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Adjust transition duration slightly
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@ -26,7 +26,7 @@ namespace osu.Game.Graphics.UserInterface
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public float ActualMaxValue { get; private set; } = float.NaN;
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public float ActualMinValue { get; private set; } = float.NaN;
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private const double transform_duration = 500;
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private const double transform_duration = 1500;
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/// <summary>
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/// Hold an empty area if values are less.
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