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Accuracy starts at 100% instead of 0%

This commit is contained in:
Tom 2017-09-05 15:39:27 +02:00
parent 770d04956f
commit 1e10d977f9

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@ -268,6 +268,7 @@ namespace osu.Game.Rulesets.Taiko.Scoring
base.Reset();
Health.Value = 0;
Accuracy.Value = 1;
bonusScore = 0;
comboPortion = 0;