mirror of
https://github.com/ppy/osu.git
synced 2025-01-15 01:43:15 +08:00
Merge remote-tracking branch 'upstream/master' into raw-input-osd
This commit is contained in:
commit
83cdec3ee6
@ -41,7 +41,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
StarDifficulty = 5.3f,
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Metrics = new BeatmapMetrics
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{
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Ratings = Enumerable.Range(0,10),
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Ratings = Enumerable.Range(0, 10),
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Fails = Enumerable.Range(lastRange, 100).Select(i => i % 12 - 6),
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Retries = Enumerable.Range(lastRange - 3, 100).Select(i => i % 12 - 6),
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},
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|
@ -36,12 +36,12 @@ namespace osu.Desktop.VisualTests.Tests
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});
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first.Room.Name.Value = @"Great Room Right Here";
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first.Room.Host.Value = new User { Username = @"Naeferith", Id = 9492835, Country = new Country { FlagName = @"FR" }};
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first.Room.Host.Value = new User { Username = @"Naeferith", Id = 9492835, Country = new Country { FlagName = @"FR" } };
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first.Room.Status.Value = new RoomStatusOpen();
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first.Room.Beatmap.Value = new BeatmapMetadata { Title = @"Seiryu", Artist = @"Critical Crystal" };
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second.Room.Name.Value = @"Relax It's The Weekend";
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second.Room.Host.Value = new User { Username = @"peppy", Id = 2, Country = new Country { FlagName = @"AU" }};
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second.Room.Host.Value = new User { Username = @"peppy", Id = 2, Country = new Country { FlagName = @"AU" } };
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second.Room.Status.Value = new RoomStatusPlaying();
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second.Room.Beatmap.Value = new BeatmapMetadata { Title = @"ZAQ", Artist = @"Serendipity" };
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|
@ -30,7 +30,7 @@ namespace osu.Desktop.VisualTests.Tests
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},
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};
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AddStep("values from 1-10", () => graph.Values = Enumerable.Range(1,10).Select(i => (float)i));
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AddStep("values from 1-10", () => graph.Values = Enumerable.Range(1, 10).Select(i => (float)i));
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AddStep("values from 1-100", () => graph.Values = Enumerable.Range(1, 100).Select(i => (float)i));
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AddStep("reversed values from 1-10", () => graph.Values = Enumerable.Range(1, 10).Reverse().Select(i => (float)i));
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AddStep("Bottom to top", () => graph.Direction = BarDirection.BottomToTop);
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|
@ -54,7 +54,7 @@ namespace osu.Desktop.VisualTests.Tests
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Children = new Drawable[]
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{
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new SpriteText { Text = "FadeTime" },
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sliderBar =new TestSliderBar<int>
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sliderBar = new TestSliderBar<int>
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{
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Width = 150,
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Height = 10,
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|
@ -35,7 +35,7 @@ namespace osu.Desktop.VisualTests.Tests
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});
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AddStep(@"Pause", delegate {
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if(failOverlay.State == Visibility.Visible)
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if (failOverlay.State == Visibility.Visible)
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{
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failOverlay.Hide();
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}
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|
@ -79,7 +79,8 @@ namespace osu.Desktop.VisualTests.Tests
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{
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score.Current.Value += 300 + (ulong)(300.0 * (comboCounter.Current > 0 ? comboCounter.Current - 1 : 0) / 25.0);
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comboCounter.Increment();
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numerator++; denominator++;
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numerator++;
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denominator++;
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accuracyCounter.SetFraction(numerator, denominator);
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});
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|
@ -87,6 +87,5 @@ namespace osu.Game.Rulesets.Mania.MathUtils
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bitIndex++;
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return ((bitBuffer >>= 1) & 1) == 1;
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}
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}
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}
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|
@ -134,7 +134,7 @@ namespace osu.Game.Rulesets.Mania.Timing
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public override void InvalidateFromChild(Invalidation invalidation)
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{
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// We only want to re-compute our size when a child's size or position has changed
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if ((invalidation & Invalidation.Geometry) == 0)
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if ((invalidation & Invalidation.RequiredParentSizeToFit) == 0)
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{
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base.InvalidateFromChild(invalidation);
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return;
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|
@ -61,7 +61,7 @@ namespace osu.Game.Rulesets.Mania.UI
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{
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Name = "Hit target + hit objects",
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Top = ManiaPlayfield.HIT_TARGET_POSITION},
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Padding = new MarginPadding { Top = ManiaPlayfield.HIT_TARGET_POSITION },
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Children = new Drawable[]
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{
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new Container
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|
@ -68,7 +68,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
