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Fix backwards conditional

This commit is contained in:
Dean Herbert 2017-08-22 17:21:19 +09:00
parent 841805f8f0
commit 8f32fd28c9

View File

@ -361,7 +361,7 @@ namespace osu.Game
// we only want to apply these restrictions when we are inside a screen stack.
// the use case for not applying is in visual/unit tests.
bool applyRestrictions = currentScreen?.AllowBeatmapRulesetChange ?? false;
bool applyRestrictions = !currentScreen?.AllowBeatmapRulesetChange ?? false;
Ruleset.Disabled = applyRestrictions;
Beatmap.Disabled = applyRestrictions;