mirror of
https://github.com/ppy/osu.git
synced 2025-01-28 02:02:53 +08:00
Merge branch 'master' into Daycore
This commit is contained in:
commit
d6a1205d08
@ -1 +1 @@
|
||||
Subproject commit 0f3db5da09d0e7c4d2ef3057030e018f34ba536e
|
||||
Subproject commit c76d8b811b93d0c0862f342ebbab70a461006e13
|
@ -1,92 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Framework.Configuration;
|
||||
using OpenTK;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
internal class TestCaseTooltip : TestCase
|
||||
{
|
||||
public override string Description => "tests tooltips on various elements";
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
OsuSliderBar<int> slider;
|
||||
OsuSliderBar<double> sliderDouble;
|
||||
|
||||
const float width = 400;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 10),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new TooltipTextContainer("text with a tooltip"),
|
||||
new TooltipTextContainer("more text with another tooltip"),
|
||||
new TooltipTextbox
|
||||
{
|
||||
Text = "a textbox with a tooltip",
|
||||
Size = new Vector2(width,30),
|
||||
},
|
||||
slider = new OsuSliderBar<int>
|
||||
{
|
||||
Width = width,
|
||||
},
|
||||
sliderDouble = new OsuSliderBar<double>
|
||||
{
|
||||
Width = width,
|
||||
},
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
slider.Current.BindTo(new BindableInt(5)
|
||||
{
|
||||
MaxValue = 10,
|
||||
MinValue = 0
|
||||
});
|
||||
|
||||
sliderDouble.Current.BindTo(new BindableDouble(0.5)
|
||||
{
|
||||
MaxValue = 1,
|
||||
MinValue = 0
|
||||
});
|
||||
}
|
||||
|
||||
private class TooltipTextContainer : Container, IHasTooltip
|
||||
{
|
||||
private readonly OsuSpriteText text;
|
||||
|
||||
public string TooltipText => text.Text;
|
||||
|
||||
public TooltipTextContainer(string tooltipText)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Children = new[]
|
||||
{
|
||||
text = new OsuSpriteText
|
||||
{
|
||||
Text = tooltipText,
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private class TooltipTextbox : OsuTextBox, IHasTooltip
|
||||
{
|
||||
public string TooltipText => Text;
|
||||
}
|
||||
}
|
||||
}
|
@ -208,7 +208,6 @@
|
||||
<Compile Include="Tests\TestCaseTaikoPlayfield.cs" />
|
||||
<Compile Include="Tests\TestCaseTextAwesome.cs" />
|
||||
<Compile Include="Tests\TestCasePlaySongSelect.cs" />
|
||||
<Compile Include="Tests\TestCaseTooltip.cs" />
|
||||
<Compile Include="Tests\TestCaseTwoLayerButton.cs" />
|
||||
<Compile Include="VisualTestGame.cs" />
|
||||
<Compile Include="Platform\TestStorage.cs" />
|
||||
|
@ -56,7 +56,7 @@ namespace osu.Game.Tests.Beatmaps.IO
|
||||
Assert.IsTrue(File.Exists(temp));
|
||||
|
||||
var importer = new BeatmapIPCChannel(client);
|
||||
if (!importer.ImportAsync(temp).Wait(5000))
|
||||
if (!importer.ImportAsync(temp).Wait(10000))
|
||||
Assert.Fail(@"IPC took too long to send");
|
||||
|
||||
ensureLoaded(host);
|
||||
|
@ -2,6 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
using OpenTK.Graphics;
|
||||
@ -31,6 +32,8 @@ namespace osu.Game.Beatmaps.Formats
|
||||
|
||||
private ConvertHitObjectParser parser;
|
||||
|
||||
private readonly Dictionary<string, string> variables = new Dictionary<string, string>();
|
||||
|
||||
private LegacySampleBank defaultSampleBank;
|
||||
private int defaultSampleVolume = 100;
|
||||
|
||||
@ -56,36 +59,39 @@ namespace osu.Game.Beatmaps.Formats
|
||||
TimingPoints,
|
||||
Colours,
|
||||
HitObjects,
|
||||
Variables,
|
||||
}
|
||||
|
||||
private void handleGeneral(Beatmap beatmap, string key, string val)
|
||||
private void handleGeneral(Beatmap beatmap, string line)
|
||||
{
|
||||
var pair = splitKeyVal(line, ':');
|
||||
|
||||
var metadata = beatmap.BeatmapInfo.Metadata;
|
||||
switch (key)
|
||||
switch (pair.Key)
|
||||
{
|
||||
case @"AudioFilename":
|
||||
metadata.AudioFile = val;
|
||||
metadata.AudioFile = pair.Value;
|
||||
break;
|
||||
case @"AudioLeadIn":
|
||||
beatmap.BeatmapInfo.AudioLeadIn = int.Parse(val);
|
||||
beatmap.BeatmapInfo.AudioLeadIn = int.Parse(pair.Value);
|
||||
break;
|
||||
case @"PreviewTime":
|
||||
metadata.PreviewTime = int.Parse(val);
|
||||
metadata.PreviewTime = int.Parse(pair.Value);
|
||||
break;
|
||||
case @"Countdown":
|
||||
beatmap.BeatmapInfo.Countdown = int.Parse(val) == 1;
|
||||
beatmap.BeatmapInfo.Countdown = int.Parse(pair.Value) == 1;
|
||||
break;
|
||||
case @"SampleSet":
|
||||
defaultSampleBank = (LegacySampleBank)Enum.Parse(typeof(LegacySampleBank), val);
|
||||
defaultSampleBank = (LegacySampleBank)Enum.Parse(typeof(LegacySampleBank), pair.Value);
|
||||
break;
|
||||
case @"SampleVolume":
|
||||
defaultSampleVolume = int.Parse(val);
|
||||
