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Initial implementation
This commit is contained in:
parent
f23372599d
commit
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@ -123,6 +123,8 @@ namespace osu.Game.Graphics.UserInterface
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set { label.Text = value; }
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}
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protected readonly TextAwesome Icon;
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private Color4? accentColour;
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public virtual Color4 AccentColour
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{
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@ -145,19 +147,19 @@ namespace osu.Game.Graphics.UserInterface
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Foreground.Children = new Drawable[]
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{
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label = new OsuSpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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},
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new TextAwesome
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{
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Icon = FontAwesome.fa_chevron_down,
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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Margin = new MarginPadding { Right = 4 },
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TextSize = 20
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}
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label = new OsuSpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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},
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Icon = new TextAwesome
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{
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Icon = FontAwesome.fa_chevron_down,
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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Margin = new MarginPadding { Right = 4 },
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TextSize = 20
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}
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};
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}
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@ -29,10 +29,15 @@ namespace osu.Game.Overlays
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{
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public class MusicController : FocusedOverlayContainer
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{
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private const float player_height = 130;
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private MusicControllerBackground backgroundSprite;
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private DragBar progress;
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private TextAwesome playButton;
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private SpriteText title, artist;
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private ClickableContainer playlistButton;
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private PlaylistController playlist;
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private Color4 activeColour;
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private Container playerContainer;
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private List<BeatmapSetInfo> playList;
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private readonly List<BeatmapInfo> playHistory = new List<BeatmapInfo>();
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@ -51,7 +56,7 @@ namespace osu.Game.Overlays
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public MusicController()
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{
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Width = 400;
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Height = 130;
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Height = player_height + 510; //510 = playlist height
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Margin = new MarginPadding(10);
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}
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@ -82,6 +87,8 @@ namespace osu.Game.Overlays
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{
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game = osuGame;
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activeColour = colours.Yellow;
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unicodeString = config.GetUnicodeString;
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Children = new Drawable[]
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@ -90,125 +97,143 @@ namespace osu.Game.Overlays
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Masking = true,
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CornerRadius = 5,
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EdgeEffect = new EdgeEffect
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{
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Type = EdgeEffectType.Shadow,
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Colour = Color4.Black.Opacity(40),
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Radius = 5,
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},
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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title = new OsuSpriteText
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playlist = new PlaylistController
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{
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Origin = Anchor.BottomCentre,
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Anchor = Anchor.TopCentre,
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Position = new Vector2(0, 40),
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TextSize = 25,
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Colour = Color4.White,
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Text = @"Nothing to play",
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Font = @"Exo2.0-MediumItalic"
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},
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artist = new OsuSpriteText
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{
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Position = new Vector2(0, 45),
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TextSize = 15,
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Colour = Color4.White,
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Text = @"Nothing to play",
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Font = @"Exo2.0-BoldItalic"
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},
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new ClickableContainer
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{
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AutoSizeAxes = Axes.Both,
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Origin = Anchor.Centre,
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Anchor = Anchor.BottomCentre,
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Position = new Vector2(0, -30),
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Action = () =>
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Top = player_height + 10 },
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OnSelect = (set) =>
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{
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if (current?.Track == null) return;
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if (current.Track.IsRunning)
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current.Track.Stop();
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else
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current.Track.Start();
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if ((current?.BeatmapSetInfo?.ID ?? -1) != set.ID) play(set.Beatmaps[0], true);
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},
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},
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playerContainer = new Container
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{
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RelativeSizeAxes = Axes.X,
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Height = player_height,
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Masking = true,
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CornerRadius = 5,
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EdgeEffect = new EdgeEffect
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{
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Type = EdgeEffectType.Shadow,
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Colour = Color4.Black.Opacity(40),
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Radius = 5,
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},
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Children = new Drawable[]
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{
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playButton = new TextAwesome
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title = new OsuSpriteText
