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Maintain download progress between switching result views.
- Check for existing download requests on creating DirectPanel - Actually remove downloaded beatmap from results
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@ -68,7 +68,7 @@ namespace osu.Game.Beatmaps
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private readonly APIAccess api;
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private readonly Dictionary<BeatmapSetInfo, DownloadBeatmapSetRequest> downloadsMap;
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private readonly Dictionary<int?, DownloadBeatmapSetRequest> downloadsMap;
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// ReSharper disable once NotAccessedField.Local (we should keep a reference to this so it is not finalised)
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private BeatmapIPCChannel ipc;
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@ -100,7 +100,7 @@ namespace osu.Game.Beatmaps
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if (importHost != null)
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ipc = new BeatmapIPCChannel(importHost, this);
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downloadsMap = new Dictionary<BeatmapSetInfo, DownloadBeatmapSetRequest>();
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downloadsMap = new Dictionary<int?, DownloadBeatmapSetRequest>();
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}
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/// <summary>
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@ -191,9 +191,10 @@ namespace osu.Game.Beatmaps
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/// Download a beatmap
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/// </summary>
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/// <param name="beatmapSetInfo">The beatmap to be downloaded</param>
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/// <returns>The new <see cref="DownloadBeatmapSetRequest"/>, or null if a download already exists for the same beatmap.</returns>
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public DownloadBeatmapSetRequest Download(BeatmapSetInfo beatmapSetInfo)
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{
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if (api == null || downloadsMap.ContainsKey(beatmapSetInfo)) return null;
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if (api == null || downloadsMap.ContainsKey(beatmapSetInfo.OnlineBeatmapSetID)) return null;
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ProgressNotification downloadNotification = new ProgressNotification
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{
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@ -216,24 +217,26 @@ namespace osu.Game.Beatmaps
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using (var archive = new OszArchiveReader(stream))
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Import(archive);
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downloadsMap.Remove(beatmapSetInfo);
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downloadsMap.Remove(beatmapSetInfo.OnlineBeatmapSetID);
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};
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request.Failure += data =>
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{
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downloadNotification.State = ProgressNotificationState.Completed;
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Logger.Error(data, "Failed to get beatmap download information");
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downloadsMap.Remove(beatmapSetInfo);
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downloadsMap.Remove(beatmapSetInfo.OnlineBeatmapSetID);
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};
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downloadNotification.CancelRequested += () =>
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{
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Logger.Log("Cancel requested");
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downloadsMap.Remove(beatmapSetInfo);
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downloadsMap[beatmapSetInfo.OnlineBeatmapSetID].Cancel();
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downloadsMap.Remove(beatmapSetInfo.OnlineBeatmapSetID);
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downloadNotification.State = ProgressNotificationState.Cancelled;
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return true;
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};
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downloadsMap[beatmapSetInfo] = request;
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downloadsMap[beatmapSetInfo.OnlineBeatmapSetID] = request;
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PostNotification?.Invoke(downloadNotification);
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// don't run in the main api queue as this is a long-running task.
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@ -243,11 +246,11 @@ namespace osu.Game.Beatmaps
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}
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/// <summary>
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/// Check if a beatmap is already downloading.
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/// Get an existing download request if it exists.
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/// </summary>
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/// <param name="beatmap">The <see cref="BeatmapSetInfo"/>to check against.</param>
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/// <returns>true if a download request already exists, false if it doesn't.</returns>
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public bool IsDownloading(BeatmapSetInfo beatmap) => downloadsMap.ContainsKey(beatmap);
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/// <param name="beatmap">The <see cref="BeatmapSetInfo"/> whose download request is wanted.</param>
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/// <returns>The <see cref="DownloadBeatmapSetRequest"/> object if it exists, or null.</returns>
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public DownloadBeatmapSetRequest GetExistingDownload(BeatmapSetInfo beatmap) => downloadsMap.GetOrDefault(beatmap.OnlineBeatmapSetID);
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/// <summary>
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/// Delete a beatmap from the manager.