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Size = new Vector2(TaikoHitObject.DEFAULT_CIRCLE_DIAMETER),
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BlendingMode = BlendingMode.Additive,
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Masking = true,
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Children = new []
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Children = new[]
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{
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new Box
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{
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@ -119,7 +119,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Children = new []
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Children = new[]
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{
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symbol = new SwellSymbolPiece()
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}
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|
@ -229,7 +229,6 @@ namespace osu.Game.Rulesets.Taiko.UI
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if (judgedObject.HitObject.Kiai)
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kiaiExplosionContainer.Add(new KiaiHitExplosion(judgedObject.Judgement, isRim));
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|
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}
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else
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hitExplosionContainer.Children.FirstOrDefault(e => e.Judgement == judgedObject.Judgement)?.VisualiseSecondHit();
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|
@ -166,4 +166,3 @@ namespace osu.Game.Tests.Beatmaps.IO
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}
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}
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}
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||||
|
@ -86,4 +86,3 @@ namespace osu.Game.Tests.Beatmaps.IO
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||||
}
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||||
}
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}
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|
@ -10,7 +10,6 @@ using OpenTK.Graphics;
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namespace osu.Game.Beatmaps.Drawables
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{
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public class DifficultyIcon : DifficultyColouredContainer
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{
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private readonly BeatmapInfo beatmap;
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|
@ -39,4 +39,3 @@ namespace osu.Game.Database
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}
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}
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}
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|
@ -36,4 +36,3 @@ namespace osu.Game.Database
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public string StoryboardFile { get; set; }
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}
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}
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|
@ -81,7 +81,7 @@ namespace osu.Game.Graphics.UserInterface
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background = new Box
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{
|
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RelativeSizeAxes = Axes.Both,
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Colour = new Color4(0,0,0,0)
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Colour = new Color4(0, 0, 0, 0)
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},
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bar = new Box
|
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{
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|
@ -16,7 +16,7 @@ namespace osu.Game.Graphics.UserInterface
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||||
throw new InvalidOperationException("OsuEnumDropdown only supports enums as the generic type argument");
|
||||
|
||||
List<KeyValuePair<string, T>> items = new List<KeyValuePair<string, T>>();
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||||
foreach(var val in (T[])Enum.GetValues(typeof(T)))
|
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foreach (var val in (T[])Enum.GetValues(typeof(T)))
|
||||
{
|
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var field = typeof(T).GetField(Enum.GetName(typeof(T), val));
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items.Add(
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|
@ -90,7 +90,7 @@ namespace osu.Game.Graphics.UserInterface
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||||
Offset = new Vector2(2, 0),
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Radius = 2,
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},
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Children = new [] {
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||||
Children = new[] {
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||||
IconLayer = new Box
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||||
{
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||||
RelativeSizeAxes = Axes.Both,
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@ -124,7 +124,7 @@ namespace osu.Game.Graphics.UserInterface
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||||
Offset = new Vector2(2, 0),
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||||
Radius = 2,
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||||
},
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Children = new [] {
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||||
Children = new[] {
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||||
TextLayer = new Box
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{
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Origin = Anchor.TopLeft,
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|
@ -59,7 +59,6 @@ namespace osu.Game.Online.API
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{
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||||
|
||||
}
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||||
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||||
return null;
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||||
}
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}
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||||
|
@ -86,6 +86,6 @@ namespace osu.Game.Overlays.Chat
|
||||
}
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||||
}
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||||
|
||||
private void scrollToEnd() => Scheduler.AddDelayed(() => scroll.ScrollToEnd(), 50);
|
||||
private void scrollToEnd() => ScheduleAfterChildren(() => scroll.ScrollToEnd());
|
||||
}
|
||||
}
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||||
|
@ -20,7 +20,6 @@ using osu.Framework.Graphics.Cursor;
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||||
|
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namespace osu.Game.Overlays.Mods
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{
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||||
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||||
/// <summary>
|
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/// Represents a clickable button which can cycle through one of more mods.
