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Make error more verbose when beatmap import fails (#1537)
Add name of beatmap set to error message if import fails
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@ -165,7 +165,7 @@ namespace osu.Game.Beatmaps
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catch (Exception e)
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{
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e = e.InnerException ?? e;
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Logger.Error(e, @"Could not import beatmap set");
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Logger.Error(e, $@"Could not import beatmap set ({Path.GetFileName(path)})");
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}
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}
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