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@ -22,6 +22,7 @@ using osu.Game.Online.API;
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using osu.Framework.Logging;
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using osu.Game.Beatmaps.IO;
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using osu.Game.Overlays.Notifications;
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using osu.Game.Online.API.Requests;
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namespace osu.Game.Overlays.Direct
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{
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@ -40,6 +41,44 @@ namespace osu.Game.Overlays.Direct
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private BeatmapManager beatmaps;
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private NotificationOverlay notifications;
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private DownloadBeatmapSetRequest downloadRequest;
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protected DownloadBeatmapSetRequest DownloadRequest
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{
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get { return downloadRequest; }
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set
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{
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if (value == null) return;
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downloadRequest = value;
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progressBar.FadeIn(400, Easing.OutQuint);
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progressBar.ResizeHeightTo(4, 400, Easing.OutQuint);
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progressBar.Current.Value = 0;
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downloadRequest.Failure += e =>
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{
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progressBar.Current.Value = 0;
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progressBar.FadeOut(500);
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Logger.Error(e, "Failed to get beatmap download information");
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};
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downloadRequest.Progress += (current, total) =>
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{
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float progress = (float)current / total;
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progressBar.Current.Value = progress;
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};
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downloadRequest.Success += data =>
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{
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progressBar.Current.Value = 1;
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progressBar.FadeOut(500);
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};
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}
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}
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protected override Container<Drawable> Content => content;
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protected DirectPanel(BeatmapSetInfo setInfo)
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@ -97,6 +136,8 @@ namespace osu.Game.Overlays.Direct
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},
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}
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});
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DownloadRequest = beatmaps.GetExistingDownload(SetInfo);
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}
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protected override bool OnHover(InputState state)
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@ -128,7 +169,7 @@ namespace osu.Game.Overlays.Direct
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}
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// we already have an active download running.
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if (beatmaps.IsDownloading(SetInfo))
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if ((DownloadRequest = beatmaps.Download(SetInfo)) == null)
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{
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content.MoveToX(-5, 50, Easing.OutSine).Then()
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.MoveToX(5, 100, Easing.InOutSine).Then()
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@ -136,34 +177,6 @@ namespace osu.Game.Overlays.Direct
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.MoveToX(0, 50, Easing.InSine).Then();
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return;
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}
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var downloadRequest = beatmaps.Download(SetInfo);
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progressBar.FadeIn(400, Easing.OutQuint);
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progressBar.ResizeHeightTo(4, 400, Easing.OutQuint);
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progressBar.Current.Value = 0;
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downloadRequest.Failure += e =>
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{
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progressBar.Current.Value = 0;
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progressBar.FadeOut(500);
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Logger.Error(e, "Failed to get beatmap download information");
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};
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downloadRequest.Progress += (current, total) =>
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{
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float progress = (float)current / total;
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progressBar.Current.Value = progress;
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};
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downloadRequest.Success += data =>
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{
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progressBar.Current.Value = 1;
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progressBar.FadeOut(500);
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};
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}
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protected override void LoadComplete()
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@ -47,9 +47,22 @@ namespace osu.Game.Overlays
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set
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{
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if (beatmapSets?.Equals(value) ?? false) return;
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beatmapSets = value;
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recreatePanels(Filter.DisplayStyleControl.DisplayStyle.Value);
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if (beatmapSets == null) return;
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var artists = new List<string>();
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var songs = new List<string>();
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var tags = new List<string>();
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foreach (var s in beatmapSets)
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{
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artists.Add(s.Metadata.Artist);
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songs.Add(s.Metadata.Title);
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tags.AddRange(s.Metadata.Tags.Split(' '));
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}
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ResultAmounts = new ResultCounts(distinctCount(artists), distinctCount(songs), distinctCount(tags));
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}
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}
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@ -159,6 +172,7 @@ namespace osu.Game.Overlays
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{
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// if a new map was imported, we should remove it from search results (download completed etc.)
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panels?.FirstOrDefault(p => p.SetInfo.OnlineBeatmapSetID == set.OnlineBeatmapSetID)?.FadeOut(400).Expire();
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BeatmapSets = BeatmapSets.Where(b => b.OnlineBeatmapSetID != set.OnlineBeatmapSetID);
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}
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private void updateResultCounts()
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@ -244,19 +258,7 @@ namespace osu.Game.Overlays
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Select(response => response.ToBeatmapSet(rulesets)).
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Where(b => (beatmaps.QueryBeatmapSet(q => q.OnlineBeatmapSetID == b.OnlineBeatmapSetID) == null));
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if (BeatmapSets == null) return;
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var artists = new List<string>();
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var songs = new List<string>();
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var tags = new List<string>();
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foreach (var s in BeatmapSets)
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{
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artists.Add(s.Metadata.Artist);
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songs.Add(s.Metadata.Title);
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tags.AddRange(s.Metadata.Tags.Split(' '));
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}
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ResultAmounts = new ResultCounts(distinctCount(artists), distinctCount(songs), distinctCount(tags));
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recreatePanels(Filter.DisplayStyleControl.DisplayStyle.Value);
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};
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api.Queue(getSetsRequest);
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