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{
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TextSize = 30,
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Icon = FontAwesome.fa_play_circle_o,
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre
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}
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}
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},
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new ClickableContainer
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{
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AutoSizeAxes = Axes.Both,
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Origin = Anchor.Centre,
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Anchor = Anchor.BottomCentre,
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Position = new Vector2(-30, -30),
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Action = prev,
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Children = new Drawable[]
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{
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new TextAwesome
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Origin = Anchor.BottomCentre,
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Anchor = Anchor.TopCentre,
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Position = new Vector2(0, 40),
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TextSize = 25,
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Colour = Color4.White,
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Text = @"Nothing to play",
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Font = @"Exo2.0-MediumItalic"
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},
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artist = new OsuSpriteText
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{
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Position = new Vector2(0, 45),
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TextSize = 15,
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Icon = FontAwesome.fa_step_backward,
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre
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}
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}
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},
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new ClickableContainer
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{
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AutoSizeAxes = Axes.Both,
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Origin = Anchor.Centre,
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Anchor = Anchor.BottomCentre,
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Position = new Vector2(30, -30),
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Action = next,
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Children = new Drawable[]
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{
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new TextAwesome
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Colour = Color4.White,
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Text = @"Nothing to play",
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Font = @"Exo2.0-BoldItalic"
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},
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new ClickableContainer
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{
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TextSize = 15,
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Icon = FontAwesome.fa_step_forward,
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AutoSizeAxes = Axes.Both,
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre
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}
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}
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},
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new ClickableContainer
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{
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AutoSizeAxes = Axes.Both,
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Origin = Anchor.Centre,
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Anchor = Anchor.BottomRight,
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Position = new Vector2(20, -30),
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Children = new Drawable[]
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{
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new TextAwesome
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Anchor = Anchor.BottomCentre,
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Position = new Vector2(0, -30),
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Action = () =>
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{
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if (current?.Track == null) return;
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if (current.Track.IsRunning)
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current.Track.Stop();
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else
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current.Track.Start();
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},
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Children = new Drawable[]
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{
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playButton = new TextAwesome
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{
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TextSize = 30,
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Icon = FontAwesome.fa_play_circle_o,
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre
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}
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}
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},
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new ClickableContainer
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{
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TextSize = 15,
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Icon = FontAwesome.fa_bars,
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AutoSizeAxes = Axes.Both,
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre
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}
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}
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Anchor = Anchor.BottomCentre,
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Position = new Vector2(-30, -30),
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Action = prev,
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Children = new Drawable[]
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{
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new TextAwesome
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{
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TextSize = 15,
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Icon = FontAwesome.fa_step_backward,
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre
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}
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}
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},
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new ClickableContainer
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{
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AutoSizeAxes = Axes.Both,
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Origin = Anchor.Centre,
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Anchor = Anchor.BottomCentre,
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Position = new Vector2(30, -30),
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Action = next,
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Children = new Drawable[]
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{
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new TextAwesome
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{
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TextSize = 15,
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Icon = FontAwesome.fa_step_forward,
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre
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}
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}
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},
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playlistButton = new ClickableContainer
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{
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AutoSizeAxes = Axes.Both,
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Origin = Anchor.Centre,
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Anchor = Anchor.BottomRight,
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Position = new Vector2(-20, -30),
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Action = () => playlist.ToggleVisibility(),
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Children = new Drawable[]
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{
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new TextAwesome
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{
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TextSize = 15,