defaultSampleVolume = int.Parse(pair.Value);
|
||||
break;
|
||||
case @"StackLeniency":
|
||||
beatmap.BeatmapInfo.StackLeniency = float.Parse(val, NumberFormatInfo.InvariantInfo);
|
||||
beatmap.BeatmapInfo.StackLeniency = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
|
||||
break;
|
||||
case @"Mode":
|
||||
beatmap.BeatmapInfo.RulesetID = int.Parse(val);
|
||||
beatmap.BeatmapInfo.RulesetID = int.Parse(pair.Value);
|
||||
|
||||
switch (beatmap.BeatmapInfo.RulesetID)
|
||||
{
|
||||
@ -104,107 +110,135 @@ namespace osu.Game.Beatmaps.Formats
|
||||
}
|
||||
break;
|
||||
case @"LetterboxInBreaks":
|
||||
beatmap.BeatmapInfo.LetterboxInBreaks = int.Parse(val) == 1;
|
||||
beatmap.BeatmapInfo.LetterboxInBreaks = int.Parse(pair.Value) == 1;
|
||||
break;
|
||||
case @"SpecialStyle":
|
||||
beatmap.BeatmapInfo.SpecialStyle = int.Parse(val) == 1;
|
||||
beatmap.BeatmapInfo.SpecialStyle = int.Parse(pair.Value) == 1;
|
||||
break;
|
||||
case @"WidescreenStoryboard":
|
||||
beatmap.BeatmapInfo.WidescreenStoryboard = int.Parse(val) == 1;
|
||||
beatmap.BeatmapInfo.WidescreenStoryboard = int.Parse(pair.Value) == 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void handleEditor(Beatmap beatmap, string key, string val)
|
||||
private void handleEditor(Beatmap beatmap, string line)
|
||||
{
|
||||
switch (key)
|
||||
var pair = splitKeyVal(line, ':');
|
||||
|
||||
switch (pair.Key)
|
||||
{
|
||||
case @"Bookmarks":
|
||||
beatmap.BeatmapInfo.StoredBookmarks = val;
|
||||
beatmap.BeatmapInfo.StoredBookmarks = pair.Value;
|
||||
break;
|
||||
case @"DistanceSpacing":
|
||||
beatmap.BeatmapInfo.DistanceSpacing = double.Parse(val, NumberFormatInfo.InvariantInfo);
|
||||
beatmap.BeatmapInfo.DistanceSpacing = double.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
|
||||
break;
|
||||
case @"BeatDivisor":
|
||||
beatmap.BeatmapInfo.BeatDivisor = int.Parse(val);
|
||||
beatmap.BeatmapInfo.BeatDivisor = int.Parse(pair.Value);
|
||||
break;
|
||||
case @"GridSize":
|
||||
beatmap.BeatmapInfo.GridSize = int.Parse(val);
|
||||
beatmap.BeatmapInfo.GridSize = int.Parse(pair.Value);
|
||||
break;
|
||||
case @"TimelineZoom":
|
||||
beatmap.BeatmapInfo.TimelineZoom = double.Parse(val, NumberFormatInfo.InvariantInfo);
|
||||
beatmap.BeatmapInfo.TimelineZoom = double.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void handleMetadata(Beatmap beatmap, string key, string val)
|
||||
private void handleMetadata(Beatmap beatmap, string line)
|
||||
{
|
||||
var pair = splitKeyVal(line, ':');
|
||||
|
||||
var metadata = beatmap.BeatmapInfo.Metadata;
|
||||
switch (key)
|
||||
switch (pair.Key)
|
||||
{
|
||||
case @"Title":
|
||||
metadata.Title = val;
|
||||
metadata.Title = pair.Value;
|
||||
break;
|
||||
case @"TitleUnicode":
|
||||
metadata.TitleUnicode = val;
|
||||
metadata.TitleUnicode = pair.Value;
|
||||
break;
|
||||
case @"Artist":
|
||||
metadata.Artist = val;
|
||||
metadata.Artist = pair.Value;
|
||||
break;
|
||||
case @"ArtistUnicode":
|
||||
metadata.ArtistUnicode = val;
|
||||
metadata.ArtistUnicode = pair.Value;
|
||||
break;
|
||||
case @"Creator":
|
||||
metadata.Author = val;
|
||||
metadata.Author = pair.Value;
|
||||
break;
|
||||
case @"Version":
|
||||
beatmap.BeatmapInfo.Version = val;
|
||||
beatmap.BeatmapInfo.Version = pair.Value;
|
||||
break;
|
||||
case @"Source":
|
||||
beatmap.BeatmapInfo.Metadata.Source = val;
|
||||
beatmap.BeatmapInfo.Metadata.Source = pair.Value;
|
||||
break;
|
||||
case @"Tags":
|
||||
beatmap.BeatmapInfo.Metadata.Tags = val;
|
||||
beatmap.BeatmapInfo.Metadata.Tags = pair.Value;
|
||||
break;
|
||||
case @"BeatmapID":
|
||||
beatmap.BeatmapInfo.OnlineBeatmapID = int.Parse(val);
|
||||
beatmap.BeatmapInfo.OnlineBeatmapID = int.Parse(pair.Value);
|
||||
break;
|
||||
case @"BeatmapSetID":
|
||||
beatmap.BeatmapInfo.OnlineBeatmapSetID = int.Parse(val);
|
||||
metadata.OnlineBeatmapSetID = int.Parse(val);
|
||||
beatmap.BeatmapInfo.OnlineBeatmapSetID = int.Parse(pair.Value);
|
||||
metadata.OnlineBeatmapSetID = int.Parse(pair.Value);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void handleDifficulty(Beatmap beatmap, string key, string val)
|
||||
private void handleDifficulty(Beatmap beatmap, string line)
|
||||
{
|
||||
var pair = splitKeyVal(line, ':');
|
||||
|
||||
var difficulty = beatmap.BeatmapInfo.Difficulty;
|
||||
switch (key)
|
||||
switch (pair.Key)
|
||||
{
|
||||
case @"HPDrainRate":
|
||||
difficulty.DrainRate = float.Parse(val, NumberFormatInfo.InvariantInfo);
|
||||
difficulty.DrainRate = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
|
||||
break;
|
||||
case @"CircleSize":
|
||||
difficulty.CircleSize = float.Parse(val, NumberFormatInfo.InvariantInfo);
