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Add some sanity to request/drawable creation logic
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@ -39,7 +39,6 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
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this.type = type;
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this.includeWeight = includeWeight;
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this.user.BindTo(user);
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this.user.ValueChanged += user_ValueChanged;
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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@ -47,46 +46,56 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
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Children = new Drawable[]
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{
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new OsuSpriteText
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{
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TextSize = 15,
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Text = header,
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Font = "Exo2.0-RegularItalic",
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Margin = new MarginPadding { Top = 10, Bottom = 10 },
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},
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scoreContainer = new FillFlowContainer<DrawableScore>
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{
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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Direction = FillDirection.Vertical,
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},
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showMoreButton = new OsuHoverContainer
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{
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Alpha = 0,
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Action = showMore,
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AutoSizeAxes = Axes.Both,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Child = new OsuSpriteText
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{
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TextSize = 14,
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Text = "show more",
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}
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},
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showMoreLoading = new LoadingAnimation
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Size = new Vector2(14),
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},
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missing = new OsuSpriteText
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new OsuSpriteText
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{
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TextSize = 15,
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Text = header,
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Font = "Exo2.0-RegularItalic",
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Margin = new MarginPadding { Top = 10, Bottom = 10 },
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},
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scoreContainer = new FillFlowContainer<DrawableScore>
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{
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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Direction = FillDirection.Vertical,
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},
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showMoreButton = new OsuHoverContainer
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{
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Alpha = 0,
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Action = showMore,
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AutoSizeAxes = Axes.Both,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Child = new OsuSpriteText
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{
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TextSize = 14,
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Text = type == ScoreType.Recent ? "No performance records. :(" : "No awesome performance records yet. :(",
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},
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Text = "show more",
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}
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},
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showMoreLoading = new LoadingAnimation
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Size = new Vector2(14),
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},
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missing = new OsuSpriteText
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{
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TextSize = 14,
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Text = type == ScoreType.Recent ? "No performance records. :(" : "No awesome performance records yet. :(",
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},
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};
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}
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[BackgroundDependencyLoader]
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private void load(APIAccess api, RulesetStore rulesets)
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{
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this.api = api;
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this.rulesets = rulesets;
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user.ValueChanged += user_ValueChanged;
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user.TriggerChange();
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}
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private void user_ValueChanged(User newUser)
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{
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visiblePages = 0;
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@ -96,13 +105,6 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
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showMore();
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}
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[BackgroundDependencyLoader]
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private void load(APIAccess api, RulesetStore rulesets)
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{
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this.api = api;
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this.rulesets = rulesets;
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}
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private void showMore()
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{
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var req = new GetUserScoresRequest(user.Value.Id, type, visiblePages++ * 5);
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@ -118,16 +120,28 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
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showMoreButton.FadeTo(scores.Count == 5 ? 1 : 0);
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showMoreLoading.Hide();
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if (scores.Any())
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if (!scores.Any()) return;
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missing.Hide();
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foreach (OnlineScore score in scores)
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{
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missing.Hide();
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foreach (OnlineScore score in scores)
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DrawableScore drawableScore;
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switch (type)
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{
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var drawableScore = type == ScoreType.Recent ? (DrawableScore)new DrawableTotalScore(score) : new DrawablePerformanceScore(score, includeWeight ? Math.Pow(0.95, scoreContainer.Count) : (double?)null);
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drawableScore.RelativeSizeAxes = Axes.X;
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drawableScore.Height = 60;
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scoreContainer.Add(drawableScore);
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default:
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drawableScore = new DrawablePerformanceScore(score, includeWeight ? Math.Pow(0.95, scoreContainer.Count) : (double?)null);
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break;
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case ScoreType.Recent:
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drawableScore = new DrawableTotalScore(score);
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break;
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}
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drawableScore.RelativeSizeAxes = Axes.X;
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drawableScore.Height = 60;
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scoreContainer.Add(drawableScore);
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}
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};
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