1
0
mirror of https://github.com/ppy/osu.git synced 2025-03-14 05:07:26 +08:00

Merge pull request #1852 from peppy/fix-catcher-width

Fix catcher width and playfield scaling
This commit is contained in:
Dan Balasescu 2018-01-10 12:19:37 +09:00 committed by GitHub
commit 632e6fcdd3
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
3 changed files with 30 additions and 13 deletions

View File

@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Catch.UI
private readonly CatcherArea catcherArea;
public CatchPlayfield(BeatmapDifficulty difficulty)
: base(Axes.Y)
: base(Axes.Y, BASE_WIDTH)
{
Container explodingFruitContainer;
@ -32,7 +32,10 @@ namespace osu.Game.Rulesets.Catch.UI
Anchor = Anchor.TopCentre;
Origin = Anchor.TopCentre;
InternalChildren = new Drawable[]
ScaledContent.Anchor = Anchor.BottomLeft;
ScaledContent.Origin = Anchor.BottomLeft;
ScaledContent.AddRange(new Drawable[]
{
content = new Container<Drawable>
{
@ -48,7 +51,7 @@ namespace osu.Game.Rulesets.Catch.UI
Anchor = Anchor.BottomLeft,
Origin = Anchor.TopLeft,
}
};
});
}
public bool CheckIfWeCanCatch(CatchHitObject obj) => catcherArea.AttemptCatch(obj);

View File

@ -45,7 +45,7 @@ namespace osu.Game.Rulesets.Catch.UI
fruit.Position = new Vector2(MovableCatcher.ToLocalSpace(absolutePosition).X - MovableCatcher.DrawSize.X / 2, 0);
fruit.Anchor = Anchor.TopCentre;
fruit.Origin = Anchor.BottomCentre;
fruit.Origin = Anchor.Centre;
fruit.Scale *= 0.7f;
fruit.LifetimeEnd = double.MaxValue;
@ -84,12 +84,12 @@ namespace osu.Game.Rulesets.Catch.UI
Children = new Drawable[]
{
createCatcherSprite(),
caughtFruit = new Container<DrawableHitObject>
{
Anchor = Anchor.TopCentre,
Origin = Anchor.BottomCentre,
}
},
createCatcherSprite(),
};
}
@ -167,14 +167,22 @@ namespace osu.Game.Rulesets.Catch.UI
/// <param name="fruit">The fruit that was caught.</param>
public void Add(DrawableHitObject fruit)
{
float distance = fruit.DrawSize.X / 2 * fruit.Scale.X;
float ourRadius = fruit.DrawSize.X / 2 * fruit.Scale.X;
float theirRadius = 0;
while (caughtFruit.Any(f => f.LifetimeEnd == double.MaxValue && Vector2Extensions.DistanceSquared(f.Position, fruit.Position) < distance * distance))
const float allowance = 6;
while (caughtFruit.Any(f =>
f.LifetimeEnd == double.MaxValue &&
Vector2Extensions.Distance(f.Position, fruit.Position) < (ourRadius + (theirRadius = f.DrawSize.X / 2 * f.Scale.X)) / (allowance / 2)))
{
fruit.X += RNG.Next(-5, 5);
fruit.Y -= RNG.Next(0, 5);
float diff = (ourRadius + theirRadius) / allowance;
fruit.X += (RNG.NextSingle() - 0.5f) * 2 * diff;
fruit.Y -= RNG.NextSingle() * diff;
}
fruit.X = MathHelper.Clamp(fruit.X, -CATCHER_SIZE / 2, CATCHER_SIZE / 2);
caughtFruit.Add(fruit);
var catchObject = (CatchHitObject)fruit.HitObject;
@ -190,15 +198,15 @@ namespace osu.Game.Rulesets.Catch.UI
/// <returns>Whether the catch is possible.</returns>
public bool AttemptCatch(CatchHitObject fruit)
{
const double relative_catcher_width = CATCHER_SIZE / 2;
double halfCatcherWidth = CATCHER_SIZE * Math.Abs(Scale.X) * 0.5f;
// this stuff wil disappear once we move fruit to non-relative coordinate space in the future.
var catchObjectPosition = fruit.X * CatchPlayfield.BASE_WIDTH;
var catcherPosition = Position.X * CatchPlayfield.BASE_WIDTH;
var validCatch =
catchObjectPosition >= catcherPosition - relative_catcher_width / 2 &&
catchObjectPosition <= catcherPosition + relative_catcher_width / 2;
catchObjectPosition >= catcherPosition - halfCatcherWidth &&
catchObjectPosition <= catcherPosition + halfCatcherWidth;
if (validCatch && fruit.HyperDash)
{

View File

@ -110,6 +110,12 @@ namespace osu.Game.Rulesets.UI
//dividing by the customwidth will effectively scale our content to the required container size.
protected override Vector2 DrawScale => CustomWidth.HasValue ? new Vector2(DrawSize.X / CustomWidth.Value) : base.DrawScale;
protected override void Update()
{
base.Update();
RelativeChildSize = new Vector2(DrawScale.X, RelativeChildSize.Y);
}
}
}
}