|
||||
difficulty.CircleSize = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
|
||||
break;
|
||||
case @"OverallDifficulty":
|
||||
difficulty.OverallDifficulty = float.Parse(val, NumberFormatInfo.InvariantInfo);
|
||||
difficulty.OverallDifficulty = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
|
||||
break;
|
||||
case @"ApproachRate":
|
||||
difficulty.ApproachRate = float.Parse(val, NumberFormatInfo.InvariantInfo);
|
||||
difficulty.ApproachRate = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
|
||||
break;
|
||||
case @"SliderMultiplier":
|
||||
difficulty.SliderMultiplier = float.Parse(val, NumberFormatInfo.InvariantInfo);
|
||||
difficulty.SliderMultiplier = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
|
||||
break;
|
||||
case @"SliderTickRate":
|
||||
difficulty.SliderTickRate = float.Parse(val, NumberFormatInfo.InvariantInfo);
|
||||
difficulty.SliderTickRate = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void handleEvents(Beatmap beatmap, string val)
|
||||
/// <summary>
|
||||
/// Decodes any beatmap variables present in a line into their real values.
|
||||
/// </summary>
|
||||
/// <param name="line">The line which may contains variables.</param>
|
||||
private void decodeVariables(ref string line)
|
||||
{
|
||||
string[] split = val.Split(',');
|
||||
while (line.IndexOf('$') >= 0)
|
||||
{
|
||||
string[] split = line.Split(',');
|
||||
for (int i = 0; i < split.Length; i++)
|
||||
{
|
||||
var item = split[i];
|
||||
if (item.StartsWith("$") && variables.ContainsKey(item))
|
||||
split[i] = variables[item];
|
||||
}
|
||||
|
||||
line = string.Join(",", split);
|
||||
}
|
||||
}
|
||||
|
||||
private void handleEvents(Beatmap beatmap, string line)
|
||||
{
|
||||
decodeVariables(ref line);
|
||||
|
||||
string[] split = line.Split(',');
|
||||
|
||||
EventType type;
|
||||
if (!Enum.TryParse(split[0], out type))
|
||||
@ -236,9 +270,9 @@ namespace osu.Game.Beatmaps.Formats
|
||||
}
|
||||
}
|
||||
|
||||
private void handleTimingPoints(Beatmap beatmap, string val)
|
||||
private void handleTimingPoints(Beatmap beatmap, string line)
|
||||
{
|
||||
string[] split = val.Split(',');
|
||||
string[] split = line.Split(',');
|
||||
|
||||
double time = double.Parse(split[0].Trim(), NumberFormatInfo.InvariantInfo);
|
||||
double beatLength = double.Parse(split[1].Trim(), NumberFormatInfo.InvariantInfo);
|
||||
@ -321,12 +355,14 @@ namespace osu.Game.Beatmaps.Formats
|
||||
}
|
||||
}
|
||||
|
||||
private void handleColours(Beatmap beatmap, string key, string val, ref bool hasCustomColours)
|
||||
private void handleColours(Beatmap beatmap, string line, ref bool hasCustomColours)
|
||||
{
|
||||
string[] split = val.Split(',');
|
||||
var pair = splitKeyVal(line, ':');
|
||||
|
||||
string[] split = pair.Value.Split(',');
|
||||
|
||||
if (split.Length != 3)
|
||||
throw new InvalidOperationException($@"Color specified in incorrect format (should be R,G,B): {val}");
|
||||
throw new InvalidOperationException($@"Color specified in incorrect format (should be R,G,B): {pair.Value}");
|
||||
|
||||
byte r, g, b;
|
||||
if (!byte.TryParse(split[0], out r) || !byte.TryParse(split[1], out g) || !byte.TryParse(split[2], out b))
|
||||
@ -339,7 +375,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
}
|
||||
|
||||
// Note: the combo index specified in the beatmap is discarded
|
||||
if (key.StartsWith(@"Combo"))
|
||||
if (pair.Key.StartsWith(@"Combo"))
|
||||
{
|
||||
beatmap.ComboColors.Add(new Color4
|
||||
{
|
||||
@ -351,6 +387,12 @@ namespace osu.Game.Beatmaps.Formats
|
||||
}
|
||||
}
|
||||
|
||||
private void handleVariables(string line)
|
||||
{
|
||||
var pair = splitKeyVal(line, '=');
|
||||
variables[pair.Key] = pair.Value;
|
||||
}
|
||||
|
||||
protected override Beatmap ParseFile(StreamReader stream)
|
||||
{
|
||||
return new LegacyBeatmap(base.ParseFile(stream));
|
||||
@ -390,42 +432,39 @@ namespace osu.Game.Beatmaps.Formats
|
||||
continue;
|
||||
}
|
||||
|
||||
string val = line, key = null;
|
||||
if (section != Section.Events && section != Section.TimingPoints && section != Section.HitObjects)
|
||||
{
|
||||
key = val.Remove(val.IndexOf(':')).Trim();
|
||||
val = val.Substring(val.IndexOf(':') + 1).Trim();
|
||||
}
|
||||
switch (section)
|
||||
{
|
||||
case Section.General:
|
||||
handleGeneral(beatmap, key, val);
|
||||
handleGeneral(beatmap, line);
|
||||
break;
|
||||
case Section.Editor:
|
||||
handleEditor(beatmap, key, val);
|
||||
handleEditor(beatmap, line);
|
||||
break;
|
||||
case Section.Metadata:
|
||||
handleMetadata(beatmap, key, val);
|
||||
handleMetadata(beatmap, line);
|
||||
break;
|
||||