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Icon = FontAwesome.fa_bars,
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre
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}
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}
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},
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progress = new DragBar
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{
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Origin = Anchor.BottomCentre,
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Anchor = Anchor.BottomCentre,
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Height = 10,
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Colour = colours.Yellow,
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SeekRequested = seek
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},
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},
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},
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progress = new DragBar
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{
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Origin = Anchor.BottomCentre,
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Anchor = Anchor.BottomCentre,
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Height = 10,
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Colour = colours.Yellow,
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SeekRequested = seek
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}
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}
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}
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},
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},
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};
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this.beatmaps = beatmaps;
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@ -220,7 +245,9 @@ namespace osu.Game.Overlays
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playList = beatmaps.GetAllWithChildren<BeatmapSetInfo>();
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backgroundSprite = new MusicControllerBackground();
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dragContainer.Add(backgroundSprite);
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playerContainer.Add(backgroundSprite);
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playlist.StateChanged += (c, s) => playlistButton.FadeColour(s == Visibility.Visible ? activeColour : Color4.White, transition_length, EasingTypes.OutQuint);
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}
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protected override void LoadComplete()
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@ -348,6 +375,7 @@ namespace osu.Game.Overlays
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BeatmapMetadata metadata = beatmap.Beatmap.BeatmapInfo.Metadata;
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title.Text = unicodeString(metadata.Title, metadata.TitleUnicode);
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artist.Text = unicodeString(metadata.Artist, metadata.ArtistUnicode);
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playlist.Current = beatmap.BeatmapSetInfo;
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}
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});
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@ -356,7 +384,7 @@ namespace osu.Game.Overlays
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(newBackground = new MusicControllerBackground(beatmap)).LoadAsync(game, delegate
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{
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dragContainer.Add(newBackground);
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playerContainer.Add(newBackground);
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switch (direction)
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{
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373
osu.Game/Overlays/PlaylistController.cs
Normal file
373
osu.Game/Overlays/PlaylistController.cs
Normal file
@ -0,0 +1,373 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Primitives;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Transforms;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Database;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Screens.Select;
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namespace osu.Game.Overlays
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{
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public class PlaylistController : FocusedOverlayContainer
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{
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private const float transition_duration = 800;
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private Box bg;
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private FilterTextBox search;
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private Playlist songList;
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public Action<BeatmapSetInfo> OnSelect
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{
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get { return songList.OnSelect; }
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set { songList.OnSelect = value; }
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}
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public BeatmapSetInfo Current
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{
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get { return songList.Current; }
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set { songList.Current = value; }
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}
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public PlaylistController()
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{
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Children = new Drawable[]
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{
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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CornerRadius = 5,
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Masking = true,
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EdgeEffect = new EdgeEffect
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{
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Type = EdgeEffectType.Shadow,
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Colour = Color4.Black.Opacity(40),
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Radius = 5,
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},
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Children = new Drawable[]
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{
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bg = new Box
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{
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RelativeSizeAxes = Axes.Both,
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},
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songList = new Playlist
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Top = 95, Bottom = 10, Right = 10 }, //todo: static sizes aren't good
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},
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding(10),
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Children = new Drawable[]
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{
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new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Spacing = new Vector2(0f, 10f),
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Children = new Drawable[]
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{
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search = new FilterTextBox
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{
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RelativeSizeAxes = Axes.X,
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Height = 40,
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},
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new CollectionsDropdown<PlaylistCollection>
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{
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RelativeSizeAxes = Axes.X,
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Items = new[] { new KeyValuePair<string, PlaylistCollection>(@"All", PlaylistCollection.All) },
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}
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},
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},
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},
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},
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},
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},
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};
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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bg.Colour = colours.Gray3;
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}
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protected override void PopIn()
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{
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base.PopIn();
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search.HoldFocus = true;
