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Fix bonusScore being stored locally instead of incrementally changing
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@ -174,6 +174,7 @@ namespace osu.Game.Rulesets.Scoring
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private double maxBaseScore;
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private double rollingMaxBaseScore;
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private double baseScore;
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private double bonusScore;
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protected ScoreProcessor()
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{
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@ -219,7 +220,6 @@ namespace osu.Game.Rulesets.Scoring
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protected virtual void OnNewJudgement(Judgement judgement)
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{
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double bonusScore = 0;
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if (judgement.AffectsCombo)
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{
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@ -271,6 +271,7 @@ namespace osu.Game.Rulesets.Scoring
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Hits = 0;
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baseScore = 0;
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rollingMaxBaseScore = 0;
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bonusScore = 0;
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}
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}
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