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mirror of https://github.com/ppy/osu.git synced 2025-03-16 05:37:19 +08:00

Merge branch 'master' into mania-barlines

This commit is contained in:
Dean Herbert 2017-05-29 20:36:50 +09:00 committed by GitHub
commit a0c542f461
7 changed files with 207 additions and 27 deletions

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@ -0,0 +1,39 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Testing;
using osu.Game.Graphics.UserInterface;
using osu.Framework.Graphics;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseBreadcrumbs : TestCase
{
public override string Description => @"breadcrumb > control";
public override void Reset()
{
base.Reset();
BreadcrumbControl<BreadcrumbTab> c;
Add(c = new BreadcrumbControl<BreadcrumbTab>
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
Width = 0.5f,
});
AddStep(@"first", () => c.Current.Value = BreadcrumbTab.Click);
AddStep(@"second", () => c.Current.Value = BreadcrumbTab.The);
AddStep(@"third", () => c.Current.Value = BreadcrumbTab.Circles);
}
private enum BreadcrumbTab
{
Click,
The,
Circles,
}
}
}

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@ -223,6 +223,7 @@
<Compile Include="Tests\TestCaseDrawableRoom.cs" />
<Compile Include="Tests\TestCaseUserPanel.cs" />
<Compile Include="Tests\TestCaseDirect.cs" />
<Compile Include="Tests\TestCaseBreadcrumbs.cs" />
</ItemGroup>
<ItemGroup />
<ItemGroup />

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@ -13,6 +13,7 @@ using osu.Game.Rulesets.Mania.MathUtils;
using osu.Game.Database;
using osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy;
using OpenTK;
using osu.Game.Audio;
namespace osu.Game.Rulesets.Mania.Beatmaps
{
@ -161,9 +162,10 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
pattern.Add(new HoldNote
{
StartTime = HitObject.StartTime,
Samples = HitObject.Samples,
Duration = endTimeData.Duration,
Column = column,
Head = { Samples = sampleInfoListAt(HitObject.StartTime) },
Tail = { Samples = sampleInfoListAt(endTimeData.EndTime) },
});
}
else if (positionData != null)
@ -178,6 +180,24 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
return pattern;
}
/// <summary>
/// Retrieves the sample info list at a point in time.
/// </summary>
/// <param name="time">The time to retrieve the sample info list from.</param>
/// <returns></returns>
private SampleInfoList sampleInfoListAt(double time)
{
var curveData = HitObject as IHasCurve;
if (curveData == null)
return HitObject.Samples;
double segmentTime = (curveData.EndTime - HitObject.StartTime) / curveData.RepeatCount;
int index = (int)(segmentTime == 0 ? 0 : (time - HitObject.StartTime) / segmentTime);
return curveData.RepeatSamples[index];
}
}
}
}

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@ -58,6 +58,9 @@ namespace osu.Game.Rulesets.Mania.Objects
TimingControlPoint timingPoint = controlPointInfo.TimingPointAt(StartTime);
tickSpacing = timingPoint.BeatLength / difficulty.SliderTickRate;
Head.ApplyDefaults(controlPointInfo, difficulty);
Tail.ApplyDefaults(controlPointInfo, difficulty);
}
/// <summary>

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@ -0,0 +1,84 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osu.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using System.Linq;
namespace osu.Game.Graphics.UserInterface
{
public class BreadcrumbControl<T> : OsuTabControl<T>
{
private const float padding = 10;
protected override TabItem<T> CreateTabItem(T value) => new BreadcrumbTabItem(value);
public BreadcrumbControl()
{
Height = 26;
TabContainer.Spacing = new Vector2(padding, 0f);
Current.ValueChanged += tab =>
{
foreach (var t in TabContainer.Children.OfType<BreadcrumbTabItem>())
{
var tIndex = TabContainer.IndexOf(t);
var tabIndex = TabContainer.IndexOf(TabMap[tab]);
t.State = tIndex < tabIndex ? Visibility.Hidden : Visibility.Visible;
t.Chevron.FadeTo(tIndex <= tabIndex ? 0f : 1f, 500, EasingTypes.OutQuint);
}
};
}
private class BreadcrumbTabItem : OsuTabItem, IStateful<Visibility>
{
public readonly TextAwesome Chevron;
//don't allow clicking between transitions and don't make the chevron clickable
protected override bool InternalContains(Vector2 screenSpacePos) => Alpha == 1f && Text.Contains(screenSpacePos);
public override bool HandleInput => State == Visibility.Visible;
private Visibility state;
public Visibility State
{
get { return state; }
set
{
if (value == state) return;
state = value;
const float transition_duration = 500;
if (State == Visibility.Visible)
{
FadeIn(transition_duration, EasingTypes.OutQuint);
ScaleTo(new Vector2(1f), transition_duration, EasingTypes.OutQuint);
}
else
{
FadeOut(transition_duration, EasingTypes.OutQuint);
ScaleTo(new Vector2(0.8f, 1f), transition_duration, EasingTypes.OutQuint);
}
}
}
public BreadcrumbTabItem(T value) : base(value)
{
Text.TextSize = 16;
Padding = new MarginPadding { Right = padding + 8 }; //padding + chevron width
Add(Chevron = new TextAwesome
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreLeft,
TextSize = 12,
Icon = FontAwesome.fa_chevron_right,
Margin = new MarginPadding { Left = padding },
Alpha = 0f,
});
}
}
}
}

