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Fix build errors o.o

This commit is contained in:
Thomas Tan 2017-04-29 00:21:33 +08:00
parent fede3de8a0
commit 2af6c7aa00
2 changed files with 7 additions and 1 deletions

View File

@ -3,6 +3,7 @@
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Rulesets.Osu.Replays;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Objects;
using System;

View File

@ -41,12 +41,17 @@ namespace osu.Game.Rulesets.Osu.Replays
/// <summary>
/// Which button (left or right) to use for the current hitobject.
/// Even means LMB will be used to click, odd means RMB will be used.
/// Even means LMB will be used to click, odd means RMB will be used.
/// This keeps track of the button previously used for alt/singletap logic.
/// </summary>
private int buttonIndex;
public OsuAutoReplay(Beatmap<OsuHitObject> beatmap)
: base(beatmap)
{
}
protected override void Initialise()
{
base.Initialise();