|
||||
/// </summary>
|
||||
@ -80,7 +79,7 @@ namespace osu.Game.Overlays.Mods
|
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backgroundIcon.RotateTo(-rotate_angle * direction, mod_switch_duration, mod_switch_easing);
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||||
|
||||
backgroundIcon.Icon = modAfter.Icon;
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using (iconsContainer.BeginDelayedSequence(mod_switch_duration, true))
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using (BeginDelayedSequence(mod_switch_duration, true))
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||||
{
|
||||
foregroundIcon.RotateTo(-rotate_angle * direction);
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foregroundIcon.RotateTo(0f, mod_switch_duration, mod_switch_easing);
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@ -88,7 +87,7 @@ namespace osu.Game.Overlays.Mods
|
||||
backgroundIcon.RotateTo(rotate_angle * direction);
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backgroundIcon.RotateTo(0f, mod_switch_duration, mod_switch_easing);
|
||||
|
||||
iconsContainer.Schedule(() => displayMod(modAfter));
|
||||
Schedule(() => displayMod(modAfter));
|
||||
}
|
||||
}
|
||||
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||||
|
@ -137,6 +137,7 @@ namespace osu.Game.Overlays.Music
|
||||
|
||||
public bool MatchingFilter
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{
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get { return matching; }
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||||
set
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||||
{
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||||
if (matching == value) return;
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||||
@ -145,10 +146,6 @@ namespace osu.Game.Overlays.Music
|
||||
|
||||
FadeTo(matching ? 1 : 0, 200);
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}
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||||
get
|
||||
{
|
||||
return matching;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
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|
@ -46,19 +46,19 @@ namespace osu.Game.Overlays
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Direction = FillDirection.Vertical,
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||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
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Children = new []
|
||||
Children = new[]
|
||||
{
|
||||
new NotificationSection
|
||||
{
|
||||
Title = @"Notifications",
|
||||
ClearText = @"Clear All",
|
||||
AcceptTypes = new [] { typeof(SimpleNotification) },
|
||||
AcceptTypes = new[] { typeof(SimpleNotification) },
|
||||
},
|
||||
new NotificationSection
|
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{
|
||||
Title = @"Running Tasks",
|
||||
ClearText = @"Cancel All",
|
||||
AcceptTypes = new [] { typeof(ProgressNotification) },
|
||||
AcceptTypes = new[] { typeof(ProgressNotification) },
|
||||
},
|
||||
}
|
||||
}
|
||||
|
@ -41,4 +41,3 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -39,7 +39,7 @@ namespace osu.Game.Overlays.Settings.Sections.General
|
||||
set
|
||||
{
|
||||
bounding = value;
|
||||
Invalidate(Invalidation.Geometry);
|
||||
Invalidate(Invalidation.MiscGeometry);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -33,4 +33,3 @@ namespace osu.Game.Overlays.Settings.Sections.General
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -22,4 +22,3 @@ namespace osu.Game.Overlays.Settings.Sections
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -65,7 +65,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
|
||||
letterboxSettings.ClearTransforms();
|
||||
letterboxSettings.AutoSizeAxes = isVisible ? Axes.Y : Axes.None;
|
||||
|
||||
if(!isVisible)
|
||||
if (!isVisible)
|
||||
letterboxSettings.ResizeHeightTo(0, transition_duration, EasingTypes.OutQuint);
|
||||
};
|
||||
letterboxing.TriggerChange();
|
||||
|
@ -24,4 +24,3 @@ namespace osu.Game.Overlays.Settings.Sections
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -22,4 +22,3 @@ namespace osu.Game.Overlays.Settings.Sections
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -52,4 +52,3 @@ namespace osu.Game.Overlays.Settings
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -31,7 +31,7 @@ namespace osu.Game.Overlays.Settings
|
||||
},
|
||||
new SidebarScrollContainer
|
||||
{
|
||||
Children = new []
|
||||
Children = new[]
|
||||
{
|
||||
content = new FillFlowContainer
|
||||
{
|
||||
|
@ -53,7 +53,7 @@ namespace osu.Game.Overlays.Toolbar
|
||||
Radius = 15,
|
||||
Roundness = 15,
|
||||
},
|
||||
Children = new []
|
||||
Children = new[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
|
@ -25,13 +25,13 @@ namespace osu.Game.Screens.Edit
|
||||
protected override void OnEntering(Screen last)
|
||||
{
|
||||
base.OnEntering(last);
|
||||