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@ -27,6 +27,7 @@ namespace osu.Game.Overlays.Mods
public class ModButton : ModButtonEmpty, IHasTooltip
{
private ModIcon foregroundIcon;
private ModIcon backgroundIcon;
private readonly SpriteText text;
private readonly Container<ModIcon> iconsContainer;
private SampleChannel sampleOn, sampleOff;
@ -35,38 +36,67 @@ namespace osu.Game.Overlays.Mods
public string TooltipText => (SelectedMod?.Description ?? Mods.FirstOrDefault()?.Description) ?? string.Empty;
private int _selectedIndex = -1;
private int selectedIndex
private const EasingTypes mod_switch_easing = EasingTypes.InOutSine;
private const double mod_switch_duration = 120;
// A selected index of -1 means not selected.
private int selectedIndex = -1;
protected int SelectedIndex
{
get
{
return _selectedIndex;
return selectedIndex;
}
set
{
if (value == _selectedIndex) return;
_selectedIndex = value;
if (value == selectedIndex) return;
int direction = value < selectedIndex ? -1 : 1;
bool beforeSelected = Selected;
Mod modBefore = SelectedMod ?? Mods[0];
if (value >= Mods.Length)
selectedIndex = -1;
else if (value < -1)
selectedIndex = Mods.Length - 1;
else
selectedIndex = value;
Mod modAfter = SelectedMod ?? Mods[0];
if (beforeSelected != Selected)
{
_selectedIndex = -1;
}
else if (value <= -2)
{
_selectedIndex = Mods.Length - 1;
iconsContainer.RotateTo(Selected ? 5f : 0f, 300, EasingTypes.OutElastic);
iconsContainer.ScaleTo(Selected ? 1.1f : 1f, 300, EasingTypes.OutElastic);
}
if (modBefore != modAfter)
{
const float rotate_angle = 16;
foregroundIcon.RotateTo(rotate_angle * direction, mod_switch_duration, mod_switch_easing);
backgroundIcon.RotateTo(-rotate_angle * direction, mod_switch_duration, mod_switch_easing);
backgroundIcon.Icon = modAfter.Icon;
using (iconsContainer.BeginDelayedSequence(mod_switch_duration, true))
{
foregroundIcon.RotateTo(-rotate_angle * direction);
foregroundIcon.RotateTo(0f, mod_switch_duration, mod_switch_easing);
backgroundIcon.RotateTo(rotate_angle * direction);
backgroundIcon.RotateTo(0f, mod_switch_duration, mod_switch_easing);
iconsContainer.Schedule(() => displayMod(modAfter));
}
}
iconsContainer.RotateTo(Selected ? 5f : 0f, 300, EasingTypes.OutElastic);
iconsContainer.ScaleTo(Selected ? 1.1f : 1f, 300, EasingTypes.OutElastic);
foregroundIcon.Highlighted = Selected;
if (mod != null)
displayMod(SelectedMod ?? Mods[0]);
}
}
public bool Selected => selectedIndex != -1;
public bool Selected => SelectedIndex != -1;
private Color4 selectedColour;
public Color4 SelectedColour
@ -117,7 +147,7 @@ namespace osu.Game.Overlays.Mods
// the mods from Mod, only multiple if Mod is a MultiMod
public override Mod SelectedMod => Mods.ElementAtOrDefault(selectedIndex);
public override Mod SelectedMod => Mods.ElementAtOrDefault(SelectedIndex);
[BackgroundDependencyLoader]
private void load(AudioManager audio)
@ -142,23 +172,25 @@ namespace osu.Game.Overlays.Mods
public void SelectNext()
{
(++selectedIndex == -1 ? sampleOff : sampleOn).Play();
(++SelectedIndex == -1 ? sampleOff : sampleOn).Play();
Action?.Invoke(SelectedMod);
}
public void SelectPrevious()
{
(--selectedIndex == -1 ? sampleOff : sampleOn).Play();
(--SelectedIndex == -1 ? sampleOff : sampleOn).Play();
Action?.Invoke(SelectedMod);
}
public void Deselect()
{
selectedIndex = -1;
SelectedIndex = -1;
}
private void displayMod(Mod mod)
{
if (backgroundIcon != null)
backgroundIcon.Icon = foregroundIcon.Icon;
foregroundIcon.Icon = mod.Icon;
text.Text = mod.Name;
}
@ -170,17 +202,17 @@ namespace osu.Game.Overlays.Mods
{
iconsContainer.Add(new[]
{
new ModIcon(Mods[0])
backgroundIcon = new ModIcon(Mods[1])
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Origin = Anchor.BottomRight,
Anchor = Anchor.BottomRight,
AutoSizeAxes = Axes.Both,
Position = new Vector2(1.5f),
},
foregroundIcon = new ModIcon(Mods[0])
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Origin = Anchor.BottomRight,
Anchor = Anchor.BottomRight,
AutoSizeAxes = Axes.Both,
Position = new Vector2(-1.5f),
},

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@ -451,6 +451,7 @@
<Compile Include="Overlays\Direct\SlimEnumDropdown.cs" />
<Compile Include="Graphics\Containers\ReverseDepthFillFlowContainer.cs" />
<Compile Include="Database\RankStatus.cs" />
<Compile Include="Graphics\UserInterface\BreadcrumbControl.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">