case Section.Difficulty:
|
||||
handleDifficulty(beatmap, key, val);
|
||||
handleDifficulty(beatmap, line);
|
||||
break;
|
||||
case Section.Events:
|
||||
handleEvents(beatmap, val);
|
||||
handleEvents(beatmap, line);
|
||||
break;
|
||||
case Section.TimingPoints:
|
||||
handleTimingPoints(beatmap, val);
|
||||
handleTimingPoints(beatmap, line);
|
||||
break;
|
||||
case Section.Colours:
|
||||
handleColours(beatmap, key, val, ref hasCustomColours);
|
||||
handleColours(beatmap, line, ref hasCustomColours);
|
||||
break;
|
||||
case Section.HitObjects:
|
||||
var obj = parser.Parse(val);
|
||||
var obj = parser.Parse(line);
|
||||
|
||||
if (obj != null)
|
||||
beatmap.HitObjects.Add(obj);
|
||||
|
||||
break;
|
||||
case Section.Variables:
|
||||
handleVariables(line);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@ -433,6 +472,15 @@ namespace osu.Game.Beatmaps.Formats
|
||||
hitObject.ApplyDefaults(beatmap.ControlPointInfo, beatmap.BeatmapInfo.Difficulty);
|
||||
}
|
||||
|
||||
private KeyValuePair<string, string> splitKeyVal(string line, char separator)
|
||||
{
|
||||
return new KeyValuePair<string, string>
|
||||
(
|
||||
line.Remove(line.IndexOf(separator)).Trim(),
|
||||
line.Substring(line.IndexOf(separator) + 1).Trim()
|
||||
);
|
||||
}
|
||||
|
||||
internal enum LegacySampleBank
|
||||
{
|
||||
None = 0,
|
||||
|
@ -20,6 +20,8 @@ namespace osu.Game.Configuration
|
||||
Set(OsuSetting.DisplayStarsMinimum, 0.0, 0, 10);
|
||||
Set(OsuSetting.DisplayStarsMaximum, 10.0, 0, 10);
|
||||
|
||||
Set(OsuSetting.SelectionRandomType, SelectionRandomType.RandomPermutation);
|
||||
|
||||
Set(OsuSetting.ChatDisplayHeight, ChatOverlay.DEFAULT_HEIGHT, 0.2, 1);
|
||||
|
||||
// Online settings
|
||||
@ -102,6 +104,7 @@ namespace osu.Game.Configuration
|
||||
SaveUsername,
|
||||
DisplayStarsMinimum,
|
||||
DisplayStarsMaximum,
|
||||
SelectionRandomType,
|
||||
SnakingInSliders,
|
||||
SnakingOutSliders,
|
||||
ShowFpsDisplay,
|
||||
|
15
osu.Game/Configuration/SelectionRandomType.cs
Normal file
15
osu.Game/Configuration/SelectionRandomType.cs
Normal file
@ -0,0 +1,15 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.ComponentModel;
|
||||
|
||||
namespace osu.Game.Configuration
|
||||
{
|
||||
public enum SelectionRandomType
|
||||
{
|
||||
[Description("Never repeat")]
|
||||
RandomPermutation,
|
||||
[Description("Random")]
|
||||
Random
|
||||
}
|
||||
}
|
@ -11,6 +11,6 @@ namespace osu.Game.Graphics.Containers
|
||||
public class ReverseDepthFillFlowContainer<T> : FillFlowContainer<T> where T : Drawable
|
||||
{
|
||||
protected override IComparer<Drawable> DepthComparer => new ReverseCreationOrderDepthComparer();
|
||||
protected override IEnumerable<T> FlowingChildren => base.FlowingChildren.Reverse();
|
||||
protected override IEnumerable<Drawable> FlowingChildren => base.FlowingChildren.Reverse();
|
||||
}
|
||||
}
|
||||
|
@ -93,6 +93,7 @@ namespace osu.Game.Graphics.Cursor
|
||||
{
|
||||
private Container cursorContainer;
|
||||
private Bindable<double> cursorScale;
|
||||
private const float base_scale = 0.15f;
|
||||
|
||||
public Sprite AdditiveLayer;
|
||||
|
||||
@ -108,17 +109,15 @@ namespace osu.Game.Graphics.Cursor
|
||||
{
|
||||
cursorContainer = new Container
|
||||
{
|
||||
Size = new Vector2(32),
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Sprite
|
||||
{
|
||||
FillMode = FillMode.Fit,
|
||||
Texture = textures.Get(@"Cursor/menu-cursor"),
|
||||
},
|
||||
AdditiveLayer = new Sprite
|
||||
{
|
||||
FillMode = FillMode.Fit,
|
||||
BlendingMode = BlendingMode.Additive,
|
||||
Colour = colour.Pink,
|
||||
Alpha = 0,
|
||||
@ -129,7 +128,7 @@ namespace osu.Game.Graphics.Cursor
|
||||
};
|
||||
|
||||
cursorScale = config.GetBindable<double>(OsuSetting.MenuCursorSize);
|
||||
cursorScale.ValueChanged += newScale => cursorContainer.Scale = new Vector2((float)newScale);
|
||||
cursorScale.ValueChanged += newScale => cursorContainer.Scale = new Vector2((float)newScale * base_scale);
|
||||
cursorScale.TriggerChange();
|
||||
}
|
||||
}
|
||||
|
93
osu.Game/Graphics/Cursor/OsuTooltipContainer.cs
Normal file
93
osu.Game/Graphics/Cursor/OsuTooltipContainer.cs
Normal file
@ -0,0 +1,93 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Graphics.Cursor
|
||||
{
|
||||
public class OsuTooltipContainer : TooltipContainer
|
||||
{
|
||||
protected override Tooltip CreateTooltip() => new OsuTooltip();
|
||||
|
||||
public OsuTooltipContainer(CursorContainer cursor) : base(cursor)
|
||||
{
|
||||
}
|
||||
|
||||
public class OsuTooltip : Tooltip
|
||||
{
|
||||
private readonly Box background;
|
||||
private readonly OsuSpriteText text;
|
||||
|
||||
public override string TooltipText