Background.Schedule(() => Background.FadeColour(Color4.DarkGray, 500));
|
||||
Background.FadeColour(Color4.DarkGray, 500);
|
||||
Beatmap?.Track?.Stop();
|
||||
}
|
||||
|
||||
protected override bool OnExiting(Screen next)
|
||||
{
|
||||
Background.Schedule(() => Background.FadeColour(Color4.White, 500));
|
||||
Background.FadeColour(Color4.White, 500);
|
||||
Beatmap?.Track?.Start();
|
||||
return base.OnExiting(next);
|
||||
}
|
||||
|
@ -282,7 +282,7 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
public ButtonState State
|
||||
{
|
||||
get{ return state; }
|
||||
get { return state; }
|
||||
|
||||
set
|
||||
{
|
||||
|
@ -192,10 +192,8 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
public MenuState State
|
||||
{
|
||||
get
|
||||
{
|
||||
return state;
|
||||
}
|
||||
get { return state; }
|
||||
|
||||
set
|
||||
{
|
||||
if (state == value) return;
|
||||
|
@ -68,7 +68,7 @@ namespace osu.Game.Screens.Multiplayer
|
||||
},
|
||||
avatar = new UpdateableAvatar
|
||||
{
|
||||
Size = new Vector2(Height - content_padding* 2),
|
||||
Size = new Vector2(Height - content_padding * 2),
|
||||
Masking = true,
|
||||
CornerRadius = 5f,
|
||||
Margin = new MarginPadding { Left = content_padding * 2, Top = content_padding },
|
||||
|
@ -24,12 +24,12 @@ namespace osu.Game.Screens.Multiplayer
|
||||
{
|
||||
base.OnEntering(last);
|
||||
|
||||
Background.Schedule(() => Background.FadeColour(Color4.DarkGray, 500));
|
||||
Background.FadeColour(Color4.DarkGray, 500);
|
||||
}
|
||||
|
||||
protected override bool OnExiting(Screen next)
|
||||
{
|
||||
Background.Schedule(() => Background.FadeColour(Color4.White, 500));
|
||||
Background.FadeColour(Color4.White, 500);
|
||||
return base.OnExiting(next);
|
||||
}
|
||||
}
|
||||
|
@ -54,7 +54,6 @@ namespace osu.Game.Screens.Play.HUD
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Scale = new Vector2(0.6f),
|
||||
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -79,7 +79,7 @@ namespace osu.Game.Screens.Play.ReplaySettings
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.CentreRight,
|
||||
Position = new Vector2(-15,0),
|
||||
Position = new Vector2(-15, 0),
|
||||
Icon = FontAwesome.fa_bars,
|
||||
Scale = new Vector2(0.75f),
|
||||
Action = toggleContentVisibility,
|
||||
|
@ -232,7 +232,7 @@ namespace osu.Game.Screens.Play
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Origin = Anchor.Centre,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Children = new []
|
||||
Children = new[]
|
||||
{
|
||||
new TextAwesome { Icon = FontAwesome.fa_chevron_right },
|
||||
new TextAwesome { Icon = FontAwesome.fa_chevron_right },
|
||||
|
@ -146,7 +146,7 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
double progress = ((audioClock?.CurrentTime ?? Time.Current) - firstHitTime) / (lastHitTime - firstHitTime);
|
||||
|
||||
if(progress < 1)
|
||||
if (progress < 1)
|
||||
{
|
||||
bar.UpdatePosition((float)progress);
|
||||
graph.Progress = (int)(graph.ColumnCount * progress);
|
||||
|
@ -34,7 +34,7 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
IHasEndTime end = h as IHasEndTime;
|
||||
|
||||
int startRange = (int)((h.StartTime - firstHit)/ interval);
|
||||
int startRange = (int)((h.StartTime - firstHit) / interval);
|
||||
int endRange = (int)(((end?.EndTime > 0 ? end.EndTime : h.StartTime) - firstHit) / interval);
|
||||
for (int i = startRange; i <= endRange; i++)
|
||||
values[i]++;
|
||||
|
@ -69,7 +69,7 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true)
|
||||
{
|
||||
if ((invalidation & Invalidation.SizeInParentSpace) > 0)
|
||||
if ((invalidation & Invalidation.DrawSize) > 0)
|
||||
layout.Invalidate();
|
||||
return base.Invalidate(invalidation, source, shallPropagate);
|
||||
}
|
||||
|
@ -71,7 +71,6 @@ namespace osu.Game.Screens.Ranking
|
||||
|
||||
using (BeginDelayedSequence(transition_time * 0.25f, true))
|
||||
{
|
||||
|
||||
circleOuter.ScaleTo(1, transition_time, EasingTypes.OutQuint);
|
||||
circleOuter.FadeTo(1, transition_time, EasingTypes.OutQuint);
|
||||
|
||||
|
@ -64,7 +64,8 @@ namespace osu.Game.Screens.Ranking
|
||||
Origin = Anchor.Centre,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0,
|
||||
AlwaysPresent = true
|
||||
@ -87,6 +88,5 @@ namespace osu.Game.Screens.Ranking
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
@ -335,7 +335,6 @@ namespace osu.Game.Screens.Tournament
|
||||
{
|
||||
Logger.Error(ex, "Failed to read last drawings results.");
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -48,7 +48,7 @@ namespace osu.Game.Users
|
||||
public override string Message => @"Solo Game";
|
||||
}
|
||||
|
||||
public class UserStatusMultiplayerGame: UserStatusBusy
|
||||
public class UserStatusMultiplayerGame : UserStatusBusy
|
||||
{
|
||||
public override string Message => @"Multiplaying";
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user