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Merge branch 'master' into direct-previews
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commit
fffeac638f
@ -55,14 +55,17 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
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Beatmap<TaikoHitObject> converted = base.ConvertBeatmap(original);
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// Post processing step to transform hit objects with the same start time into strong hits
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converted.HitObjects = converted.HitObjects.GroupBy(t => t.StartTime).Select(x =>
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if (original.BeatmapInfo.RulesetID == 3)
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{
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TaikoHitObject first = x.First();
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if (x.Skip(1).Any())
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first.IsStrong = true;
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return first;
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}).ToList();
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// Post processing step to transform mania hit objects with the same start time into strong hits
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converted.HitObjects = converted.HitObjects.GroupBy(t => t.StartTime).Select(x =>
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{
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TaikoHitObject first = x.First();
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if (x.Skip(1).Any())
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first.IsStrong = true;
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return first;
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}).ToList();
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}
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return converted;
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}
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