|
||||
{
|
||||
set
|
||||
{
|
||||
if (value == text.Text) return;
|
||||
|
||||
text.Text = value;
|
||||
if (Alpha > 0)
|
||||
{
|
||||
AutoSizeDuration = 250;
|
||||
background.FlashColour(OsuColour.Gray(0.4f), 1000, EasingTypes.OutQuint);
|
||||
}
|
||||
else
|
||||
AutoSizeDuration = 0;
|
||||
}
|
||||
}
|
||||
|
||||
private const float text_size = 16;
|
||||
|
||||
public OsuTooltip()
|
||||
{
|
||||
AutoSizeEasing = EasingTypes.OutQuint;
|
||||
|
||||
CornerRadius = 5;
|
||||
Masking = true;
|
||||
EdgeEffect = new EdgeEffect
|
||||
{
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Colour = Color4.Black.Opacity(40),
|
||||
Radius = 5,
|
||||
};
|
||||
Children = new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0.9f,
|
||||
},
|
||||
text = new OsuSpriteText
|
||||
{
|
||||
TextSize = text_size,
|
||||
Padding = new MarginPadding(5),
|
||||
Font = @"Exo2.0-Regular",
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colour)
|
||||
{
|
||||
background.Colour = colour.Gray3;
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
FadeIn(500, EasingTypes.OutQuint);
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
using (BeginDelayedSequence(150))
|
||||
FadeOut(500, EasingTypes.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,157 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using System.Linq;
|
||||
|
||||
namespace osu.Game.Graphics.Cursor
|
||||
{
|
||||
public class TooltipContainer : Container
|
||||
{
|
||||
private readonly CursorContainer cursor;
|
||||
private readonly Tooltip tooltip;
|
||||
|
||||
private ScheduledDelegate findTooltipTask;
|
||||
private UserInputManager inputManager;
|
||||
|
||||
private const int default_appear_delay = 220;
|
||||
|
||||
private IHasTooltip currentlyDisplayed;
|
||||
|
||||
public TooltipContainer(CursorContainer cursor)
|
||||
{
|
||||
this.cursor = cursor;
|
||||
AlwaysPresent = true;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Add(tooltip = new Tooltip { Alpha = 0 });
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(UserInputManager input)
|
||||
{
|
||||
inputManager = input;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
if (tooltip.IsPresent)
|
||||
{
|
||||
if (currentlyDisplayed != null)
|
||||
tooltip.TooltipText = currentlyDisplayed.TooltipText;
|
||||
|
||||
//update the position of the displayed tooltip.
|
||||
tooltip.Position = ToLocalSpace(cursor.ActiveCursor.ScreenSpaceDrawQuad.Centre) + new Vector2(10);
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
|
||||
{
|
||||
updateTooltipState(state);
|
||||
return base.OnMouseUp(state, args);
|
||||
}
|
||||
|
||||
protected override bool OnMouseMove(InputState state)
|
||||
{
|
||||
updateTooltipState(state);
|
||||
return base.OnMouseMove(state);
|
||||
}
|
||||
|
||||
private void updateTooltipState(InputState state)
|
||||
{
|
||||
if (currentlyDisplayed?.Hovering != true)
|
||||
{
|
||||
if (currentlyDisplayed != null && !state.Mouse.HasMainButtonPressed)
|
||||
{
|
||||
tooltip.Delay(150);
|
||||
tooltip.FadeOut(500, EasingTypes.OutQuint);
|
||||
currentlyDisplayed = null;
|
||||
}
|
||||
|
||||
findTooltipTask?.Cancel();
|
||||
findTooltipTask = Scheduler.AddDelayed(delegate
|
||||
{
|
||||
var tooltipTarget = inputManager.HoveredDrawables.OfType<IHasTooltip>().FirstOrDefault();
|
||||
|
||||
if (tooltipTarget == null) return;
|
||||
|
||||
tooltip.TooltipText = tooltipTarget.TooltipText;
|
||||
tooltip.FadeIn(500, EasingTypes.OutQuint);
|
||||
|
||||
currentlyDisplayed = tooltipTarget;
|
||||
}, (1 - tooltip.Alpha) * default_appear_delay);
|
||||
}
|
||||
}
|
||||
|
||||
public class Tooltip : Container
|
||||
{
|
||||
private readonly Box background;
|
||||
private readonly OsuSpriteText text;
|
||||
|
||||
public string TooltipText
|
||||
{
|
||||
set
|
||||
{
|
||||
if (value == text.Text) return;
|
||||
|
||||
text.Text = value;
|
||||
if (Alpha > 0)
|
||||
{
|
||||
AutoSizeDuration = 250;
|
||||
background.FlashColour(OsuColour.Gray(0.4f), 1000, EasingTypes.OutQuint);
|
||||
}
|
||||
else
|
||||
AutoSizeDuration = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public override bool HandleInput => false;
|
||||
|
||||
private const float text_size = 16;
|
||||
|
||||
public Tooltip()
|
||||
{
|
||||
AutoSizeEasing = EasingTypes.OutQuint;
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
CornerRadius = 5;
|
||||
Masking = true;
|
||||
EdgeEffect = new EdgeEffect
|
||||
{
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Colour = Color4.Black.Opacity(40),
|
||||
Radius = 5,
|
||||
};
|
||||
Children = new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0.9f,
|
||||
},
|
||||
text = new OsuSpriteText
|
||||
{
|
