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mirror of https://github.com/ppy/osu.git synced 2024-11-06 06:57:39 +08:00

Cleanup, remove unneeded files.

This commit is contained in:
DrabWeb 2017-09-07 15:21:18 -03:00
parent 2153865de5
commit 109531b66c
4 changed files with 8 additions and 244 deletions

View File

@ -17,7 +17,7 @@ namespace osu.Game.Screens.Select.Details
{
public class AdvancedStats : Container
{
private readonly StatRow firstValue, hpDrain, accuracy, approachRate, starDifficulty;
private readonly StatisticRow firstValue, hpDrain, accuracy, approachRate, starDifficulty;
private BeatmapInfo beatmap;
public BeatmapInfo Beatmap
@ -56,11 +56,11 @@ namespace osu.Game.Screens.Select.Details
Spacing = new Vector2(4f),
Children = new[]
{
firstValue = new StatRow(), //circle size/key amount
hpDrain = new StatRow { Title = "HP Drain" },
accuracy = new StatRow { Title = "Accuracy" },
approachRate = new StatRow { Title = "Approach Rate" },
starDifficulty = new StatRow(10, true) { Title = "Star Difficulty" },
firstValue = new StatisticRow(), //circle size/key amount
hpDrain = new StatisticRow { Title = "HP Drain" },
accuracy = new StatisticRow { Title = "Accuracy" },
approachRate = new StatisticRow { Title = "Approach Rate" },
starDifficulty = new StatisticRow(10, true) { Title = "Star Difficulty" },
},
};
}
@ -71,7 +71,7 @@ namespace osu.Game.Screens.Select.Details
starDifficulty.AccentColour = colours.Yellow;
}
private class StatRow : Container, IHasAccentColour
private class StatisticRow : Container, IHasAccentColour
{
private const float value_width = 25;
private const float name_width = 70;
@ -105,7 +105,7 @@ namespace osu.Game.Screens.Select.Details
set { bar.AccentColour = value; }
}
public StatRow(float maxValue = 10, bool forceDecimalPlaces = false)
public StatisticRow(float maxValue = 10, bool forceDecimalPlaces = false)
{
this.maxValue = maxValue;
this.forceDecimalPlaces = forceDecimalPlaces;

View File

@ -1,120 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Screens.Select.Details
{
public class BasicStats : Container
{
private const float stat_count = 4;
private readonly Statistic length, bpm, circleCount, sliderCount;
private BeatmapInfo beatmap;
public BeatmapInfo Beatmap
{
get { return beatmap; }
set
{
if (value == beatmap) return;
beatmap = value;
//length.Value = TimeSpan.FromMilliseconds(Beatmap.OnlineInfo.Length).ToString(@"m\:ss");
//bpm.Value = Beatmap.BeatmapSet.OnlineInfo.BPM.ToString(@"0.##");
//circleCount.Value = string.Format(@"{0:n0}", beatmap.OnlineInfo.CircleCount);
//sliderCount.Value = string.Format(@"{0:n0}", beatmap.OnlineInfo.SliderCount);
}
}
public BasicStats()
{
var statWidth = 1 / stat_count;
Child = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Horizontal,
Children = new[]
{
length = new Statistic(FontAwesome.fa_clock_o, "Length") { Width = statWidth },
bpm = new Statistic(FontAwesome.fa_circle, "BPM") { Width = statWidth },
circleCount = new Statistic(FontAwesome.fa_circle_o, "Circle Count") { Width = statWidth },
sliderCount = new Statistic(FontAwesome.fa_circle, "Slider Count") { Width = statWidth },
},
};
}
private class Statistic : Container, IHasTooltip
{
private readonly string name;
private readonly OsuSpriteText value;
public string TooltipText => name;
public string Value
{
get { return value.Text; }
set { this.value.Text = value; }
}
public Statistic(FontAwesome icon, string name)
{
this.name = name;
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Children = new Drawable[]
{
new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new SpriteIcon
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.Centre,
Icon = FontAwesome.fa_square,
Size = new Vector2(13),
Rotation = 45,
Colour = OsuColour.FromHex(@"441288"),
},
new SpriteIcon
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.Centre,
Icon = icon,
Size = new Vector2(13),
Colour = OsuColour.FromHex(@"f7dd55"),
Scale = new Vector2(0.8f),
},
value = new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
TextSize = 13,
Font = @"Exo2.0-Bold",
Margin = new MarginPadding { Left = 10 },
},
},
},
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colour)
{
value.Colour = colour.Yellow;
}
}
}
}

View File

@ -1,114 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Beatmaps;
namespace osu.Game.Screens.Select.Details
{
public class SuccessRate : Container
{
private readonly FillFlowContainer header;
private readonly OsuSpriteText successRateLabel, successPercent, graphLabel;
private readonly Bar successRate;
private readonly Container percentContainer;
private readonly FailRetryGraph graph;
private BeatmapInfo beatmap;
public BeatmapInfo Beatmap
{
get { return beatmap; }
set
{
if (value == beatmap) return;
beatmap = value;
//successPercent.Text = $"{beatmap.OnlineInfo.SuccessRate}%";
//successRate.Length = (float)beatmap.OnlineInfo.SuccessRate / 100f;
graph.Metrics = Beatmap.Metrics;
}
}
public SuccessRate()
{
Children = new Drawable[]
{
header = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
successRateLabel = new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Text = "Success Rate",
TextSize = 13,
},
successRate = new Bar
{
RelativeSizeAxes = Axes.X,
Height = 5,
Margin = new MarginPadding { Top = 5 },
},
percentContainer = new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Child = successPercent = new OsuSpriteText
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopCentre,
TextSize = 13,
},
},
graphLabel = new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Text = "Points of Failure",
TextSize = 13,
Margin = new MarginPadding { Vertical = 20 },
},
},
},
graph = new FailRetryGraph
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.Both,
},
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
successRateLabel.Colour = successPercent.Colour = graphLabel.Colour = colours.Gray5;
successRate.AccentColour = colours.Green;
successRate.BackgroundColour = colours.GrayD;
}
protected override void UpdateAfterChildren()
{
base.UpdateAfterChildren();
graph.Padding = new MarginPadding { Top = header.DrawHeight };
}
protected override void Update()
{
base.Update();
percentContainer.Width = successRate.Length;
}
}
}

View File

@ -539,9 +539,7 @@
<Compile Include="Screens\Multiplayer\ModeTypeInfo.cs" />
<Compile Include="Beatmaps\Drawables\BeatmapSetCover.cs" />
<Compile Include="Screens\Select\Details\AdvancedStats.cs" />
<Compile Include="Screens\Select\Details\BasicStats.cs" />
<Compile Include="Screens\Select\Details\FailRetryGraph.cs" />
<Compile Include="Screens\Select\Details\SuccessRate.cs" />
<Compile Include="Screens\Select\Details\UserRatings.cs" />
</ItemGroup>
<ItemGroup>