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Add basic method to migrate beatmaps to the new JSON format
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@ -545,6 +545,31 @@ namespace osu.Game.Beatmaps
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return beatmapSet;
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}
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public void UpdateContent(BeatmapInfo beatmapInfo, Stream newData)
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{
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// let's only allow one concurrent update at a time for now.
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var context = createContext();
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using (var transaction = context.BeginTransaction())
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{
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// create local stores so we can isolate and thread safely, and share a context/transaction.
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var setInfo = beatmapInfo.BeatmapSet;
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var existingSetFileInfo = setInfo.Files.First(f => f.FileInfo.Hash == beatmapInfo.Hash);
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var existingFileInfo = existingSetFileInfo.FileInfo;
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existingSetFileInfo.FileInfo = files.Add(newData);
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files.Dereference(existingFileInfo);
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beatmapInfo.Hash = newData.ComputeSHA2Hash();
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beatmapInfo.MD5Hash = newData.ComputeMD5Hash();
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context.Update(existingSetFileInfo);
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context.Update(beatmapInfo);
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context.SaveChanges(transaction);
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}
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}
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/// <summary>
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/// Returns a list of all usable <see cref="BeatmapSetInfo"/>s.
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/// </summary>
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@ -16,7 +16,7 @@ namespace osu.Game.IO.Serialization
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public static T Deserialize<T>(this string objString) => JsonConvert.DeserializeObject<T>(objString, CreateGlobalSettings());
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public static void DeserializeInto<T>(this string objString, T target) => JsonConvert.PopulateObject(objString, target, CreateGlobalSettings());
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public static void DeserializeInto<T>(this string objString, T target) => JsonConvert.DeserializeAnonymousType(objString, target, CreateGlobalSettings());
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public static T DeepClone<T>(this T obj) where T : IJsonSerializable => Deserialize<T>(Serialize(obj));
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@ -1,12 +1,15 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.IO;
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using System.Linq;
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using System.Threading.Tasks;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.IO.Serialization;
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namespace osu.Game.Overlays.Settings.Sections.Maintenance
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{
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@ -15,6 +18,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
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private TriangleButton importButton;
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private TriangleButton deleteButton;
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private TriangleButton restoreButton;
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private TriangleButton migrateButton;
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protected override string Header => "General";
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@ -55,6 +59,42 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
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}).ContinueWith(t => Schedule(() => restoreButton.Enabled.Value = true));
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}
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},
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migrateButton = new SettingsButton
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{
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Text = "Migrate all beatmaps to the new format",
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Action = () =>
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{
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migrateButton.Enabled.Value = false;
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Task.Run(() =>
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{
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var usableSets = beatmaps.GetAllUsableBeatmapSets();
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foreach (var set in usableSets)
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{
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foreach (var beatmap in set.Beatmaps)
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{
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var working = beatmaps.GetWorkingBeatmap(beatmap);
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using (var ms = new MemoryStream())
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using (var sw = new StreamWriter(ms))
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{
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try
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{
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sw.Write(working.Beatmap.Serialize());
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}
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catch (Exception e)
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{
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Console.WriteLine(e);
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throw;
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}
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sw.Flush();
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ms.Position = 0;
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beatmaps.UpdateContent(beatmap, ms);
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}
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}
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}
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}).ContinueWith(t => Schedule(() => migrateButton.Enabled.Value = true));
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}
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}
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};
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}
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}
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