||||
TextSize = text_size,
|
||||
Padding = new MarginPadding(5),
|
||||
Font = @"Exo2.0-Regular",
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colour)
|
||||
{
|
||||
background.Colour = colour.Gray3;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,15 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
|
||||
namespace osu.Game.Graphics
|
||||
{
|
||||
public interface IHasTooltip : IDrawable
|
||||
{
|
||||
/// <summary>
|
||||
/// Tooltip that shows when hovering the drawable
|
||||
/// </summary>
|
||||
string TooltipText { get; }
|
||||
}
|
||||
}
|
@ -37,11 +37,10 @@ namespace osu.Game.Graphics.UserInterface
|
||||
this.inputManager = inputManager;
|
||||
}
|
||||
|
||||
protected override bool OnFocus(InputState state)
|
||||
protected override void OnFocus(InputState state)
|
||||
{
|
||||
var result = base.OnFocus(state);
|
||||
base.OnFocus(state);
|
||||
BorderThickness = 0;
|
||||
return result;
|
||||
}
|
||||
|
||||
protected override void OnFocusLost(InputState state)
|
||||
@ -56,6 +55,6 @@ namespace osu.Game.Graphics.UserInterface
|
||||
base.OnFocusLost(state);
|
||||
}
|
||||
|
||||
public override bool RequestingFocus => HoldFocus;
|
||||
public override bool RequestsFocus => HoldFocus;
|
||||
}
|
||||
}
|
||||
|
@ -72,7 +72,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Origin = Anchor.CentreLeft,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
},
|
||||
new OsuSpriteText {
|
||||
Label = new OsuSpriteText {
|
||||
Text = text,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
@ -85,6 +85,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
private Color4? accentColour;
|
||||
|
||||
protected readonly TextAwesome Chevron;
|
||||
protected readonly OsuSpriteText Label;
|
||||
|
||||
protected override void FormatForeground(bool hover = false)
|
||||
{
|
||||
@ -170,4 +171,4 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -11,6 +11,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
|
@ -45,11 +45,10 @@ namespace osu.Game.Graphics.UserInterface
|
||||
BorderColour = colour.Yellow;
|
||||
}
|
||||
|
||||
protected override bool OnFocus(InputState state)
|
||||
protected override void OnFocus(InputState state)
|
||||
{
|
||||
BorderThickness = 3;
|
||||
|
||||
return base.OnFocus(state);
|
||||
base.OnFocus(state);
|
||||
}
|
||||
|
||||
protected override void OnFocusLost(InputState state)
|
||||
|
@ -158,7 +158,7 @@ namespace osu.Game
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Cursor = new MenuCursor(),
|
||||
new TooltipContainer(Cursor) { Depth = -1 },
|
||||
new OsuTooltipContainer(Cursor) { Depth = -1 },
|
||||
}
|
||||
},
|
||||
}
|
||||
|
@ -167,11 +167,15 @@ namespace osu.Game.Overlays
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool OnFocus(InputState state)
|
||||
public override bool AcceptsFocus => true;
|
||||
|
||||
protected override bool OnClick(InputState state) => true;
|
||||
|
||||
protected override void OnFocus(InputState state)
|
||||
{
|
||||
//this is necessary as inputTextBox is masked away and therefore can't get focus :(
|
||||
InputManager.ChangeFocus(inputTextBox);
|
||||
return false;
|
||||
base.OnFocus(state);
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
|
@ -98,7 +98,7 @@ namespace osu.Game.Overlays
|
||||
new ScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ScrollDraggerVisible = false,
|
||||
ScrollbarVisible = false,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
@ -187,10 +187,14 @@ namespace osu.Game.Overlays
|
||||
panels.Children = BeatmapSets.Select(b => displayStyle == PanelDisplayStyle.Grid ? (DirectPanel)new DirectGridPanel(b) { Width = 400 } : new DirectListPanel(b));
|
||||
}
|
||||
|
||||
protected override bool OnFocus(InputState state)
|
||||
public override bool AcceptsFocus => true;
|
||||
|
||||
protected override bool OnClick(InputState state) => true;
|
||||
|
||||
protected override void OnFocus(InputState state)
|
||||
{
|
||||
InputManager.ChangeFocus(filter.Search);
|
||||
return false;
|
||||
base.OnFocus(state);
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
|
@ -16,7 +16,7 @@ using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
|
@ -135,7 +135,7 @@ namespace osu.Game.Overlays.Music
|
||||
|
||||
private bool matching = true;
|
||||
|
||||
public bool MatchingCurrentFilter
|
||||
public bool MatchingFilter
|
||||
{
|
||||
set
|
||||
{
|
||||
|
@ -22,7 +22,7 @@ namespace osu.Game.Overlays.Music
|
||||
}
|
||||
}
|
||||
|
||||
public BeatmapSetInfo FirstVisibleSet => items.Children.FirstOrDefault(i => i.MatchingCurrentFilter)?.BeatmapSetInfo;
|
||||
public BeatmapSetInfo FirstVisibleSet => items.Children.FirstOrDefault(i => i.MatchingFilter)?.BeatmapSetInfo;