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songList.ScrollContainer.ScrollDraggerVisible = false;
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ResizeTo(new Vector2(1f), transition_duration, EasingTypes.OutQuint);
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}
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protected override void PopOut()
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{
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base.PopOut();
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search.HoldFocus = false;
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search.TriggerFocusLost();
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songList.ScrollContainer.ScrollDraggerVisible = false;
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ResizeTo(new Vector2(1f, 0f), transition_duration, EasingTypes.OutQuint);
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}
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private class Playlist : Container
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{
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private FillFlowContainer<PlaylistItem> songs;
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// exposed so PlaylistController can hide the scroll dragger when hidden
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// because the scroller can be seen when scrolled to the bottom and PlaylistController is closed
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public readonly ScrollContainer ScrollContainer;
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private BeatmapDatabase database;
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private Action<BeatmapSetInfo> onSelect;
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public Action<BeatmapSetInfo> OnSelect
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{
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get { return onSelect; }
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set
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{
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onSelect = value;
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foreach (PlaylistItem s in songs.Children)
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s.OnSelect = value;
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}
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}
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private BeatmapSetInfo current;
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public BeatmapSetInfo Current
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{
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get { return current; }
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set
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{
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if (value == current) return;
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current = value;
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foreach (PlaylistItem s in songs.Children)
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s.Current = s.RepresentedSet.ID == value.ID;
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}
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}
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public Playlist()
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{
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Children = new Drawable[]
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{
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ScrollContainer = new ScrollContainer
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{
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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songs = new FillFlowContainer<PlaylistItem>
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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},
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},
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},
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};
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}
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[BackgroundDependencyLoader]
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private void load(BeatmapDatabase beatmaps)
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{
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database = beatmaps;
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foreach (BeatmapSetInfo b in beatmaps.GetAllWithChildren<BeatmapSetInfo>())
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{
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songs.Add(new PlaylistItem(b)
|
||||
{
|
||||
OnSelect = OnSelect,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private class PlaylistItem : Container
|
||||
{
|
||||
private const float fade_duration = 100;
|
||||
private Color4 current_colour;
|
||||
|
||||
private TextAwesome icon;
|
||||
private OsuSpriteText title, artist;
|
||||
|
||||
public readonly BeatmapSetInfo RepresentedSet;
|
||||
public Action<BeatmapSetInfo> OnSelect;
|
||||
|
||||
private bool current;
|
||||
public bool Current
|
||||
{
|
||||
get { return current; }
|
||||
set
|
||||
{
|
||||
if (value == current) return;
|
||||
current = value;
|
||||
|
||||
title.FadeColour(Current ? current_colour : Color4.White, fade_duration);
|
||||
}
|
||||
}
|
||||
|
||||
public PlaylistItem(BeatmapSetInfo set)
|
||||
{
|
||||
RepresentedSet = set;
|
||||
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
Padding = new MarginPadding { Top = 3, Bottom = 3 };
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
icon = new TextAwesome
|
||||
{
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
TextSize = 12,
|
||||
Icon = FontAwesome.fa_bars,
|
||||
Alpha = 0f,
|
||||
Margin = new MarginPadding { Left = 5 },
|
||||
Padding = new MarginPadding { Top = 2 },
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding { Left = 20 },
|
||||
Spacing = new Vector2(10f, 0f),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
title = new OsuSpriteText
|
||||
{
|
||||
TextSize = 16,
|
||||
Font = @"Exo2.0-Regular",
|
||||
Text = RepresentedSet.Metadata.Title,
|
||||
},
|
||||
artist = new OsuSpriteText
|
||||
{
|
||||
TextSize = 14,
|
||||
Font = @"Exo2.0-Bold",
|
||||
Text = RepresentedSet.Metadata.Artist,
|
||||
Padding = new MarginPadding { Top = 1 },
|
||||
},
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
icon.Colour = colours.Gray5;
|
||||
artist.Colour = colours.Gray9;
|
||||
current_colour = colours.Yellow;
|
||||
}
|
||||
|
||||
protected override bool OnHover(Framework.Input.InputState state)
|
||||
{
|
||||
icon.FadeIn(fade_duration);
|
||||
|
||||
return base.OnHover(state);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(Framework.Input.InputState state)
|
||||
{
|
||||
icon.FadeOut(fade_duration);
|
||||
}
|
||||
|
||||
protected override bool OnClick(Framework.Input.InputState state)
|
||||
{
|
||||
OnSelect?.Invoke(RepresentedSet);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private class FilterTextBox : SearchTextBox
|
||||
{
|
||||
protected override Color4 BackgroundUnfocused => OsuColour.FromHex(@"222222");
|
||||
protected override Color4 BackgroundFocused => OsuColour.FromHex(@"222222");
|
||||
|
||||
public FilterTextBox()
|
||||
{
|
||||
Masking = true;
|
||||
CornerRadius = 5;
|
||||
}
|
||||
}
|
||||
|
||||
private class CollectionsDropdown<T> : OsuDropdown<T>
|
||||
{
|
||||
protected override DropdownHeader CreateHeader() => new CollectionsHeader { AccentColour = AccentColour };
|
||||
protected override Menu CreateMenu() => new CollectionsMenu();
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
AccentColour = colours.Gray6;
|
||||
}
|
||||
|
||||
private class CollectionsHeader : OsuDropdownHeader
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
BackgroundColour = colours.Gray4;
|
||||
}
|
||||
|
||||
public CollectionsHeader()
|
||||
{
|
||||
CornerRadius = 5;
|
||||
Height = 30;
|
||||
Icon.TextSize = 14;
|
||||
Icon.Margin = new MarginPadding(0);
|
||||
Foreground.Padding = new MarginPadding { Top = 4, Bottom = 4, Left = 10, Right = 10 };
|
||||
EdgeEffect = new EdgeEffect
|
||||
{
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Colour = Color4.Black.Opacity(0.3f),
|
||||
Radius = 3,
|
||||
Offset = new Vector2(0f, 1f),
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private class CollectionsMenu : OsuMenu
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Background.Colour = colours.Gray4;
|
||||
}
|
||||
|
||||
public CollectionsMenu()
|
||||
{
|
||||
CornerRadius = 5;
|
||||
EdgeEffect = new EdgeEffect
|
||||
{
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Colour = Color4.Black.Opacity(0.3f),
|
||||
Radius = 3,
|
||||
Offset = new Vector2(0f, 1f),
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//todo: placeholder
|
||||
public enum PlaylistCollection
|
||||
{
|
||||
All
|
||||
}
|
||||
}
|
@ -366,6 +366,7 @@
|
||||
<Compile Include="Screens\Select\BeatmapDetailArea.cs" />
|
||||
<Compile Include="Graphics\UserInterface\OsuTabControlCheckBox.cs" />
|
||||
<Compile Include="Screens\Select\BeatmapDetailAreaTabControl.cs" />
|
||||
<Compile Include="Overlays\PlaylistController.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="$(SolutionDir)\osu-framework\osu.Framework\osu.Framework.csproj">
|
||||
|
Loading…
Reference in New Issue
Block a user