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Fix incorrect online conditional check in social browser logic

This commit is contained in:
Dean Herbert 2018-01-12 18:17:32 +09:00
parent ad99d47fd8
commit ff725f0e32

View File

@ -155,7 +155,7 @@ namespace osu.Game.Overlays
loading.Hide();
getUsersRequest?.Cancel();
if (api?.IsLoggedIn == false)
if (api?.IsLoggedIn != true)
return;
switch (Header.Tabs.Current.Value)