|
||||
|
||||
private void itemSelected(BeatmapSetInfo b)
|
||||
{
|
||||
@ -75,7 +75,7 @@ namespace osu.Game.Overlays.Music
|
||||
private class ItemSearchContainer : FillFlowContainer<PlaylistItem>, IHasFilterableChildren
|
||||
{
|
||||
public string[] FilterTerms => new string[] { };
|
||||
public bool MatchingCurrentFilter
|
||||
public bool MatchingFilter
|
||||
{
|
||||
set
|
||||
{
|
||||
|
@ -27,6 +27,11 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
|
||||
LabelText = "up to",
|
||||
Bindable = config.GetBindable<double>(OsuSetting.DisplayStarsMaximum)
|
||||
},
|
||||
new SettingsEnumDropdown<SelectionRandomType>
|
||||
{
|
||||
LabelText = "Random beatmap selection",
|
||||
Bindable = config.GetBindable<SelectionRandomType>(OsuSetting.SelectionRandomType),
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -166,10 +166,14 @@ namespace osu.Game.Overlays.Settings.Sections.General
|
||||
if (form != null) inputManager.ChangeFocus(form);
|
||||
}
|
||||
|
||||
protected override bool OnFocus(InputState state)
|
||||
public override bool AcceptsFocus => true;
|
||||
|
||||
protected override bool OnClick(InputState state) => true;
|
||||
|
||||
protected override void OnFocus(InputState state)
|
||||
{
|
||||
if (form != null) inputManager.ChangeFocus(form);
|
||||
return base.OnFocus(state);
|
||||
base.OnFocus(state);
|
||||
}
|
||||
|
||||
private class LoginForm : FillFlowContainer
|
||||
@ -235,10 +239,13 @@ namespace osu.Game.Overlays.Settings.Sections.General
|
||||
};
|
||||
}
|
||||
|
||||
protected override bool OnFocus(InputState state)
|
||||
public override bool AcceptsFocus => true;
|
||||
|
||||
protected override bool OnClick(InputState state) => true;
|
||||
|
||||
protected override void OnFocus(InputState state)
|
||||
{
|
||||
Schedule(() => { inputManager.ChangeFocus(string.IsNullOrEmpty(username.Text) ? username : password); });
|
||||
return base.OnFocus(state);
|
||||
}
|
||||
}
|
||||
|
||||
@ -338,8 +345,8 @@ namespace osu.Game.Overlays.Settings.Sections.General
|
||||
{
|
||||
public UserDropdownMenuItem(string text, UserAction current) : base(text, current)
|
||||
{
|
||||
Foreground.Padding = new MarginPadding { Top = 5, Bottom = 5, Left = UserDropdownHeader.LABEL_LEFT_MARGIN, Right = 5 };
|
||||
Chevron.Margin = new MarginPadding { Left = 2, Right = 3 };
|
||||
Foreground.Padding = new MarginPadding { Top = 5, Bottom = 5, Left = 10, Right = 5 };
|
||||
Label.Margin = new MarginPadding { Left = UserDropdownHeader.LABEL_LEFT_MARGIN - 11 };
|
||||
CornerRadius = 5;
|
||||
}
|
||||
}
|
||||
|
@ -55,7 +55,7 @@ namespace osu.Game.Overlays.Settings
|
||||
|
||||
public string[] FilterTerms => new[] { LabelText };
|
||||
|
||||
public bool MatchingCurrentFilter
|
||||
public bool MatchingFilter
|
||||
{
|
||||
set
|
||||
{
|
||||
|
@ -24,7 +24,7 @@ namespace osu.Game.Overlays.Settings
|
||||
|
||||
public IEnumerable<IFilterable> FilterableChildren => Children.OfType<IFilterable>();
|
||||
public string[] FilterTerms => new[] { Header };
|
||||
public bool MatchingCurrentFilter
|
||||
public bool MatchingFilter
|
||||
{
|
||||
set
|
||||
{
|
||||
|
@ -20,7 +20,7 @@ namespace osu.Game.Overlays.Settings
|
||||
|
||||
public IEnumerable<IFilterable> FilterableChildren => Children.OfType<IFilterable>();
|
||||
public string[] FilterTerms => new[] { Header };
|
||||
public bool MatchingCurrentFilter
|
||||
public bool MatchingFilter
|
||||
{
|
||||
set
|
||||
{
|
||||
|
@ -138,10 +138,14 @@ namespace osu.Game.Overlays
|
||||
InputManager.ChangeFocus(null);
|
||||
}
|
||||
|
||||
protected override bool OnFocus(InputState state)
|
||||
public override bool AcceptsFocus => true;
|
||||
|
||||
protected override bool OnClick(InputState state) => true;
|
||||
|
||||
protected override void OnFocus(InputState state)
|
||||
{
|
||||
InputManager.ChangeFocus(searchTextBox);
|
||||
return false;
|
||||
base.OnFocus(state);
|
||||
}
|
||||
|
||||
private class SettingsSectionsContainer : SectionsContainer
|
||||
@ -159,7 +163,7 @@ namespace osu.Game.Overlays
|
||||
|
||||
public SettingsSectionsContainer()
|
||||
{
|
||||
ScrollContainer.ScrollDraggerVisible = false;
|
||||
ScrollContainer.ScrollbarVisible = false;
|
||||
Add(headerBackground = new Box
|
||||
{
|
||||
Colour = Color4.Black,
|
||||
|
@ -131,7 +131,15 @@ namespace osu.Game.Screens
|
||||
Background.Exit();
|
||||
}
|
||||
|
||||
return base.OnExiting(next);
|
||||
if (base.OnExiting(next))
|
||||
return true;
|
||||
|
||||
// while this is not necessary as we are constructing our own bindable, there are cases where
|
||||
// the GC doesn't run as fast as expected and this is triggered post-exit.
