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fix mod button samples

This commit is contained in:
Jorolf 2017-07-02 13:16:22 +02:00
parent 2ba3c4b87a
commit c9784f57d3

View File

@ -151,8 +151,8 @@ namespace osu.Game.Overlays.Mods
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
sampleOn = audio.Sample.Get(@"Checkbox/check-on");
sampleOff = audio.Sample.Get(@"Checkbox/check-off");
sampleOn = audio.Sample.Get(@"UI/check-on");
sampleOff = audio.Sample.Get(@"UI/check-off");
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
@ -171,7 +171,7 @@ namespace osu.Game.Overlays.Mods
public void SelectNext()
{
(++SelectedIndex == -1 ? sampleOff : sampleOn).Play();
(++SelectedIndex == Mods.Count() ? sampleOff : sampleOn).Play();
Action?.Invoke(SelectedMod);
}