.Framework.Configuration;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Graphics.UserInterface;
@ -23,7 +24,6 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays.Music;
using osu.Game.Graphics.UserInterface;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays