mirror of
https://github.com/ppy/osu.git
synced 2024-12-13 08:32:57 +08:00
Fix build errors o.o
This commit is contained in:
parent
fede3de8a0
commit
2af6c7aa00
@ -3,6 +3,7 @@
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Osu.Replays;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using System;
|
||||
|
@ -41,12 +41,17 @@ namespace osu.Game.Rulesets.Osu.Replays
|
||||
|
||||
/// <summary>
|
||||
/// Which button (left or right) to use for the current hitobject.
|
||||
/// Even means LMB will be used to click, odd means RMB will be used.
|
||||
/// Even means LMB will be used to click, odd means RMB will be used.
|
||||
/// This keeps track of the button previously used for alt/singletap logic.
|
||||
/// </summary>
|
||||
|
||||
private int buttonIndex;
|
||||
|
||||
public OsuAutoReplay(Beatmap<OsuHitObject> beatmap)
|
||||
: base(beatmap)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void Initialise()
|
||||
{
|
||||
base.Initialise();
|
||||
|
Loading…
Reference in New Issue
Block a user