|
||||
// added to resolve https://github.com/ppy/osu/issues/829
|
||||
beatmap.ValueChanged -= OnBeatmapChanged;
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -9,6 +9,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Framework.Input;
|
||||
using OpenTK.Input;
|
||||
using System.Collections;
|
||||
@ -17,6 +18,7 @@ using System.Diagnostics;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Framework.Configuration;
|
||||
|
||||
namespace osu.Game.Screens.Select
|
||||
{
|
||||
@ -70,6 +72,9 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
private readonly List<BeatmapGroup> groups = new List<BeatmapGroup>();
|
||||
|
||||
private Bindable<SelectionRandomType> randomType;
|
||||
private readonly List<BeatmapGroup> seenGroups = new List<BeatmapGroup>();
|
||||
|
||||
private readonly List<Panel> panels = new List<Panel>();
|
||||
|
||||
private BeatmapGroup selectedGroup;
|
||||
@ -167,11 +172,26 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
public void SelectRandom()
|
||||
{
|
||||
List<BeatmapGroup> visibleGroups = groups.Where(selectGroup => selectGroup.State != BeatmapGroupState.Hidden).ToList();
|
||||
if (visibleGroups.Count < 1)
|
||||
IEnumerable<BeatmapGroup> visibleGroups = groups.Where(selectGroup => selectGroup.State != BeatmapGroupState.Hidden);
|
||||
if (!visibleGroups.Any())
|
||||
return;
|
||||
|
||||
BeatmapGroup group = visibleGroups[RNG.Next(visibleGroups.Count)];
|
||||
BeatmapGroup group;
|
||||
if (randomType == SelectionRandomType.RandomPermutation)
|
||||
{
|
||||
IEnumerable<BeatmapGroup> notSeenGroups = visibleGroups.Except(seenGroups);
|
||||
if (!notSeenGroups.Any())
|
||||
{
|
||||
seenGroups.Clear();
|
||||
notSeenGroups = visibleGroups;
|
||||
}
|
||||
|
||||
group = notSeenGroups.ElementAt(RNG.Next(notSeenGroups.Count()));
|
||||
seenGroups.Add(group);
|
||||
}
|
||||
else
|
||||
group = visibleGroups.ElementAt(RNG.Next(visibleGroups.Count()));
|
||||
|
||||
BeatmapPanel panel = group.BeatmapPanels[RNG.Next(group.BeatmapPanels.Count)];
|
||||
|
||||
selectGroup(group, panel);
|
||||
@ -239,9 +259,10 @@ namespace osu.Game.Screens.Select
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(permitNulls: true)]
|
||||
private void load(BeatmapDatabase database)
|
||||
private void load(BeatmapDatabase database, OsuConfigManager config)
|
||||
{
|
||||
this.database = database;
|
||||
randomType = config.GetBindable<SelectionRandomType>(OsuSetting.SelectionRandomType);
|
||||
}
|
||||
|
||||
private void addGroup(BeatmapGroup group)
|
||||
|
@ -74,7 +74,7 @@ namespace osu.Game.Screens.Select.Leaderboards
|
||||
scrollContainer = new ScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ScrollDraggerVisible = false,
|
||||
ScrollbarVisible = false,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
scrollFlow = new FillFlowContainer<LeaderboardScore>
|
||||
|
@ -74,6 +74,7 @@
|
||||
<Compile Include="Audio\SampleInfoList.cs" />
|
||||
<Compile Include="Beatmaps\Drawables\BeatmapBackgroundSprite.cs" />
|
||||
<Compile Include="Beatmaps\DifficultyCalculator.cs" />
|
||||
<Compile Include="Configuration\SelectionRandomType.cs" />
|
||||
<Compile Include="Online\API\Requests\PostMessageRequest.cs" />
|
||||
<Compile Include="Online\Chat\ErrorMessage.cs" />
|
||||
<Compile Include="Overlays\Chat\ChatTabControl.cs" />
|
||||
@ -104,7 +105,6 @@
|
||||
<Compile Include="Graphics\Cursor\CursorTrail.cs" />
|
||||
<Compile Include="Graphics\Cursor\GameplayCursor.cs" />
|
||||
<Compile Include="Graphics\IHasAccentColour.cs" />
|
||||
<Compile Include="Graphics\IHasTooltip.cs" />
|
||||
<Compile Include="Graphics\Sprites\OsuSpriteText.cs" />
|
||||
<Compile Include="Graphics\Transforms\TransformAccent.cs" />
|
||||
<Compile Include="Graphics\UserInterface\BackButton.cs" />
|
||||
@ -117,7 +117,7 @@
|
||||
<Compile Include="Graphics\UserInterface\OsuTextBox.cs" />
|
||||
<Compile Include="Graphics\UserInterface\SimpleComboCounter.cs" />
|
||||
<Compile Include="Graphics\UserInterface\TwoLayerButton.cs" />
|
||||
<Compile Include="Graphics\Cursor\TooltipContainer.cs" />
|
||||
<Compile Include="Graphics\Cursor\OsuTooltipContainer.cs" />
|
||||
<Compile Include="Input\Handlers\ReplayInputHandler.cs" />
|
||||
<Compile Include="IO\Legacy\ILegacySerializable.cs" />
|
||||
<Compile Include="IO\Legacy\SerializationReader.cs" />
|
||||
|
Loading…
Reference in New Issue
Block a user